forked from projectmoon/tenebrous-dicebot
711 lines
16 KiB
JavaScript
711 lines
16 KiB
JavaScript
'use strict'
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var transport = require('../spdy-transport')
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var assert = require('assert')
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var util = require('util')
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var debug = {
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client: require('debug')('spdy:stream:client'),
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server: require('debug')('spdy:stream:server')
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}
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var Duplex = require('readable-stream').Duplex
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function Stream (connection, options) {
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Duplex.call(this)
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var connectionState = connection._spdyState
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var state = {}
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this._spdyState = state
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this.id = options.id
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this.method = options.method
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this.path = options.path
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this.host = options.host
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this.headers = options.headers || {}
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this.connection = connection
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this.parent = options.parent || null
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state.socket = null
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state.protocol = connectionState.protocol
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state.constants = state.protocol.constants
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// See _initPriority()
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state.priority = null
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state.version = this.connection.getVersion()
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state.isServer = this.connection.isServer()
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state.debug = state.isServer ? debug.server : debug.client
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state.framer = connectionState.framer
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state.parser = connectionState.parser
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state.request = options.request
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state.needResponse = options.request
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state.window = connectionState.streamWindow.clone(options.id)
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state.sessionWindow = connectionState.window
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state.maxChunk = connectionState.maxChunk
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// Can't send incoming request
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// (See `.send()` method)
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state.sent = !state.request
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state.readable = options.readable !== false
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state.writable = options.writable !== false
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state.aborted = false
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state.corked = 0
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state.corkQueue = []
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state.timeout = new transport.utils.Timeout(this)
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this.on('finish', this._onFinish)
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this.on('end', this._onEnd)
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var self = this
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function _onWindowOverflow () {
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self._onWindowOverflow()
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}
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state.window.recv.on('overflow', _onWindowOverflow)
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state.window.send.on('overflow', _onWindowOverflow)
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this._initPriority(options.priority)
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if (!state.readable) { this.push(null) }
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if (!state.writable) {
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this._writableState.ended = true
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this._writableState.finished = true
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}
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}
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util.inherits(Stream, Duplex)
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exports.Stream = Stream
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Stream.prototype._init = function _init (socket) {
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this.socket = socket
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}
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Stream.prototype._initPriority = function _initPriority (priority) {
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var state = this._spdyState
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var connectionState = this.connection._spdyState
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var root = connectionState.priorityRoot
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if (!priority) {
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state.priority = root.addDefault(this.id)
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return
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}
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state.priority = root.add({
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id: this.id,
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parent: priority.parent,
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weight: priority.weight,
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exclusive: priority.exclusive
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})
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}
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Stream.prototype._handleFrame = function _handleFrame (frame) {
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var state = this._spdyState
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// Ignore any kind of data after abort
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if (state.aborted) {
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state.debug('id=%d ignoring frame=%s after abort', this.id, frame.type)
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return
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}
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// Restart the timer on incoming frames
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state.timeout.reset()
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if (frame.type === 'DATA') {
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this._handleData(frame)
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} else if (frame.type === 'HEADERS') {
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this._handleHeaders(frame)
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} else if (frame.type === 'RST') {
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this._handleRST(frame)
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} else if (frame.type === 'WINDOW_UPDATE') { this._handleWindowUpdate(frame) } else if (frame.type === 'PRIORITY') {
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this._handlePriority(frame)
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} else if (frame.type === 'PUSH_PROMISE') { this._handlePushPromise(frame) }
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if (frame.fin) {
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state.debug('id=%d end', this.id)
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this.push(null)
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}
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}
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function checkAborted (stream, state, callback) {
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if (state.aborted) {
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state.debug('id=%d abort write', stream.id)
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process.nextTick(function () {
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callback(new Error('Stream write aborted'))
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})
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return true
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}
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return false
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}
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function _send (stream, state, data, callback) {
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if (checkAborted(stream, state, callback)) {
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return
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}
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state.debug('id=%d presend=%d', stream.id, data.length)
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state.timeout.reset()
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state.window.send.update(-data.length, function () {
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if (checkAborted(stream, state, callback)) {
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return
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}
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state.debug('id=%d send=%d', stream.id, data.length)
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state.timeout.reset()
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state.framer.dataFrame({
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id: stream.id,
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priority: state.priority.getPriority(),
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fin: false,
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data: data
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}, function (err) {
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state.debug('id=%d postsend=%d', stream.id, data.length)
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callback(err)
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})
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})
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}
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Stream.prototype._write = function _write (data, enc, callback) {
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var state = this._spdyState
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// Send the request if it wasn't sent
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if (!state.sent) { this.send() }
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// Writes should come after pending control frames (response and headers)
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if (state.corked !== 0) {
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var self = this
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state.corkQueue.push(function () {
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self._write(data, enc, callback)
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})
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return
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}
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// Split DATA in chunks to prevent window from going negative
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this._splitStart(data, _send, callback)
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}
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Stream.prototype._splitStart = function _splitStart (data, onChunk, callback) {
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return this._split(data, 0, onChunk, callback)
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}
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Stream.prototype._split = function _split (data, offset, onChunk, callback) {
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if (offset === data.length) {
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return process.nextTick(callback)
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}
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var state = this._spdyState
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var local = state.window.send
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var session = state.sessionWindow.send
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var availSession = Math.max(0, session.getCurrent())
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if (availSession === 0) {
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availSession = session.getMax()
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}
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var availLocal = Math.max(0, local.getCurrent())
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if (availLocal === 0) {
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availLocal = local.getMax()
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}
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var avail = Math.min(availSession, availLocal)
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avail = Math.min(avail, state.maxChunk)
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var self = this
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if (avail === 0) {
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state.window.send.update(0, function () {
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self._split(data, offset, onChunk, callback)
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})
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return
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}
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// Split data in chunks in a following way:
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var limit = avail
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var size = Math.min(data.length - offset, limit)
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var chunk = data.slice(offset, offset + size)
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onChunk(this, state, chunk, function (err) {
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if (err) { return callback(err) }
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// Get the next chunk
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self._split(data, offset + size, onChunk, callback)
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})
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}
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Stream.prototype._read = function _read () {
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var state = this._spdyState
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if (!state.window.recv.isDraining()) {
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return
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}
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var delta = state.window.recv.getDelta()
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state.debug('id=%d window emptying, update by %d', this.id, delta)
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state.window.recv.update(delta)
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state.framer.windowUpdateFrame({
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id: this.id,
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delta: delta
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})
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}
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Stream.prototype._handleData = function _handleData (frame) {
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var state = this._spdyState
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// DATA on ended or not readable stream!
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if (!state.readable || this._readableState.ended) {
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state.framer.rstFrame({ id: this.id, code: 'STREAM_CLOSED' })
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return
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}
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state.debug('id=%d recv=%d', this.id, frame.data.length)
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state.window.recv.update(-frame.data.length)
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this.push(frame.data)
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}
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Stream.prototype._handleRST = function _handleRST (frame) {
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if (frame.code !== 'CANCEL') {
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this.emit('error', new Error('Got RST: ' + frame.code))
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}
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this.abort()
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}
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Stream.prototype._handleWindowUpdate = function _handleWindowUpdate (frame) {
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var state = this._spdyState
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state.window.send.update(frame.delta)
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}
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Stream.prototype._onWindowOverflow = function _onWindowOverflow () {
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var state = this._spdyState
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state.debug('id=%d window overflow', this.id)
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state.framer.rstFrame({ id: this.id, code: 'FLOW_CONTROL_ERROR' })
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this.aborted = true
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this.emit('error', new Error('HTTP2 window overflow'))
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}
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Stream.prototype._handlePriority = function _handlePriority (frame) {
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var state = this._spdyState
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state.priority.remove()
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state.priority = null
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this._initPriority(frame.priority)
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// Mostly for testing purposes
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this.emit('priority', frame.priority)
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}
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Stream.prototype._handleHeaders = function _handleHeaders (frame) {
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var state = this._spdyState
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if (!state.readable || this._readableState.ended) {
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state.framer.rstFrame({ id: this.id, code: 'STREAM_CLOSED' })
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return
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}
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if (state.needResponse) {
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return this._handleResponse(frame)
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}
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this.emit('headers', frame.headers)
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}
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Stream.prototype._handleResponse = function _handleResponse (frame) {
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var state = this._spdyState
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if (frame.headers[':status'] === undefined) {
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state.framer.rstFrame({ id: this.id, code: 'PROTOCOL_ERROR' })
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return
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}
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state.needResponse = false
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this.emit('response', frame.headers[':status'] | 0, frame.headers)
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}
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Stream.prototype._onFinish = function _onFinish () {
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var state = this._spdyState
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// Send the request if it wasn't sent
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if (!state.sent) {
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// NOTE: will send HEADERS with FIN flag
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this.send()
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} else {
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// Just an `.end()` without any writes will trigger immediate `finish` event
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// without any calls to `_write()`.
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if (state.corked !== 0) {
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var self = this
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state.corkQueue.push(function () {
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self._onFinish()
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})
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return
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}
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state.framer.dataFrame({
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id: this.id,
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priority: state.priority.getPriority(),
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fin: true,
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data: Buffer.alloc(0)
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})
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}
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this._maybeClose()
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}
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Stream.prototype._onEnd = function _onEnd () {
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this._maybeClose()
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}
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Stream.prototype._checkEnded = function _checkEnded (callback) {
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var state = this._spdyState
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var ended = false
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if (state.aborted) { ended = true }
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if (!state.writable || this._writableState.finished) { ended = true }
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if (!ended) {
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return true
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}
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if (!callback) {
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return false
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}
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var err = new Error('Ended stream can\'t send frames')
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process.nextTick(function () {
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callback(err)
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})
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return false
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}
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Stream.prototype._maybeClose = function _maybeClose () {
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var state = this._spdyState
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// .abort() emits `close`
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if (state.aborted) {
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return
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}
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if ((!state.readable || this._readableState.ended) &&
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this._writableState.finished) {
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// Clear timeout
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state.timeout.set(0)
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this.emit('close')
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}
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}
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Stream.prototype._handlePushPromise = function _handlePushPromise (frame) {
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var push = this.connection._createStream({
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id: frame.promisedId,
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parent: this,
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push: true,
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request: true,
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method: frame.headers[':method'],
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path: frame.headers[':path'],
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host: frame.headers[':authority'],
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priority: frame.priority,
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headers: frame.headers,
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writable: false
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})
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// GOAWAY
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if (this.connection._isGoaway(push.id)) {
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return
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}
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if (!this.emit('pushPromise', push)) {
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push.abort()
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}
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}
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Stream.prototype._hardCork = function _hardCork () {
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var state = this._spdyState
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this.cork()
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state.corked++
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}
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Stream.prototype._hardUncork = function _hardUncork () {
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var state = this._spdyState
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this.uncork()
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state.corked--
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if (state.corked !== 0) {
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return
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}
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// Invoke callbacks
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var queue = state.corkQueue
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state.corkQueue = []
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for (var i = 0; i < queue.length; i++) {
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queue[i]()
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}
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}
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Stream.prototype._sendPush = function _sendPush (status, response, callback) {
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var self = this
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var state = this._spdyState
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this._hardCork()
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state.framer.pushFrame({
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id: this.parent.id,
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promisedId: this.id,
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priority: state.priority.toJSON(),
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path: this.path,
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host: this.host,
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method: this.method,
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status: status,
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headers: this.headers,
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response: response
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}, function (err) {
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self._hardUncork()
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callback(err)
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})
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}
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Stream.prototype._wasSent = function _wasSent () {
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var state = this._spdyState
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return state.sent
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}
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// Public API
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Stream.prototype.send = function send (callback) {
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var state = this._spdyState
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if (state.sent) {
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var err = new Error('Stream was already sent')
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process.nextTick(function () {
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if (callback) {
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callback(err)
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}
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})
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return
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}
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state.sent = true
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state.timeout.reset()
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// GET requests should always be auto-finished
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if (this.method === 'GET') {
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this._writableState.ended = true
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this._writableState.finished = true
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}
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// TODO(indunty): ideally it should just take a stream object as an input
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var self = this
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this._hardCork()
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state.framer.requestFrame({
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id: this.id,
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method: this.method,
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path: this.path,
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host: this.host,
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priority: state.priority.toJSON(),
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headers: this.headers,
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fin: this._writableState.finished
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}, function (err) {
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self._hardUncork()
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if (!callback) {
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return
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}
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callback(err)
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})
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}
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Stream.prototype.respond = function respond (status, headers, callback) {
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var self = this
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var state = this._spdyState
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assert(!state.request, 'Can\'t respond on request')
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state.timeout.reset()
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if (!this._checkEnded(callback)) { return }
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var frame = {
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id: this.id,
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status: status,
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headers: headers
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}
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this._hardCork()
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state.framer.responseFrame(frame, function (err) {
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self._hardUncork()
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if (callback) { callback(err) }
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})
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}
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Stream.prototype.setWindow = function setWindow (size) {
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var state = this._spdyState
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state.timeout.reset()
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if (!this._checkEnded()) {
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return
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}
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state.debug('id=%d force window max=%d', this.id, size)
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state.window.recv.setMax(size)
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var delta = state.window.recv.getDelta()
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if (delta === 0) { return }
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state.framer.windowUpdateFrame({
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id: this.id,
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delta: delta
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})
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state.window.recv.update(delta)
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}
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Stream.prototype.sendHeaders = function sendHeaders (headers, callback) {
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var self = this
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var state = this._spdyState
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state.timeout.reset()
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if (!this._checkEnded(callback)) {
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return
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}
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// Request wasn't yet send, coalesce headers
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if (!state.sent) {
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this.headers = Object.assign({}, this.headers)
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Object.assign(this.headers, headers)
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process.nextTick(function () {
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if (callback) {
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callback(null)
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}
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})
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return
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}
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this._hardCork()
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state.framer.headersFrame({
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id: this.id,
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headers: headers
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}, function (err) {
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self._hardUncork()
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if (callback) { callback(err) }
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})
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|
}
|
|
|
|
Stream.prototype._destroy = function destroy () {
|
|
this.abort()
|
|
}
|
|
|
|
Stream.prototype.abort = function abort (code, callback) {
|
|
var state = this._spdyState
|
|
|
|
// .abort(callback)
|
|
if (typeof code === 'function') {
|
|
callback = code
|
|
code = null
|
|
}
|
|
|
|
if (this._readableState.ended && this._writableState.finished) {
|
|
state.debug('id=%d already closed', this.id)
|
|
if (callback) {
|
|
process.nextTick(callback)
|
|
}
|
|
return
|
|
}
|
|
|
|
if (state.aborted) {
|
|
state.debug('id=%d already aborted', this.id)
|
|
if (callback) { process.nextTick(callback) }
|
|
return
|
|
}
|
|
|
|
state.aborted = true
|
|
state.debug('id=%d abort', this.id)
|
|
|
|
this.setTimeout(0)
|
|
|
|
var abortCode = code || 'CANCEL'
|
|
|
|
state.framer.rstFrame({
|
|
id: this.id,
|
|
code: abortCode
|
|
})
|
|
|
|
var self = this
|
|
process.nextTick(function () {
|
|
if (callback) {
|
|
callback(null)
|
|
}
|
|
self.emit('close', new Error('Aborted, code: ' + abortCode))
|
|
})
|
|
}
|
|
|
|
Stream.prototype.setPriority = function setPriority (info) {
|
|
var state = this._spdyState
|
|
|
|
state.timeout.reset()
|
|
|
|
if (!this._checkEnded()) {
|
|
return
|
|
}
|
|
|
|
state.debug('id=%d priority change', this.id, info)
|
|
|
|
var frame = { id: this.id, priority: info }
|
|
|
|
// Change priority on this side
|
|
this._handlePriority(frame)
|
|
|
|
// And on the other too
|
|
state.framer.priorityFrame(frame)
|
|
}
|
|
|
|
Stream.prototype.pushPromise = function pushPromise (uri, callback) {
|
|
if (!this._checkEnded(callback)) {
|
|
return
|
|
}
|
|
|
|
var self = this
|
|
this._hardCork()
|
|
var push = this.connection.pushPromise(this, uri, function (err) {
|
|
self._hardUncork()
|
|
if (!err) {
|
|
push._hardUncork()
|
|
}
|
|
|
|
if (callback) {
|
|
return callback(err, push)
|
|
}
|
|
|
|
if (err) { push.emit('error', err) }
|
|
})
|
|
push._hardCork()
|
|
|
|
return push
|
|
}
|
|
|
|
Stream.prototype.setMaxChunk = function setMaxChunk (size) {
|
|
var state = this._spdyState
|
|
state.maxChunk = size
|
|
}
|
|
|
|
Stream.prototype.setTimeout = function setTimeout (delay, callback) {
|
|
var state = this._spdyState
|
|
|
|
state.timeout.set(delay, callback)
|
|
}
|