Room State Management #44

Manually merged
projectmoon merged 11 commits from room-state-management into master 2020-11-10 20:58:50 +00:00
6 changed files with 334 additions and 174 deletions
Showing only changes of commit 51ba3e3f42 - Show all commits

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@ -4,27 +4,25 @@ use crate::context::Context;
use crate::db::Database;
use crate::error::BotError;
use crate::state::DiceBotState;
use async_trait::async_trait;
use dirs;
use log::{debug, error, info, warn};
use log::{error, info};
use matrix_sdk::Error as MatrixError;
use matrix_sdk::{
self,
events::{
room::member::{MemberEventContent, MembershipState},
room::message::{MessageEventContent, NoticeMessageEventContent, TextMessageEventContent},
AnyMessageEventContent, StrippedStateEvent, SyncMessageEvent, SyncStateEvent,
room::message::{MessageEventContent, NoticeMessageEventContent},
AnyMessageEventContent,
},
Client, ClientConfig, EventEmitter, JsonStore, Room, SyncRoom, SyncSettings,
Client, ClientConfig, JsonStore, Room, SyncSettings,
};
//use matrix_sdk_common_macros::async_trait;
use std::clone::Clone;
use std::ops::Sub;
use std::path::PathBuf;
use std::sync::{Arc, RwLock};
use std::time::{Duration, SystemTime};
use url::Url;
pub mod event_handlers;
/// The DiceBot struct represents an active dice bot. The bot is not
/// connected to Matrix until its run() function is called.
pub struct DiceBot {
@ -167,135 +165,3 @@ impl DiceBot {
}
}
}
/// Check if a message is recent enough to actually process. If the
/// message is within "oldest_message_age" seconds, this function
/// returns true. If it's older than that, it returns false and logs a
/// debug message.
fn check_message_age(
event: &SyncMessageEvent<MessageEventContent>,
oldest_message_age: u64,
) -> bool {
let sending_time = event.origin_server_ts;
let oldest_timestamp = SystemTime::now().sub(Duration::new(oldest_message_age, 0));
if sending_time > oldest_timestamp {
true
} else {
let age = match oldest_timestamp.duration_since(sending_time) {
Ok(n) => format!("{} seconds too old", n.as_secs()),
Err(_) => "before the UNIX epoch".to_owned(),
};
debug!("Ignoring message because it is {}: {:?}", age, event);
false
}
}
async fn should_process<'a>(
bot: &DiceBot,
event: &SyncMessageEvent<MessageEventContent>,
) -> Result<(String, String), BotError> {
//Ignore messages that are older than configured duration.
if !check_message_age(event, bot.config.oldest_message_age()) {
let state_check = bot.state.read().unwrap();
if !((*state_check).logged_skipped_old_messages()) {
drop(state_check);
let mut state = bot.state.write().unwrap();
(*state).skipped_old_messages();
}
return Err(BotError::ShouldNotProcessError);
}
let (msg_body, sender_username) = if let SyncMessageEvent {
content: MessageEventContent::Text(TextMessageEventContent { body, .. }),
sender,
..
} = event
{
(
body.clone(),
format!("@{}:{}", sender.localpart(), sender.server_name()),
)
} else {
(String::new(), String::new())
};
Ok((msg_body, sender_username))
}
/// This event emitter listens for messages with dice rolling commands.
/// Originally adapted from the matrix-rust-sdk examples.
#[async_trait]
impl EventEmitter for DiceBot {
async fn on_room_member(
&self,
room: SyncRoom,
room_member: &SyncStateEvent<MemberEventContent>,
) {
//When joining a channel, we get join events from other users.
//content is MemberContent, and it has a membership type.
//Ignore if state_key is our username, because we only care about other users.
let event_affects_us = if let Some(our_user_id) = self.client.user_id().await {
room_member.state_key == our_user_id
} else {
false
};
let should_add = match room_member.content.membership {
MembershipState::Join => true,
MembershipState::Leave | MembershipState::Ban => false,
_ => return,
};
//if event affects us and is leave/ban, delete all our info.
//if event does not affect us, delete info only for that user.
//TODO replace with call to new db.rooms thing.
println!(
"member {} recorded with action {:?} to/from db.",
room_member.state_key, should_add
);
}
async fn on_stripped_state_member(
&self,
room: SyncRoom,
room_member: &StrippedStateEvent<MemberEventContent>,
_: Option<MemberEventContent>,
) {
if let SyncRoom::Invited(room) = room {
if let Some(user_id) = self.client.user_id().await {
if room_member.state_key != user_id {
return;
}
}
let room = room.read().await;
info!("Autojoining room {}", room.display_name());
if let Err(e) = self.client.join_room_by_id(&room.room_id).await {
warn!("Could not join room: {}", e.to_string())
}
}
}
async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
if let SyncRoom::Joined(room) = room {
let (msg_body, sender_username) =
if let Ok((msg_body, sender_username)) = should_process(self, &event).await {
(msg_body, sender_username)
} else {
return;
};
//we clone here to hold the lock for as little time as possible.
let real_room = room.read().await.clone();
self.execute_commands(&real_room, &sender_username, &msg_body)
.await;
}
}
}

163
src/bot/event_handlers.rs Normal file
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@ -0,0 +1,163 @@
use crate::error::BotError;
use async_trait::async_trait;
use log::{debug, error, info, warn};
use matrix_sdk::{
self,
events::{
room::member::{MemberEventContent, MembershipState},
room::message::{MessageEventContent, TextMessageEventContent},
StrippedStateEvent, SyncMessageEvent, SyncStateEvent,
},
EventEmitter, SyncRoom,
};
//use matrix_sdk_common_macros::async_trait;
use super::DiceBot;
use std::clone::Clone;
use std::ops::Sub;
use std::time::{Duration, SystemTime};
/// Check if a message is recent enough to actually process. If the
/// message is within "oldest_message_age" seconds, this function
/// returns true. If it's older than that, it returns false and logs a
/// debug message.
fn check_message_age(
event: &SyncMessageEvent<MessageEventContent>,
oldest_message_age: u64,
) -> bool {
let sending_time = event.origin_server_ts;
let oldest_timestamp = SystemTime::now().sub(Duration::new(oldest_message_age, 0));
if sending_time > oldest_timestamp {
true
} else {
let age = match oldest_timestamp.duration_since(sending_time) {
Ok(n) => format!("{} seconds too old", n.as_secs()),
Err(_) => "before the UNIX epoch".to_owned(),
};
debug!("Ignoring message because it is {}: {:?}", age, event);
false
}
}
async fn should_process<'a>(
bot: &DiceBot,
event: &SyncMessageEvent<MessageEventContent>,
) -> Result<(String, String), BotError> {
//Ignore messages that are older than configured duration.
if !check_message_age(event, bot.config.oldest_message_age()) {
let state_check = bot.state.read().unwrap();
if !((*state_check).logged_skipped_old_messages()) {
drop(state_check);
let mut state = bot.state.write().unwrap();
(*state).skipped_old_messages();
}
return Err(BotError::ShouldNotProcessError);
}
let (msg_body, sender_username) = if let SyncMessageEvent {
content: MessageEventContent::Text(TextMessageEventContent { body, .. }),
sender,
..
} = event
{
(
body.clone(),
format!("@{}:{}", sender.localpart(), sender.server_name()),
)
} else {
(String::new(), String::new())
};
Ok((msg_body, sender_username))
}
/// This event emitter listens for messages with dice rolling commands.
/// Originally adapted from the matrix-rust-sdk examples.
#[async_trait]
impl EventEmitter for DiceBot {
async fn on_room_member(
&self,
room: SyncRoom,
room_member: &SyncStateEvent<MemberEventContent>,
) {
if let SyncRoom::Joined(room) = room {
let event_affects_us = if let Some(our_user_id) = self.client.user_id().await {
room_member.state_key == our_user_id
} else {
false
};
let adding_user = match room_member.content.membership {
MembershipState::Join => true,
MembershipState::Leave | MembershipState::Ban => false,
_ => return,
};
//Clone to avoid holding lock.
let room = room.read().await.clone();
let (room_id, username) = (room.room_id.as_str(), &room_member.state_key);
let result = if event_affects_us && !adding_user {
debug!("Clearing all information for room ID {}", room_id);
self.db.rooms.clear_info(room_id)
} else if !event_affects_us && adding_user {
debug!("Adding {} to room ID {}", username, room_id);
self.db.rooms.add_user_to_room(username, room_id)
} else if !event_affects_us && !adding_user {
debug!("Removing {} from room ID {}", username, room_id);
self.db.rooms.remove_user_from_room(username, room_id)
} else {
debug!("Ignoring a room member event: {:#?}", room_member);
Ok(())
};
if let Err(e) = result {
error!("Could not update room information: {}", e.to_string());
} else {
debug!("Successfully processed room member update.");
}
}
}
async fn on_stripped_state_member(
&self,
room: SyncRoom,
room_member: &StrippedStateEvent<MemberEventContent>,
_: Option<MemberEventContent>,
) {
if let SyncRoom::Invited(room) = room {
if let Some(user_id) = self.client.user_id().await {
if room_member.state_key != user_id {
return;
}
}
//Clone to avoid holding lock.
let room = room.read().await.clone();
info!("Autojoining room {}", room.display_name());
if let Err(e) = self.client.join_room_by_id(&room.room_id).await {
warn!("Could not join room: {}", e.to_string())
}
}
}
async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
if let SyncRoom::Joined(room) = room {
let (msg_body, sender_username) =
if let Ok((msg_body, sender_username)) = should_process(self, &event).await {
(msg_body, sender_username)
} else {
return;
};
//we clone here to hold the lock for as little time as possible.
let real_room = room.read().await.clone();
self.execute_commands(&real_room, &sender_username, &msg_body)
.await;
}
}
}

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@ -62,13 +62,11 @@ impl From<TransactionError<DataError>> for DataError {
}
}
// impl From<ConflictableTransactionError<DataError>> for DataError {
// fn from(error: ConflictableTransactionError<DataError>) -> Self {
// match error {
// ConflictableTransactionError::Abort(data_err) => data_err,
// ConflictableTransactionError::Storage(storage_err) => {
// DataError::TransactionError(TransactionError::Storage(storage_err))
// }
// }
// }
// }
/// Automatically aborts transactions that hit a DataError by using
/// the try (question mark) operator when this trait implementation is
/// in scope.
impl From<DataError> for sled::transaction::ConflictableTransactionError<DataError> {
fn from(error: DataError) -> Self {
sled::transaction::ConflictableTransactionError::Abort(error)
}
}

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@ -1,15 +1,9 @@
use crate::db::errors::DataError;
use crate::db::schema::convert_i32;
use byteorder::LittleEndian;
use sled::transaction::{abort, TransactionalTree};
use sled::transaction::TransactionalTree;
use sled::Transactional;
use sled::Tree;
use std::collections::HashMap;
use std::collections::HashSet;
use std::convert::From;
use std::str;
use zerocopy::byteorder::I32;
use zerocopy::AsBytes;
#[derive(Clone)]
pub struct Rooms {
@ -45,6 +39,46 @@ pub struct Rooms {
// to_vec(value)
// }
// }
enum TxableTree<'a> {
Tree(&'a Tree),
Tx(&'a TransactionalTree),
}
impl<'a> Into<TxableTree<'a>> for &'a Tree {
fn into(self) -> TxableTree<'a> {
TxableTree::Tree(self)
}
}
impl<'a> Into<TxableTree<'a>> for &'a TransactionalTree {
fn into(self) -> TxableTree<'a> {
TxableTree::Tx(self)
}
}
fn get_set<'a, T: Into<TxableTree<'a>>>(tree: T, key: &[u8]) -> Result<HashSet<String>, DataError> {
let set: HashSet<String> = match tree.into() {
TxableTree::Tree(tree) => tree.get(key)?,
TxableTree::Tx(tx) => tx.get(key)?,
}
.map(|bytes| bincode::deserialize::<HashSet<String>>(&bytes))
projectmoon marked this conversation as resolved
Review

Perhaps move this and TxableTree into a common part of the database code. Maybe also convert it to a trait. The atomicity issues with Tree instances also should be addressed. Use fetch_and_update when it's a regular Tree, and the existing code if it's a TransactionalTree (since the atomicity is controlled by the transaction).

Perhaps move this and `TxableTree` into a common part of the database code. Maybe also convert it to a trait. The atomicity issues with `Tree` instances also should be addressed. Use `fetch_and_update` when it's a regular Tree, and the existing code if it's a `TransactionalTree` (since the atomicity is controlled by the transaction).
Review

Deferring to a future changeset.

Deferring to a future changeset.
.unwrap_or(Ok(HashSet::new()))?;
Ok(set)
}
fn insert_set<'a, T: Into<TxableTree<'a>>>(
tree: T,
key: &[u8],
set: HashSet<String>,
) -> Result<(), DataError> {
let serialized = bincode::serialize(&set)?;
match tree.into() {
TxableTree::Tree(tree) => tree.insert(key, serialized)?,
TxableTree::Tx(tx) => tx.insert(key, serialized)?,
};
Ok(())
}
impl Rooms {
pub(in crate::db) fn new(db: &sled::Db) -> Result<Rooms, sled::Error> {
@ -55,28 +89,121 @@ impl Rooms {
})
}
pub fn add_user_to_room(&self, username: &str, room_id: &str) -> Result<(), DataError> {
//in txn:
//get or create list of users in room
//get or create list of rooms user is in
//deserialize/create set and add username to set for roomid
//deserialize/create set and add roomid to set for username
//store both again
let user_to_rooms: HashSet<String> = self
.username_roomids
.get(username.as_bytes())?
.map(|bytes| bincode::deserialize::<HashSet<String>>(&bytes))
.unwrap_or(Ok(HashSet::new()))?;
pub fn get_rooms_for_user(&self, username: &str) -> Result<HashSet<String>, DataError> {
get_set(&self.username_roomids, username.as_bytes())
}
pub fn get_users_in_room(&self, room_id: &str) -> Result<HashSet<String>, DataError> {
get_set(&self.roomid_usernames, room_id.as_bytes())
}
pub fn add_user_to_room(&self, username: &str, room_id: &str) -> Result<(), DataError> {
(&self.username_roomids, &self.roomid_usernames).transaction(
|(tx_username_rooms, tx_room_usernames)| {
let username_key = &username.as_bytes();
let mut user_to_rooms = get_set(tx_username_rooms, username_key)?;
user_to_rooms.insert(room_id.to_string());
insert_set(tx_username_rooms, username_key, user_to_rooms)?;
let roomid_key = &room_id.as_bytes();
let mut room_to_users = get_set(tx_room_usernames, roomid_key)?;
room_to_users.insert(username.to_string());
insert_set(tx_room_usernames, roomid_key, room_to_users)?;
Ok(())
},
)?;
let room_to_users: HashSet<String> = self
.roomid_usernames
.get(room_id.as_bytes())?
.map(|bytes| bincode::deserialize::<HashSet<String>>(&bytes))
.unwrap_or(Ok(HashSet::new()))?;
Ok(())
}
pub fn remove_user_from_room(&self, username: &str, room_id: &str) -> Result<(), DataError> {
(&self.username_roomids, &self.roomid_usernames).transaction(
|(tx_username_rooms, tx_room_usernames)| {
let username_key = &username.as_bytes();
let mut user_to_rooms = get_set(tx_username_rooms, username_key)?;
user_to_rooms.remove(room_id);
insert_set(tx_username_rooms, username_key, user_to_rooms)?;
let roomid_key = &room_id.as_bytes();
let mut room_to_users = get_set(tx_room_usernames, roomid_key)?;
room_to_users.remove(username);
insert_set(tx_room_usernames, roomid_key, room_to_users)?;
Ok(())
},
)?;
Ok(())
}
pub fn clear_info(&self, _room_id: &str) -> Result<(), DataError> {
//TODO implement me
//when bot leaves a room, it must, atomically:
// - delete roominfo struct from room info tree.
// - load list of users it knows about in room.
// - remove room id from every user's list. (cannot reuse existing fn because atomicity)
// - delete list of users in room from tree.
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
use sled::Config;
fn create_test_instance() -> Rooms {
let config = Config::new().temporary(true);
let db = config.open().unwrap();
Rooms::new(&db).unwrap()
}
#[test]
fn add_user_to_room() {
let rooms = create_test_instance();
rooms
.add_user_to_room("testuser", "myroom")
.expect("Could not add user to room");
let users_in_room = rooms
.get_users_in_room("myroom")
.expect("Could not retrieve users in room");
let rooms_for_user = rooms
.get_rooms_for_user("testuser")
.expect("Could not get rooms for user");
let expected_users_in_room: HashSet<String> =
vec![String::from("testuser")].into_iter().collect();
let expected_rooms_for_user: HashSet<String> =
vec![String::from("myroom")].into_iter().collect();
assert_eq!(expected_users_in_room, users_in_room);
assert_eq!(expected_rooms_for_user, rooms_for_user);
}
#[test]
fn remove_user_from_room() {
let rooms = create_test_instance();
rooms
.add_user_to_room("testuser", "myroom")
.expect("Could not add user to room");
rooms
.remove_user_from_room("testuser", "myroom")
.expect("Could not remove user from room");
let users_in_room = rooms
.get_users_in_room("myroom")
.expect("Could not retrieve users in room");
let rooms_for_user = rooms
.get_rooms_for_user("testuser")
.expect("Could not get rooms for user");
assert_eq!(HashSet::new(), users_in_room);
assert_eq!(HashSet::new(), rooms_for_user);
}
}

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@ -9,6 +9,7 @@ pub mod db;
pub mod dice;
pub mod error;
mod help;
pub mod models;
mod parser;
pub mod state;
pub mod variables;

5
src/models.rs Normal file
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@ -0,0 +1,5 @@
/// RoomInfo has basic metadata about a room: its name, ID, etc.
pub struct RoomInfo {
pub room_id: String,
pub room_name: String,
}