projectmoon
49d4ae3037
Update names and links in readme.
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2021-05-14 22:42:14 +00:00
projectmoon
ffda24833e
Fix build badge after rename.
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2021-05-14 22:39:53 +00:00
projectmoon
e553472b7a
Update readme for user variables regarding Call Of Cthulhu.
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2021-05-13 22:35:08 +00:00
projectmoon
aa28d8bec7
Actually add call of cthulhu documentation to the readme.
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2020-11-30 20:32:11 +00:00
projectmoon
62203edce8
Update readme for Call of Cthulhu, roadmap, and other stuff.
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2020-11-30 20:31:04 +00:00
projectmoon
fcec37afb2
Fix typo about config file in readme.
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2020-11-05 23:04:03 +00:00
projectmoon
3154f36dca
Add build badge
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2020-11-05 21:08:17 +00:00
projectmoon
bc89088dd1
Fix GitHub link in readme.
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2020-11-05 20:48:09 +00:00
projectmoon
53840bff9f
Add CoC mention to the readme
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2020-11-05 20:39:58 +00:00
projectmoon
d456320e66
Update readme for repo mirroring.
2020-11-05 19:56:25 +00:00
projectmoon
e7520f6206
Test mirroring to github
2020-11-05 19:47:02 +00:00
projectmoon
cdc4254783
Note github moving.
2020-11-05 19:25:44 +00:00
projectmoon
b142b87d65
Remove references to olm in dynamic mode. No longer necessary.
2020-11-03 21:55:13 +00:00
projectmoon
6cdc465a2e
Add database and storage of user variables.
...
This commit introduces the Sled embedded key-value store for keeping
track of user variables on a per-room basis. Extensive changes were
made to the command module to separate concerns and also pass the
database "connection" down the line.
- A new "Context" object was created to hold information and state
needed for command execution (namely the database).
- Database is very simple for now, storing only user variables.
Refactoring later for storing more complicated types.
- State actor moved into Actors struct, in preparation for either
more actors, or ripping the whole thing out entirely.
- Other modules are also more properly separated, notably
the config module is entirely self-contained.
2020-10-16 13:18:27 +00:00
projectmoon
f84cc16cf4
Update readme for new ignore message settings.
2020-09-27 12:59:31 +00:00
projectmoon
620bea0521
Only use one instance of state instead of cloning it everywhere.
2020-09-27 09:44:59 +00:00
projectmoon
908507c28c
Update readme for new docker image.
2020-09-26 13:25:26 +00:00
projectmoon
fafae6175b
Update to latest matrix SDK; dynamic libolm; Dockerfile cleanup.
...
Updates to the latest matrix SDK, which has a new version of olm-sys
(must be dynamically linked at the moment). Also cleans up the
Dockerfile to remove rustup because Void has reached Rust 1.46.0, for
a faster build.
2020-09-25 22:31:11 +00:00
projectmoon
33c41bce7e
Update readme for automated Docker builds.
2020-09-01 08:11:19 +00:00
projectmoon
d36a38d16f
Basic documentation for the !help command.
2020-08-30 22:17:33 +00:00
projectmoon
bfc25ca30e
Update readme documentation.
2020-08-28 21:06:57 +00:00
projectmoon
e85196e105
Change readme header.
2020-08-28 00:42:56 +00:00
projectmoon
940e83077a
Version 0.4.0: limit display of large dice pools, basic logging.
2020-08-28 00:37:39 +00:00
jeff
e4e2122d81
Update readme about the fork.
2020-08-23 21:24:04 +00:00
Taylor C. Richberger
05d1f92ae1
update readme
2020-04-21 22:51:00 -06:00
Taylor C. Richberger
13e62e053d
flesh out the readme
2020-04-21 22:50:07 -06:00
Taylor C. Richberger
b4544e5373
Add README.md
2020-04-17 05:24:24 +00:00