forked from projectmoon/tenebrous-dicebot
47 lines
1.3 KiB
Rust
47 lines
1.3 KiB
Rust
use super::{Command, Execution};
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use crate::context::Context;
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use crate::cthulhu::dice::{AdvancementRoll, DiceRoll};
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use async_trait::async_trait;
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pub struct CthRoll(pub DiceRoll);
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#[async_trait]
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impl Command for CthRoll {
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fn name(&self) -> &'static str {
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"roll percentile pool"
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}
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async fn execute(&self, _ctx: &Context<'_>) -> Execution {
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//TODO this will be converted to a result when supporting variables.
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let roll = self.0.roll();
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let plain = format!("Roll: {}\nResult: {}", self.0, roll);
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let html = format!(
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"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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self.0, roll
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);
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Execution { plain, html }
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}
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}
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pub struct CthAdvanceRoll(pub AdvancementRoll);
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#[async_trait]
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impl Command for CthAdvanceRoll {
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fn name(&self) -> &'static str {
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"roll percentile pool"
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}
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async fn execute(&self, _ctx: &Context<'_>) -> Execution {
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//TODO this will be converted to a result when supporting variables.
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let roll = self.0.roll();
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let plain = format!("Roll: {}\nResult: {}", self.0, roll);
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let html = format!(
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"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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self.0, roll
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);
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Execution { plain, html }
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}
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}
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