From aa28d8bec7d43be32a23d778e27127ee0e29caf9 Mon Sep 17 00:00:00 2001 From: projectmoon Date: Mon, 30 Nov 2020 20:32:11 +0000 Subject: [PATCH] Actually add call of cthulhu documentation to the readme. --- README.md | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 39f9e73..436d171 100644 --- a/README.md +++ b/README.md @@ -19,6 +19,7 @@ following features: * Rolling arbitrary dice expressions (e.g. 1d4, 1d20+5, 1d8+1d6, etc). * Rolling dice pools for the Chronicles of Darkness 2E Storytelling System. +* Rolling dice for the Call of Cthulhu system. * Works in encrypted or unencrypted Matrix rooms. * Storing variables created by the user. @@ -107,12 +108,29 @@ colon. Examples: ``` -!pool 8 //regular pool of 8 dice +!pool 8 //regular pool of 8 dice !pool n:8 //roll 8 dice, 9-again !pool ns3:8 //roll 8 dice, 9-again with only 3 successes for exceptional !pool rs2:5 //5 dice, rote quality, 2 successes for exceptional ``` +### Call of Cthulhu System + +The commands `!cthRoll`, `!cthroll`, `!cthARoll` and `!cthadv` are for +the Call of Cthulhu system. `!cthRoll` and `!cthroll` are for rolling +percentile dice against a target number. A `b:` or `bb:` can be +prepended to get one or two bonus dice. + +`!cthARoll` and `!cthadv` are for skill advancement. + +Examples: + +``` +!cthRoll 50 //roll against a target of 50 +!cthRoll bb:60 //roll against a target of 60 with 2 bonus dice +!cthARoll 30 //advancement roll against a target of 30 +``` + ### User Variables Users can store variables for use with the Storytelling dice pool