tenebrous-dicebot/src/bot.rs

355 lines
11 KiB
Rust

use crate::commands::parse_command;
use dirs;
use log::{debug, error, info, trace, warn};
use matrix_sdk::{
self,
events::{
room::member::MemberEventContent,
room::message::{MessageEventContent, NoticeMessageEventContent, TextMessageEventContent},
AnyMessageEventContent, StrippedStateEvent, SyncMessageEvent,
},
Client, ClientConfig, EventEmitter, JsonStore, SyncRoom, SyncSettings,
};
use matrix_sdk_common_macros::async_trait;
use serde::{self, Deserialize, Serialize};
use std::clone::Clone;
use std::ops::Sub;
use std::sync::Arc;
use std::time::{Duration, SystemTime};
use thiserror::Error;
use url::Url;
//TODO move the config structs and read_config into their own file.
/// The "matrix" section of the config, which gives home server, login information, and etc.
#[derive(Serialize, Deserialize, Debug)]
pub struct MatrixConfig {
/// Your homeserver of choice, as an FQDN without scheme or path
pub home_server: String,
/// Username to login as. Only the localpart.
pub username: String,
/// Bot account password.
pub password: String,
}
const DEFAULT_OLDEST_MESSAGE_AGE: u64 = 15 * 60;
/// The "bot" section of the config file, for bot settings.
#[derive(Serialize, Deserialize, Debug)]
pub struct BotConfig {
/// How far back from current time should we process a message?
oldest_message_age: Option<u64>,
}
impl BotConfig {
pub fn new() -> BotConfig {
BotConfig {
oldest_message_age: Some(DEFAULT_OLDEST_MESSAGE_AGE),
}
}
/// Determine the oldest allowable message age, in seconds. If the
/// setting is defined, use that value. If it is not defined, fall
/// back to DEFAULT_OLDEST_MESSAGE_AGE (15 minutes).
pub fn oldest_message_age(&self) -> u64 {
match self.oldest_message_age {
Some(seconds) => seconds,
None => DEFAULT_OLDEST_MESSAGE_AGE,
}
}
}
/// Represents the toml config file for the dicebot.
#[derive(Serialize, Deserialize, Debug)]
pub struct Config {
pub matrix: MatrixConfig,
pub bot: Option<BotConfig>,
}
/// The DiceBot struct itself is the core of the program, essentially the entrypoint
/// to the bot.
pub struct DiceBot {
/// A reference to the configuration read in on application start.
config: Config,
/// The matrix SDK client.
client: Client,
/// Current state of the dice bot. Held in an Arc because it
/// accessed by the multi-threaded matrix SDK event handlers.
state: Arc<DiceBotState>,
}
impl DiceBot {
/// Create a new dicebot with the given Matrix configuration and
/// client. The dice bot is iniitalized with a fresh state.
pub fn new(config: Config, client: Client) -> Self {
DiceBot {
config: config,
client: client,
state: Arc::new(DiceBotState::new()),
}
}
}
/// Holds state of the dice bot, for anything requiring mutable
/// transitions. This is a simple mutable trait whose values represent
/// the current state of the dicebot. It provides mutable methods to
/// change state.
#[derive(Clone, Copy)]
pub struct DiceBotState {
logged_skipped_old_message: bool,
}
impl DiceBotState {
/// Create initial dice bot state.
fn new() -> DiceBotState {
DiceBotState {
logged_skipped_old_message: false,
}
}
/// Log and record that we have skipped some old messages. This
/// method will log once, and then no-op from that point on.
fn skipped_old_messages(mut self) {
if !self.logged_skipped_old_message {
info!("Skipped some messages because they are too old.");
}
self.logged_skipped_old_message = true;
}
}
/// Figure out the allowed oldest message age, in seconds. This will
/// be the defined oldest message age in the bot config, if the bot
/// configuration and associated "oldest_message_age" setting are
/// defined. If the bot config or the message setting are not defined,
/// it will defualt to 15 minutes.
fn get_oldest_message_age(config: &Config) -> u64 {
let none_cfg;
let bot_cfg = match &config.bot {
Some(cfg) => cfg,
None => {
none_cfg = BotConfig::new();
&none_cfg
}
};
bot_cfg.oldest_message_age()
}
/// Check if a message is recent enough to actually process. If the
/// message is within "oldest_message_age" seconds, this function
/// returns true. If it's older than that, it returns false and logs a
/// debug message.
fn check_message_age(
event: &SyncMessageEvent<MessageEventContent>,
oldest_message_age: u64,
) -> bool {
let sending_time = event.origin_server_ts;
let oldest_timestamp = SystemTime::now().sub(Duration::new(oldest_message_age, 0));
if sending_time > oldest_timestamp {
true
} else {
let age = match oldest_timestamp.duration_since(sending_time) {
Ok(n) => format!("{} seconds too old", n.as_secs()),
Err(_) => "before the UNIX epoch".to_owned(),
};
debug!("Ignoring message because it is {}: {:?}", age, event);
false
}
}
/// This event emitter listens for messages with dice rolling commands.
/// Originally adapted from the matrix-rust-sdk examples.
#[async_trait]
impl EventEmitter for DiceBot {
async fn on_stripped_state_member(
&self,
room: SyncRoom,
room_member: &StrippedStateEvent<MemberEventContent>,
_: Option<MemberEventContent>,
) {
if let SyncRoom::Invited(room) = room {
if let Some(user_id) = self.client.user_id().await {
if room_member.state_key != user_id {
return;
}
}
let room = room.read().await;
info!("Autojoining room {}", room.display_name());
match self.client.join_room_by_id(&room.room_id).await {
Err(e) => warn!("Could not join room: {}", e.to_string()),
_ => (),
}
}
}
async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
if let SyncRoom::Joined(room) = room {
let (msg_body, sender_username) = if let SyncMessageEvent {
content: MessageEventContent::Text(TextMessageEventContent { body, .. }),
sender,
..
} = event
{
(
body.clone(),
format!("@{}:{}", sender.localpart(), sender.server_name()),
)
} else {
(String::new(), String::new())
};
//Command parser can handle non-commands, but faster to
//not parse them.
if !msg_body.starts_with("!") {
trace!("Ignoring non-command: {}", msg_body);
return;
}
//Ignore messages that are older than configured duration.
if !check_message_age(event, get_oldest_message_age(&self.config)) {
self.state.skipped_old_messages();
return;
}
let (plain, html) = match parse_command(&msg_body) {
Ok(Some(command)) => {
let command = command.execute();
(command.plain().into(), command.html().into())
}
Ok(None) => return, //Ignore non-commands.
Err(e) => {
let message = format!("Error parsing command: {}", e);
let html_message = format!("<p><strong>{}</strong></p>", message);
(message, html_message)
}
};
let plain = format!("{}\n{}", sender_username, plain);
let html = format!("<p>{}</p>\n{}", sender_username, html);
let content = AnyMessageEventContent::RoomMessage(MessageEventContent::Notice(
NoticeMessageEventContent::html(plain, html),
));
info!("{} executed: {}", sender_username, msg_body);
//we clone here to hold the lock for as little time as possible.
let room_id = room.read().await.room_id.clone();
let result = self.client.room_send(&room_id, content, None).await;
match result {
Err(e) => error!("Error sending message: {}", e.to_string()),
Ok(_) => (),
}
}
}
}
#[derive(Error, Debug)]
pub enum BotError {
/// Sync token couldn't be found.
#[error("the sync token could not be retrieved")]
SyncTokenRequired,
}
/// Run the matrix dice bot until program terminated, or a panic occurs.
/// Originally adapted from the matrix-rust-sdk command bot example.
pub async fn run_bot(config: Config) -> Result<(), Box<dyn std::error::Error>> {
let homeserver_url = &config.matrix.home_server;
let username = &config.matrix.username;
let password = &config.matrix.password;
let mut cache_dir = dirs::cache_dir().expect("no cache directory found");
cache_dir.push("matrix-dicebot");
//If the local json store has not been created yet, we need to do a single initial sync.
//It stores data under username's localpart.
let should_sync = {
let mut cache = cache_dir.clone();
cache.push(username.clone());
!cache.exists()
};
let store = JsonStore::open(&cache_dir)?;
let client_config = ClientConfig::new().state_store(Box::new(store));
let homeserver_url = Url::parse(homeserver_url).expect("Couldn't parse the homeserver URL");
let mut client = Client::new_with_config(homeserver_url, client_config).unwrap();
client
.login(username, password, None, Some("matrix dice bot"))
.await?;
info!("Logged in as {}", username);
if should_sync {
info!("Performing initial sync");
client.sync(SyncSettings::default()).await?;
}
//Attach event handler.
info!("Listening for commands");
info!(
"Oldest allowable message time is {} seconds ago",
get_oldest_message_age(&config)
);
client
.add_event_emitter(Box::new(DiceBot::new(config, client.clone())))
.await;
let token = client
.sync_token()
.await
.ok_or(BotError::SyncTokenRequired)?;
let settings = SyncSettings::default().token(token);
//this keeps state from the server streaming in to the dice bot via the EventEmitter trait
client.sync_forever(settings, |_| async {}).await;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn oldest_message_default_no_setting_test() {
let cfg = Config {
matrix: MatrixConfig {
home_server: "".to_owned(),
username: "".to_owned(),
password: "".to_owned(),
},
bot: Some(BotConfig {
oldest_message_age: None,
}),
};
assert_eq!(15 * 60, get_oldest_message_age(&cfg));
}
#[test]
fn oldest_message_default_no_bot_config_test() {
let cfg = Config {
matrix: MatrixConfig {
home_server: "".to_owned(),
username: "".to_owned(),
password: "".to_owned(),
},
bot: None,
};
assert_eq!(15 * 60, get_oldest_message_age(&cfg));
}
}