forked from projectmoon/tenebrous-dicebot
Actually add call of cthulhu documentation to the readme.
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README.md
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README.md
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@ -19,6 +19,7 @@ following features:
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* Rolling arbitrary dice expressions (e.g. 1d4, 1d20+5, 1d8+1d6, etc).
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* Rolling arbitrary dice expressions (e.g. 1d4, 1d20+5, 1d8+1d6, etc).
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* Rolling dice pools for the Chronicles of Darkness 2E Storytelling
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* Rolling dice pools for the Chronicles of Darkness 2E Storytelling
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System.
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System.
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* Rolling dice for the Call of Cthulhu system.
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* Works in encrypted or unencrypted Matrix rooms.
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* Works in encrypted or unencrypted Matrix rooms.
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* Storing variables created by the user.
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* Storing variables created by the user.
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@ -107,12 +108,29 @@ colon.
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Examples:
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Examples:
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```
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```
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!pool 8 //regular pool of 8 dice
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!pool 8 //regular pool of 8 dice
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!pool n:8 //roll 8 dice, 9-again
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!pool n:8 //roll 8 dice, 9-again
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!pool ns3:8 //roll 8 dice, 9-again with only 3 successes for exceptional
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!pool ns3:8 //roll 8 dice, 9-again with only 3 successes for exceptional
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!pool rs2:5 //5 dice, rote quality, 2 successes for exceptional
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!pool rs2:5 //5 dice, rote quality, 2 successes for exceptional
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```
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```
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### Call of Cthulhu System
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The commands `!cthRoll`, `!cthroll`, `!cthARoll` and `!cthadv` are for
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the Call of Cthulhu system. `!cthRoll` and `!cthroll` are for rolling
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percentile dice against a target number. A `b:` or `bb:` can be
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prepended to get one or two bonus dice.
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`!cthARoll` and `!cthadv` are for skill advancement.
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Examples:
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```
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!cthRoll 50 //roll against a target of 50
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!cthRoll bb:60 //roll against a target of 60 with 2 bonus dice
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!cthARoll 30 //advancement roll against a target of 30
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```
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### User Variables
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### User Variables
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Users can store variables for use with the Storytelling dice pool
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Users can store variables for use with the Storytelling dice pool
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