Use ON CONFLICT and transactions where appropriate.
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@ -51,16 +51,13 @@ impl Rooms for Database {
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}
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async fn insert_room_info(&self, info: &RoomInfo) -> Result<(), DataError> {
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//Clear out old info first, because we want this to be an "upsert."
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sqlx::query("DELETE FROM room_info where room_id = ?")
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.bind(&info.room_id)
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.execute(&self.conn)
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.await
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.ok();
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sqlx::query(r#"INSERT INTO room_info (room_id, room_name) VALUES (?, ?)"#)
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sqlx::query(
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r#"INSERT INTO room_info (room_id, room_name) VALUES (?, ?)
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ON CONFLICT(room_id) DO UPDATE SET room_name = ?"#,
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)
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.bind(&info.room_id)
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.bind(&info.room_name)
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.bind(&info.room_name)
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.execute(&self.conn)
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.await?;
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@ -107,12 +104,10 @@ impl Rooms for Database {
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}
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async fn add_user_to_room(&self, username: &str, room_id: &str) -> Result<(), DataError> {
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// This is here because it is possible to process a bunch of
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// user join/leave events at once, and we don't want to cause
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// constraint violation errors.
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self.remove_user_from_room(username, room_id).await.ok();
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sqlx::query("INSERT INTO room_users (room_id, username) VALUES (?, ?)")
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sqlx::query(
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"INSERT INTO room_users (room_id, username) VALUES (?, ?)
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ON CONFLICT DO NOTHING",
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)
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.bind(room_id)
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.bind(username)
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.execute(&self.conn)
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@ -134,16 +129,19 @@ impl Rooms for Database {
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async fn clear_info(&self, room_id: &str) -> Result<(), DataError> {
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// We do not clear event history here, because if we rejoin a
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// room, we would re-process events we've already seen.
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let mut tx = self.conn.begin().await?;
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sqlx::query("DELETE FROM room_info where room_id = ?")
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.bind(room_id)
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.execute(&self.conn)
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.execute(&mut tx)
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.await?;
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sqlx::query("DELETE FROM room_users where room_id = ?")
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.bind(room_id)
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.execute(&self.conn)
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.execute(&mut tx)
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.await?;
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tx.commit().await?;
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Ok(())
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}
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}
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