ai-game/game/src/commands/converter.rs

183 lines
5.6 KiB
Rust

use super::coherence::strip_prefixes;
use crate::{
db::Database,
models::commands::{
AiCommand, CommandEvent, EventCoherenceFailure, EventParsingFailure,
ExecutionConversionResult, Narrative, RawCommandEvent, RawCommandExecution,
},
};
use anyhow::Result;
use std::convert::TryFrom;
use strum::VariantNames;
type EventParsingResult = std::result::Result<CommandEvent, EventParsingFailure>;
impl CommandEvent {
pub fn new(raw_event: RawCommandEvent) -> EventParsingResult {
let event_name = raw_event.event_name.as_str().to_lowercase();
if Self::VARIANTS.contains(&event_name.as_str()) {
deserialize_recognized_event(raw_event)
} else {
Err(EventParsingFailure::UnrecognizedEvent(raw_event))
}
}
}
impl TryFrom<RawCommandEvent> for CommandEvent {
type Error = EventParsingFailure;
fn try_from(raw_event: RawCommandEvent) -> Result<Self, Self::Error> {
CommandEvent::new(raw_event)
}
}
pub async fn convert_raw_execution(
mut raw_exec: RawCommandExecution,
db: &Database,
) -> ExecutionConversionResult {
if !raw_exec.valid {
return Ok(AiCommand::from_raw_invalid(raw_exec));
}
if raw_exec.event.is_none() {
return Ok(AiCommand::empty());
}
let raw_event = raw_exec.event.unwrap();
let narrative = Narrative {
valid: raw_exec.valid,
reason: raw_exec.reason.take(),
narration: std::mem::take(&mut raw_exec.narration),
};
let converted_event = CommandEvent::new(raw_event)?;
let cmd = AiCommand::from_raw_success(narrative, converted_event);
validate_event_coherence(db, cmd)
.await
.map_err(|e| e.into())
}
fn deserialize_recognized_event(
raw_event: RawCommandEvent,
) -> Result<CommandEvent, EventParsingFailure> {
let event_name = raw_event.event_name.as_str().to_lowercase();
let event_name = event_name.as_str();
match event_name {
// informational-related
"narration" => Ok(CommandEvent::Narration(raw_event.parameter)),
"look_at_entity" => Ok(CommandEvent::LookAtEntity(
deserialize_and_normalize(raw_event),
)),
// scene-related
"change_scene" => Ok(CommandEvent::ChangeScene {
scene_key: strip_prefixes(raw_event.parameter),
}),
// bodily position-related
"stand" => Ok(CommandEvent::Stand {
target: strip_prefixes(raw_event.applies_to),
}),
"sit" => Ok(CommandEvent::Sit {
target: strip_prefixes(raw_event.applies_to),
}),
"prone" => Ok(CommandEvent::Prone {
target: strip_prefixes(raw_event.applies_to),
}),
"crouch" => Ok(CommandEvent::Crouch {
target: strip_prefixes(raw_event.applies_to),
}),
// combat-related
"take_damage" => deserialize_take_damage(raw_event),
// unrecognized
_ => Err(EventParsingFailure::UnrecognizedEvent(raw_event)),
}
}
/// Deserialize and normalize an expected UUID parameter.
fn deserialize_and_normalize(raw_event: RawCommandEvent) -> String {
let mut key = if !raw_event.applies_to.is_empty() {
raw_event.applies_to
} else {
raw_event.parameter
};
let mut key = strip_prefixes(key);
super::coherence::normalize_keys(&mut [&mut key]);
key
}
fn deserialize_single(raw_event: RawCommandEvent) -> String {
if !raw_event.applies_to.is_empty() {
raw_event.applies_to
} else {
raw_event.parameter
}
}
fn deserialize_take_damage(
raw_event: RawCommandEvent,
) -> Result<CommandEvent, EventParsingFailure> {
match raw_event.parameter.parse::<u32>() {
Ok(dmg) => Ok(CommandEvent::TakeDamage {
target: strip_prefixes(raw_event.applies_to),
amount: dmg,
}),
Err(_) => Err(EventParsingFailure::InvalidParameter(raw_event)),
}
}
pub(super) async fn validate_event_coherence<'a>(
db: &Database,
cmd: AiCommand,
) -> std::result::Result<AiCommand, EventCoherenceFailure> {
if cmd.event.is_none() {
return Ok(cmd);
}
match cmd.event.as_ref().unwrap() {
CommandEvent::LookAtEntity(ref entity_key) => match db.entity_exists(&entity_key).await {
Ok(exists) => match exists {
true => Ok(cmd),
false => Err(invalid_converted_event(cmd).unwrap()),
},
Err(err) => Err(invalid_converted_event_because_err(cmd, err)),
},
CommandEvent::ChangeScene { ref scene_key } => match db.stage_exists(&scene_key).await {
Ok(exists) => match exists {
true => Ok(cmd),
false => Err(invalid_converted_event(cmd).unwrap()),
},
Err(err) => Err(invalid_converted_event_because_err(cmd, err)),
},
_ => Ok(cmd),
}
}
/// The event was converted from the raw response properly, but the
/// information contained in the response is not valid.
fn invalid_converted_event(mut cmd: AiCommand) -> Option<EventCoherenceFailure> {
match cmd.event.as_mut().unwrap() {
CommandEvent::LookAtEntity { .. } => Some(EventCoherenceFailure::TargetDoesNotExist(cmd)),
CommandEvent::ChangeScene { .. } => Some(EventCoherenceFailure::TargetDoesNotExist(cmd)),
_ => None,
}
}
/// The event was converted from the raw response properly, but
/// something went wrong with attempting to check the coherence of the
/// converted event.
fn invalid_converted_event_because_err(
cmd: AiCommand,
err: anyhow::Error,
) -> EventCoherenceFailure {
EventCoherenceFailure::OtherError(cmd, format!("{}", err))
}