Implement user-defined variables #8

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opened 2020-10-01 23:35:41 +00:00 by projectmoon · 2 comments
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Add the ability for users to define their own variables and reference them in rolls.

  • Simple definition of variables, of a specific type. Number to begin with.
  • Variables can be used in dice rolls, substituting their number for the name.

To do this, we have to implement a other things:

  • Implement proper state management (Riker/actors).
  • Add database connectivity and storage.

Then to implement this:

  • Command to define variable.
  • Rework of parsing code to read variable names.
Add the ability for users to define their own variables and reference them in rolls. * Simple definition of variables, of a specific type. Number to begin with. * Variables can be used in dice rolls, substituting their number for the name. To do this, we have to implement a other things: - [x] Implement proper state management (Riker/actors). - [x] Add database connectivity and storage. Then to implement this: - [x] Command to define variable. - [x] Rework of parsing code to read variable names.
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Only one item left.

Only one item left.
Author
Owner

Fixed in 0.7.0.

Fixed in 0.7.0.
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Reference: projectmoon/tenebrous-dicebot#8
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