Updating roll doc
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Matthew Sparks 2021-09-17 22:08:51 -04:00
parent f904e3a948
commit 1992ef4e08
1 changed files with 3 additions and 1 deletions

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@ -19,7 +19,9 @@ pub trait Rolled {
} }
#[derive(Debug, PartialEq, Eq, Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
// array of rolls in order, how many dice to keep, and how many to drop /// array of rolls in order, how many dice to keep, and how many to drop
/// keep indicates how many of the highest dice to keep
/// drop indicates how many of the highest dice to drop
pub struct DiceRoll (pub Vec<u32>, usize, usize); pub struct DiceRoll (pub Vec<u32>, usize, usize);
impl DiceRoll { impl DiceRoll {