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315 Commits

Author SHA1 Message Date
projectmoon 86df3c5d1f Do not process commands coming from ourselves (help text)
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2024-09-26 09:18:42 +02:00
projectmoon 38a7e50c5c Don't forget to update xbps on final stage too
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2024-09-25 23:06:20 +02:00
projectmoon e309fd1fc6 Sync xbps and update it before everything else.
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2024-09-25 22:56:02 +02:00
projectmoon 9262fe2cac move xbps update after sync
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2024-09-25 22:41:54 +02:00
projectmoon 724a781e7c Attempt to correct error in docker image
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2024-09-25 22:30:30 +02:00
projectmoon ef074beb96 Drone: Update to Rust 1.80 builder
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2024-09-25 21:56:03 +02:00
projectmoon 81a69f329a Update for Rust 1.80.x
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2024-09-25 20:57:19 +02:00
projectmoon c9e7efa61d update to sqlx 0.6
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2023-04-13 21:12:04 +02:00
projectmoon f295f2b7b6 Update to Matrix SDK 0.6 (#98)
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Quite a few changes involved. Mostly variable renames and a few changes to `await`s.

Not ready yet because bot cannot login due to some arcane error of `expected value at line 1 column 1`.

Co-authored-by: projectmoon <projectmoon@noreply.git.agnos.is>
Reviewed-on: #98
2023-04-13 19:04:48 +00:00
projectmoon 090ce9be45 Add help topic for variables
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Fixes #60
2023-04-05 07:59:13 +02:00
projectmoon 2a6dff3e07 Update cargo deps
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2023-04-05 07:58:26 +02:00
projectmoon 952f35d53a Rust 1.68 (#99)
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Update to Rust 1.68

Co-authored-by: projectmoon <projectmoon@noreply.git.agnos.is>
Reviewed-on: #99
2023-04-05 05:57:16 +00:00
projectmoon 552daa4746 Add a game system column to room info (#95)
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Adds a new enum and table in preparation for storing game information about a specific room.

Reviewed-on: #95
2022-02-02 20:56:50 +00:00
projectmoon c514b85510 Change modifier order in Cthulhu
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2021-11-06 21:23:51 +00:00
projectmoon 6eb81f43d5 Change CofD modifiers to come after dice pool 2021-11-06 21:23:51 +00:00
projectmoon 44b1e0f649 Switch to working (but somewhat bigger) Void docker image
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2021-11-06 13:47:23 +00:00
projectmoon a8ccdc9cce Update rust test image version for CI.
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2021-11-05 19:37:59 +00:00
projectmoon 13ce7b3ee6 Readme update (aka force build)
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2021-11-05 17:53:53 +00:00
projectmoon 6f09a11586 Upgrade to matrix SDK 0.4. 2021-11-05 15:34:16 +00:00
projectmoon ee3ec18e06 Refactor keep-drop parsing into function, better error handling. (#93)
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This commit refactors the keep-drop parsing into two separate
functions: one for extracting keep-drop text, and one for actually
doing something with the extracted values. An intermediate enum is
introduced to contain extracted text, instead of relying on Ok/Err
values directly for figuring out what to do with the values.

This allows us to express "this behavior is correct, and all others
are not" instead of using a "fall back to secondary functionality"
approach.

Reviewed-on: #93
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-30 21:16:00 +00:00
projectmoon 126548d868 Do not panic on invalid dice/sides amount for keep/drop.
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Insted of unwrap(), map error to a nom parser error. Not the best-est
solution, but it is functional. The TooLarge value seems appropriate.
2021-09-26 14:15:12 +00:00
Matthew Sparks 7e7e9e534e Adding None enum to keep/drop, cleaning up matches
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2021-09-24 23:03:20 -04:00
Matthew Sparks 2d9853fbf0 Updating README for new drop command
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2021-09-17 23:15:55 -04:00
Matthew Sparks 3d6210b32d Adding enum for exclusive drop/keep
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2021-09-17 23:11:13 -04:00
Matthew Sparks 8b5973475f Forgot to fix tests, fixing keep/drop Err case
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2021-09-17 22:18:23 -04:00
Matthew Sparks 1992ef4e08 Updating roll doc
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2021-09-17 22:08:51 -04:00
Matthew Sparks f904e3a948 Updating match blocks for keep/drop
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2021-09-17 21:45:30 -04:00
Matthew Sparks 8317f40f61 Updating README for keep/drop
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2021-09-16 23:25:26 -04:00
Matthew Sparks 069ee47364 Adding drop function 2021-09-16 22:55:11 -04:00
Matthew Sparks dc242182f4 Fix string comparison in keep/count check, and add test cases 2021-09-07 23:59:49 -04:00
Matthew Sparks 15163ac11d Adding calculations for keep, and adding validation on keep input 2021-09-07 22:10:14 -04:00
Matthew Sparks 1860eaf378 Adding parsing for keeping highest dice 2021-09-06 21:43:46 -04:00
Matthew Sparks 2654887d8c Initial commit to add keep to dice struct and preserve parser test cases 2021-09-06 21:43:46 -04:00
projectmoon 125f3d0cee Fix drone yml to produce docker images again.
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2021-09-06 23:58:05 +00:00
projectmoon a4c3d34a97 Version 0.13.1
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2021-09-06 22:21:24 +00:00
projectmoon 86fbb05e54 Run Drone CI on tags
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2021-09-06 22:18:06 +00:00
projectmoon 661a943672 Readme Updates (#91)
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Add contributing information.

Add support/community section.

Add matrix room badge
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-06 22:15:20 +00:00
projectmoon d65715dee6 Remove example room ID from tonic_client
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2021-09-05 20:38:45 +00:00
projectmoon 55a3bfb861 Update readme for crates.io installation. 2021-09-05 20:38:09 +00:00
projectmoon 0050810182 Fix dicebot readme link
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2021-09-05 20:22:42 +00:00
projectmoon 3ba546d4a4 Add metadata to rpc package.
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2021-09-05 20:14:56 +00:00
projectmoon ffded7b572 Add metadata to rpc package. 2021-09-05 20:14:13 +00:00
projectmoon cf93d14913 Version 0.13.0
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2021-09-05 19:08:27 +00:00
projectmoon cf6dd96b34 Update sqlx and refinery to newer versions (#88)
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For some reason, also required rewriting database tests to deal with
tempfile deleting files after scope drop. This never used to occur,
but now it does! So now the unit tests are in a closure where the temp
file is dropped at the end of the test. Really should just use sqlx
migrations, then we can get an in-memory database.

Co-authored-by: projectmoon <projectmoon@agnos.is>
Reviewed-on: #88
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-05 07:56:41 +00:00
projectmoon c8c6f4d6f0 Fix dependency specification for rpc crate in dicebot.
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2021-09-04 23:24:52 +00:00
projectmoon 2488429edb Version 0.12.0
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2021-09-04 22:23:36 +00:00
projectmoon f68d5ffcc1 Update to versioned matrix SDK.
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2021-09-04 21:37:49 +00:00
projectmoon 473e899275 Merge branch 'kg333-master'
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Merge PR #43 from github to fix docker build.
2021-09-03 09:33:02 +00:00
projectmoon 1f03837bfe Merge branch 'master' of https://github.com/kg333/matrix-dicebot into kg333-master 2021-09-03 09:32:48 +00:00
projectmoon 0059e3d133 Revert "Initial prototype of web UI and web API."
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This reverts commit cab856241d.
2021-09-03 09:29:52 +00:00
matthew 915b82d0aa Updating GPG key server; sks-keyservers.net is offline permanently 2021-08-28 00:12:12 +00:00
projectmoon cab856241d Initial prototype of web UI and web API.
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This commit shuffles the entire repository around into multiple crates, bringing with it an in-progress web UI and web AI. It was merged prematurely to allow for dependency upgrades of the matrix SDK.

The build should still only produce the dicebot image.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-07-15 15:04:50 +00:00
projectmoon 764426382a Convert project to workspace with Tonic for gRPC. (#84)
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Convert project to workspace with Tonic for gRPC.

This commit adds an RPC service to the dicebot, allowing external
applications to control it. The project was converted to a cargo
workspace to house the protobuf definitions in a common crate
(tenebrous-rpc), so that clients and servers can make use of these
protobuf definitions.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-06-02 21:09:58 +00:00
projectmoon b4321721c4 Minor documentation update.
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2021-05-30 22:53:56 +00:00
projectmoon 494d28486e Remove Box<dyn Command> conversion impls for map in macro.
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2021-05-30 22:49:28 +00:00
projectmoon b7393c1907 Use active room in relevant commands.
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2021-05-30 14:19:13 +00:00
projectmoon 3d2eb14cd3 Change room in context to origin_room, add active_room.
The context now knows about origin room (the room where the command
was executed), and the "active room," which is the room that the user
wants the command to apply to. If no active room is defined, then the
origin room acts as the active room. In a public room with the bot,
the active room is also the same as the origin room.
2021-05-30 14:18:56 +00:00
projectmoon 53339282e0 Actually set room when running SetRoomCommand (#79)
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Also sort rooms in get_rooms_for_user for consistency.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-05-29 20:26:20 +00:00
projectmoon 7050cf037a Remove return statements in Fuseable impl for room search.
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2021-05-29 14:49:24 +00:00
projectmoon 0c0ddafd03 Search for rooms closure as a separate variable.
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2021-05-28 21:19:26 +00:00
projectmoon 7f0bdc1e82 Unit test for search_rooms
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2021-05-28 21:13:19 +00:00
projectmoon 0ca7ad4db0 Minor fix to command logging.
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2021-05-28 15:08:00 +00:00
projectmoon 59be127430 Implement set room command; common code for list and set rooms.
Adds fuzzy room search that can also set by exact ID, and refactors
the code to get room list for user into a common function and struct
for use by both commands.
2021-05-28 15:08:00 +00:00
projectmoon e9c0a184bd Show room list with preformatted text.
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2021-05-27 20:47:54 +00:00
projectmoon 589d0e0dbf From<String> for ListRoomsCommand
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2021-05-27 15:56:15 +00:00
projectmoon 892ccf73e3 Basic list rooms command. Needs formatting.
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2021-05-27 15:52:16 +00:00
projectmoon 896acee5ba Avoid cloned command input with From<String> instead of From<&str>.
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2021-05-27 15:50:43 +00:00
projectmoon d70df44d2a Remove MIT notice from bot event handlers
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2021-05-26 22:40:15 +00:00
projectmoon 5f15e62c6d Remove 'project' from intial informational text in license.
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2021-05-26 22:39:09 +00:00
projectmoon ed3b582aad Matrix SDK isn't MIT anymore.
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2021-05-26 22:35:12 +00:00
projectmoon 49db0062a3 Various improvements to bot responses.
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- Do not display username pill with quoted HTML replies.
 - Do not attempt to create matrix.to link in plain text replies.
 - Move plain text formatting responsibility outside of matrix
   send_message function.
2021-05-26 22:20:53 +00:00
projectmoon 4ae871224a Remove ExecutionError, as it is unnecessary.
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2021-05-26 21:25:32 +00:00
projectmoon 1ebd13e912 Change execution_allowed to a match for shorter reading.
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2021-05-26 21:12:21 +00:00
projectmoon 8f5b6f0636 Replace db query with simple in-memory check of if account already exists.
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2021-05-26 21:04:53 +00:00
projectmoon 5b3d174edc Separate registering and linking accounts.
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Can register an account with the bot to manage variables and stuff in
private room, and then separately "link" it with a password, which
makes it available to anything using the bot API (aka web app). Can
also unlink and unregister. Check command no longer validates
password. It just checks and reports your account status.
2021-05-26 15:28:59 +00:00
projectmoon 495df13fe6 Do not automatically create accounts; use enum to show this instead.
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Instead of automatically creating a user account entry for any user
executing a command, we use an Account enum which covers both
registered and "transient" unregistered users. If a user registers,
the context has the actual user instance available, with state and
everything. If a user is unregistered, then the account is considered
transient for the request, with only the username available.
2021-05-26 14:20:18 +00:00
projectmoon de92fc8488 Remove nested <p> tags in error messages.
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2021-05-26 07:06:00 +00:00
projectmoon b05129ad9f Localize all command parsing code into trait impls.
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This cleans up the command parser a lot, as all of the one or two line
functions and associated imports have been removed. Unfortunately it
does make the command files larger, as two trait impls are required:
one for converting to Box<dyn Command>, and one for converting from
&str to the command type.

Fixes #66.
2021-05-25 23:55:50 +00:00
projectmoon 5d002e5063 Add ability to store user active room, with skeleton accounts.
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- Adds a user_state table, currently only with active_room.
 - A user must have an account to take advantage of state.
 - Now, all users will get an 'account' even if they don't explicitly register.
 - Bonus: converts user queries to compile-time checked macros.

To support these automatically created "accounts," the accounts table
now also has an account_status column, indicating if the user is
registered or not (or pending activation--future use).

The User model has been updated with extra properties from the state,
and the user is now carrried in the Context during command execution.
A user is ensured to be created before executing the command.
2021-05-25 22:29:01 +00:00
projectmoon 849a1b6a14 Remove most of Room DB API
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2021-05-24 22:25:20 +00:00
projectmoon 97be5d5ccb Add migration to remove room state management tables.
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2021-05-24 22:10:41 +00:00
projectmoon 395753e8a9 Remove room state mgmt; let matrix SDK do it on-demand instead.
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Fixes #71.

Fixes #20.
2021-05-24 21:45:51 +00:00
projectmoon df0248d99a More useful account registration message.
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2021-05-23 13:58:58 +00:00
projectmoon 76214bc790 Add an account deletion command.
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2021-05-22 23:12:17 +00:00
projectmoon 921c4cd644 Update sqlx offline json for user query.
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2021-05-22 22:53:01 +00:00
projectmoon 8c2a90e86b Tests for secure commands and user DB API.
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2021-05-22 22:48:47 +00:00
projectmoon 926dae57fb Add check password command.
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2021-05-22 22:25:00 +00:00
projectmoon 4557498ac6 Improved command logging, sensitive to secure commands.
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2021-05-22 22:17:33 +00:00
projectmoon ca34841d86 Functional user account registration.
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2021-05-22 14:52:32 +00:00
projectmoon c1ec7366e4 Add user accounts, registration command, secure command valiation. 2021-05-22 14:01:16 +00:00
projectmoon a84d4fd869 Make command parsing case insensitive.
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2021-05-21 22:40:03 +00:00
projectmoon 34ee2c6e5d Consider command execution secure when proper conditions are met.
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- If the room is end-to-end encrypted.
 - If only the sending user and the bot are present in the room.

This lays groundwork for sensitive commands like registering a user
account with the bot.
2021-05-21 22:28:45 +00:00
projectmoon 9de74d05a9 Add an is_secure attribute for commands. 2021-05-21 15:32:08 +00:00
projectmoon 5643677627 Consolidate dice and variable parsers under parser module.
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2021-05-21 14:44:03 +00:00
projectmoon de63fd914e Move commands.rs to commands/mod.rs; move migrate_cli.rs. 2021-05-21 14:35:56 +00:00
projectmoon e73ad118b2 Move some declaration-only modules to mod.rs files in folders. 2021-05-21 14:30:46 +00:00
projectmoon 3d5cda39c8 Consolidate dice module into logic module. 2021-05-21 14:26:58 +00:00
projectmoon 402f236ba7 Remove sled and all related crates from dependencies.
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2021-05-21 14:21:22 +00:00
projectmoon 059538b95d Remove remaining warnings. 2021-05-21 14:14:03 +00:00
projectmoon 4de273db4a Remove sled code; promote sql to top level 2021-05-21 14:05:25 +00:00
projectmoon a33367fada Update dependencies to fix matrix SDK list users bug.
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2021-05-20 15:40:52 +00:00
projectmoon 5630b4ed20 Add sled migration utility.
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2021-05-20 15:30:44 +00:00
projectmoon 6b6be06c89 Update sqlx offline json.
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2021-05-19 21:36:16 +00:00
projectmoon a3b39ee42c Use ON CONFLICT and transactions where appropriate.
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2021-05-19 21:34:11 +00:00
projectmoon 7eee16961e Add tests for dbstate.
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2021-05-19 21:16:39 +00:00
projectmoon 43d8f9574f Allow 'upserts' in insert_room_info. Add a few more room db tests. 2021-05-19 21:06:28 +00:00
projectmoon 1c4cd3d139 Add tests for rooms db API
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2021-05-18 22:15:03 +00:00
projectmoon d1c04b8817 Tests for all of the variables DB api.
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2021-05-18 21:39:48 +00:00
projectmoon 5e899cd962 Return key not found error if value not found for user.
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2021-05-18 15:37:20 +00:00
projectmoon 257f3a066c Some user variable tests.
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2021-05-18 15:17:30 +00:00
projectmoon e539dcac1f Move migrations to sqlite directory. Remove in-memory temp db until refinery supports sqlx.
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2021-05-18 14:50:49 +00:00
projectmoon 9f97a6cb43 Implement variable count; fix listing all variables returning values for all users.
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2021-05-18 14:27:15 +00:00
projectmoon a665293268 Fix recording of room users, better logging.
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- Fix constraint violations when recording users in rooms (migration fix).
 - Switched to tracing_subscriber to get log events from matrix SDK.
 - Remove "Applying migration" messages, and rely on refinery to log instead.
 - Log when an outgoing error is encountered.
2021-05-17 23:12:27 +00:00
projectmoon 66fb6e7cf8 Fix various issues with room events and related logic.
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- Processing events multiple times when re-joining rooms.
 - Always thinking we've not processed an event/constraint
   violations (arguments were reversed in record_event).
 - Not handling errors when fetchin users in a room, and instead
   just suppressing them. Now, we handle errors!
 - Also update dependencies (attempt to fix ID too big bug, but no
   fix).
2021-05-16 22:24:27 +00:00
projectmoon bfc5609ab6 Add proper constraints to db tables. Report errors when listing users.
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2021-05-16 21:39:19 +00:00
projectmoon 9798821b7b Implement room and dbstate for sqlite.
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2021-05-16 14:29:57 +00:00
projectmoon cf9ce63892 Replace application-level database connectivity.
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- Some database methods not yet implemented.
 - Unit tests create temp files that are not cleaned up (but they should be).
2021-05-15 23:45:30 +00:00
projectmoon 6b6e59da2e Initial SQLx implementation (variables). not yet wired up to bot.
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- Adds migrations for the necessary tables.
 - Implements the user variables database functions.
 - Adds sqlx metadata for 'offline' use so we can build without a database.
2021-05-15 15:27:40 +00:00
projectmoon b1972e2850 Update dependencies.
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2021-05-14 22:53:10 +00:00
projectmoon 49d4ae3037 Update names and links in readme.
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2021-05-14 22:42:14 +00:00
projectmoon ffda24833e Fix build badge after rename.
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2021-05-14 22:39:53 +00:00
projectmoon 9446435843 Version 0.10.0.
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2021-05-14 22:27:57 +00:00
projectmoon b894fb83db Update binary entrypoint crate imports after rename. 2021-05-14 22:25:09 +00:00
projectmoon 30f800eb4a Relicense to AGPL, change project name.
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2021-05-14 22:07:16 +00:00
projectmoon e553472b7a Update readme for user variables regarding Call Of Cthulhu.
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2021-05-13 22:35:08 +00:00
projectmoon 2096af2512 Show username pill when executing multiple commands. 2021-05-13 22:31:38 +00:00
projectmoon 490d17790a Add a few more aliases for cthulhu advancement rolls.
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2021-05-13 22:12:47 +00:00
projectmoon 38fbef4101 Update help; add call of cthulhu.
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2021-05-13 21:47:35 +00:00
projectmoon 0396911c56 Remove extraneous <p> tags in dice roll outputs.
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2021-05-13 21:29:44 +00:00
projectmoon c4e0393d99 Update variables on advancement rolls.
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2021-05-13 21:16:41 +00:00
projectmoon d67328ac6b Cthulhu dice only take one amount now 2021-05-13 20:24:17 +00:00
projectmoon ec66bfa3d6 Add parse_single_amount 2021-05-13 20:06:37 +00:00
projectmoon 8939d6debd Update dependencies.
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2021-05-13 19:48:29 +00:00
projectmoon 0f35c1932b Merge pull request 'Update to Rust 1.51' (#57) from rust-1.51 into master
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Reviewed-on: projectmoon/matrix-dicebot#57
2021-04-24 19:42:31 +00:00
projectmoon 7a506bdc4f Update drone to 1.51
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2021-04-20 21:39:08 +00:00
projectmoon b62359c172 Update to rust 1.51 with rustup, for zeroconf 0.4 which requires const generics.
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2021-04-20 21:35:12 +00:00
projectmoon 8d1a1a5ca6 Update dependencies. 2021-04-20 21:19:47 +00:00
projectmoon 119321e01a Update dependencies.
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2021-04-02 16:07:15 +00:00
projectmoon ba6a4c9679 Update matrix SDK to latest with Room enum 2.0
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2021-03-22 15:01:49 +00:00
projectmoon e5431a587d Support complex expressions on CoC advancement rolls. (#55)
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Also remove todo, update some CoC command descriptions.

Fixes #54.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-03-18 20:54:49 +00:00
projectmoon 0821cf2bf5 Change to OpenSSL from LibreSSL.
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2021-03-18 19:40:11 +00:00
projectmoon 85557c0382 Split handling of comand results from execution.
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2021-03-15 20:27:57 +00:00
projectmoon d30d39ff1e Only consume max allowed commands + 1 when dealing with multiple commands 2021-03-15 20:13:27 +00:00
projectmoon 8e4eb574d2 Update to latest matrix SDK and other dependencies.
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2021-03-15 20:10:42 +00:00
projectmoon 67291e6deb Switch to Duration::from_secs, because we don't need nanos.
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2021-02-10 20:30:17 +00:00
projectmoon 7e23f80e42 Get user list: replace format! with direct string conversion. 2021-02-10 20:25:42 +00:00
projectmoon d813198cb0 Reply with executed command as quote (single commands only).
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2021-02-09 22:22:09 +00:00
projectmoon 693167a581 Log when we are performing initial sync. 2021-02-09 21:59:32 +00:00
projectmoon 9ab65b8943 Update env_logger, rand, phf, itertools to newer semvers.
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2021-02-09 21:56:13 +00:00
projectmoon 8817cae9da Update dependencies. Should partially address rate limiting.
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2021-02-09 21:27:14 +00:00
projectmoon ef4f1ef02f Small code cleanup in matrix.rs
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2021-02-08 20:14:11 +00:00
projectmoon d42e075c5c Update dependencies.
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2021-02-07 21:58:22 +00:00
projectmoon b0707dff05 bot: Move multi-failure response join() call into the format!().
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2021-02-07 21:42:32 +00:00
projectmoon 304c91c69d Rename CommandResult to ExecutionResult
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2021-02-07 21:39:21 +00:00
projectmoon 94be4d2578 Avoid key clone when deleting variables. Minor db code cleanup.
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2021-02-07 21:16:58 +00:00
projectmoon 14f8bc8b39 Reuse device ID generated by matrix SDK after first login.
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Adds new db tree for simple global state values (which also lays
foundation for other stuff), and stores device ID in that tree after
first login. The ID is then reused on subsequent runs of the
application.

This is simpler than storing device ID in config file.

Fixes #9.
2021-02-07 14:21:28 +00:00
projectmoon 7db639f16c Update cargo.lock for 0.9.0 2021-02-07 14:21:21 +00:00
projectmoon b3cd7266e4 Version 0.9.0. Bug fix release.
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- Properly reject large numbers outside bounds of i32 when rolling dice.
 - Avoid unnecessary clone of error message when calculating dice amounts.
 - Allow up to 50 commands to be executed per message.
 - Show failed commands with errors when executing multiple commands.
 - Properly format dice plurality when rolling CofD dice pools.
 - Use 'username pills' instead of raw user ID in response messages.
 - Update matrix SDK to latest.
 - General code reorganization for better maintainability.
2021-02-04 19:37:22 +00:00
projectmoon 12b7d355d2 Docker image is 'tiny', not 'glibc-tiny'. Update to 0.8.0.
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2021-02-04 18:56:15 +00:00
projectmoon 3c177dc304 Always point to glibc-tiny, not glibc.
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2021-02-03 23:33:59 +00:00
projectmoon f6099c657e Always point to glibc image for Docker build.
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2021-02-03 23:32:45 +00:00
projectmoon 932e06ad91 Fix database error name. Improve dice number conversion error message.
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2021-02-03 23:27:47 +00:00
projectmoon b7ccd4e7ad Refactor dice amount parser to reusable parsers.
This follows the example in the Combine documentation to use impl
trait return types so we can isolate the parsers into their own
functions.
2021-02-03 23:27:14 +00:00
projectmoon b32b761f82 Update combine and dependencies. 2021-02-03 23:23:15 +00:00
projectmoon 9a5a18268c Parsing huge numbers are now errors, not variables.
Fixed the dice amount parsing code to propagate a parsing result
through the parser, while properly handling string to i32 conversion.
We now only attempt to convert to i32 if all characters in the
expression are numeric.

This commit also refactors the dice parsing by moving most of the
parsing closures into separate functions, which makes the parsing
function itself more readable. Some variable names were also changed,
for further clarity.

Fixes #21.
2021-02-03 23:23:03 +00:00
projectmoon f5a8e16ce0 Slight refactor of calculate_dice_amount. Lazy error handling.
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Use unwrap_or_else instead of unwrap_or to prevent unnecessary error
string creation. Also some changes to make the code a bit more
readable.
2021-02-02 22:02:43 +00:00
projectmoon 7512ca0694 Allow up to 50 commands per message.
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If the amount of commands in a single message is greater, the bot will
now return an error. Includes slight refactoring of command execution
code to make use of streams for async iter-like mapping of the command
list.

Fixes #24.
2021-02-02 21:45:59 +00:00
projectmoon 3faca6a2df Update dependencies.
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2021-02-02 20:21:31 +00:00
projectmoon 042ecc40e0 Properly format dice plurality in CofD dice pools.
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Fixes #30.
2021-01-31 14:57:18 +00:00
projectmoon df54e6555a Use 'username bubbles' in responses instead of straight user ID.
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2021-01-31 14:46:53 +00:00
projectmoon b3c4d8a38c Centralize plain text formatting at point of message sending.
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Instead of relying on all parts of the application to construct both
HTML and plain-text responses, we now construct only HTML responses,
and convert the HTML to plain text right before sending the message to
Matrix.

This is a first iteration, because the plain text has a few extra
newlines than it should, created by use of nested <p> tags.
2021-01-31 14:12:09 +00:00
projectmoon a4e66a0ca6 Basic output for multiple command failures.
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Also replace newlines with <br/>s in HTML output.
2021-01-31 08:15:22 +00:00
projectmoon d0c6ca3de8 Print out how many commands failed in a multi-command scenario.
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The number of failing commands are now printed out when at least one
command in a multi-command execution fails. This commit does not
introduce printing out WHICH commands failed, nor their error
messages.

There was also some minor refactoring to move command response
handling into their own functions (one for single response, one for
multiple) so that the code is more readable.
2021-01-30 22:13:06 +00:00
projectmoon 055bad3a46 Move a type on collect() to variable assignment
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2021-01-30 22:12:44 +00:00
projectmoon 16eb87e50f Convert command execution to use results.
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2021-01-30 14:28:14 +00:00
projectmoon 1b0003ff1b Upgrade to Matrix SDK latest (Store Rewrite) and Tokio 1.0
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This upgrade introduces a handful of breaking changes in the Rust
Matrix SDK.
 - Some types have disappeared and changed name.
 - Some functions are no longer async.
 - Room display name now has a Result type instead of just returning
   the value.
 - Client state store has breaking changes (not really a big deal).

This required introduction of a new type to store room information
that we are interested in on the context struct. This new RoomContext
is required mostly due to unit tests, because it is no longer possible
to instantiate the Room type in the Matrix SDK.
2021-01-30 12:54:47 +00:00
projectmoon a4cdad4936 Update dependencies.
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2021-01-04 21:12:55 +00:00
projectmoon 297a8454f6 Avoid cloning when counting successes.
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2020-12-18 14:16:22 +00:00
projectmoon c9c80b974c Tests for dice pool formatting. 2020-12-17 21:14:43 +00:00
projectmoon eb42704380 Switch to into_iter instead of a non-consuming iterator.
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2020-12-17 21:06:43 +00:00
projectmoon f355fad06b Rename some variables for consistency.
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Fixes #50.
2020-12-17 20:59:29 +00:00
projectmoon 23cf9e6ba4 Show all rolls if we are below the max amount shown (15 dice).
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2020-12-17 20:54:01 +00:00
projectmoon aa28d8bec7 Actually add call of cthulhu documentation to the readme.
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2020-11-30 20:32:11 +00:00
projectmoon 62203edce8 Update readme for Call of Cthulhu, roadmap, and other stuff.
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2020-11-30 20:31:04 +00:00
projectmoon e177da9c25 Centralize record_room_information function.
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2020-11-30 19:53:26 +00:00
projectmoon a65084e04a Unit test for updating room info data.
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2020-11-29 21:33:46 +00:00
projectmoon 979dc8ea34 Clearer test name for clearing room info. 2020-11-29 21:29:35 +00:00
projectmoon 0b2246cbd5 Unit tests for inserting and loading room info from db. 2020-11-29 21:29:13 +00:00
projectmoon 7e1abab66d Resync command now uses record_room_information.
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2020-11-29 21:18:41 +00:00
projectmoon 569ba4f2e0 Carry full room instance in context instead of just room id.
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2020-11-29 21:03:45 +00:00
projectmoon 118e4b00c7 Store room info when joining a room. 2020-11-29 17:06:04 +00:00
projectmoon c8c38ac1d4 Avoid nested map when retrieving room info from db.
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2020-11-29 16:55:23 +00:00
projectmoon 91cfc52e5b Change record_users_in_room to record_room_information.
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2020-11-29 14:02:40 +00:00
projectmoon 224f8cd0f1 Functions for storing RoomInfo in db. Refactor bot joins room event.
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Add get/insert functions for RoomInfo in the rooms db.

Move 'bot joins room' code to single method, so we can also record a
RoomInfo struct into the database.
2020-11-29 14:00:05 +00:00
projectmoon 68db038336 Properly avoid allocation for our_username in resync command.
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2020-11-23 19:54:20 +00:00
projectmoon 18352c8c19 Filter out our username when resyncing (with an allocation).
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2020-11-22 22:13:11 +00:00
projectmoon dda0d74f45 Implement resync command without filtering ourselves out.
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2020-11-22 21:30:24 +00:00
projectmoon f46b914239 Add matrix client to context. 2020-11-22 20:52:44 +00:00
projectmoon f352c90b6b Return error on unrecognized commands.
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2020-11-12 21:05:14 +00:00
projectmoon e251294b5f Only execute lines with commands.
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Fixes #45 and #46.
2020-11-12 20:22:09 +00:00
projectmoon 0e04e67f6e Log debug instead of trace for timestamp index inserts.
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2020-11-10 20:37:14 +00:00
projectmoon 551f21a49a Fix minor typo in rooms db code. 2020-11-10 20:22:26 +00:00
projectmoon 9ed2a81dd3 Record all users in room when joining.
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2020-11-10 20:18:00 +00:00
projectmoon 0939feee84 Placeholder to record all user info when joining room
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2020-11-09 21:17:03 +00:00
projectmoon 9349dd5f00 Add event processing check to received messages.
Also rename the existing `should_process` function to be more clear,
given presence of another similarly named function:
should_process_message.
2020-11-09 21:16:20 +00:00
projectmoon 74d0b88e80 Add should process check to room member event 2020-11-09 21:16:07 +00:00
projectmoon fb24090952 Keep seen events in database, don't process already-seen events.
Adds a new function `should_process` to rooms impl that determines if
calling could should proceed with processing an event ID. Event IDs
are recorded (along with room ID) as a key pointing to the
system-local timestamp of when the event was received. If the key was
not originally present, we instruct calling code to process the event.

Events are also asychronously recorded by timestamp using a sled event
watcher that listens to inserts in the main tree (described above).
This secondary tree will allow easy cleanup of old events in the
future.
2020-11-09 21:16:07 +00:00
projectmoon d7aaed9e00 Implement room clearing, log to info for member updates. 2020-11-08 21:47:01 +00:00
projectmoon b5c78bcee5 Remove userandroom struct from rooms db 2020-11-08 21:47:01 +00:00
projectmoon 51ba3e3f42 Record user join/leaves in rooms. Move event emitter to its own file. 2020-11-08 21:47:01 +00:00
projectmoon 8e2f34819e Half implemented room state management foundations. 2020-11-08 21:47:01 +00:00
projectmoon 5ce79a3c05 Ignore emacs temp files.
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2020-11-08 21:44:37 +00:00
projectmoon a5dde18899 Update to the latest matrix SDK, and fix the Cargo.toml entry.
By using rev instead of branch, we were somehow stuck on a very old
version of the SDK. The dependency has now been switched to branch
instead of rev, and the SDK updates properly to latest master when
carg update is called.
2020-11-08 21:43:18 +00:00
projectmoon 09278a80b5 Disable docker image building on GitHub.
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2020-11-06 09:02:59 +00:00
projectmoon 0d63f7ebcb Fix docker registry domain in drone.
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2020-11-06 08:24:30 +00:00
projectmoon d2a4d76ab2 Revert "Change repository name for docker image."
This reverts commit ff34a93e40.
2020-11-06 08:23:52 +00:00
projectmoon ff34a93e40 Change repository name for docker image.
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2020-11-05 23:32:22 +00:00
projectmoon b3c258e279 Attempt to add docker image build to Drone.
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2020-11-05 23:22:26 +00:00
projectmoon fcec37afb2 Fix typo about config file in readme.
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2020-11-05 23:04:03 +00:00
projectmoon 472f02d153 Execute commands even when surrounded by weird whitespace.
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2020-11-05 23:03:22 +00:00
projectmoon 3154f36dca Add build badge
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2020-11-05 21:08:17 +00:00
projectmoon bc89088dd1 Fix GitHub link in readme.
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2020-11-05 20:48:09 +00:00
projectmoon 53840bff9f Add CoC mention to the readme
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2020-11-05 20:39:58 +00:00
projectmoon d456320e66 Update readme for repo mirroring. 2020-11-05 19:56:25 +00:00
projectmoon e7520f6206 Test mirroring to github 2020-11-05 19:47:02 +00:00
projectmoon cdc4254783 Note github moving. 2020-11-05 19:25:44 +00:00
projectmoon 6a93194cbb Add drone CI config. 2020-11-05 19:21:15 +00:00
projectmoon 66f9bc6013 Move original dice rolling code into its own 'basic' module.
This gives it parity with the other systems: cofd and cthulhu. More
refactoring and a rewrite later as we trend towards more
system-specific implementations.
2020-11-04 20:46:25 +00:00
projectmoon d2642d1fd3 Less verbose errors from internal dice parsing errors. 2020-11-04 20:33:30 +00:00
projectmoon 39e6eb9b46 Implement support for user variables in CoC dice rolling.
Also comes with reorganization of the dice rolling code to centralize
the variable -> dice amount logic, and changes the way the results of
those rolls are displayed.
2020-11-04 20:33:30 +00:00
projectmoon b142b87d65 Remove references to olm in dynamic mode. No longer necessary. 2020-11-03 21:55:13 +00:00
projectmoon bf4ce24b79 Better public API for user variables, avoid allocations in Context.
The database API for user variables has changed somewhat again, this
time closer to the proper vision. There are now two separate sled
Trees in the Variables struct, one for user-defined variables, and one
for counts. Keys have been changed to be username-first, then room ID.
The signatures of the functions now also use a strongly-typed struct,
UserAndRoom.

As part of this, the Context object now once again avoids allocating
new strings.

Other random changes included here:
 - Remove tempfile crate in favor of sled temporary db config.
 - Add bincode crate in anticipation of future (de)serializing.
2020-11-03 20:31:29 +00:00
projectmoon 8ec19c266f Slightly different way of installing tini. 2020-11-01 19:55:06 +00:00
projectmoon a15d3e0bac Fix cthulhu advancement rolls, add remaining dice tests. 2020-11-01 19:29:09 +00:00
projectmoon 7e15379c58 Migrate existing delineators to delimiter 0xfe. 2020-11-01 19:08:54 +00:00
projectmoon 3ccd60c173 Do not respond to or log ignored commands. 2020-11-01 12:20:45 +00:00
projectmoon 29ef21087f Remove dynamically linked olm from Dockerfile. 2020-10-31 21:33:52 +00:00
projectmoon f4417d4c1a Remove unnecessary Option from parse_command return type. 2020-10-31 21:03:17 +00:00
projectmoon c55926a005 Support modifiers for cthulhu rolls, and add tests. 2020-10-31 20:51:17 +00:00
projectmoon 08b0e58193 Implement parsing of Cthulhu dice, only basic for now.
Does not understand anything besides single numbers at the moment.
2020-10-31 20:51:17 +00:00
projectmoon c290393ddf Centralize common parsing code.
Needed for further development of different systems that rely on these
kind of expressions, and lays groundwork for future changes.
2020-10-31 20:51:17 +00:00
projectmoon e3b819ecb0 Wire up regular cthulhu roll commmand (not yet parsed). 2020-10-31 20:51:17 +00:00
projectmoon 7a302c4489 Extract Ruma error messages from matrix SDK errors. 2020-10-31 20:51:17 +00:00
projectmoon 88db00cc3d Move commands into separate submodules 2020-10-31 20:51:17 +00:00
projectmoon 51c8075b44 Ignore bot-db 2020-10-31 20:51:17 +00:00
projectmoon d5034c11dc Basic implementation of CoC dice rolling.
Not hooked up to parser or commands yet.
2020-10-31 20:51:17 +00:00
projectmoon 9f598541fb Remove variable_count keys missed in manual data migration. 2020-10-30 22:44:19 +00:00
projectmoon 5224357f8b Add migration 2: remove old data. 2020-10-30 21:53:22 +00:00
projectmoon 6b21b0aff8 Add string name to migrations 2020-10-30 21:53:22 +00:00
projectmoon 3cec676b2f Clean up migration to make it more readable 2020-10-30 21:53:22 +00:00
projectmoon a53ce85f38 Add db migration support, change variables schema.
This is a bit of a large commit that adds basic database migration
support. It also alters the way user variables are stored in a way
requiring manual migration of existing data. The first automated
migration adds variable count in a new place.
2020-10-30 21:53:22 +00:00
projectmoon 4d9ad42bdd De-asyncify database methods 2020-10-30 21:53:22 +00:00
projectmoon 5410c53513 Split database code into separate modules. 2020-10-30 21:53:22 +00:00
projectmoon 4033b343e7 Update dependencies. 2020-10-30 20:31:35 +00:00
projectmoon 9176e858d5 A bit of database code cleanup. 2020-10-23 20:30:03 +00:00
projectmoon 9f8ef281de Store room user variable count under a room metadata space 2020-10-23 20:30:03 +00:00
projectmoon d482046b9b Actually roll a die when converting to chance die pool. 2020-10-22 23:36:50 +00:00
projectmoon 1a980aa608 Auto-convert dice pools to chance die if below 0. 2020-10-22 23:24:24 +00:00
projectmoon 7f971703e2 Sort variable list when showing all variables.
Fixes #28
2020-10-22 21:24:24 +00:00
projectmoon c10ee5c0f3 Allow negative variables. 2020-10-22 20:47:20 +00:00
projectmoon 0c394d0f79 Get all variables command. 2020-10-22 20:29:37 +00:00
projectmoon 314b0520d9 Support multiple command execution. 2020-10-22 19:54:48 +00:00
projectmoon 2ee8ae2e34 Document the From trait on the DataError type. 2020-10-20 21:10:54 +00:00
projectmoon 114c879c6f Count user variables on a per-room basis. 2020-10-20 21:10:54 +00:00
projectmoon ebfd230f31 Use variables namespace for user variables. 2020-10-18 21:01:52 +00:00
projectmoon 6b7acbe520 Open trees for rooms and variables, but not yet use them. 2020-10-18 21:01:52 +00:00
projectmoon ce82e6ddad Fetch all variables into a map before rolling dice.
Goes from about 30 seconds to do 1 million variable resolutions down
to 18 seconds.
2020-10-18 20:37:02 +00:00
projectmoon d5aae3ebb1 Fully async dice rolling. Also remove more unnecessary stuff. 2020-10-18 20:37:02 +00:00
projectmoon 3c2a37c0f7 Make command execution async. 2020-10-18 20:37:02 +00:00
projectmoon 97d91704a1 Make context owned, in hopes of async 2020-10-18 20:37:02 +00:00
projectmoon 9268314421 Remove actix, move state to RwLock. Update dependencies. 2020-10-18 20:37:02 +00:00
projectmoon 1ef3b50a6e Update to 0.7.0 2020-10-17 07:01:29 +00:00
projectmoon 3b70891b0a Reject dice pool expressions over 100 elements. 2020-10-16 22:20:46 +00:00
projectmoon d0a1f59ec7 Better error message when dice pool variable not defined. 2020-10-16 22:20:46 +00:00
projectmoon af2e58351f Resolve variables in dice pools. 2020-10-16 22:20:46 +00:00
projectmoon dc8a74cc35 Update help for new dice pool syntax. 2020-10-16 22:20:46 +00:00
projectmoon 4856360c6a Custom schema violation error for DB value retrieval. 2020-10-16 13:18:27 +00:00
projectmoon 4234263ee4 Localize error enums to modules, better DB error reportng. 2020-10-16 13:18:27 +00:00
projectmoon 6cdc465a2e Add database and storage of user variables.
This commit introduces the Sled embedded key-value store for keeping
track of user variables on a per-room basis. Extensive changes were
made to the command module to separate concerns and also pass the
database "connection" down the line.

 - A new "Context" object was created to hold information and state
   needed for command execution (namely the database).
 - Database is very simple for now, storing only user variables.
   Refactoring later for storing more complicated types.
 - State actor moved into Actors struct, in preparation for either
   more actors, or ripping the whole thing out entirely.
 - Other modules are also more properly separated, notably
   the config module is entirely self-contained.
2020-10-16 13:18:27 +00:00
projectmoon 35485cdfc8 Update dependencies. 2020-10-11 21:39:12 +00:00
projectmoon 20e8c3cd67 Remove once_cell 2020-10-11 21:24:56 +00:00
projectmoon 7e44faf693 Dice pool and command parser rewrite to prepare for user variables.
This commit refactors the parsing and rolling for the dice pool system
to prepare for support of user variables. The nom parser was dropped
in favor of the easier-to-understand combine parser in most parts of
the code.

A breaking change was introduced into the dice pool syntax to allow
for proper expressions and variables. The syntax is now
"modifiers:pool-amount", e.g. "n:gnosis+8". The simple single-number
syntax with no modifiers is also still understood.

Dice pool expressions are translated into a Vec of "Amount" objects,
stored by the DicePool struct. They have an operator (+ or -) and
either a number or variable name. When the dice pool is rolled, this
list of Amonuts are is collapsed into a single number that is rolled,
as it was before the refactor.

The following changes were made to the dice rolling code:
 - Store Vec<Amount> on DicePool instead of single number to roll.
 - New struct RolledDicePool to store result of a dice pool roll.
 - Remove Display trait from DicePool, move it over to RolledDicePool.
 - Separate extra dice pool info into DicePoolModifiers.
 - DicePoolModifiers is shared between DicePool and RolledDicePool.
 - Dice parsing and rolling now return standard Result objects.

This commit does NOT enable support of actually using variables. Any
dice pool roll containing a variable will result in an eror.

The command parser was also rewritten to use combine and rely on the
standard Result pattern.
2020-10-11 21:22:12 +00:00
projectmoon 05ff6af8a1 Inline all config getters. 2020-10-03 20:59:04 +00:00
projectmoon 7880d950af Use unwrap_or instead of match to calculate oldest message age. 2020-10-03 20:56:00 +00:00
projectmoon 514ac84e73 Encapsulate config with Arc. Further bot code cleanup.
Only expose config settings via methods on the Config struct. This
allows default value handling to live entirely inside the config code,
solves various borrowing issues with the "create default bot config
value" solution, and allows us to avoid cloning the bot config values.
The downside is that the config must now be in an Arc since its
ownership is shared in multiple places and the matrix SDK requires
thread-safe types (perhaps in the future we re-compose traits and use
Rc for config instead).

This commit also further cleans up and splits up the bot code for the
matrix connection, notably making the main message event handler
smaller by splitting out the "should we process the message" checks
into a separate function.
2020-10-03 20:45:14 +00:00
projectmoon 938107feae Implement Actix for state, refactor bot code.
Instead of using an Arc Mutex for state management embedded directly
into the bot, utilize actor pattern, with the idea that this will be
much more useful than simply logging a message once in the future.

This also refactors the bot code so that instead of a single run_bot
function, the DiceBot struct now has a run() method attached to it.
This also necessitated changes and cleanup to the dicebot main, which
is for the better anyhow.

The error and config types are also now in their own files, and
implemented for more in-depth use cases.
2020-10-03 20:45:14 +00:00
projectmoon a5ec5c1e12 Release 0.6.0 2020-09-27 13:04:13 +00:00
projectmoon 564515e22f Remove commented rustup init in Dockerfile. 2020-09-27 13:01:49 +00:00
projectmoon f84cc16cf4 Update readme for new ignore message settings. 2020-09-27 12:59:31 +00:00
projectmoon f844b09213 Recover from potentially but unlikely poisioned mutexes. 2020-09-27 09:44:59 +00:00
projectmoon 620bea0521 Only use one instance of state instead of cloning it everywhere. 2020-09-27 09:44:59 +00:00
projectmoon 624c748583 Add useful logging of skipping commands.
This commit lays the groundwork for a stateful dicebot, instead of one
that only responds to commands. It now maintains a simple state
machine, used to store the current state of the bot. Currently, it
only cares about whether or not the message about skipping old
messages was logged.
2020-09-27 09:44:59 +00:00
projectmoon 6d49c9e16c Fall back to 15 minutes if oldest message age not specified.
This makes the oldest message age setting optional, in additon to the
entire bot config (for now). If the oldest message age is not
specified (or if the entire bot config is missing), it will default to
15 minutes.
2020-09-27 09:44:59 +00:00
projectmoon fabda911fd Ignore messages that are too old. 2020-09-27 09:44:59 +00:00
projectmoon 92e4a7c29b Rote die roll now respects dice pool success_on property.
Fixes #5.
2020-09-26 14:04:12 +00:00
projectmoon e391deb278 Update cargo.lock for 0.5.2 2020-09-26 13:49:58 +00:00
projectmoon 908507c28c Update readme for new docker image. 2020-09-26 13:25:26 +00:00
projectmoon d0e6ffdc43 Switch to Github container registry. 2020-09-25 22:32:24 +00:00
projectmoon fafae6175b Update to latest matrix SDK; dynamic libolm; Dockerfile cleanup.
Updates to the latest matrix SDK, which has a new version of olm-sys
(must be dynamically linked at the moment). Also cleans up the
Dockerfile to remove rustup because Void has reached Rust 1.46.0, for
a faster build.
2020-09-25 22:31:11 +00:00
projectmoon 06ff6562c1 Add more tests for handling weird input. 2020-09-01 08:17:59 +00:00
projectmoon 33c41bce7e Update readme for automated Docker builds. 2020-09-01 08:11:19 +00:00
projectmoon f3f5846826 Fix command parser returning non-commands/empty messages as errors.
This behavior became broken again after switching away from the
macro-based command parsing. The bot would return any non !command
message as an error, which would cause it to read more messages, and
return those as errors, until finally the matrix SDK would throw up.

Command parser now more properly handles empty messages and
non-commands, but we also simply abort processing if the incoming
message doesn't start with an exclamation point.
2020-08-31 23:33:46 +00:00
projectmoon 16a9aeebcd Only run Docker CI stages when necessary.
Instead of building the image all the time, and only pushing if
necessary.
2020-08-31 22:30:44 +00:00
projectmoon ae6922dd6c Correct image name. 2020-08-31 22:06:35 +00:00
projectmoon 0388daa8ac Fix docker push for master 2020-08-31 21:40:42 +00:00
projectmoon 374f426961 Switch to docker hub because github packages is useless. 2020-08-31 21:35:19 +00:00
projectmoon b90f1fe92a No point in building docker image only to build it again. 2020-08-31 20:57:47 +00:00
projectmoon 4ff8e95640 One CI pipeline for build, test, docker push. 2020-08-31 20:48:46 +00:00
ProjectMoon 0d16d9f2cd
Add GitHub CI Docker build 2020-08-31 20:24:57 +00:00
ProjectMoon 1e5331a7ee
Add rust github CI 2020-08-31 20:18:49 +00:00
projectmoon 8803b83ddb Remove useless trim function and unnecessary uses of eat_whitespace. 2020-08-31 20:16:43 +00:00
projectmoon da0819745a Switch to non-macro nom parser with better text handling.
By using the alpha1 function in complete mode, we are able to handle
arbitrary single-word commands (e.g. "!help") and proprly map the
remaining input to an empty string.
2020-08-31 00:07:56 +00:00
projectmoon 1f5c6d7553 Actually only trim the start and end of the string.
Be careful what you find on Stack Overflow, kids.
2020-08-31 00:05:40 +00:00
projectmoon d36a38d16f Basic documentation for the !help command. 2020-08-30 22:17:33 +00:00
projectmoon 0a2c5d5ce6 Remove editor-specific configuraton for vscode. 2020-08-30 22:15:46 +00:00
87 changed files with 11591 additions and 2559 deletions

27
.drone.yml Normal file
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kind: pipeline
name: build-and-test
steps:
- name: test
image: rust:1.80
commands:
- apt-get update
- apt-get install -y cmake
- rustup component add rustfmt
- cargo build --verbose --all
- cargo test --verbose --all
- name: docker
image: plugins/docker
when:
ref:
- refs/tags/v*
- refs/heads/master
settings:
auto_tag: true
username:
from_secret: docker_username
password:
from_secret: docker_password
repo: ghcr.io/projectmoon/chronicle-dicebot
registry: ghcr.io

2
.env Normal file
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DATABASE_URL="sqlite://test-db/dicebot.sqlite"
SQLX_OFFLINE="true"

68
.github/workflows/dicebot-ci.yml vendored Normal file
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name: Dicebot CI
on:
push:
branches:
- master
# Publish `v1.2.3` tags as releases.
tags:
- v*
# Run tests for any PRs.
pull_request:
env:
IMAGE_NAME: chronicle-dicebot
CARGO_TERM_COLOR: always
jobs:
build_and_test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Build
run: cargo build --verbose
- name: Run tests
run: cargo test --verbose
# # Push image to GitHub Packages.
# # See also https://docs.docker.com/docker-hub/builds/
# push:
# # Ensure test job passes before pushing image.
# needs: build_and_test
# runs-on: ubuntu-latest
# if: github.event_name == 'push'
# steps:
# - uses: actions/checkout@v2
# - name: Build image
# run: docker build . --file Dockerfile --tag $IMAGE_NAME
# - name: Log into GitHub Container Registry
# # TODO: Create a PAT with `read:packages` and `write:packages` scopes and save it as an Actions secret `CR_PAT`
# run: echo "${{ secrets.CR_PAT }}" | docker login https://ghcr.io -u ${{ github.actor }} --password-stdin
# - name: Push image to GitHub Container Registry
# run: |
# IMAGE_ID=ghcr.io/${{ github.repository_owner }}/$IMAGE_NAME
# # Change all uppercase to lowercase
# IMAGE_ID=$(echo $IMAGE_ID | tr '[A-Z]' '[a-z]')
# # Strip git ref prefix from version
# VERSION=$(echo "${{ github.ref }}" | sed -e 's,.*/\(.*\),\1,')
# # Strip "v" prefix from tag name
# [[ "${{ github.ref }}" == "refs/tags/"* ]] && VERSION=$(echo $VERSION | sed -e 's/^v//')
# # Use Docker `latest` tag convention
# [ "$VERSION" == "master" ] && VERSION=latest
# echo IMAGE_ID=$IMAGE_ID
# echo VERSION=$VERSION
# docker tag $IMAGE_NAME $IMAGE_ID:$VERSION
# docker push $IMAGE_ID:$VERSION

8
.gitignore vendored
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@ -1,6 +1,14 @@
target/
dicebot-config
todo
todo.org
cache
*.tar
*.tar.gz
test-db/
bot-db*
# We store a disabled async test in this file
bigboy
.#*
*.sqlite
.tmp*

3874
Cargo.lock generated

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@ -1,39 +1,6 @@
[package]
name = "chronicle-dicebot"
version = "0.5.0"
authors = ["Taylor C. Richberger <taywee@gmx.com>", "projectmoon <projectmoon@agnos.is>"]
edition = "2018"
license = 'MIT'
description = 'A simple async Matrix dicebot'
readme = 'README.md'
repository = 'https://github.com/ProjectMoon/matrix-dicebot'
keywords = ["games", "dice", "matrix", "bot"]
categories = ["games"]
[workspace]
[dependencies]
log = "0.4"
env_logger = "0.7"
toml = "0.5"
nom = "5"
rand = "0.7"
thiserror = "1.0"
itertools = "0.9"
async-trait = "0.1"
url = "2.1"
dirs = "3.0"
indoc = "1.0"
# The versioning of the matrix SDK follows its Cargo.toml. The SDK and
# macros are on master, but it imports the common and base from 0.1.0.
matrix-sdk = { git = "https://github.com/matrix-org/matrix-rust-sdk", rev = "master" }
matrix-sdk-common-macros = { git = "https://github.com/matrix-org/matrix-rust-sdk", rev = "master" }
matrix-sdk-common = { git = "https://github.com/matrix-org/matrix-rust-sdk", rev = "0.1.0" }
matrix-sdk-base = { git = "https://github.com/matrix-org/matrix-rust-sdk", rev = "0.1.0", default_features = false }
[dependencies.serde]
version = "1"
features = ['derive']
[dependencies.tokio]
version = "0.2"
features = ["rt-core", "macros", "time", "signal"]
members = [
"dicebot",
"rpc"
]

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@ -1,21 +1,16 @@
# Builder image
FROM bougyman/voidlinux:glibc as builder
RUN xbps-install -Sy base-devel libressl-devel wget gnupg rustup
# Builder image with development dependencies.
FROM ghcr.io/void-linux/void-linux:latest-mini-x86_64 as builder
RUN xbps-install -S
RUN xbps-install -yu xbps
RUN xbps-install -Syu
RUN xbps-install -Sy base-devel rustup cmake wget gnupg
RUN xbps-install -Sy openssl-devel libstdc++-devel
RUN rustup-init -qy
# Install tini for signal processing and zombie killing
ENV TINI_VERSION v0.18.0
ENV TINI_SIGN_KEY 595E85A6B1B4779EA4DAAEC70B588DFF0527A9B7
RUN set -eux; \
wget -O /usr/local/bin/tini "https://github.com/krallin/tini/releases/download/${TINI_VERSION}/tini"; \
wget -O /usr/local/bin/tini.asc "https://github.com/krallin/tini/releases/download/${TINI_VERSION}/tini.asc"; \
export GNUPGHOME="$(mktemp -d)"; \
gpg --batch --keyserver ha.pool.sks-keyservers.net --recv-keys "$TINI_SIGN_KEY"; \
gpg --batch --verify /usr/local/bin/tini.asc /usr/local/bin/tini; \