tenebrous-sheets/static/scripts/characters/edit.js

49 lines
1.7 KiB
JavaScript

(async () => {
//TODO start refactoring these into a separate script, and make API calls
//take all necessary info (e.g. username and character ID, plus other stuff)
//as object params.
//const root = await protobuf.load("/protos/cofd_api.proto");
const [, , USERNAME, CHARACTER_ID] = window.location.pathname.split('/');
//const api = makeAPI(root);
//console.log("api is", api);
function setupAttributes() {
const attributeInputs = document.querySelectorAll('#attributes input[type="number"]');
async function attributeHandler(event) {
console.log("updating attr");
const attribute = event.target.id;
const newValue = parseInt(event.target.value);
const params = { username: USERNAME, characterID: CHARACTER_ID, attribute, newValue };
await api.updateAttribute(params);
}
Array.from(attributeInputs).forEach(input => {
input.addEventListener('change', attributeHandler);
});
}
function setupSkills() {
const attributeInputs = document.querySelectorAll('#skills input[type="number"]');
async function skillValueHandler(event) {
console.log("updating skill value");
const skillName = event.target.id;
const newValue = parseInt(event.target.value);
const params = { username: USERNAME, characterID: CHARACTER_ID, skillName, newValue };
await api.updateSkillValue(params);
}
Array.from(attributeInputs).forEach(input => {
input.addEventListener('change', skillValueHandler);
});
}
setupAttributes();
setupSkills();
})().catch(e => {
alert(e);
});