Commit Graph

189 Commits

Author SHA1 Message Date
projectmoon 4de273db4a Remove sled code; promote sql to top level 2021-05-21 14:05:25 +00:00
projectmoon 5630b4ed20 Add sled migration utility.
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2021-05-20 15:30:44 +00:00
projectmoon a3b39ee42c Use ON CONFLICT and transactions where appropriate.
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2021-05-19 21:34:11 +00:00
projectmoon 7eee16961e Add tests for dbstate.
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2021-05-19 21:16:39 +00:00
projectmoon 43d8f9574f Allow 'upserts' in insert_room_info. Add a few more room db tests. 2021-05-19 21:06:28 +00:00
projectmoon 1c4cd3d139 Add tests for rooms db API
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2021-05-18 22:15:03 +00:00
projectmoon d1c04b8817 Tests for all of the variables DB api.
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2021-05-18 21:39:48 +00:00
projectmoon 5e899cd962 Return key not found error if value not found for user.
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2021-05-18 15:37:20 +00:00
projectmoon 257f3a066c Some user variable tests.
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2021-05-18 15:17:30 +00:00
projectmoon e539dcac1f Move migrations to sqlite directory. Remove in-memory temp db until refinery supports sqlx.
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2021-05-18 14:50:49 +00:00
projectmoon 9f97a6cb43 Implement variable count; fix listing all variables returning values for all users.
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2021-05-18 14:27:15 +00:00
projectmoon a665293268 Fix recording of room users, better logging.
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- Fix constraint violations when recording users in rooms (migration fix).
 - Switched to tracing_subscriber to get log events from matrix SDK.
 - Remove "Applying migration" messages, and rely on refinery to log instead.
 - Log when an outgoing error is encountered.
2021-05-17 23:12:27 +00:00
projectmoon 66fb6e7cf8 Fix various issues with room events and related logic.
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- Processing events multiple times when re-joining rooms.
 - Always thinking we've not processed an event/constraint
   violations (arguments were reversed in record_event).
 - Not handling errors when fetchin users in a room, and instead
   just suppressing them. Now, we handle errors!
 - Also update dependencies (attempt to fix ID too big bug, but no
   fix).
2021-05-16 22:24:27 +00:00
projectmoon bfc5609ab6 Add proper constraints to db tables. Report errors when listing users.
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2021-05-16 21:39:19 +00:00
projectmoon 9798821b7b Implement room and dbstate for sqlite.
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2021-05-16 14:29:57 +00:00
projectmoon cf9ce63892 Replace application-level database connectivity.
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- Some database methods not yet implemented.
 - Unit tests create temp files that are not cleaned up (but they should be).
2021-05-15 23:45:30 +00:00
projectmoon 6b6e59da2e Initial SQLx implementation (variables). not yet wired up to bot.
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- Adds migrations for the necessary tables.
 - Implements the user variables database functions.
 - Adds sqlx metadata for 'offline' use so we can build without a database.
2021-05-15 15:27:40 +00:00
projectmoon b894fb83db Update binary entrypoint crate imports after rename. 2021-05-14 22:25:09 +00:00
projectmoon 30f800eb4a Relicense to AGPL, change project name.
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2021-05-14 22:07:16 +00:00
projectmoon 2096af2512 Show username pill when executing multiple commands. 2021-05-13 22:31:38 +00:00
projectmoon 490d17790a Add a few more aliases for cthulhu advancement rolls.
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2021-05-13 22:12:47 +00:00
projectmoon 38fbef4101 Update help; add call of cthulhu.
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2021-05-13 21:47:35 +00:00
projectmoon 0396911c56 Remove extraneous <p> tags in dice roll outputs.
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2021-05-13 21:29:44 +00:00
projectmoon c4e0393d99 Update variables on advancement rolls.
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2021-05-13 21:16:41 +00:00
projectmoon d67328ac6b Cthulhu dice only take one amount now 2021-05-13 20:24:17 +00:00
projectmoon ec66bfa3d6 Add parse_single_amount 2021-05-13 20:06:37 +00:00
projectmoon 8939d6debd Update dependencies.
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2021-05-13 19:48:29 +00:00
projectmoon 8d1a1a5ca6 Update dependencies. 2021-04-20 21:19:47 +00:00
projectmoon ba6a4c9679 Update matrix SDK to latest with Room enum 2.0
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2021-03-22 15:01:49 +00:00
projectmoon e5431a587d Support complex expressions on CoC advancement rolls. (#55)
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Also remove todo, update some CoC command descriptions.

Fixes #54.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-03-18 20:54:49 +00:00
projectmoon 85557c0382 Split handling of comand results from execution.
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2021-03-15 20:27:57 +00:00
projectmoon d30d39ff1e Only consume max allowed commands + 1 when dealing with multiple commands 2021-03-15 20:13:27 +00:00
projectmoon 8e4eb574d2 Update to latest matrix SDK and other dependencies.
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2021-03-15 20:10:42 +00:00
projectmoon 67291e6deb Switch to Duration::from_secs, because we don't need nanos.
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2021-02-10 20:30:17 +00:00
projectmoon 7e23f80e42 Get user list: replace format! with direct string conversion. 2021-02-10 20:25:42 +00:00
projectmoon d813198cb0 Reply with executed command as quote (single commands only).
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2021-02-09 22:22:09 +00:00
projectmoon 693167a581 Log when we are performing initial sync. 2021-02-09 21:59:32 +00:00
projectmoon 9ab65b8943 Update env_logger, rand, phf, itertools to newer semvers.
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2021-02-09 21:56:13 +00:00
projectmoon ef4f1ef02f Small code cleanup in matrix.rs
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2021-02-08 20:14:11 +00:00
projectmoon d42e075c5c Update dependencies.
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2021-02-07 21:58:22 +00:00
projectmoon b0707dff05 bot: Move multi-failure response join() call into the format!().
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2021-02-07 21:42:32 +00:00
projectmoon 304c91c69d Rename CommandResult to ExecutionResult
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2021-02-07 21:39:21 +00:00
projectmoon 94be4d2578 Avoid key clone when deleting variables. Minor db code cleanup.
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2021-02-07 21:16:58 +00:00
projectmoon 14f8bc8b39 Reuse device ID generated by matrix SDK after first login.
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Adds new db tree for simple global state values (which also lays
foundation for other stuff), and stores device ID in that tree after
first login. The ID is then reused on subsequent runs of the
application.

This is simpler than storing device ID in config file.

Fixes #9.
2021-02-07 14:21:28 +00:00
projectmoon 932e06ad91 Fix database error name. Improve dice number conversion error message.
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2021-02-03 23:27:47 +00:00
projectmoon b7ccd4e7ad Refactor dice amount parser to reusable parsers.
This follows the example in the Combine documentation to use impl
trait return types so we can isolate the parsers into their own
functions.
2021-02-03 23:27:14 +00:00
projectmoon 9a5a18268c Parsing huge numbers are now errors, not variables.
Fixed the dice amount parsing code to propagate a parsing result
through the parser, while properly handling string to i32 conversion.
We now only attempt to convert to i32 if all characters in the
expression are numeric.

This commit also refactors the dice parsing by moving most of the
parsing closures into separate functions, which makes the parsing
function itself more readable. Some variable names were also changed,
for further clarity.

Fixes #21.
2021-02-03 23:23:03 +00:00
projectmoon f5a8e16ce0 Slight refactor of calculate_dice_amount. Lazy error handling.
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Use unwrap_or_else instead of unwrap_or to prevent unnecessary error
string creation. Also some changes to make the code a bit more
readable.
2021-02-02 22:02:43 +00:00
projectmoon 7512ca0694 Allow up to 50 commands per message.
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If the amount of commands in a single message is greater, the bot will
now return an error. Includes slight refactoring of command execution
code to make use of streams for async iter-like mapping of the command
list.

Fixes #24.
2021-02-02 21:45:59 +00:00
projectmoon 042ecc40e0 Properly format dice plurality in CofD dice pools.
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Fixes #30.
2021-01-31 14:57:18 +00:00