use crate::models::commands::{BuiltinCommand, AiCommand}; use crate::models::world::scenes::Stage; pub fn check_builtin_command(stage: &Stage, cmd: &str) -> Option { match cmd { "look" => look_command(stage), _ => None, } } fn look_command(_stage: &Stage) -> Option { Some(BuiltinCommand::LookAtScene) }