use super::{Command, Execution, ExecutionResult}; use crate::context::Context; use crate::cthulhu::dice::{ advancement_roll, regular_roll, AdvancementRoll, AdvancementRollWithContext, DiceRoll, DiceRollWithContext, }; use async_trait::async_trait; pub struct CthRoll(pub DiceRoll); #[async_trait] impl Command for CthRoll { fn name(&self) -> &'static str { "roll percentile dice" } async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult { let roll_with_ctx = DiceRollWithContext(&self.0, ctx); let executed_roll = regular_roll(&roll_with_ctx).await?; let html = format!( "

Roll: {}

Result: {}

", executed_roll, executed_roll.roll ); Execution::success(html) } } pub struct CthAdvanceRoll(pub AdvancementRoll); #[async_trait] impl Command for CthAdvanceRoll { fn name(&self) -> &'static str { "roll skill advancement dice" } async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult { let roll_with_ctx = AdvancementRollWithContext(&self.0, ctx); let executed_roll = advancement_roll(&roll_with_ctx).await?; let html = format!( "

Roll: {}

Result: {}

", executed_roll, executed_roll.roll ); Execution::success(html) } }