Rocket 0.5 is a major uprade, rewriting most of Rocket to be async.
Required many changes through the code, especially the database layer.
The new Rocket async database calls require Futures with 'static
lifetimes.
General:
- Move to stable rust.
- Most of codebase is now async.
- Rocket migrations (e.g. Cookies to CookieJar).
Database:
- Switched to owned data (&str -> String) for inserts because of the
'static lifetime requirement on Rocket's DB future.
- All database methods now asynchronous.
Pages:
- Changed various routes to async.
- Needed to add clone calls to some places because we need to use
owned data multiple times (registration).