projectmoon
f46b914239
Add matrix client to context.
2020-11-22 20:52:44 +00:00
projectmoon
f352c90b6b
Return error on unrecognized commands.
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2020-11-12 21:05:14 +00:00
projectmoon
e251294b5f
Only execute lines with commands.
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Fixes #45 and #46 .
2020-11-12 20:22:09 +00:00
projectmoon
0e04e67f6e
Log debug instead of trace for timestamp index inserts.
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2020-11-10 20:37:14 +00:00
projectmoon
551f21a49a
Fix minor typo in rooms db code.
2020-11-10 20:22:26 +00:00
projectmoon
9ed2a81dd3
Record all users in room when joining.
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2020-11-10 20:18:00 +00:00
projectmoon
0939feee84
Placeholder to record all user info when joining room
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2020-11-09 21:17:03 +00:00
projectmoon
9349dd5f00
Add event processing check to received messages.
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Also rename the existing `should_process` function to be more clear,
given presence of another similarly named function:
should_process_message.
2020-11-09 21:16:20 +00:00
projectmoon
74d0b88e80
Add should process check to room member event
2020-11-09 21:16:07 +00:00
projectmoon
fb24090952
Keep seen events in database, don't process already-seen events.
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Adds a new function `should_process` to rooms impl that determines if
calling could should proceed with processing an event ID. Event IDs
are recorded (along with room ID) as a key pointing to the
system-local timestamp of when the event was received. If the key was
not originally present, we instruct calling code to process the event.
Events are also asychronously recorded by timestamp using a sled event
watcher that listens to inserts in the main tree (described above).
This secondary tree will allow easy cleanup of old events in the
future.
2020-11-09 21:16:07 +00:00
projectmoon
d7aaed9e00
Implement room clearing, log to info for member updates.
2020-11-08 21:47:01 +00:00
projectmoon
b5c78bcee5
Remove userandroom struct from rooms db
2020-11-08 21:47:01 +00:00
projectmoon
51ba3e3f42
Record user join/leaves in rooms. Move event emitter to its own file.
2020-11-08 21:47:01 +00:00
projectmoon
8e2f34819e
Half implemented room state management foundations.
2020-11-08 21:47:01 +00:00
projectmoon
5ce79a3c05
Ignore emacs temp files.
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2020-11-08 21:44:37 +00:00
projectmoon
a5dde18899
Update to the latest matrix SDK, and fix the Cargo.toml entry.
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By using rev instead of branch, we were somehow stuck on a very old
version of the SDK. The dependency has now been switched to branch
instead of rev, and the SDK updates properly to latest master when
carg update is called.
2020-11-08 21:43:18 +00:00
projectmoon
09278a80b5
Disable docker image building on GitHub.
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2020-11-06 09:02:59 +00:00
projectmoon
0d63f7ebcb
Fix docker registry domain in drone.
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2020-11-06 08:24:30 +00:00
projectmoon
d2a4d76ab2
Revert "Change repository name for docker image."
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This reverts commit ff34a93e40
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2020-11-06 08:23:52 +00:00
projectmoon
ff34a93e40
Change repository name for docker image.
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2020-11-05 23:32:22 +00:00
projectmoon
b3c258e279
Attempt to add docker image build to Drone.
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2020-11-05 23:22:26 +00:00
projectmoon
fcec37afb2
Fix typo about config file in readme.
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2020-11-05 23:04:03 +00:00
projectmoon
472f02d153
Execute commands even when surrounded by weird whitespace.
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2020-11-05 23:03:22 +00:00
projectmoon
3154f36dca
Add build badge
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2020-11-05 21:08:17 +00:00
projectmoon
bc89088dd1
Fix GitHub link in readme.
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2020-11-05 20:48:09 +00:00
projectmoon
53840bff9f
Add CoC mention to the readme
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2020-11-05 20:39:58 +00:00
projectmoon
d456320e66
Update readme for repo mirroring.
2020-11-05 19:56:25 +00:00
projectmoon
e7520f6206
Test mirroring to github
2020-11-05 19:47:02 +00:00
projectmoon
cdc4254783
Note github moving.
2020-11-05 19:25:44 +00:00
projectmoon
6a93194cbb
Add drone CI config.
2020-11-05 19:21:15 +00:00
projectmoon
66f9bc6013
Move original dice rolling code into its own 'basic' module.
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This gives it parity with the other systems: cofd and cthulhu. More
refactoring and a rewrite later as we trend towards more
system-specific implementations.
2020-11-04 20:46:25 +00:00
projectmoon
d2642d1fd3
Less verbose errors from internal dice parsing errors.
2020-11-04 20:33:30 +00:00
projectmoon
39e6eb9b46
Implement support for user variables in CoC dice rolling.
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Also comes with reorganization of the dice rolling code to centralize
the variable -> dice amount logic, and changes the way the results of
those rolls are displayed.
2020-11-04 20:33:30 +00:00
projectmoon
b142b87d65
Remove references to olm in dynamic mode. No longer necessary.
2020-11-03 21:55:13 +00:00
projectmoon
bf4ce24b79
Better public API for user variables, avoid allocations in Context.
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The database API for user variables has changed somewhat again, this
time closer to the proper vision. There are now two separate sled
Trees in the Variables struct, one for user-defined variables, and one
for counts. Keys have been changed to be username-first, then room ID.
The signatures of the functions now also use a strongly-typed struct,
UserAndRoom.
As part of this, the Context object now once again avoids allocating
new strings.
Other random changes included here:
- Remove tempfile crate in favor of sled temporary db config.
- Add bincode crate in anticipation of future (de)serializing.
2020-11-03 20:31:29 +00:00
projectmoon
8ec19c266f
Slightly different way of installing tini.
2020-11-01 19:55:06 +00:00
projectmoon
a15d3e0bac
Fix cthulhu advancement rolls, add remaining dice tests.
2020-11-01 19:29:09 +00:00
projectmoon
7e15379c58
Migrate existing delineators to delimiter 0xfe.
2020-11-01 19:08:54 +00:00
projectmoon
3ccd60c173
Do not respond to or log ignored commands.
2020-11-01 12:20:45 +00:00
projectmoon
29ef21087f
Remove dynamically linked olm from Dockerfile.
2020-10-31 21:33:52 +00:00
projectmoon
f4417d4c1a
Remove unnecessary Option from parse_command return type.
2020-10-31 21:03:17 +00:00
projectmoon
c55926a005
Support modifiers for cthulhu rolls, and add tests.
2020-10-31 20:51:17 +00:00
projectmoon
08b0e58193
Implement parsing of Cthulhu dice, only basic for now.
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Does not understand anything besides single numbers at the moment.
2020-10-31 20:51:17 +00:00
projectmoon
c290393ddf
Centralize common parsing code.
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Needed for further development of different systems that rely on these
kind of expressions, and lays groundwork for future changes.
2020-10-31 20:51:17 +00:00
projectmoon
e3b819ecb0
Wire up regular cthulhu roll commmand (not yet parsed).
2020-10-31 20:51:17 +00:00
projectmoon
7a302c4489
Extract Ruma error messages from matrix SDK errors.
2020-10-31 20:51:17 +00:00
projectmoon
88db00cc3d
Move commands into separate submodules
2020-10-31 20:51:17 +00:00
projectmoon
51c8075b44
Ignore bot-db
2020-10-31 20:51:17 +00:00
projectmoon
d5034c11dc
Basic implementation of CoC dice rolling.
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Not hooked up to parser or commands yet.
2020-10-31 20:51:17 +00:00
projectmoon
9f598541fb
Remove variable_count keys missed in manual data migration.
2020-10-30 22:44:19 +00:00