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Author SHA1 Message Date
projectmoon c4e0393d99 Update variables on advancement rolls.
continuous-integration/drone/push Build is passing Details
2021-05-13 21:16:41 +00:00
projectmoon d67328ac6b Cthulhu dice only take one amount now 2021-05-13 20:24:17 +00:00
projectmoon ec66bfa3d6 Add parse_single_amount 2021-05-13 20:06:37 +00:00
5 changed files with 217 additions and 66 deletions

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@ -1,14 +1,14 @@
use crate::context::Context;
use crate::dice::calculate_dice_amount;
use crate::error::{BotError, DiceRollingError};
use crate::parser::Amount;
use crate::parser::{Amount, Element};
use crate::{context::Context, db::variables::UserAndRoom};
use crate::{dice::calculate_single_die_amount, parser::DiceParsingError};
use std::convert::TryFrom;
use std::fmt;
/// A planned dice roll.
#[derive(Clone, Debug, PartialEq)]
pub struct DiceRoll {
pub amounts: Vec<Amount>,
pub amount: Amount,
pub modifier: DiceRollModifier,
}
@ -188,7 +188,7 @@ impl fmt::Display for RolledDice {
pub struct AdvancementRoll {
/// The amount (0 to 100) of the existing skill. We must beat this
/// target number to advance the skill, or roll above a 95.
pub existing_skill: Vec<Amount>,
pub existing_skill: Amount,
}
impl fmt::Display for AdvancementRoll {
@ -251,10 +251,25 @@ impl fmt::Display for RolledAdvancement {
}
}
/// This is a trait so we can inject controlled dice rolls in unit
/// tests.
trait DieRoller {
fn roll(&mut self) -> u32;
}
/// Macro to determine if an Amount is a variable.
macro_rules! is_variable {
($existing_skill:ident) => {
matches!(
$existing_skill,
Amount {
element: Element::Variable(_),
..
}
);
};
}
///A version of DieRoller that uses a rand::Rng to roll numbers.
struct RngDieRoller<R: rand::Rng>(R);
@ -343,23 +358,39 @@ fn roll_advancement_dice<R: DieRoller>(target: u32, roller: &mut R) -> RolledAdv
pub async fn regular_roll(
roll_with_ctx: &DiceRollWithContext<'_>,
) -> Result<ExecutedDiceRoll, BotError> {
let target = calculate_dice_amount(&roll_with_ctx.0.amounts, roll_with_ctx.1).await?;
let target = calculate_single_die_amount(&roll_with_ctx.0.amount, roll_with_ctx.1).await?;
let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
let mut roller = RngDieRoller(rand::thread_rng());
let rolled_dice = roll_regular_dice(&roll_with_ctx.0.modifier, target, &mut roller);
Ok(ExecutedDiceRoll {
target: target,
target,
modifier: roll_with_ctx.0.modifier,
roll: rolled_dice,
})
}
fn update_skill(ctx: &Context, variable: &str, value: u32) -> Result<(), BotError> {
use std::convert::TryInto;
let value: i32 = value.try_into()?;
let key = UserAndRoom(ctx.username, ctx.room_id().as_str());
ctx.db.variables.set_user_variable(&key, variable, value)?;
Ok(())
}
fn extract_variable(amount: &Amount) -> Result<&str, DiceParsingError> {
match amount.element {
Element::Variable(ref varname) => Ok(&varname[..]),
_ => Err(DiceParsingError::WrongElementType),
}
}
pub async fn advancement_roll(
roll_with_ctx: &AdvancementRollWithContext<'_>,
) -> Result<ExecutedAdvancementRoll, BotError> {
let target = calculate_dice_amount(&roll_with_ctx.0.existing_skill, roll_with_ctx.1).await?;
let existing_skill = &roll_with_ctx.0.existing_skill;
let target = calculate_single_die_amount(existing_skill, roll_with_ctx.1).await?;
let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
if target > 100 {
@ -368,6 +399,12 @@ pub async fn advancement_roll(
let mut roller = RngDieRoller(rand::thread_rng());
let roll = roll_advancement_dice(target, &mut roller);
if roll.successful && is_variable!(existing_skill) {
let variable_name: &str = extract_variable(existing_skill)?;
update_skill(roll_with_ctx.1, variable_name, roll.new_skill_amount())?;
}
Ok(ExecutedAdvancementRoll { target, roll })
}
@ -413,13 +450,37 @@ mod tests {
}
}
#[test]
fn extract_variable_gets_variable_name() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string()),
};
let result = extract_variable(&amount);
assert!(result.is_ok());
assert_eq!(result.unwrap(), "abc");
}
#[test]
fn extract_variable_fails_on_number() {
let result = extract_variable(&Amount {
operator: Operator::Plus,
element: Element::Number(1),
});
assert!(result.is_err());
assert!(matches!(result, Err(DiceParsingError::WrongElementType)));
}
#[tokio::test]
async fn regular_roll_rejects_negative_numbers() {
let roll = DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(-10),
}],
},
modifier: DiceRollModifier::Normal,
};
@ -445,10 +506,10 @@ mod tests {
#[tokio::test]
async fn advancement_roll_rejects_negative_numbers() {
let roll = AdvancementRoll {
existing_skill: vec![Amount {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(-10),
}],
},
};
let db = Database::new_temp().unwrap();
@ -473,10 +534,10 @@ mod tests {
#[tokio::test]
async fn advancement_roll_rejects_big_numbers() {
let roll = AdvancementRoll {
existing_skill: vec![Amount {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(3000),
}],
},
};
let db = Database::new_temp().unwrap();
@ -498,6 +559,26 @@ mod tests {
));
}
#[test]
fn is_variable_macro_succeds_on_variable() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string()),
};
assert_eq!(is_variable!(amount), true);
}
#[test]
fn is_variable_macro_fails_on_number() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Number(1),
};
assert_eq!(is_variable!(amount), false);
}
#[test]
fn regular_roll_succeeds_when_below_target() {
//Roll 30, succeeding.

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@ -20,7 +20,6 @@ fn parse_modifier(input: &str) -> Result<DiceRollModifier, DiceParsingError> {
//Make diceroll take a vec of Amounts
//Split based on :, send first part to parse_modifier.
//Send second part to parse_amounts
pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
let input: Vec<&str> = input.trim().split(":").collect();
@ -31,14 +30,13 @@ pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
}?;
let modifier = parse_modifier(modifiers_str)?;
let amounts = crate::parser::parse_amounts(amounts_str)?;
Ok(DiceRoll { modifier, amounts })
let amount = crate::parser::parse_single_amount(amounts_str)?;
Ok(DiceRoll { modifier, amount })
}
pub fn parse_advancement_roll(input: &str) -> Result<AdvancementRoll, DiceParsingError> {
let input = input.trim();
let amounts = crate::parser::parse_amounts(input)?;
let amounts = crate::parser::parse_single_amount(input)?;
Ok(AdvancementRoll {
existing_skill: amounts,
@ -57,26 +55,32 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}],
},
modifier: DiceRollModifier::Normal
},
result.unwrap()
);
}
#[test]
fn regular_roll_rejects_complex_expressions() {
let result = parse_regular_roll("3 + abc + bob - 4");
assert!(result.is_err());
}
#[test]
fn regular_roll_accepts_two_bonus() {
let result = parse_regular_roll("bb:60");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}],
},
modifier: DiceRollModifier::TwoBonus
},
result.unwrap()
@ -89,10 +93,10 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}],
},
modifier: DiceRollModifier::OneBonus
},
result.unwrap()
@ -105,10 +109,10 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}],
},
modifier: DiceRollModifier::TwoPenalty
},
result.unwrap()
@ -121,10 +125,10 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amounts: vec![Amount {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}],
},
modifier: DiceRollModifier::OnePenalty
},
result.unwrap()
@ -132,7 +136,7 @@ mod tests {
}
#[test]
fn regular_roll_accepts_whitespacen() {
fn regular_roll_accepts_whitespace() {
assert!(parse_regular_roll("60 ").is_ok());
assert!(parse_regular_roll(" 60").is_ok());
assert!(parse_regular_roll(" 60 ").is_ok());
@ -167,10 +171,10 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
AdvancementRoll {
existing_skill: vec![Amount {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}]
}
},
result.unwrap()
);
@ -187,41 +191,18 @@ mod tests {
assert!(result.is_ok());
assert_eq!(
AdvancementRoll {
existing_skill: vec![Amount {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Variable(String::from("abc"))
}]
}
},
result.unwrap()
);
}
#[test]
fn advancement_roll_allows_complex_expressions() {
fn advancement_roll_rejects_complex_expressions() {
let result = parse_advancement_roll("3 + abc + bob - 4");
assert!(result.is_ok());
assert_eq!(
AdvancementRoll {
existing_skill: vec![
Amount {
operator: Operator::Plus,
element: Element::Number(3)
},
Amount {
operator: Operator::Plus,
element: Element::Variable(String::from("abc"))
},
Amount {
operator: Operator::Plus,
element: Element::Variable(String::from("bob"))
},
Amount {
operator: Operator::Minus,
element: Element::Number(4)
}
]
},
result.unwrap()
);
assert!(result.is_err());
}
}

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@ -5,6 +5,17 @@ use crate::error::DiceRollingError;
use crate::parser::Amount;
use crate::parser::Element as NewElement;
use futures::stream::{self, StreamExt, TryStreamExt};
use std::slice;
/// Calculate the amount of dice to roll by consulting the database
/// and replacing variables with corresponding the amount. Errors out
/// if it cannot find a variable defined, or if the database errors.
pub async fn calculate_single_die_amount(
amount: &Amount,
ctx: &Context<'_>,
) -> Result<i32, BotError> {
calculate_dice_amount(slice::from_ref(amount), ctx).await
}
/// Calculate the amount of dice to roll by consulting the database
/// and replacing variables with corresponding amounts. Errors out if

View File

@ -75,6 +75,9 @@ pub enum BotError {
#[error("too many commands or message was too large")]
MessageTooLarge,
#[error("could not convert to proper integer type")]
TryFromIntError(#[from] std::num::TryFromIntError),
}
#[derive(Error, Debug)]

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@ -21,6 +21,9 @@ pub enum DiceParsingError {
#[error("number parsing error (too large?)")]
ConversionError,
#[error("unexpected element in expression")]
WrongElementType,
}
impl From<std::num::ParseIntError> for DiceParsingError {
@ -33,7 +36,7 @@ type ParseResult<T> = Result<T, DiceParsingError>;
/// A parsed operator for a number. Whether to add or remove it from
/// the total amount of dice rolled.
#[derive(Debug, PartialEq, Eq, Clone)]
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum Operator {
Plus,
Minus,
@ -148,10 +151,7 @@ where
/// should not have an operator, but every one after that should.
/// Accepts expressions like "8", "10 + variablename", "variablename -
/// 3", etc. This function is currently common to systems that don't
/// deal with XdY rolls. Support for that will be added later. Parsers
/// utilzing this function should layer their own checks on top of
/// this; perhaps they do not want more than one expression, or some
/// other rules.
/// deal with XdY rolls. Support for that will be added later.
pub fn parse_amounts(input: &str) -> ParseResult<Vec<Amount>> {
let input = input.trim();
@ -177,9 +177,84 @@ pub fn parse_amounts(input: &str) -> ParseResult<Vec<Amount>> {
}
}
#[cfg(test)]
mod tests {
/// Parse an expression that expects a single number or variable. No
/// operators are allowed. This function is common to systems that
/// don't deal with XdY rolls. Currently. this function does not
/// support parsing negative numbers.
pub fn parse_single_amount(input: &str) -> ParseResult<Amount> {
// TODO add support for negative numbers, as technically they
// should be allowed.
let input = input.trim();
let mut parser = first_amount_parser().map(|amount: ParseResult<Amount>| amount);
let (result, rest) = parser.parse(input)?;
if rest.len() == 0 {
result
} else {
Err(DiceParsingError::UnconsumedInput)
}
}
#[cfg(test)]
mod parse_single_amount_tests {
use super::*;
#[test]
fn parse_single_variable_test() {
let result = parse_single_amount("abc");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string())
}
)
}
// TODO add support for negative numbers in parse_single_amount
// #[test]
// fn parse_single_negative_number_test() {
// let result = parse_single_amount("-1");
// assert!(result.is_ok());
// assert_eq!(
// result.unwrap(),
// Amount {
// operator: Operator::Minus,
// element: Element::Number(1)
// }
// )
// }
#[test]
fn parse_single_number_test() {
let result = parse_single_amount("1");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
Amount {
operator: Operator::Plus,
element: Element::Number(1)
}
)
}
#[test]
fn parse_multiple_elements_test() {
let result = parse_single_amount("1+abc");
assert!(result.is_err());
let result = parse_single_amount("abc+1");
assert!(result.is_err());
let result = parse_single_amount("-1-abc");
assert!(result.is_err());
}
}
#[cfg(test)]
mod parse_many_amounts_tests {
use super::*;
#[test]