forked from projectmoon/tenebrous-dicebot
426 lines
9.0 KiB
JavaScript
426 lines
9.0 KiB
JavaScript
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var assert = require('minimalistic-assert');
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var Buffer = require('buffer').Buffer;
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function WBuf() {
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this.buffers = [];
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this.toReserve = 0;
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this.size = 0;
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this.maxSize = 0;
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this.avail = 0;
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this.last = null;
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this.offset = 0;
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// Used in slicing
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this.sliceQueue = null;
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this.forceReserve = false;
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// Mostly a constant
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this.reserveRate = 64;
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}
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module.exports = WBuf;
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WBuf.prototype.reserve = function reserve(n) {
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this.toReserve += n;
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// Force reservation of extra bytes
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if (this.forceReserve)
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this.toReserve = Math.max(this.toReserve, this.reserveRate);
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};
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WBuf.prototype._ensure = function _ensure(n) {
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if (this.avail >= n)
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return;
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if (this.toReserve === 0)
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this.toReserve = this.reserveRate;
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this.toReserve = Math.max(n - this.avail, this.toReserve);
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if (this.avail === 0)
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this._next();
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};
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WBuf.prototype._next = function _next() {
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var buf;
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if (this.sliceQueue === null) {
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// Most common case
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buf = new Buffer(this.toReserve);
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} else {
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// Only for `.slice()` results
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buf = this.sliceQueue.shift();
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if (this.sliceQueue.length === 0)
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this.sliceQueue = null;
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}
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this.toReserve = 0;
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this.buffers.push(buf);
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this.avail = buf.length;
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this.offset = 0;
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this.last = buf;
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};
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WBuf.prototype._rangeCheck = function _rangeCheck() {
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if (this.maxSize !== 0 && this.size > this.maxSize)
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throw new RangeError('WBuf overflow');
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};
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WBuf.prototype._move = function _move(n) {
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this.size += n;
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if (this.avail === 0)
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this.last = null;
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this._rangeCheck();
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};
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WBuf.prototype.slice = function slice(start, end) {
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assert(0 <= start && start <= this.size);
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assert(0 <= end && end <= this.size);
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if (this.last === null)
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this._next();
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var res = new WBuf();
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// Only last chunk is requested
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if (start >= this.size - this.offset) {
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res.buffers.push(this.last);
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res.last = this.last;
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res.offset = start - this.size + this.offset;
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res.maxSize = end - start;
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res.avail = res.maxSize;
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return res;
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}
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var startIndex = -1;
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var startOffset = 0;
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var endIndex = -1;
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// Find buffer indices
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var offset = 0;
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for (var i = 0; i < this.buffers.length; i++) {
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var buf = this.buffers[i];
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var next = offset + buf.length;
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// Found the start
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if (start >= offset && start <= next) {
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startIndex = i;
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startOffset = start - offset;
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if (endIndex !== -1)
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break;
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}
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if (end >= offset && end <= next) {
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endIndex = i;
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if (startIndex !== -1)
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break;
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}
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offset = next;
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}
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res.last = this.buffers[startIndex];
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res.offset = startOffset;
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res.maxSize = end - start;
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// Multi-buffer slice
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if (startIndex < endIndex) {
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res.sliceQueue = this.buffers.slice(startIndex + 1, endIndex + 1);
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res.last = res.last.slice(res.offset);
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res.offset = 0;
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}
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res.avail = res.last.length - res.offset;
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res.buffers.push(res.last);
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return res;
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};
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WBuf.prototype.skip = function skip(n) {
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if (n === 0)
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return this.slice(this.size, this.size);
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this._ensure(n);
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var left = n;
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while (left > 0) {
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var toSkip = Math.min(left, this.avail);
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left -= toSkip;
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this.size += toSkip;
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if (toSkip === this.avail) {
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if (left !== 0) {
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this._next();
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} else {
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this.avail -= toSkip;
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this.offset += toSkip;
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}
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} else {
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this.offset += toSkip;
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this.avail -= toSkip;
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}
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}
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this._rangeCheck();
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return this.slice(this.size - n, this.size);
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};
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WBuf.prototype.write = function write(str) {
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var len = 0;
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for (var i = 0; i < str.length; i++) {
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var c = str.charCodeAt(i);
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if (c > 255)
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len += 2;
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else
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len += 1;
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}
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this.reserve(len);
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for (var i = 0; i < str.length; i++) {
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var c = str.charCodeAt(i);
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var hi = c >>> 8;
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var lo = c & 0xff;
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if (hi)
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this.writeUInt8(hi);
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this.writeUInt8(lo);
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}
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};
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WBuf.prototype.copyFrom = function copyFrom(buf, start, end) {
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var off = start === undefined ? 0 : start;
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var len = end === undefined ? buf.length : end;
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if (off === len)
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return;
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this._ensure(len - off);
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while (off < len) {
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var toCopy = Math.min(len - off, this.avail);
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buf.copy(this.last, this.offset, off, off + toCopy);
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off += toCopy;
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this.size += toCopy;
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if (toCopy === this.avail) {
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if (off !== len) {
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this._next();
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} else {
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this.avail = 0;
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this.offset += toCopy;
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}
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} else {
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this.offset += toCopy;
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this.avail -= toCopy;
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}
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}
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this._rangeCheck();
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};
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WBuf.prototype.writeUInt8 = function writeUInt8(v) {
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this._ensure(1);
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this.last[this.offset++] = v;
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this.avail--;
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this._move(1);
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};
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WBuf.prototype.writeUInt16BE = function writeUInt16BE(v) {
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this._ensure(2);
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// Fast case - everything fits into the last buffer
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if (this.avail >= 2) {
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this.last.writeUInt16BE(v, this.offset);
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this.offset += 2;
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this.avail -= 2;
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// One byte here, one byte there
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} else {
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this.last[this.offset] = (v >>> 8);
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this._next();
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this.last[this.offset++] = v & 0xff;
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this.avail--;
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}
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this._move(2);
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};
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WBuf.prototype.writeUInt24BE = function writeUInt24BE(v) {
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this._ensure(3);
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// Fast case - everything fits into the last buffer
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if (this.avail >= 3) {
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this.last.writeUInt16BE(v >>> 8, this.offset);
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this.last[this.offset + 2] = v & 0xff;
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this.offset += 3;
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this.avail -= 3;
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this._move(3);
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// Two bytes here
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} else if (this.avail >= 2) {
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this.last.writeUInt16BE(v >>> 8, this.offset);
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this._next();
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this.last[this.offset++] = v & 0xff;
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this.avail--;
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this._move(3);
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// Just one byte here
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} else {
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this.last[this.offset] = v >>> 16;
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this._move(1);
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this._next();
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this.writeUInt16BE(v & 0xffff);
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}
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};
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WBuf.prototype.writeUInt32BE = function writeUInt32BE(v) {
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this._ensure(4);
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// Fast case - everything fits into the last buffer
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if (this.avail >= 4) {
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this.last.writeUInt32BE(v, this.offset);
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this.offset += 4;
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this.avail -= 4;
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this._move(4);
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// Three bytes here
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} else if (this.avail >= 3) {
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this.writeUInt24BE(v >>> 8);
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this._next();
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this.last[this.offset++] = v & 0xff;
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this.avail--;
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this._move(1);
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// Slow case, who cares
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} else {
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this.writeUInt16BE(v >>> 16);
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this.writeUInt16BE(v & 0xffff);
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}
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};
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WBuf.prototype.writeUInt16LE = function writeUInt16LE(num) {
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var r = ((num & 0xff) << 8) | (num >>> 8);
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this.writeUInt16BE(r);
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};
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WBuf.prototype.writeUInt24LE = function writeUInt24LE(num) {
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var r = ((num & 0xff) << 16) | (((num >>> 8) & 0xff) << 8) | (num >>> 16);
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this.writeUInt24BE(r);
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};
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WBuf.prototype.writeUInt32LE = function writeUInt32LE(num) {
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this._ensure(4);
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// Fast case - everything fits into the last buffer
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if (this.avail >= 4) {
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this.last.writeUInt32LE(num, this.offset);
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this.offset += 4;
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this.avail -= 4;
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this._move(4);
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// Three bytes here
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} else if (this.avail >= 3) {
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this.writeUInt24LE(num & 0xffffff);
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this._next();
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this.last[this.offset++] = num >>> 24;
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this.avail--;
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this._move(1);
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// Slow case, who cares
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} else {
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this.writeUInt16LE(num & 0xffff);
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this.writeUInt16LE(num >>> 16);
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}
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};
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WBuf.prototype.render = function render() {
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var left = this.size;
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var out = [];
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for (var i = 0; i < this.buffers.length && left >= 0; i++) {
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var buf = this.buffers[i];
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left -= buf.length;
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if (left >= 0) {
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out.push(buf);
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} else {
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out.push(buf.slice(0, buf.length + left));
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}
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}
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return out;
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};
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// Signed APIs
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WBuf.prototype.writeInt8 = function writeInt8(num) {
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if (num < 0)
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return this.writeUInt8(0x100 + num);
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else
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return this.writeUInt8(num);
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};
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function toUnsigned16(num) {
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if (num < 0)
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return 0x10000 + num;
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else
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return num;
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}
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WBuf.prototype.writeInt16LE = function writeInt16LE(num) {
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this.writeUInt16LE(toUnsigned16(num));
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};
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WBuf.prototype.writeInt16BE = function writeInt16BE(num) {
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this.writeUInt16BE(toUnsigned16(num));
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};
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function toUnsigned24(num) {
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if (num < 0)
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return 0x1000000 + num;
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else
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return num;
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}
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WBuf.prototype.writeInt24LE = function writeInt24LE(num) {
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this.writeUInt24LE(toUnsigned24(num));
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};
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WBuf.prototype.writeInt24BE = function writeInt24BE(num) {
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this.writeUInt24BE(toUnsigned24(num));
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};
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function toUnsigned32(num) {
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if (num < 0)
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return (0xffffffff + num) + 1;
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else
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return num;
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}
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WBuf.prototype.writeInt32LE = function writeInt32LE(num) {
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this.writeUInt32LE(toUnsigned32(num));
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};
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WBuf.prototype.writeInt32BE = function writeInt32BE(num) {
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this.writeUInt32BE(toUnsigned32(num));
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};
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WBuf.prototype.writeComb = function writeComb(size, endian, value) {
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if (size === 1)
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return this.writeUInt8(value);
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if (endian === 'le') {
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if (size === 2)
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this.writeUInt16LE(value);
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else if (size === 3)
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this.writeUInt24LE(value);
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else if (size === 4)
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this.writeUInt32LE(value);
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} else {
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if (size === 2)
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this.writeUInt16BE(value);
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else if (size === 3)
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this.writeUInt24BE(value);
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else if (size === 4)
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this.writeUInt32BE(value);
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}
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};
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