use nom::{alt, complete, named, tag, take_while, tuple, IResult}; use crate::cofd::parser::{create_chance_die, parse_dice_pool}; use crate::commands::{Command, PoolRollCommand, RollCommand}; use crate::dice::parser::parse_element_expression; use crate::parser::eat_whitespace; // Parse a roll expression. fn parse_roll(input: &str) -> IResult<&str, Box> { let (input, _) = eat_whitespace(input)?; let (input, expression) = parse_element_expression(input)?; Ok((input, Box::new(RollCommand(expression)))) } fn parse_pool_roll(input: &str) -> IResult<&str, Box> { let (input, _) = eat_whitespace(input)?; let (input, pool) = parse_dice_pool(input)?; Ok((input, Box::new(PoolRollCommand(pool)))) } fn chance_die() -> IResult<&'static str, Box> { let (input, pool) = create_chance_die()?; Ok((input, Box::new(PoolRollCommand(pool)))) } /// Potentially parse a command expression. If we recognize the command, an error should be raised /// if the command is misparsed. If we don't recognize the command, ignore it and return none pub fn parse_command(original_input: &str) -> IResult<&str, Option>> { let (input, _) = eat_whitespace(original_input)?; //Parser understands either specific !commands with no input, or any !command with extra input. named!(command(&str) -> (&str, &str), tuple!( complete!(tag!("!")), alt!( complete!(tag!("chance")) | //TODO figure out how to just have it read single commands. complete!(take_while!(char::is_alphabetic)) ) )); let (input, command) = match command(input) { // Strip the exclamation mark Ok((input, (_, result))) => (input, result), Err(_e) => return Ok((original_input, None)), }; match command { "r" | "roll" => parse_roll(input).map(|(input, command)| (input, Some(command))), "rp" | "pool" => parse_pool_roll(input).map(|(input, command)| (input, Some(command))), "chance" => chance_die().map(|(input, command)| (input, Some(command))), // No recognized command, ignore this. _ => Ok((original_input, None)), } }