tenebrous-dicebot/README.md

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# axfive-matrix-dicebot
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This is a fork of the
[axfive-matrix-dicebot](https://gitlab.com/Taywee/axfive-matrix-dicebot)
with basic support for the Chronicles of Darkness 2E Storytelling
System, with future plans to extend the codebase further to support
variables and perhaps character sheet management.
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## Usage
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To use it, you can invite the bot to any room you want, and it will
automatically jump in. Then you can simply give a dice expressions for
either the Storytelling System or more traditional RPG dice rolls.
The commands `!roll` and `!r` can handle arbitrary dice roll expressions.
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```
!roll 4d6
!r 4d7 + 3
!r 3d12 - 5d2 + 3 - 7d3 + 20d20
```
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The commands `!pool` (or `!rp`) and `!chance` are for the Storytelling
System, and they use a specific syntax to support the dice system. The
simplest version of the command is `!pool <num>` to roll a pool of the
given size using the most common type of roll.
The type of roll can be controlled by adding `n`, `e`, or `r` after
the number, for 9-again, 8-again, and rote quality rolls. The number
of successes required for an exceptional success can be controlled by
`s<num>`, e.g. `s3` to only need 3 successes for an exceptional
success.
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Examples:
```
!pool 8 //regular pool of 8 dice
!pool 8n //roll 8 dice, 9-again
!pool 8ns3 //roll 8 dice, 9-again with only 3 successes for exceptional
!pool 5rs2 //5 dice, rote quality, 2 successes for exceptional
```
## Running the Bot
You can run the bot by creating a bot account, building the dicebot
program (either from this repo, and creating a config file that looks
like this:
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```ini
[matrix]
home_server = 'matrix.org'
[matrix.login]
password = 'thisismypassword'
type = 'm.login.password'
user = 'axfive-dicebot'
```
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Of course replacing all the necessary fields. Then you can run the
"dicebot" binary pointing at that, and it will log in and hum along
and do its thing.
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You can also just run it on the command line with the `dicebot-cmd`
command, which expects you to feed it one of the command expressions
as shown above, and will give you the plaintext response.
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## Future plans
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The most basic plans are:
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* To add support for simple per-user variable management, e.g. setting
a name to a value (`gnosis = 3`) and then using those in dice rolls.
* Perhaps some sort of character sheet integration. But for that, we
would need a sheet service.
* Robustness fixes if necessary, which will be sent upstream.