202 lines
6.4 KiB
Rust
202 lines
6.4 KiB
Rust
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use crate::{
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db::Database,
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models::commands::{
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CommandEvent, CommandExecution, EventCoherenceFailure, EventConversionError,
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EventConversionFailures, ExecutionConversionResult, RawCommandEvent, RawCommandExecution,
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},
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};
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use anyhow::Result;
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use futures::stream::{self, StreamExt, TryStreamExt};
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use itertools::{Either, Itertools};
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use std::convert::TryFrom;
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use strum::VariantNames;
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type EventConversionResult = std::result::Result<CommandEvent, EventConversionError>;
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impl CommandEvent {
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pub fn new(raw_event: RawCommandEvent) -> EventConversionResult {
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let event_name = raw_event.event_name.as_str().to_lowercase();
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if Self::VARIANTS.contains(&event_name.as_str()) {
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deserialize_recognized_event(raw_event)
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} else {
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Err(EventConversionError::UnrecognizedEvent(raw_event))
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}
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}
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}
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impl TryFrom<RawCommandEvent> for CommandEvent {
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type Error = EventConversionError;
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fn try_from(raw_event: RawCommandEvent) -> Result<Self, Self::Error> {
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CommandEvent::new(raw_event)
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}
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}
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/// Internal struct to hold the narrative parts of the
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/// RawCommandExecution to minimize clones.
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struct Narrative {
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valid: bool,
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reason: Option<String>,
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narration: String,
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}
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fn from_raw_success(raw: Narrative, events: Vec<CommandEvent>) -> CommandExecution {
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CommandExecution {
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events,
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valid: raw.valid,
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reason: match &raw.reason {
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Some(reason) if !raw.valid && reason.is_empty() => {
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Some("invalid for unknown reason".to_string())
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}
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Some(_) if !raw.valid => raw.reason.clone(),
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_ => None,
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},
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narration: raw.narration.clone(),
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}
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}
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pub async fn convert_raw_execution(
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mut raw_exec: RawCommandExecution,
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db: &Database,
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) -> ExecutionConversionResult {
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if !raw_exec.valid {
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return ExecutionConversionResult::Success(CommandExecution::from_raw_invalid(raw_exec));
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}
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let narrative = Narrative {
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valid: raw_exec.valid,
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reason: raw_exec.reason.take(),
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narration: std::mem::take(&mut raw_exec.narration),
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};
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let conversions: Vec<_> = raw_exec
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.events
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.into_iter()
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.map(|raw_event| CommandEvent::new(raw_event))
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.collect();
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let (converted, conversion_failures): (Vec<_>, Vec<_>) =
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conversions.into_iter().partition_map(|res| match res {
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Ok(converted_event) => Either::Left(converted_event),
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Err(err) => Either::Right(err),
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});
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// Coherence validation of converted events.
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let (successes, incoherent_events): (Vec<_>, Vec<_>) = stream::iter(converted.into_iter())
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.then(|event| validate_event_coherence(db, event))
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.collect::<Vec<_>>()
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.await
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.into_iter()
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.partition_map(|res| match res {
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Ok(event) => Either::Left(event),
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Err(err) => Either::Right(err),
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});
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let failure_len = conversion_failures.len() + incoherent_events.len();
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if successes.len() > 0 && failure_len == 0 {
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ExecutionConversionResult::Success(from_raw_success(narrative, successes))
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} else if successes.len() > 0 && failure_len > 0 {
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let converted_execution = from_raw_success(narrative, successes);
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let failures =
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EventConversionFailures::from_failures(conversion_failures, incoherent_events);
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ExecutionConversionResult::PartialSuccess(converted_execution, failures)
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} else {
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ExecutionConversionResult::Failure(EventConversionFailures::from_failures(
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conversion_failures,
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incoherent_events,
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))
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}
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}
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fn deserialize_recognized_event(
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raw_event: RawCommandEvent,
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) -> Result<CommandEvent, EventConversionError> {
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let event_name = raw_event.event_name.as_str().to_lowercase();
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let event_name = event_name.as_str();
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match event_name {
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// scene-related
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"change_scene" => Ok(CommandEvent::ChangeScene {
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scene_key: raw_event
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.parameter
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.strip_prefix("scenes/") // Mini coherence check
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.map(String::from)
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.unwrap_or(raw_event.parameter)
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.clone(),
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}),
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// bodily position-related
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"stand" => Ok(CommandEvent::Stand {
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target: raw_event.applies_to,
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}),
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"sit" => Ok(CommandEvent::Sit {
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target: raw_event.applies_to,
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}),
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"prone" => Ok(CommandEvent::Prone {
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target: raw_event.applies_to,
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}),
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"crouch" => Ok(CommandEvent::Crouch {
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target: raw_event.applies_to,
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}),
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// combat-related
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"take_damage" => deserialize_take_damage(raw_event),
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// miscellaneous
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"narration" => Ok(CommandEvent::Narration(raw_event.parameter)),
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// unrecognized
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_ => Err(EventConversionError::UnrecognizedEvent(raw_event)),
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}
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}
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fn deserialize_take_damage(
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raw_event: RawCommandEvent,
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) -> Result<CommandEvent, EventConversionError> {
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match raw_event.parameter.parse::<u32>() {
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Ok(dmg) => Ok(CommandEvent::TakeDamage {
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target: raw_event.applies_to,
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amount: dmg,
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}),
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Err(_) => Err(EventConversionError::InvalidParameter(raw_event)),
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}
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}
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async fn validate_event_coherence<'a>(
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db: &Database,
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event: CommandEvent,
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) -> std::result::Result<CommandEvent, EventCoherenceFailure> {
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match event {
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CommandEvent::ChangeScene { ref scene_key } => match db.stage_exists(&scene_key).await {
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Ok(exists) => match exists {
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true => Ok(event),
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false => Err(invalid_converted_event(event).unwrap()),
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},
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Err(err) => Err(invalid_converted_event_because_err(event, err)),
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},
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_ => Ok(event),
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}
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}
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/// The event was converted from the raw response properly, but the
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/// information contained in the response is not valid.
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fn invalid_converted_event(event: CommandEvent) -> Option<EventCoherenceFailure> {
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match event {
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CommandEvent::ChangeScene { .. } => Some(EventCoherenceFailure::TargetDoesNotExist(event)),
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_ => None,
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}
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}
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/// The event was converted from the raw response properly, but
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/// something went wrong with attempting to check the coherence of the
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/// converted event.
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fn invalid_converted_event_because_err(
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event: CommandEvent,
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err: anyhow::Error,
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) -> EventCoherenceFailure {
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EventCoherenceFailure::OtherError(event, format!("{}", err))
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}
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