restructure into dice module
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9121497d17
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@ -26,6 +26,7 @@ name = "axfive-matrix-dicebot"
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version = "0.1.0"
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dependencies = [
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"nom",
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"rand",
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"reqwest",
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"serde",
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"serde_json",
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@ -0,0 +1,44 @@
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pub mod parser;
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use std::ops::{Deref, DerefMut};
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub struct Dice {
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pub(crate) count: u32,
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pub(crate) sides: u32,
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}
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impl Dice {
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fn new(count: u32, sides: u32) -> Dice {
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Dice { count, sides }
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum Element {
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Dice(Dice),
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Bonus(u32),
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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pub enum SignedElement {
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Positive(Element),
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Negative(Element),
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub struct ElementExpression(Vec<SignedElement>);
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impl Deref for ElementExpression {
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type Target = Vec<SignedElement>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for ElementExpression {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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@ -7,39 +7,14 @@ use nom::{
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tag, IResult,
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};
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#[derive(Debug, PartialEq, Eq)]
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struct Dice {
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count: u32,
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sides: u32,
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}
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use crate::dice::{Dice, Element, SignedElement, ElementExpression};
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impl Dice {
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fn new(count: u32, sides: u32) -> Dice {
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Dice { count, sides }
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}
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}
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#[derive(Debug, PartialEq, Eq)]
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enum Element {
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Dice(Dice),
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Bonus(u32),
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}
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#[derive(Debug, PartialEq, Eq)]
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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enum Sign {
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Plus,
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Minus,
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}
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#[derive(Debug, PartialEq, Eq)]
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enum SignedElement {
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Positive(Element),
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Negative(Element),
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}
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#[derive(Debug, PartialEq, Eq)]
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struct ElementExpression(Vec<SignedElement>);
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fn is_whitespace(input: char) -> bool {
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input == ' ' || input == '\n' || input == '\t' || input == '\r'
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}
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@ -205,3 +180,4 @@ mod tests {
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);
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}
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}
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@ -1,3 +1,4 @@
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pub mod bot;
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pub mod dice;
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pub mod matrix;
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pub mod parser;
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pub mod roll;
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@ -0,0 +1,39 @@
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use rand::prelude::*;
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use crate::dice;
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pub trait Roll {
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type Output;
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fn roll(&self) -> Self::Output;
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}
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impl Roll for dice::Dice {
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type Output = u32;
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fn roll(&self) -> u32 {
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let mut rng = rand::thread_rng();
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(0..self.count).map(|_| rng.gen_range(1, self.sides + 1)).sum()
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}
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}
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impl Roll for dice::Element {
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type Output = u32;
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fn roll(&self) -> u32 {
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match self {
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dice::Element::Dice(d) => d.roll(),
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dice::Element::Bonus(b) => *b,
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}
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}
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}
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impl Roll for dice::SignedElement {
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type Output = i32;
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fn roll(&self) -> i32 {
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match self {
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dice::SignedElement::Positive(e) => e.roll() as i32,
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dice::SignedElement::Negative(e) => -(e.roll() as i32),
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}
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}
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}
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