355 lines
11 KiB
Rust
355 lines
11 KiB
Rust
use crate::commands::parse_command;
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use dirs;
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use log::{debug, error, info, trace, warn};
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use matrix_sdk::{
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self,
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events::{
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room::member::MemberEventContent,
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room::message::{MessageEventContent, NoticeMessageEventContent, TextMessageEventContent},
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AnyMessageEventContent, StrippedStateEvent, SyncMessageEvent,
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},
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Client, ClientConfig, EventEmitter, JsonStore, SyncRoom, SyncSettings,
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};
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use matrix_sdk_common_macros::async_trait;
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use serde::{self, Deserialize, Serialize};
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use std::clone::Clone;
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use std::ops::Sub;
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use std::sync::Arc;
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use std::time::{Duration, SystemTime};
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use thiserror::Error;
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use url::Url;
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//TODO move the config structs and read_config into their own file.
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/// The "matrix" section of the config, which gives home server, login information, and etc.
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#[derive(Serialize, Deserialize, Debug)]
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pub struct MatrixConfig {
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/// Your homeserver of choice, as an FQDN without scheme or path
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pub home_server: String,
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/// Username to login as. Only the localpart.
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pub username: String,
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/// Bot account password.
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pub password: String,
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}
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const DEFAULT_OLDEST_MESSAGE_AGE: u64 = 15 * 60;
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/// The "bot" section of the config file, for bot settings.
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#[derive(Serialize, Deserialize, Debug)]
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pub struct BotConfig {
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/// How far back from current time should we process a message?
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oldest_message_age: Option<u64>,
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}
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impl BotConfig {
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pub fn new() -> BotConfig {
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BotConfig {
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oldest_message_age: Some(DEFAULT_OLDEST_MESSAGE_AGE),
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}
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}
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/// Determine the oldest allowable message age, in seconds. If the
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/// setting is defined, use that value. If it is not defined, fall
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/// back to DEFAULT_OLDEST_MESSAGE_AGE (15 minutes).
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pub fn oldest_message_age(&self) -> u64 {
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match self.oldest_message_age {
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Some(seconds) => seconds,
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None => DEFAULT_OLDEST_MESSAGE_AGE,
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}
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}
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}
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/// Represents the toml config file for the dicebot.
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#[derive(Serialize, Deserialize, Debug)]
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pub struct Config {
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pub matrix: MatrixConfig,
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pub bot: Option<BotConfig>,
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}
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/// The DiceBot struct itself is the core of the program, essentially the entrypoint
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/// to the bot.
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pub struct DiceBot {
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/// A reference to the configuration read in on application start.
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config: Config,
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/// The matrix SDK client.
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client: Client,
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/// Current state of the dice bot. Held in an Arc because it
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/// accessed by the multi-threaded matrix SDK event handlers.
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state: Arc<DiceBotState>,
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}
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impl DiceBot {
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/// Create a new dicebot with the given Matrix configuration and
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/// client. The dice bot is iniitalized with a fresh state.
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pub fn new(config: Config, client: Client) -> Self {
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DiceBot {
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config: config,
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client: client,
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state: Arc::new(DiceBotState::new()),
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}
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}
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}
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/// Holds state of the dice bot, for anything requiring mutable
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/// transitions. This is a simple mutable trait whose values represent
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/// the current state of the dicebot. It provides mutable methods to
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/// change state.
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#[derive(Clone, Copy)]
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pub struct DiceBotState {
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logged_skipped_old_message: bool,
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}
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impl DiceBotState {
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/// Create initial dice bot state.
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fn new() -> DiceBotState {
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DiceBotState {
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logged_skipped_old_message: false,
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}
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}
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/// Log and record that we have skipped some old messages. This
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/// method will log once, and then no-op from that point on.
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fn skipped_old_messages(mut self) {
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if !self.logged_skipped_old_message {
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info!("Skipped some messages because they are too old.");
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}
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self.logged_skipped_old_message = true;
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}
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}
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/// Figure out the allowed oldest message age, in seconds. This will
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/// be the defined oldest message age in the bot config, if the bot
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/// configuration and associated "oldest_message_age" setting are
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/// defined. If the bot config or the message setting are not defined,
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/// it will defualt to 15 minutes.
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fn get_oldest_message_age(config: &Config) -> u64 {
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let none_cfg;
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let bot_cfg = match &config.bot {
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Some(cfg) => cfg,
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None => {
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none_cfg = BotConfig::new();
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&none_cfg
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}
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};
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bot_cfg.oldest_message_age()
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}
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/// Check if a message is recent enough to actually process. If the
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/// message is within "oldest_message_age" seconds, this function
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/// returns true. If it's older than that, it returns false and logs a
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/// debug message.
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fn check_message_age(
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event: &SyncMessageEvent<MessageEventContent>,
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oldest_message_age: u64,
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) -> bool {
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let sending_time = event.origin_server_ts;
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let oldest_timestamp = SystemTime::now().sub(Duration::new(oldest_message_age, 0));
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if sending_time > oldest_timestamp {
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true
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} else {
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let age = match oldest_timestamp.duration_since(sending_time) {
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Ok(n) => format!("{} seconds too old", n.as_secs()),
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Err(_) => "before the UNIX epoch".to_owned(),
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};
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debug!("Ignoring message because it is {}: {:?}", age, event);
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false
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}
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}
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/// This event emitter listens for messages with dice rolling commands.
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/// Originally adapted from the matrix-rust-sdk examples.
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#[async_trait]
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impl EventEmitter for DiceBot {
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async fn on_stripped_state_member(
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&self,
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room: SyncRoom,
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room_member: &StrippedStateEvent<MemberEventContent>,
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_: Option<MemberEventContent>,
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) {
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if let SyncRoom::Invited(room) = room {
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if let Some(user_id) = self.client.user_id().await {
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if room_member.state_key != user_id {
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return;
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}
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}
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let room = room.read().await;
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info!("Autojoining room {}", room.display_name());
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match self.client.join_room_by_id(&room.room_id).await {
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Err(e) => warn!("Could not join room: {}", e.to_string()),
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_ => (),
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}
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}
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}
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async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
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if let SyncRoom::Joined(room) = room {
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let (msg_body, sender_username) = if let SyncMessageEvent {
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content: MessageEventContent::Text(TextMessageEventContent { body, .. }),
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sender,
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..
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} = event
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{
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(
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body.clone(),
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format!("@{}:{}", sender.localpart(), sender.server_name()),
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)
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} else {
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(String::new(), String::new())
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};
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//Command parser can handle non-commands, but faster to
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//not parse them.
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if !msg_body.starts_with("!") {
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trace!("Ignoring non-command: {}", msg_body);
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return;
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}
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//Ignore messages that are older than configured duration.
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if !check_message_age(event, get_oldest_message_age(&self.config)) {
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self.state.skipped_old_messages();
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return;
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}
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let (plain, html) = match parse_command(&msg_body) {
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Ok(Some(command)) => {
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let command = command.execute();
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(command.plain().into(), command.html().into())
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}
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Ok(None) => return, //Ignore non-commands.
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Err(e) => {
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let message = format!("Error parsing command: {}", e);
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let html_message = format!("<p><strong>{}</strong></p>", message);
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(message, html_message)
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}
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};
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let plain = format!("{}\n{}", sender_username, plain);
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let html = format!("<p>{}</p>\n{}", sender_username, html);
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let content = AnyMessageEventContent::RoomMessage(MessageEventContent::Notice(
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NoticeMessageEventContent::html(plain, html),
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));
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info!("{} executed: {}", sender_username, msg_body);
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//we clone here to hold the lock for as little time as possible.
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let room_id = room.read().await.room_id.clone();
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let result = self.client.room_send(&room_id, content, None).await;
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match result {
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Err(e) => error!("Error sending message: {}", e.to_string()),
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Ok(_) => (),
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}
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}
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}
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}
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#[derive(Error, Debug)]
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pub enum BotError {
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/// Sync token couldn't be found.
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#[error("the sync token could not be retrieved")]
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SyncTokenRequired,
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}
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/// Run the matrix dice bot until program terminated, or a panic occurs.
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/// Originally adapted from the matrix-rust-sdk command bot example.
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pub async fn run_bot(config: Config) -> Result<(), Box<dyn std::error::Error>> {
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let homeserver_url = &config.matrix.home_server;
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let username = &config.matrix.username;
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let password = &config.matrix.password;
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let mut cache_dir = dirs::cache_dir().expect("no cache directory found");
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cache_dir.push("matrix-dicebot");
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//If the local json store has not been created yet, we need to do a single initial sync.
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//It stores data under username's localpart.
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let should_sync = {
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let mut cache = cache_dir.clone();
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cache.push(username.clone());
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!cache.exists()
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};
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let store = JsonStore::open(&cache_dir)?;
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let client_config = ClientConfig::new().state_store(Box::new(store));
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let homeserver_url = Url::parse(homeserver_url).expect("Couldn't parse the homeserver URL");
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let mut client = Client::new_with_config(homeserver_url, client_config).unwrap();
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client
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.login(username, password, None, Some("matrix dice bot"))
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.await?;
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info!("Logged in as {}", username);
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if should_sync {
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info!("Performing initial sync");
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client.sync(SyncSettings::default()).await?;
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}
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//Attach event handler.
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info!("Listening for commands");
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info!(
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"Oldest allowable message time is {} seconds ago",
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get_oldest_message_age(&config)
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);
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client
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.add_event_emitter(Box::new(DiceBot::new(config, client.clone())))
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.await;
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let token = client
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.sync_token()
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.await
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.ok_or(BotError::SyncTokenRequired)?;
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let settings = SyncSettings::default().token(token);
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//this keeps state from the server streaming in to the dice bot via the EventEmitter trait
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client.sync_forever(settings, |_| async {}).await;
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn oldest_message_default_no_setting_test() {
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let cfg = Config {
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matrix: MatrixConfig {
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home_server: "".to_owned(),
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username: "".to_owned(),
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password: "".to_owned(),
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},
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bot: Some(BotConfig {
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oldest_message_age: None,
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}),
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};
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assert_eq!(15 * 60, get_oldest_message_age(&cfg));
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}
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#[test]
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fn oldest_message_default_no_bot_config_test() {
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let cfg = Config {
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matrix: MatrixConfig {
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home_server: "".to_owned(),
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username: "".to_owned(),
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password: "".to_owned(),
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},
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bot: None,
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};
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assert_eq!(15 * 60, get_oldest_message_age(&cfg));
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}
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}
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