tenebrous-dicebot/api/node_modules/spdy-transport/lib/spdy-transport/utils.js

197 lines
3.7 KiB
JavaScript

'use strict'
var util = require('util')
var isNode = require('detect-node')
// Node.js 0.8, 0.10 and 0.12 support
Object.assign = (process.versions.modules >= 46 || !isNode)
? Object.assign // eslint-disable-next-line
: util._extend
function QueueItem () {
this.prev = null
this.next = null
}
exports.QueueItem = QueueItem
function Queue () {
QueueItem.call(this)
this.prev = this
this.next = this
}
util.inherits(Queue, QueueItem)
exports.Queue = Queue
Queue.prototype.insertTail = function insertTail (item) {
item.prev = this.prev
item.next = this
item.prev.next = item
item.next.prev = item
}
Queue.prototype.remove = function remove (item) {
var next = item.next
var prev = item.prev
item.next = item
item.prev = item
next.prev = prev
prev.next = next
}
Queue.prototype.head = function head () {
return this.next
}
Queue.prototype.tail = function tail () {
return this.prev
}
Queue.prototype.isEmpty = function isEmpty () {
return this.next === this
}
Queue.prototype.isRoot = function isRoot (item) {
return this === item
}
function LockStream (stream) {
this.locked = false
this.queue = []
this.stream = stream
}
exports.LockStream = LockStream
LockStream.prototype.write = function write (chunks, callback) {
var self = this
// Do not let it interleave
if (this.locked) {
this.queue.push(function () {
return self.write(chunks, callback)
})
return
}
this.locked = true
function done (err, chunks) {
self.stream.removeListener('error', done)
self.locked = false
if (self.queue.length > 0) { self.queue.shift()() }
callback(err, chunks)
}
this.stream.on('error', done)
// Accumulate all output data
var output = []
function onData (chunk) {
output.push(chunk)
}
this.stream.on('data', onData)
function next (err) {
self.stream.removeListener('data', onData)
if (err) {
return done(err)
}
done(null, output)
}
for (var i = 0; i < chunks.length - 1; i++) { this.stream.write(chunks[i]) }
if (chunks.length > 0) {
this.stream.write(chunks[i], next)
} else { process.nextTick(next) }
if (this.stream.execute) {
this.stream.execute(function (err) {
if (err) { return done(err) }
})
}
}
// Just finds the place in array to insert
function binaryLookup (list, item, compare) {
var start = 0
var end = list.length
while (start < end) {
var pos = (start + end) >> 1
var cmp = compare(item, list[pos])
if (cmp === 0) {
start = pos
end = pos
break
} else if (cmp < 0) {
end = pos
} else {
start = pos + 1
}
}
return start
}
exports.binaryLookup = binaryLookup
function binaryInsert (list, item, compare) {
var index = binaryLookup(list, item, compare)
list.splice(index, 0, item)
}
exports.binaryInsert = binaryInsert
function binarySearch (list, item, compare) {
var index = binaryLookup(list, item, compare)
if (index >= list.length) {
return -1
}
if (compare(item, list[index]) === 0) {
return index
}
return -1
}
exports.binarySearch = binarySearch
function Timeout (object) {
this.delay = 0
this.timer = null
this.object = object
}
exports.Timeout = Timeout
Timeout.prototype.set = function set (delay, callback) {
this.delay = delay
this.reset()
if (!callback) { return }
if (this.delay === 0) {
this.object.removeListener('timeout', callback)
} else {
this.object.once('timeout', callback)
}
}
Timeout.prototype.reset = function reset () {
if (this.timer !== null) {
clearTimeout(this.timer)
this.timer = null
}
if (this.delay === 0) { return }
var self = this
this.timer = setTimeout(function () {
self.timer = null
self.object.emit('timeout')
}, this.delay)
}