Add auto-join, adapted from matrix SDK examples.
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28
src/bot.rs
28
src/bot.rs
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@ -3,8 +3,9 @@ use dirs;
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use matrix_sdk::{
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self,
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events::{
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room::member::MemberEventContent,
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room::message::{MessageEventContent, NoticeMessageEventContent, TextMessageEventContent},
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AnyMessageEventContent, SyncMessageEvent,
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AnyMessageEventContent, StrippedStateEvent, SyncMessageEvent,
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},
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Client, ClientConfig, EventEmitter, JsonStore, SyncRoom, SyncSettings,
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};
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@ -48,9 +49,32 @@ impl DiceBot {
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}
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/// This event emitter listens for messages with dice rolling commands.
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/// Originally adapted from the matrix-rust-sdk command bot example.
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/// Originally adapted from the matrix-rust-sdk examples.
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#[async_trait]
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impl EventEmitter for DiceBot {
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async fn on_stripped_state_member(
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&self,
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room: SyncRoom,
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room_member: &StrippedStateEvent<MemberEventContent>,
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_: Option<MemberEventContent>,
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) {
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if let SyncRoom::Invited(room) = room {
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if let Some(user_id) = self.client.user_id().await {
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if room_member.state_key != user_id {
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return;
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}
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}
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let room = room.read().await;
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println!("Autojoining room {}", room.display_name());
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match self.client.join_room_by_id(&room.room_id).await {
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Err(e) => println!("Could not join room: {}", e.to_string()),
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_ => (),
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}
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}
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}
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async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
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if let SyncRoom::Joined(room) = room {
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let (msg_body, sender_username) = if let SyncMessageEvent {
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