forked from projectmoon/tenebrous-dicebot
190 lines
5.0 KiB
JavaScript
190 lines
5.0 KiB
JavaScript
'use strict'
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var dnsEqual = require('dns-equal')
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var flatten = require('array-flatten')
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var Service = require('./service')
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var REANNOUNCE_MAX_MS = 60 * 60 * 1000
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var REANNOUNCE_FACTOR = 3
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module.exports = Registry
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function Registry (server) {
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this._server = server
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this._services = []
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}
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Registry.prototype.publish = function (opts) {
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var service = new Service(opts)
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service.start = start.bind(service, this)
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service.stop = stop.bind(service, this)
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service.start({ probe: opts.probe !== false })
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return service
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}
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Registry.prototype.unpublishAll = function (cb) {
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teardown(this._server, this._services, cb)
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this._services = []
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}
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Registry.prototype.destroy = function () {
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this._services.forEach(function (service) {
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service._destroyed = true
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})
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}
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function start (registry, opts) {
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if (this._activated) return
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this._activated = true
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registry._services.push(this)
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if (opts.probe) {
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var service = this
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probe(registry._server.mdns, this, function (exists) {
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if (exists) {
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service.stop()
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service.emit('error', new Error('Service name is already in use on the network'))
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return
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}
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announce(registry._server, service)
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})
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} else {
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announce(registry._server, this)
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}
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}
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function stop (registry, cb) {
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if (!this._activated) return // TODO: What about the callback?
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teardown(registry._server, this, cb)
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var index = registry._services.indexOf(this)
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if (index !== -1) registry._services.splice(index, 1)
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}
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/**
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* Check if a service name is already in use on the network.
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*
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* Used before announcing the new service.
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*
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* To guard against race conditions where multiple services are started
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* simultaneously on the network, wait a random amount of time (between
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* 0 and 250 ms) before probing.
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*
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* TODO: Add support for Simultaneous Probe Tiebreaking:
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* https://tools.ietf.org/html/rfc6762#section-8.2
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*/
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function probe (mdns, service, cb) {
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var sent = false
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var retries = 0
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var timer
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mdns.on('response', onresponse)
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setTimeout(send, Math.random() * 250)
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function send () {
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// abort if the service have or is being stopped in the meantime
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if (!service._activated || service._destroyed) return
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mdns.query(service.fqdn, 'ANY', function () {
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// This function will optionally be called with an error object. We'll
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// just silently ignore it and retry as we normally would
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sent = true
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timer = setTimeout(++retries < 3 ? send : done, 250)
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timer.unref()
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})
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}
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function onresponse (packet) {
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// Apparently conflicting Multicast DNS responses received *before*
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// the first probe packet is sent MUST be silently ignored (see
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// discussion of stale probe packets in RFC 6762 Section 8.2,
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// "Simultaneous Probe Tiebreaking" at
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// https://tools.ietf.org/html/rfc6762#section-8.2
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if (!sent) return
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if (packet.answers.some(matchRR) || packet.additionals.some(matchRR)) done(true)
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}
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function matchRR (rr) {
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return dnsEqual(rr.name, service.fqdn)
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}
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function done (exists) {
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mdns.removeListener('response', onresponse)
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clearTimeout(timer)
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cb(!!exists)
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}
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}
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/**
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* Initial service announcement
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*
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* Used to announce new services when they are first registered.
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*
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* Broadcasts right away, then after 3 seconds, 9 seconds, 27 seconds,
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* and so on, up to a maximum interval of one hour.
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*/
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function announce (server, service) {
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var delay = 1000
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var packet = service._records()
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server.register(packet)
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;(function broadcast () {
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// abort if the service have or is being stopped in the meantime
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if (!service._activated || service._destroyed) return
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server.mdns.respond(packet, function () {
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// This function will optionally be called with an error object. We'll
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// just silently ignore it and retry as we normally would
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if (!service.published) {
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service._activated = true
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service.published = true
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service.emit('up')
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}
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delay = delay * REANNOUNCE_FACTOR
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if (delay < REANNOUNCE_MAX_MS && !service._destroyed) {
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setTimeout(broadcast, delay).unref()
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}
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})
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})()
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}
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/**
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* Stop the given services
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*
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* Besides removing a service from the mDNS registry, a "goodbye"
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* message is sent for each service to let the network know about the
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* shutdown.
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*/
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function teardown (server, services, cb) {
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if (!Array.isArray(services)) services = [services]
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services = services.filter(function (service) {
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return service._activated // ignore services not currently starting or started
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})
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var records = flatten.depth(services.map(function (service) {
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service._activated = false
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var records = service._records()
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records.forEach(function (record) {
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record.ttl = 0 // prepare goodbye message
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})
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return records
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}), 1)
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if (records.length === 0) return cb && cb()
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server.unregister(records)
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// send goodbye message
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server.mdns.respond(records, function () {
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services.forEach(function (service) {
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service.published = false
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})
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if (cb) cb.apply(null, arguments)
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})
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}
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