forked from projectmoon/tenebrous-dicebot
245 lines
7.9 KiB
Rust
245 lines
7.9 KiB
Rust
use crate::commands::{execute_command, ExecutionError, ExecutionResult, ResponseExtractor};
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use crate::config::*;
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use crate::context::{Context, RoomContext};
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use crate::db::Database;
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use crate::error::BotError;
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use crate::matrix;
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use crate::state::DiceBotState;
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use dirs;
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use futures::stream::{self, StreamExt};
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use log::info;
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use matrix_sdk::{self, identifiers::EventId, room::Joined, Client, ClientConfig, SyncSettings};
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use std::clone::Clone;
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use std::path::PathBuf;
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use std::sync::{Arc, RwLock};
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use url::Url;
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pub mod event_handlers;
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/// How many commands can be in one message. If the amount is higher
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/// than this, we reject execution.
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const MAX_COMMANDS_PER_MESSAGE: usize = 50;
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/// The DiceBot struct represents an active dice bot. The bot is not
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/// connected to Matrix until its run() function is called.
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pub struct DiceBot {
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/// A reference to the configuration read in on application start.
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config: Arc<Config>,
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/// The matrix client.
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client: Client,
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/// State of the dicebot
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state: Arc<RwLock<DiceBotState>>,
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/// Active database layer
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db: Database,
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}
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fn cache_dir() -> Result<PathBuf, BotError> {
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let mut dir = dirs::cache_dir().ok_or(BotError::NoCacheDirectoryError)?;
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dir.push("matrix-dicebot");
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Ok(dir)
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}
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/// Creates the matrix client.
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fn create_client(config: &Config) -> Result<Client, BotError> {
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let cache_dir = cache_dir()?;
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//let store = JsonStore::open(&cache_dir)?;
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let client_config = ClientConfig::new().store_path(cache_dir);
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let homeserver_url = Url::parse(&config.matrix_homeserver())?;
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Ok(Client::new_with_config(homeserver_url, client_config)?)
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}
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/// Handle responding to a single command being executed. Wil print
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/// out the full result of that command.
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async fn handle_single_result(
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client: &Client,
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cmd_result: &ExecutionResult,
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respond_to: &str,
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room: &Joined,
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event_id: EventId,
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) {
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let html = cmd_result.message_html(respond_to);
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matrix::send_message(client, room.room_id(), &html, Some(event_id)).await;
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}
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/// Handle responding to multiple commands being executed. Will print
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/// out how many commands succeeded and failed (if any failed).
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async fn handle_multiple_results(
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client: &Client,
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results: &[(String, ExecutionResult)],
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respond_to: &str,
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room: &Joined,
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) {
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let errors: Vec<(&str, &ExecutionError)> = results
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.into_iter()
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.filter_map(|(cmd, result)| match result {
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Err(e) => Some((cmd.as_ref(), e)),
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_ => None,
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})
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.collect();
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let message = if errors.len() == 0 {
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format!("{}: Executed {} commands", respond_to, results.len())
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} else {
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let failures: Vec<String> = errors
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.iter()
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.map(|&(cmd, err)| format!("<strong>{}:</strong> {}", cmd, err))
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.collect();
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format!(
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"{}: Executed {} commands ({} failed)\n\nFailures:\n{}",
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respond_to,
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results.len(),
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errors.len(),
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failures.join("\n")
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)
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.replace("\n", "<br/>")
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};
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matrix::send_message(client, room.room_id(), &message, None).await;
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}
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impl DiceBot {
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/// Create a new dicebot with the given configuration and state
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/// actor. This function returns a Result because it is possible
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/// for client creation to fail for some reason (e.g. invalid
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/// homeserver URL).
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pub fn new(
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config: &Arc<Config>,
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state: &Arc<RwLock<DiceBotState>>,
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db: &Database,
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) -> Result<Self, BotError> {
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Ok(DiceBot {
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client: create_client(&config)?,
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config: config.clone(),
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state: state.clone(),
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db: db.clone(),
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})
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}
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/// Logs in to matrix and potentially records a new device ID. If
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/// no device ID is found in the database, a new one will be
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/// generated by the matrix SDK, and we will store it.
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async fn login(&self, client: &Client) -> Result<(), BotError> {
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let username = self.config.matrix_username();
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let password = self.config.matrix_password();
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// Pull device ID from database, if it exists. Then write it
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// to DB if the library generated one for us.
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let device_id: Option<String> = self.db.state.get_device_id()?;
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let device_id: Option<&str> = device_id.as_deref();
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client
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.login(username, password, device_id, Some("matrix dice bot"))
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.await?;
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if device_id.is_none() {
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let device_id = client.device_id().await.ok_or(BotError::NoDeviceIdFound)?;
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self.db.state.set_device_id(device_id.as_str())?;
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info!("Recorded new device ID: {}", device_id.as_str());
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} else {
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info!("Using existing device ID: {}", device_id.unwrap());
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}
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info!("Logged in as {}", username);
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Ok(())
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}
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/// Logs the bot in to Matrix and listens for events until program
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/// terminated, or a panic occurs. Originally adapted from the
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/// matrix-rust-sdk command bot example.
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pub async fn run(self) -> Result<(), BotError> {
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let client = self.client.clone();
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self.login(&client).await?;
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// Initial sync without event handler prevents responding to
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// messages received while bot was offline. TODO: selectively
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// respond to old messages? e.g. comands missed while offline.
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info!("Performing intial sync (no commands will be responded to)");
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self.client.sync_once(SyncSettings::default()).await?;
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client.set_event_handler(Box::new(self)).await;
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info!("Listening for commands");
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let token = client
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.sync_token()
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.await
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.ok_or(BotError::SyncTokenRequired)?;
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let settings = SyncSettings::default().token(token);
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// TODO replace with sync_with_callback for cleaner shutdown
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// process.
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client.sync(settings).await;
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Ok(())
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}
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async fn execute_commands(
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&self,
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room: &Joined,
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sender_username: &str,
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msg_body: &str,
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) -> Vec<(String, ExecutionResult)> {
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let room_name: &str = &room.display_name().await.ok().unwrap_or_default();
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let commands: Vec<&str> = msg_body
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.lines()
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.filter(|line| line.starts_with("!"))
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.take(MAX_COMMANDS_PER_MESSAGE + 1)
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.collect();
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//Up to 50 commands allowed, otherwise we send back an error.
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let results: Vec<(String, ExecutionResult)> = if commands.len() < MAX_COMMANDS_PER_MESSAGE {
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stream::iter(commands)
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.then(|command| async move {
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let ctx = Context {
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db: self.db.clone(),
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matrix_client: &self.client,
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room: RoomContext::new_with_name(&room, room_name),
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username: &sender_username,
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message_body: &command,
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};
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let cmd_result = execute_command(&ctx).await;
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info!("[{}] {} executed: {}", room_name, sender_username, command);
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(command.to_owned(), cmd_result)
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})
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.collect()
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.await
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} else {
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vec![(
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"".to_owned(),
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Err(ExecutionError(BotError::MessageTooLarge)),
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)]
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};
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results
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}
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pub async fn handle_results(
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&self,
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room: &Joined,
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sender_username: &str,
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event_id: EventId,
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results: Vec<(String, ExecutionResult)>,
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) {
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if results.len() >= 1 {
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if results.len() == 1 {
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handle_single_result(
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&self.client,
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&results[0].1,
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sender_username,
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&room,
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event_id,
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)
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.await;
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} else if results.len() > 1 {
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handle_multiple_results(&self.client, &results, sender_username, &room).await;
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}
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}
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}
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}
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