Move original dice rolling code into its own 'basic' module.
This gives it parity with the other systems: cofd and cthulhu. More refactoring and a rewrite later as we trend towards more system-specific implementations.
This commit is contained in:
parent
d2642d1fd3
commit
66f9bc6013
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@ -0,0 +1,3 @@
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pub mod dice;
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pub mod parser;
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pub mod roll;
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@ -0,0 +1,85 @@
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use std::fmt;
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use std::ops::{Deref, DerefMut};
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//Old stuff, for regular dice rolling. To be moved elsewhere.
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub struct Dice {
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pub(crate) count: u32,
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pub(crate) sides: u32,
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}
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impl fmt::Display for Dice {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}d{}", self.count, self.sides)
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}
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}
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impl Dice {
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pub fn new(count: u32, sides: u32) -> Dice {
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Dice { count, sides }
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum Element {
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Dice(Dice),
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Bonus(u32),
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}
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impl fmt::Display for Element {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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Element::Dice(d) => write!(f, "{}", d),
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Element::Bonus(b) => write!(f, "{}", b),
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum SignedElement {
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Positive(Element),
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Negative(Element),
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}
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impl fmt::Display for SignedElement {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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SignedElement::Positive(e) => write!(f, "{}", e),
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SignedElement::Negative(e) => write!(f, "-{}", e),
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub struct ElementExpression(pub Vec<SignedElement>);
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impl Deref for ElementExpression {
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type Target = Vec<SignedElement>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for ElementExpression {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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impl fmt::Display for ElementExpression {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let mut iter = self.0.iter();
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if let Some(first) = iter.next() {
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write!(f, "{}", first)?;
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for roll in iter {
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match roll {
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SignedElement::Positive(e) => write!(f, " + {}", e)?,
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SignedElement::Negative(e) => write!(f, " - {}", e)?,
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}
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}
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}
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Ok(())
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}
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}
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@ -1,10 +1,24 @@
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use nom::bytes::complete::take_while;
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use nom::{
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alt, bytes::complete::tag, character::complete::digit1, complete, many0, named,
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sequence::tuple, tag, IResult,
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};
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use crate::dice::{Dice, Element, ElementExpression, SignedElement};
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use crate::parser::eat_whitespace;
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use super::dice::*;
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//******************************
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//Legacy Code
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//******************************
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fn is_whitespace(input: char) -> bool {
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input == ' ' || input == '\n' || input == '\t' || input == '\r'
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}
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/// Eat whitespace, returning it
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pub fn eat_whitespace(input: &str) -> IResult<&str, &str> {
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let (input, whitespace) = take_while(is_whitespace)(input)?;
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Ok((input, whitespace))
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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enum Sign {
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@ -1,4 +1,4 @@
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use crate::dice;
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use crate::basic::dice;
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use rand::prelude::*;
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use std::fmt;
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use std::ops::{Deref, DerefMut};
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@ -1,7 +1,6 @@
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use crate::context::Context;
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use crate::error::{BotError, DiceRollingError};
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use crate::parser::{Amount, Element, Operator};
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use crate::roll::Rolled;
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use itertools::Itertools;
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use std::convert::TryFrom;
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use std::fmt;
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@ -205,12 +204,6 @@ impl DicePoolRoll {
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/// Attach a Context to a dice pool. Needed for database access.
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pub struct DicePoolWithContext<'a>(pub &'a DicePool, pub &'a Context<'a>);
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impl Rolled for DicePoolRoll {
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fn rolled_value(&self) -> i32 {
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self.successes()
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}
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}
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impl fmt::Display for DicePoolRoll {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let successes = self.successes();
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@ -1,7 +1,7 @@
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use super::{Command, Execution};
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use crate::basic::dice::ElementExpression;
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use crate::basic::roll::Roll;
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use crate::context::Context;
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use crate::dice::ElementExpression;
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use crate::roll::Roll;
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use async_trait::async_trait;
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pub struct RollCommand(pub ElementExpression);
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use crate::basic::parser::parse_element_expression;
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use crate::cofd::parser::{create_chance_die, parse_dice_pool};
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use crate::commands::{
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basic_rolling::RollCommand,
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Command,
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};
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use crate::cthulhu::parser::{parse_advancement_roll, parse_regular_roll};
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use crate::dice::parser::parse_element_expression;
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use crate::error::BotError;
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use crate::help::parse_help_topic;
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use crate::variables::parse_set_variable;
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87
src/dice.rs
87
src/dice.rs
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@ -1,5 +1,3 @@
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pub mod parser;
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use crate::context::Context;
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use crate::db::variables::UserAndRoom;
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use crate::error::BotError;
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use crate::parser::Amount;
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use crate::parser::Element as NewElement;
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use futures::stream::{self, StreamExt, TryStreamExt};
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use std::fmt;
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use std::ops::{Deref, DerefMut};
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//New hotness
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pub async fn calculate_dice_amount(amounts: &[Amount], ctx: &Context<'_>) -> Result<i32, BotError> {
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dice_amount
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}
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//Old stuff, for regular dice rolling. To be moved elsewhere.
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub struct Dice {
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pub(crate) count: u32,
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pub(crate) sides: u32,
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}
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impl fmt::Display for Dice {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}d{}", self.count, self.sides)
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}
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}
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impl Dice {
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fn new(count: u32, sides: u32) -> Dice {
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Dice { count, sides }
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum Element {
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Dice(Dice),
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Bonus(u32),
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}
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impl fmt::Display for Element {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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Element::Dice(d) => write!(f, "{}", d),
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Element::Bonus(b) => write!(f, "{}", b),
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum SignedElement {
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Positive(Element),
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Negative(Element),
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}
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impl fmt::Display for SignedElement {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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SignedElement::Positive(e) => write!(f, "{}", e),
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SignedElement::Negative(e) => write!(f, "-{}", e),
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}
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub struct ElementExpression(Vec<SignedElement>);
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impl Deref for ElementExpression {
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type Target = Vec<SignedElement>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for ElementExpression {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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impl fmt::Display for ElementExpression {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let mut iter = self.0.iter();
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if let Some(first) = iter.next() {
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write!(f, "{}", first)?;
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for roll in iter {
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match roll {
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SignedElement::Positive(e) => write!(f, " + {}", e)?,
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SignedElement::Negative(e) => write!(f, " - {}", e)?,
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}
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}
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}
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Ok(())
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}
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}
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@ -1,3 +1,4 @@
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pub mod basic;
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pub mod bot;
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pub mod cofd;
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pub mod commands;
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pub mod error;
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mod help;
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mod parser;
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pub mod roll;
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pub mod state;
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pub mod variables;
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use combine::parser::char::{digit, letter, spaces};
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use combine::{many, many1, one_of, Parser};
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use nom::{bytes::complete::take_while, IResult};
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use thiserror::Error;
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//******************************
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}
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}
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//******************************
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//Legacy Code
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//******************************
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fn is_whitespace(input: char) -> bool {
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input == ' ' || input == '\n' || input == '\t' || input == '\r'
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}
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/// Eat whitespace, returning it
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pub fn eat_whitespace(input: &str) -> IResult<&str, &str> {
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let (input, whitespace) = take_while(is_whitespace)(input)?;
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Ok((input, whitespace))
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}
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#[cfg(test)]
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mod tests {
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