2020-10-31 13:52:46 +00:00
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use combine::parser::char::{digit, letter, spaces};
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use combine::{many, many1, one_of, Parser};
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use thiserror::Error;
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//******************************
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//New hotness
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//******************************
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#[derive(Debug, Clone, Copy, PartialEq, Error)]
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pub enum DiceParsingError {
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2020-10-31 14:03:18 +00:00
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#[error("invalid amount")]
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2020-10-31 13:52:46 +00:00
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InvalidAmount,
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#[error("modifiers not specified properly")]
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InvalidModifiers,
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#[error("extraneous input detected")]
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UnconsumedInput,
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2020-11-04 20:14:14 +00:00
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#[error("{0}")]
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2020-10-31 13:52:46 +00:00
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InternalParseError(#[from] combine::error::StringStreamError),
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub enum Operator {
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Plus,
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Minus,
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}
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impl Operator {
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pub fn mult(&self) -> i32 {
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match self {
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Operator::Plus => 1,
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Operator::Minus => -1,
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub enum Element {
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Variable(String),
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Number(i32),
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub struct Amount {
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pub operator: Operator,
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pub element: Element,
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}
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/// Parse an expression of numbers and/or variables into elements
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/// coupled with operators, where an operator is "+" or "-", and an
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/// element is either a number or variable name. The first element
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/// should not have an operator, but every one after that should.
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/// Accepts expressions like "8", "10 + variablename", "variablename -
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/// 3", etc. This function is currently common to systems that don't
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/// deal with XdY rolls. Support for that will be added later. Parsers
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/// utilzing this function should layer their own checks on top of
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/// this; perhaps they do not want more than one expression, or some
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/// other rules.
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pub fn parse_amounts(input: &str) -> Result<Vec<Amount>, DiceParsingError> {
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let input = input.trim();
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let plus_or_minus = one_of("+-".chars());
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let maybe_sign = plus_or_minus.map(|sign: char| match sign {
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'+' => Operator::Plus,
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'-' => Operator::Minus,
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_ => Operator::Plus,
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});
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//TODO make this a macro or something
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let first = many1(letter())
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.or(many1(digit()))
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.skip(spaces().silent()) //Consume any space after first amount
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.map(|value: String| match value.parse::<i32>() {
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Ok(num) => Amount {
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operator: Operator::Plus,
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element: Element::Number(num),
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},
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_ => Amount {
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operator: Operator::Plus,
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element: Element::Variable(value),
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},
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});
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let variable_or_number =
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many1(letter())
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.or(many1(digit()))
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.map(|value: String| match value.parse::<i32>() {
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Ok(num) => Element::Number(num),
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_ => Element::Variable(value),
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});
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let sign_and_word = maybe_sign
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.skip(spaces().silent())
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.and(variable_or_number)
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.skip(spaces().silent())
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.map(|parsed: (Operator, Element)| Amount {
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operator: parsed.0,
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element: parsed.1,
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});
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let rest = many(sign_and_word).map(|expr: Vec<_>| expr);
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let mut parser = first.and(rest);
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//Maps the found expression into a Vec of Amount instances,
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//tacking the first one on.
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type ParsedAmountExpr = (Amount, Vec<Amount>);
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let (results, rest) = parser
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.parse(input)
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.map(|mut results: (ParsedAmountExpr, &str)| {
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let mut amounts = vec![(results.0).0];
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amounts.append(&mut (results.0).1);
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(amounts, results.1)
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})?;
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if rest.len() == 0 {
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Ok(results)
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} else {
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Err(DiceParsingError::UnconsumedInput)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn parse_single_number_amount_test() {
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let result = parse_amounts("1");
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assert!(result.is_ok());
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assert_eq!(
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result.unwrap(),
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vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(1)
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}]
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);
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let result = parse_amounts("10");
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assert!(result.is_ok());
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assert_eq!(
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result.unwrap(),
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vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(10)
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}]
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);
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}
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#[test]
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fn parse_single_variable_amount_test() {
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let result = parse_amounts("asdf");
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assert!(result.is_ok());
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assert_eq!(
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result.unwrap(),
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vec![Amount {
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operator: Operator::Plus,
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element: Element::Variable("asdf".to_string())
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}]
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);
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let result = parse_amounts("nosis");
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assert!(result.is_ok());
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assert_eq!(
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result.unwrap(),
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vec![Amount {
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operator: Operator::Plus,
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element: Element::Variable("nosis".to_string())
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}]
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);
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}
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#[test]
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fn parse_complex_amount_expression() {
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assert!(parse_amounts("1 + myvariable - 2").is_ok());
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}
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}
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