tenebrous-sheets/src/frontend/scripts/characters/edit.ts

69 lines
2.4 KiB
TypeScript

import { UpdateSkillValueRequest, UpdateAttributeRequest } from "../../_proto/cofd_api_pb";
import * as api from "../api";
(async () => {
type Option<T> = T | null | undefined;
//TODO start refactoring these into a separate script, and make API calls
//take all necessary info (e.g. username and character ID, plus other stuff)
//as object params.
//const root = await protobuf.load("/protos/cofd_api.proto");
const [, , USERNAME, CHARACTER_ID] = window.location.pathname.split('/');
function setupAttributes() {
const attributeInputs = document.querySelectorAll('#attributes input[type="number"]');
async function attributeHandler(event: Event) {
const input = event.target as Option<HTMLInputElement>;
if (!input) return;
console.log("updating attr");
const attribute = input.id;
const newValue = parseInt(input.value);
const params = new UpdateAttributeRequest();
params.setCharacterUsername(USERNAME);
params.setCharacterId(parseInt(CHARACTER_ID));
params.setAttributeName(attribute);
params.setAttributeValue(newValue);
let resp = await api.updateAttributeValue(params);
console.log("got a response back", resp);
}
Array.from(attributeInputs).forEach(input => {
input.addEventListener('change', attributeHandler);
});
}
function setupSkills() {
const skillInputs = document.querySelectorAll('#skills input[type="number"]');
async function skillValueHandler(event: Event) {
const input = event.target as Option<HTMLInputElement>;
if (!input) return;
console.log("updating skill");
const attribute = input.id;
const newValue = parseInt(input.value);
const params = new UpdateSkillValueRequest();
params.setCharacterUsername(USERNAME);
params.setCharacterId(parseInt(CHARACTER_ID));
params.setSkillName(attribute);
params.setSkillValue(newValue);
let resp = await api.updateSkillValue(params);
console.log("got a response back", resp);
}
Array.from(skillInputs).forEach(input => {
input.addEventListener('change', skillValueHandler);
});
}
setupAttributes();
setupSkills();
})().catch(e => {
alert(e);
});