Remove extraneous <p> tags in dice roll outputs.
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@ -15,7 +15,7 @@ impl Command for RollCommand {
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async fn execute(&self, _ctx: &Context<'_>) -> ExecutionResult {
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async fn execute(&self, _ctx: &Context<'_>) -> ExecutionResult {
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let roll = self.0.roll();
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let roll = self.0.roll();
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let html = format!(
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let html = format!(
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"<p><strong>Dice:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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"<strong>Dice:</strong> {}</p><p><strong>Result</strong>: {}",
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self.0, roll
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self.0, roll
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);
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);
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@ -16,7 +16,7 @@ impl Command for PoolRollCommand {
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let rolled_pool = roll_pool(&pool_with_ctx).await?;
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let rolled_pool = roll_pool(&pool_with_ctx).await?;
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let html = format!(
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let html = format!(
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"<p><strong>Pool:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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"<strong>Pool:</strong> {}</p><p><strong>Result</strong>: {}",
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rolled_pool, rolled_pool.roll
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rolled_pool, rolled_pool.roll
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);
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);
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@ -19,7 +19,7 @@ impl Command for CthRoll {
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let executed_roll = regular_roll(&roll_with_ctx).await?;
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let executed_roll = regular_roll(&roll_with_ctx).await?;
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let html = format!(
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let html = format!(
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"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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"<strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}",
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executed_roll, executed_roll.roll
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executed_roll, executed_roll.roll
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);
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);
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@ -39,7 +39,7 @@ impl Command for CthAdvanceRoll {
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let roll_with_ctx = AdvancementRollWithContext(&self.0, ctx);
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let roll_with_ctx = AdvancementRollWithContext(&self.0, ctx);
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let executed_roll = advancement_roll(&roll_with_ctx).await?;
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let executed_roll = advancement_roll(&roll_with_ctx).await?;
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let html = format!(
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let html = format!(
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"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
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"<strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}",
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executed_roll, executed_roll.roll
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executed_roll, executed_roll.roll
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);
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);
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