Better error message when dice pool variable not defined.
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@ -1,9 +1,17 @@
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use crate::context::Context;
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use crate::db::DataError::KeyDoesNotExist;
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use crate::error::BotError;
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use crate::roll::{Roll, Rolled};
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use itertools::Itertools;
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use std::convert::TryFrom;
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use std::fmt;
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use thiserror::Error;
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#[derive(Error, Debug)]
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pub enum DiceRollingError {
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#[error("variable not found: {0}")]
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VariableNotFound(String),
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}
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub enum Operator {
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@ -350,7 +358,10 @@ fn roll_die<R: DieRoller>(roller: &mut R, pool: &DicePool) -> Vec<i32> {
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fn handle_variable(ctx: &Context, variable: &str) -> Result<i32, BotError> {
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ctx.db
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.get_user_variable(&ctx.room_id, &ctx.username, variable)
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.map_err(|e| e.into())
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.map_err(|e| match e {
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KeyDoesNotExist(_) => DiceRollingError::VariableNotFound(variable.to_owned()).into(),
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_ => e.into(),
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})
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}
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///Roll the dice in a dice pool, according to behavior documented in the various rolling
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@ -1,3 +1,4 @@
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use crate::cofd::dice::DiceRollingError;
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use crate::commands::CommandError;
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use crate::config::ConfigError;
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use crate::db::DataError;
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@ -55,6 +56,9 @@ pub enum BotError {
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#[error("dice parsing error: {0}")]
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DiceParsingError(#[from] crate::cofd::parser::DiceParsingError),
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#[error("dice pool roll error: {0}")]
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DicePoolError(#[from] DiceRollingError),
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#[error("variable parsing error: {0}")]
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VariableParsingError(#[from] crate::variables::VariableParsingError),
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