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...
e6845d8c7a
Author | SHA1 | Date |
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jeff | e6845d8c7a | |
jeff | 9ca1f989c5 |
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@ -1,9 +1,9 @@
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use crate::db::{Dao, TenebrousDbConn};
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use crate::errors::Error;
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use crate::models::characters::Character;
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use crate::models::proto::cofd::*;
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use crate::models::users::User;
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use std::collections::btree_map::{Entry, OccupiedEntry};
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mod cofd;
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pub(crate) fn routes() -> Vec<rocket::Route> {
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routes![
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@ -40,177 +40,3 @@ async fn load_character(
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Ok(character)
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}
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/// Protobuf-based REST endpoints for editing a character.
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mod cofd {
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use super::*;
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use crate::models::proto::cofd::cofd_sheet::Skill;
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use crate::models::proto::{cofd::api::*, cofd::*, Proto};
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fn find_skill_entry<'a>(
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sheet: &'a mut CofdSheet,
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skill_name: &'a str,
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) -> Option<OccupiedEntry<'a, String, Skill>> {
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let all_skills = vec![
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&mut sheet.mental_skills,
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&mut sheet.physical_skills,
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&mut sheet.social_skills,
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];
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// Search all skill lists for this value using "workaround" to
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// break value from for loops.
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let skill: Option<OccupiedEntry<_, _>> = 'l: loop {
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for skill_map in all_skills {
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if let Entry::Occupied(entry) = skill_map.entry(skill_name.to_owned()) {
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break 'l Some(entry);
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}
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}
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break None;
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};
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skill
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}
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fn find_skill<'a>(sheet: &'a mut CofdSheet, skill_name: &'a str) -> Option<&'a mut Skill> {
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find_skill_entry(sheet, skill_name).map(|entry| entry.into_mut())
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}
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#[post("/cofd/<owner>/<character_id>/basic-info", data = "<info>")]
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pub(super) fn update_basic_info<'a>(
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owner: String,
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character_id: i32,
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info: Proto<BasicInfo>,
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) -> &'a str {
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"lol"
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}
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#[post("/cofd/<owner>/<character_id>/attributes", data = "<info>")]
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pub(super) fn update_attributes<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Attributes>,
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) -> &'a str {
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"lol"
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}
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#[post("/rpc/cofd/update_attribute_value", data = "<req>")]
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pub(super) async fn update_attribute_value(
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req: Proto<UpdateAttributeRequest>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<Proto<ApiResult>, Error> {
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let mut character = load_character(
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&conn,
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logged_in_user,
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&req.character_username,
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req.character_id,
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)
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.await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let value = req.attribute_value;
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match req.attribute_name.to_lowercase().as_ref() {
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"strength" => Ok(sheet.strength = value),
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"dexterity" => Ok(sheet.dexterity = value),
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"stamina" => Ok(sheet.stamina = value),
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"intelligence" => Ok(sheet.intelligence = value),
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"wits" => Ok(sheet.wits = value),
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"resolve" => Ok(sheet.resolve = value),
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"presence" => Ok(sheet.presence = value),
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"manipulation" => Ok(sheet.manipulation = value),
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"composure" => Ok(sheet.composure = value),
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_ => Err(Error::InvalidInput),
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}?;
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok(Proto(ApiResult {
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success: true,
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error: "".to_string(),
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}))
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}
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#[patch(
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"/cofd/<owner>/<character_id>/skills",
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data = "<skill_update>",
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rank = 1
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)]
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pub(super) async fn update_skills<'a>(
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owner: String,
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character_id: i32,
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skill_update: Proto<SkillUpdate>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<&'a str, Error> {
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let mut character = load_character(&conn, logged_in_user, &owner, character_id).await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let updated_skill: &Skill = skill_update.skill.as_ref().ok_or(Error::InvalidInput)?;
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let skill_entry = find_skill_entry(&mut sheet, &skill_update.name);
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skill_entry
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.map(|mut entry| entry.insert(updated_skill.clone()))
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.ok_or(Error::InvalidInput)?;
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println!(
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"updated skill {} with {:?}",
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skill_update.name, skill_update.skill
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);
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok("lol")
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}
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#[post("/rpc/cofd/update_skill_value", data = "<request>")]
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pub(super) async fn update_skill_value<'a>(
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request: Proto<UpdateSkillValueRequest>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<Proto<ApiResult>, Error> {
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println!("{:#?}", request);
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let mut character = load_character(
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&conn,
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logged_in_user,
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&request.character_username,
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request.character_id,
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)
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.await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let mut skill: Option<&mut Skill> = find_skill(&mut sheet, &request.skill_name);
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if let Some(ref mut s) = skill {
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s.dots = request.skill_value;
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}
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let updated_skill: Skill = skill.map(|s| s.clone()).ok_or(Error::InvalidInput)?;
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println!("updated skill value",);
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok(Proto(ApiResult {
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success: true,
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error: "".to_string(),
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}))
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}
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#[put("/cofd/<owner>/<character_id>/conditions", data = "<info>")]
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pub(super) fn add_condition<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Condition>,
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) -> &'a str {
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"lol"
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}
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#[delete("/cofd/<owner>/<character_id>/conditions", data = "<info>")]
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pub(super) fn remove_condition<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Condition>,
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) -> &'a str {
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"lol"
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}
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}
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@ -0,0 +1,176 @@
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use super::load_character;
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use crate::db::{Dao, TenebrousDbConn};
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use crate::errors::Error;
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use crate::models::characters::Character;
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use crate::models::proto::cofd::cofd_sheet::Skill;
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use crate::models::proto::cofd::*;
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use crate::models::proto::{cofd::api::*, cofd::*, Proto};
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use crate::models::users::User;
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use std::collections::btree_map::{Entry, OccupiedEntry};
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fn find_skill_entry<'a>(
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sheet: &'a mut CofdSheet,
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skill_name: &'a str,
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) -> Option<OccupiedEntry<'a, String, Skill>> {
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let all_skills = vec![
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&mut sheet.mental_skills,
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&mut sheet.physical_skills,
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&mut sheet.social_skills,
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];
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// Search all skill lists for this value using "workaround" to
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// break value from for loops.
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let skill: Option<OccupiedEntry<_, _>> = 'l: loop {
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for skill_map in all_skills {
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if let Entry::Occupied(entry) = skill_map.entry(skill_name.to_owned()) {
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break 'l Some(entry);
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}
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}
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break None;
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};
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skill
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}
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fn find_skill<'a>(sheet: &'a mut CofdSheet, skill_name: &'a str) -> Option<&'a mut Skill> {
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find_skill_entry(sheet, skill_name).map(|entry| entry.into_mut())
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}
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#[post("/cofd/<owner>/<character_id>/basic-info", data = "<info>")]
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pub(super) fn update_basic_info<'a>(
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owner: String,
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character_id: i32,
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info: Proto<BasicInfo>,
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) -> &'a str {
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"lol"
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}
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#[post("/cofd/<owner>/<character_id>/attributes", data = "<info>")]
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pub(super) fn update_attributes<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Attributes>,
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) -> &'a str {
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"lol"
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}
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#[post("/rpc/cofd/update_attribute_value", data = "<req>")]
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pub(super) async fn update_attribute_value(
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req: Proto<UpdateAttributeRequest>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<Proto<ApiResult>, Error> {
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let mut character = load_character(
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&conn,
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logged_in_user,
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&req.character_username,
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req.character_id,
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)
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.await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let value = req.attribute_value;
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match req.attribute_name.to_lowercase().as_ref() {
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"strength" => Ok(sheet.strength = value),
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"dexterity" => Ok(sheet.dexterity = value),
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"stamina" => Ok(sheet.stamina = value),
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"intelligence" => Ok(sheet.intelligence = value),
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"wits" => Ok(sheet.wits = value),
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"resolve" => Ok(sheet.resolve = value),
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"presence" => Ok(sheet.presence = value),
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"manipulation" => Ok(sheet.manipulation = value),
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"composure" => Ok(sheet.composure = value),
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_ => Err(Error::InvalidInput),
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}?;
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok(Proto(ApiResult {
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success: true,
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error: "".to_string(),
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}))
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}
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#[patch(
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"/cofd/<owner>/<character_id>/skills",
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data = "<skill_update>",
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rank = 1
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)]
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pub(super) async fn update_skills<'a>(
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owner: String,
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character_id: i32,
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skill_update: Proto<SkillUpdate>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<&'a str, Error> {
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let mut character = load_character(&conn, logged_in_user, &owner, character_id).await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let updated_skill: &Skill = skill_update.skill.as_ref().ok_or(Error::InvalidInput)?;
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let skill_entry = find_skill_entry(&mut sheet, &skill_update.name);
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skill_entry
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.map(|mut entry| entry.insert(updated_skill.clone()))
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.ok_or(Error::InvalidInput)?;
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println!(
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"updated skill {} with {:?}",
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skill_update.name, skill_update.skill
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);
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok("lol")
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}
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#[post("/rpc/cofd/update_skill_value", data = "<request>")]
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pub(super) async fn update_skill_value<'a>(
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request: Proto<UpdateSkillValueRequest>,
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conn: TenebrousDbConn<'_>,
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logged_in_user: Option<&User>,
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) -> Result<Proto<ApiResult>, Error> {
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println!("{:#?}", request);
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let mut character = load_character(
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&conn,
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logged_in_user,
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&request.character_username,
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request.character_id,
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)
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.await?;
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let mut sheet: CofdSheet = character.try_deserialize()?;
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let mut skill: Option<&mut Skill> = find_skill(&mut sheet, &request.skill_name);
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if let Some(ref mut s) = skill {
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s.dots = request.skill_value;
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}
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let updated_skill: Skill = skill.map(|s| s.clone()).ok_or(Error::InvalidInput)?;
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println!("updated skill value",);
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character.update_data(&sheet)?;
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conn.update_character_sheet(&character).await?;
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Ok(Proto(ApiResult {
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success: true,
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error: "".to_string(),
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}))
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}
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#[put("/cofd/<owner>/<character_id>/conditions", data = "<info>")]
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pub(super) fn add_condition<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Condition>,
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) -> &'a str {
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"lol"
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}
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#[delete("/cofd/<owner>/<character_id>/conditions", data = "<info>")]
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pub(super) fn remove_condition<'a>(
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owner: String,
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character_id: i32,
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info: Proto<Condition>,
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) -> &'a str {
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"lol"
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}
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@ -10,7 +10,7 @@ function packPage(page, chunks) {
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return new HtmlWebpackPlugin({
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template: `${root}/src/frontend/templates/${page}`,
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filename: `${root}/generated/templates/${page}`,
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publicPath: '/scripts/dist',
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publicPath: '/',
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scriptLoading: 'defer',
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chunks: chunks,
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inject: false,
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