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c4e0393d99
...
8939d6debd
|
@ -1,14 +1,14 @@
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use crate::context::Context;
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use crate::dice::calculate_dice_amount;
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use crate::error::{BotError, DiceRollingError};
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use crate::parser::{Amount, Element};
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use crate::{context::Context, db::variables::UserAndRoom};
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use crate::{dice::calculate_single_die_amount, parser::DiceParsingError};
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use crate::parser::Amount;
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use std::convert::TryFrom;
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use std::fmt;
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/// A planned dice roll.
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#[derive(Clone, Debug, PartialEq)]
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pub struct DiceRoll {
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pub amount: Amount,
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pub amounts: Vec<Amount>,
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pub modifier: DiceRollModifier,
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}
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@ -188,7 +188,7 @@ impl fmt::Display for RolledDice {
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pub struct AdvancementRoll {
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/// The amount (0 to 100) of the existing skill. We must beat this
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/// target number to advance the skill, or roll above a 95.
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pub existing_skill: Amount,
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pub existing_skill: Vec<Amount>,
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}
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impl fmt::Display for AdvancementRoll {
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@ -251,25 +251,10 @@ impl fmt::Display for RolledAdvancement {
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}
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}
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/// This is a trait so we can inject controlled dice rolls in unit
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/// tests.
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trait DieRoller {
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fn roll(&mut self) -> u32;
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}
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/// Macro to determine if an Amount is a variable.
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macro_rules! is_variable {
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($existing_skill:ident) => {
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matches!(
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$existing_skill,
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Amount {
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element: Element::Variable(_),
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..
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}
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);
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};
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}
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///A version of DieRoller that uses a rand::Rng to roll numbers.
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struct RngDieRoller<R: rand::Rng>(R);
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@ -358,39 +343,23 @@ fn roll_advancement_dice<R: DieRoller>(target: u32, roller: &mut R) -> RolledAdv
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pub async fn regular_roll(
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roll_with_ctx: &DiceRollWithContext<'_>,
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) -> Result<ExecutedDiceRoll, BotError> {
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let target = calculate_single_die_amount(&roll_with_ctx.0.amount, roll_with_ctx.1).await?;
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let target = calculate_dice_amount(&roll_with_ctx.0.amounts, roll_with_ctx.1).await?;
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let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
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let mut roller = RngDieRoller(rand::thread_rng());
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let rolled_dice = roll_regular_dice(&roll_with_ctx.0.modifier, target, &mut roller);
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Ok(ExecutedDiceRoll {
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target,
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target: target,
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modifier: roll_with_ctx.0.modifier,
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roll: rolled_dice,
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})
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}
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fn update_skill(ctx: &Context, variable: &str, value: u32) -> Result<(), BotError> {
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use std::convert::TryInto;
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let value: i32 = value.try_into()?;
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let key = UserAndRoom(ctx.username, ctx.room_id().as_str());
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ctx.db.variables.set_user_variable(&key, variable, value)?;
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Ok(())
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}
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fn extract_variable(amount: &Amount) -> Result<&str, DiceParsingError> {
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match amount.element {
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Element::Variable(ref varname) => Ok(&varname[..]),
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_ => Err(DiceParsingError::WrongElementType),
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}
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}
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pub async fn advancement_roll(
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roll_with_ctx: &AdvancementRollWithContext<'_>,
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) -> Result<ExecutedAdvancementRoll, BotError> {
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let existing_skill = &roll_with_ctx.0.existing_skill;
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let target = calculate_single_die_amount(existing_skill, roll_with_ctx.1).await?;
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let target = calculate_dice_amount(&roll_with_ctx.0.existing_skill, roll_with_ctx.1).await?;
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let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
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if target > 100 {
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@ -399,12 +368,6 @@ pub async fn advancement_roll(
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let mut roller = RngDieRoller(rand::thread_rng());
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let roll = roll_advancement_dice(target, &mut roller);
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if roll.successful && is_variable!(existing_skill) {
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let variable_name: &str = extract_variable(existing_skill)?;
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update_skill(roll_with_ctx.1, variable_name, roll.new_skill_amount())?;
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}
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Ok(ExecutedAdvancementRoll { target, roll })
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}
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@ -450,37 +413,13 @@ mod tests {
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}
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}
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#[test]
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fn extract_variable_gets_variable_name() {
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let amount = Amount {
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operator: Operator::Plus,
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element: Element::Variable("abc".to_string()),
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};
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let result = extract_variable(&amount);
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assert!(result.is_ok());
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assert_eq!(result.unwrap(), "abc");
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}
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#[test]
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fn extract_variable_fails_on_number() {
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let result = extract_variable(&Amount {
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operator: Operator::Plus,
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element: Element::Number(1),
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});
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assert!(result.is_err());
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assert!(matches!(result, Err(DiceParsingError::WrongElementType)));
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}
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#[tokio::test]
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async fn regular_roll_rejects_negative_numbers() {
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let roll = DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(-10),
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},
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}],
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modifier: DiceRollModifier::Normal,
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};
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@ -506,10 +445,10 @@ mod tests {
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#[tokio::test]
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async fn advancement_roll_rejects_negative_numbers() {
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let roll = AdvancementRoll {
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existing_skill: Amount {
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existing_skill: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(-10),
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},
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}],
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};
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let db = Database::new_temp().unwrap();
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@ -534,10 +473,10 @@ mod tests {
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#[tokio::test]
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async fn advancement_roll_rejects_big_numbers() {
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let roll = AdvancementRoll {
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existing_skill: Amount {
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existing_skill: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(3000),
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},
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}],
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};
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let db = Database::new_temp().unwrap();
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@ -559,26 +498,6 @@ mod tests {
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));
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}
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#[test]
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fn is_variable_macro_succeds_on_variable() {
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let amount = Amount {
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operator: Operator::Plus,
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element: Element::Variable("abc".to_string()),
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};
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assert_eq!(is_variable!(amount), true);
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}
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#[test]
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fn is_variable_macro_fails_on_number() {
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let amount = Amount {
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operator: Operator::Plus,
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element: Element::Number(1),
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};
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assert_eq!(is_variable!(amount), false);
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}
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#[test]
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fn regular_roll_succeeds_when_below_target() {
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//Roll 30, succeeding.
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@ -20,6 +20,7 @@ fn parse_modifier(input: &str) -> Result<DiceRollModifier, DiceParsingError> {
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//Make diceroll take a vec of Amounts
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//Split based on :, send first part to parse_modifier.
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//Send second part to parse_amounts
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pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
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let input: Vec<&str> = input.trim().split(":").collect();
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@ -30,13 +31,14 @@ pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
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}?;
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let modifier = parse_modifier(modifiers_str)?;
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let amount = crate::parser::parse_single_amount(amounts_str)?;
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Ok(DiceRoll { modifier, amount })
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let amounts = crate::parser::parse_amounts(amounts_str)?;
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Ok(DiceRoll { modifier, amounts })
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}
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pub fn parse_advancement_roll(input: &str) -> Result<AdvancementRoll, DiceParsingError> {
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let input = input.trim();
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let amounts = crate::parser::parse_single_amount(input)?;
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let amounts = crate::parser::parse_amounts(input)?;
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Ok(AdvancementRoll {
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existing_skill: amounts,
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@ -55,32 +57,26 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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},
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}],
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modifier: DiceRollModifier::Normal
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},
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result.unwrap()
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);
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}
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#[test]
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fn regular_roll_rejects_complex_expressions() {
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let result = parse_regular_roll("3 + abc + bob - 4");
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assert!(result.is_err());
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}
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#[test]
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fn regular_roll_accepts_two_bonus() {
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let result = parse_regular_roll("bb:60");
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assert!(result.is_ok());
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assert_eq!(
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DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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},
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}],
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modifier: DiceRollModifier::TwoBonus
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},
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result.unwrap()
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@ -93,10 +89,10 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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},
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}],
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modifier: DiceRollModifier::OneBonus
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},
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result.unwrap()
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@ -109,10 +105,10 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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},
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}],
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modifier: DiceRollModifier::TwoPenalty
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},
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result.unwrap()
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|
@ -125,10 +121,10 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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DiceRoll {
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amount: Amount {
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amounts: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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},
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}],
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modifier: DiceRollModifier::OnePenalty
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},
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result.unwrap()
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|
@ -136,7 +132,7 @@ mod tests {
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}
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#[test]
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fn regular_roll_accepts_whitespace() {
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fn regular_roll_accepts_whitespacen() {
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assert!(parse_regular_roll("60 ").is_ok());
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assert!(parse_regular_roll(" 60").is_ok());
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assert!(parse_regular_roll(" 60 ").is_ok());
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|
@ -171,10 +167,10 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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AdvancementRoll {
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existing_skill: Amount {
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existing_skill: vec![Amount {
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operator: Operator::Plus,
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element: Element::Number(60)
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}
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}]
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},
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result.unwrap()
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);
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|
@ -191,18 +187,41 @@ mod tests {
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assert!(result.is_ok());
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assert_eq!(
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AdvancementRoll {
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existing_skill: Amount {
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existing_skill: vec![Amount {
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operator: Operator::Plus,
|
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element: Element::Variable(String::from("abc"))
|
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}
|
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}]
|
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},
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result.unwrap()
|
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);
|
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}
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#[test]
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fn advancement_roll_rejects_complex_expressions() {
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fn advancement_roll_allows_complex_expressions() {
|
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let result = parse_advancement_roll("3 + abc + bob - 4");
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assert!(result.is_err());
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assert!(result.is_ok());
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assert_eq!(
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AdvancementRoll {
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existing_skill: vec![
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Amount {
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operator: Operator::Plus,
|
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element: Element::Number(3)
|
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},
|
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Amount {
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operator: Operator::Plus,
|
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element: Element::Variable(String::from("abc"))
|
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},
|
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Amount {
|
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operator: Operator::Plus,
|
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element: Element::Variable(String::from("bob"))
|
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},
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Amount {
|
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operator: Operator::Minus,
|
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element: Element::Number(4)
|
||||
}
|
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]
|
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},
|
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result.unwrap()
|
||||
);
|
||||
}
|
||||
}
|
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|
|
11
src/dice.rs
11
src/dice.rs
|
@ -5,17 +5,6 @@ use crate::error::DiceRollingError;
|
|||
use crate::parser::Amount;
|
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use crate::parser::Element as NewElement;
|
||||
use futures::stream::{self, StreamExt, TryStreamExt};
|
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use std::slice;
|
||||
|
||||
/// Calculate the amount of dice to roll by consulting the database
|
||||
/// and replacing variables with corresponding the amount. Errors out
|
||||
/// if it cannot find a variable defined, or if the database errors.
|
||||
pub async fn calculate_single_die_amount(
|
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amount: &Amount,
|
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ctx: &Context<'_>,
|
||||
) -> Result<i32, BotError> {
|
||||
calculate_dice_amount(slice::from_ref(amount), ctx).await
|
||||
}
|
||||
|
||||
/// Calculate the amount of dice to roll by consulting the database
|
||||
/// and replacing variables with corresponding amounts. Errors out if
|
||||
|
|
|
@ -75,9 +75,6 @@ pub enum BotError {
|
|||
|
||||
#[error("too many commands or message was too large")]
|
||||
MessageTooLarge,
|
||||
|
||||
#[error("could not convert to proper integer type")]
|
||||
TryFromIntError(#[from] std::num::TryFromIntError),
|
||||
}
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
|
|
|
@ -21,9 +21,6 @@ pub enum DiceParsingError {
|
|||
|
||||
#[error("number parsing error (too large?)")]
|
||||
ConversionError,
|
||||
|
||||
#[error("unexpected element in expression")]
|
||||
WrongElementType,
|
||||
}
|
||||
|
||||
impl From<std::num::ParseIntError> for DiceParsingError {
|
||||
|
@ -36,7 +33,7 @@ type ParseResult<T> = Result<T, DiceParsingError>;
|
|||
|
||||
/// A parsed operator for a number. Whether to add or remove it from
|
||||
/// the total amount of dice rolled.
|
||||
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
||||
#[derive(Debug, PartialEq, Eq, Clone)]
|
||||
pub enum Operator {
|
||||
Plus,
|
||||
Minus,
|
||||
|
@ -151,7 +148,10 @@ where
|
|||
/// should not have an operator, but every one after that should.
|
||||
/// Accepts expressions like "8", "10 + variablename", "variablename -
|
||||
/// 3", etc. This function is currently common to systems that don't
|
||||
/// deal with XdY rolls. Support for that will be added later.
|
||||
/// deal with XdY rolls. Support for that will be added later. Parsers
|
||||
/// utilzing this function should layer their own checks on top of
|
||||
/// this; perhaps they do not want more than one expression, or some
|
||||
/// other rules.
|
||||
pub fn parse_amounts(input: &str) -> ParseResult<Vec<Amount>> {
|
||||
let input = input.trim();
|
||||
|
||||
|
@ -177,84 +177,9 @@ pub fn parse_amounts(input: &str) -> ParseResult<Vec<Amount>> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Parse an expression that expects a single number or variable. No
|
||||
/// operators are allowed. This function is common to systems that
|
||||
/// don't deal with XdY rolls. Currently. this function does not
|
||||
/// support parsing negative numbers.
|
||||
pub fn parse_single_amount(input: &str) -> ParseResult<Amount> {
|
||||
// TODO add support for negative numbers, as technically they
|
||||
// should be allowed.
|
||||
let input = input.trim();
|
||||
let mut parser = first_amount_parser().map(|amount: ParseResult<Amount>| amount);
|
||||
|
||||
let (result, rest) = parser.parse(input)?;
|
||||
|
||||
if rest.len() == 0 {
|
||||
result
|
||||
} else {
|
||||
Err(DiceParsingError::UnconsumedInput)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod parse_single_amount_tests {
|
||||
use super::*;
|
||||
mod tests {
|
||||
|
||||
#[test]
|
||||
fn parse_single_variable_test() {
|
||||
let result = parse_single_amount("abc");
|
||||
assert!(result.is_ok());
|
||||
assert_eq!(
|
||||
result.unwrap(),
|
||||
Amount {
|
||||
operator: Operator::Plus,
|
||||
element: Element::Variable("abc".to_string())
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
// TODO add support for negative numbers in parse_single_amount
|
||||
// #[test]
|
||||
// fn parse_single_negative_number_test() {
|
||||
// let result = parse_single_amount("-1");
|
||||
// assert!(result.is_ok());
|
||||
// assert_eq!(
|
||||
// result.unwrap(),
|
||||
// Amount {
|
||||
// operator: Operator::Minus,
|
||||
// element: Element::Number(1)
|
||||
// }
|
||||
// )
|
||||
// }
|
||||
|
||||
#[test]
|
||||
fn parse_single_number_test() {
|
||||
let result = parse_single_amount("1");
|
||||
assert!(result.is_ok());
|
||||
assert_eq!(
|
||||
result.unwrap(),
|
||||
Amount {
|
||||
operator: Operator::Plus,
|
||||
element: Element::Number(1)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn parse_multiple_elements_test() {
|
||||
let result = parse_single_amount("1+abc");
|
||||
assert!(result.is_err());
|
||||
|
||||
let result = parse_single_amount("abc+1");
|
||||
assert!(result.is_err());
|
||||
|
||||
let result = parse_single_amount("-1-abc");
|
||||
assert!(result.is_err());
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod parse_many_amounts_tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
|
|
Loading…
Reference in New Issue