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231 Commits

Author SHA1 Message Date
projectmoon 86df3c5d1f Do not process commands coming from ourselves (help text)
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2024-09-26 09:18:42 +02:00
projectmoon 38a7e50c5c Don't forget to update xbps on final stage too
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2024-09-25 23:06:20 +02:00
projectmoon e309fd1fc6 Sync xbps and update it before everything else.
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2024-09-25 22:56:02 +02:00
projectmoon 9262fe2cac move xbps update after sync
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2024-09-25 22:41:54 +02:00
projectmoon 724a781e7c Attempt to correct error in docker image
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2024-09-25 22:30:30 +02:00
projectmoon ef074beb96 Drone: Update to Rust 1.80 builder
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2024-09-25 21:56:03 +02:00
projectmoon 81a69f329a Update for Rust 1.80.x
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2024-09-25 20:57:19 +02:00
projectmoon c9e7efa61d update to sqlx 0.6
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2023-04-13 21:12:04 +02:00
projectmoon f295f2b7b6 Update to Matrix SDK 0.6 (#98)
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Quite a few changes involved. Mostly variable renames and a few changes to `await`s.

Not ready yet because bot cannot login due to some arcane error of `expected value at line 1 column 1`.

Co-authored-by: projectmoon <projectmoon@noreply.git.agnos.is>
Reviewed-on: #98
2023-04-13 19:04:48 +00:00
projectmoon 090ce9be45 Add help topic for variables
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Fixes #60
2023-04-05 07:59:13 +02:00
projectmoon 2a6dff3e07 Update cargo deps
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2023-04-05 07:58:26 +02:00
projectmoon 952f35d53a Rust 1.68 (#99)
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Update to Rust 1.68

Co-authored-by: projectmoon <projectmoon@noreply.git.agnos.is>
Reviewed-on: #99
2023-04-05 05:57:16 +00:00
projectmoon 552daa4746 Add a game system column to room info (#95)
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Adds a new enum and table in preparation for storing game information about a specific room.

Reviewed-on: #95
2022-02-02 20:56:50 +00:00
projectmoon c514b85510 Change modifier order in Cthulhu
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2021-11-06 21:23:51 +00:00
projectmoon 6eb81f43d5 Change CofD modifiers to come after dice pool 2021-11-06 21:23:51 +00:00
projectmoon 44b1e0f649 Switch to working (but somewhat bigger) Void docker image
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2021-11-06 13:47:23 +00:00
projectmoon a8ccdc9cce Update rust test image version for CI.
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2021-11-05 19:37:59 +00:00
projectmoon 13ce7b3ee6 Readme update (aka force build)
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2021-11-05 17:53:53 +00:00
projectmoon 6f09a11586 Upgrade to matrix SDK 0.4. 2021-11-05 15:34:16 +00:00
projectmoon ee3ec18e06 Refactor keep-drop parsing into function, better error handling. (#93)
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This commit refactors the keep-drop parsing into two separate
functions: one for extracting keep-drop text, and one for actually
doing something with the extracted values. An intermediate enum is
introduced to contain extracted text, instead of relying on Ok/Err
values directly for figuring out what to do with the values.

This allows us to express "this behavior is correct, and all others
are not" instead of using a "fall back to secondary functionality"
approach.

Reviewed-on: #93
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-30 21:16:00 +00:00
projectmoon 126548d868 Do not panic on invalid dice/sides amount for keep/drop.
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Insted of unwrap(), map error to a nom parser error. Not the best-est
solution, but it is functional. The TooLarge value seems appropriate.
2021-09-26 14:15:12 +00:00
Matthew Sparks 7e7e9e534e Adding None enum to keep/drop, cleaning up matches
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2021-09-24 23:03:20 -04:00
Matthew Sparks 2d9853fbf0 Updating README for new drop command
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2021-09-17 23:15:55 -04:00
Matthew Sparks 3d6210b32d Adding enum for exclusive drop/keep
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2021-09-17 23:11:13 -04:00
Matthew Sparks 8b5973475f Forgot to fix tests, fixing keep/drop Err case
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2021-09-17 22:18:23 -04:00
Matthew Sparks 1992ef4e08 Updating roll doc
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2021-09-17 22:08:51 -04:00
Matthew Sparks f904e3a948 Updating match blocks for keep/drop
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2021-09-17 21:45:30 -04:00
Matthew Sparks 8317f40f61 Updating README for keep/drop
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2021-09-16 23:25:26 -04:00
Matthew Sparks 069ee47364 Adding drop function 2021-09-16 22:55:11 -04:00
Matthew Sparks dc242182f4 Fix string comparison in keep/count check, and add test cases 2021-09-07 23:59:49 -04:00
Matthew Sparks 15163ac11d Adding calculations for keep, and adding validation on keep input 2021-09-07 22:10:14 -04:00
Matthew Sparks 1860eaf378 Adding parsing for keeping highest dice 2021-09-06 21:43:46 -04:00
Matthew Sparks 2654887d8c Initial commit to add keep to dice struct and preserve parser test cases 2021-09-06 21:43:46 -04:00
projectmoon 125f3d0cee Fix drone yml to produce docker images again.
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2021-09-06 23:58:05 +00:00
projectmoon a4c3d34a97 Version 0.13.1
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2021-09-06 22:21:24 +00:00
projectmoon 86fbb05e54 Run Drone CI on tags
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2021-09-06 22:18:06 +00:00
projectmoon 661a943672 Readme Updates (#91)
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Add contributing information.

Add support/community section.

Add matrix room badge
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-06 22:15:20 +00:00
projectmoon d65715dee6 Remove example room ID from tonic_client
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2021-09-05 20:38:45 +00:00
projectmoon 55a3bfb861 Update readme for crates.io installation. 2021-09-05 20:38:09 +00:00
projectmoon 0050810182 Fix dicebot readme link
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2021-09-05 20:22:42 +00:00
projectmoon 3ba546d4a4 Add metadata to rpc package.
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2021-09-05 20:14:56 +00:00
projectmoon ffded7b572 Add metadata to rpc package. 2021-09-05 20:14:13 +00:00
projectmoon cf93d14913 Version 0.13.0
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2021-09-05 19:08:27 +00:00
projectmoon cf6dd96b34 Update sqlx and refinery to newer versions (#88)
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For some reason, also required rewriting database tests to deal with
tempfile deleting files after scope drop. This never used to occur,
but now it does! So now the unit tests are in a closure where the temp
file is dropped at the end of the test. Really should just use sqlx
migrations, then we can get an in-memory database.

Co-authored-by: projectmoon <projectmoon@agnos.is>
Reviewed-on: #88
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-09-05 07:56:41 +00:00
projectmoon c8c6f4d6f0 Fix dependency specification for rpc crate in dicebot.
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2021-09-04 23:24:52 +00:00
projectmoon 2488429edb Version 0.12.0
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2021-09-04 22:23:36 +00:00
projectmoon f68d5ffcc1 Update to versioned matrix SDK.
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2021-09-04 21:37:49 +00:00
projectmoon 473e899275 Merge branch 'kg333-master'
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Merge PR #43 from github to fix docker build.
2021-09-03 09:33:02 +00:00
projectmoon 1f03837bfe Merge branch 'master' of https://github.com/kg333/matrix-dicebot into kg333-master 2021-09-03 09:32:48 +00:00
projectmoon 0059e3d133 Revert "Initial prototype of web UI and web API."
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This reverts commit cab856241d.
2021-09-03 09:29:52 +00:00
matthew 915b82d0aa Updating GPG key server; sks-keyservers.net is offline permanently 2021-08-28 00:12:12 +00:00
projectmoon cab856241d Initial prototype of web UI and web API.
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This commit shuffles the entire repository around into multiple crates, bringing with it an in-progress web UI and web AI. It was merged prematurely to allow for dependency upgrades of the matrix SDK.

The build should still only produce the dicebot image.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-07-15 15:04:50 +00:00
projectmoon 764426382a Convert project to workspace with Tonic for gRPC. (#84)
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Convert project to workspace with Tonic for gRPC.

This commit adds an RPC service to the dicebot, allowing external
applications to control it. The project was converted to a cargo
workspace to house the protobuf definitions in a common crate
(tenebrous-rpc), so that clients and servers can make use of these
protobuf definitions.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-06-02 21:09:58 +00:00
projectmoon b4321721c4 Minor documentation update.
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2021-05-30 22:53:56 +00:00
projectmoon 494d28486e Remove Box<dyn Command> conversion impls for map in macro.
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2021-05-30 22:49:28 +00:00
projectmoon b7393c1907 Use active room in relevant commands.
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2021-05-30 14:19:13 +00:00
projectmoon 3d2eb14cd3 Change room in context to origin_room, add active_room.
The context now knows about origin room (the room where the command
was executed), and the "active room," which is the room that the user
wants the command to apply to. If no active room is defined, then the
origin room acts as the active room. In a public room with the bot,
the active room is also the same as the origin room.
2021-05-30 14:18:56 +00:00
projectmoon 53339282e0 Actually set room when running SetRoomCommand (#79)
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Also sort rooms in get_rooms_for_user for consistency.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-05-29 20:26:20 +00:00
projectmoon 7050cf037a Remove return statements in Fuseable impl for room search.
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2021-05-29 14:49:24 +00:00
projectmoon 0c0ddafd03 Search for rooms closure as a separate variable.
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2021-05-28 21:19:26 +00:00
projectmoon 7f0bdc1e82 Unit test for search_rooms
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2021-05-28 21:13:19 +00:00
projectmoon 0ca7ad4db0 Minor fix to command logging.
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2021-05-28 15:08:00 +00:00
projectmoon 59be127430 Implement set room command; common code for list and set rooms.
Adds fuzzy room search that can also set by exact ID, and refactors
the code to get room list for user into a common function and struct
for use by both commands.
2021-05-28 15:08:00 +00:00
projectmoon e9c0a184bd Show room list with preformatted text.
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2021-05-27 20:47:54 +00:00
projectmoon 589d0e0dbf From<String> for ListRoomsCommand
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2021-05-27 15:56:15 +00:00
projectmoon 892ccf73e3 Basic list rooms command. Needs formatting.
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2021-05-27 15:52:16 +00:00
projectmoon 896acee5ba Avoid cloned command input with From<String> instead of From<&str>.
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2021-05-27 15:50:43 +00:00
projectmoon d70df44d2a Remove MIT notice from bot event handlers
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2021-05-26 22:40:15 +00:00
projectmoon 5f15e62c6d Remove 'project' from intial informational text in license.
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2021-05-26 22:39:09 +00:00
projectmoon ed3b582aad Matrix SDK isn't MIT anymore.
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2021-05-26 22:35:12 +00:00
projectmoon 49db0062a3 Various improvements to bot responses.
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- Do not display username pill with quoted HTML replies.
 - Do not attempt to create matrix.to link in plain text replies.
 - Move plain text formatting responsibility outside of matrix
   send_message function.
2021-05-26 22:20:53 +00:00
projectmoon 4ae871224a Remove ExecutionError, as it is unnecessary.
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2021-05-26 21:25:32 +00:00
projectmoon 1ebd13e912 Change execution_allowed to a match for shorter reading.
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2021-05-26 21:12:21 +00:00
projectmoon 8f5b6f0636 Replace db query with simple in-memory check of if account already exists.
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2021-05-26 21:04:53 +00:00
projectmoon 5b3d174edc Separate registering and linking accounts.
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Can register an account with the bot to manage variables and stuff in
private room, and then separately "link" it with a password, which
makes it available to anything using the bot API (aka web app). Can
also unlink and unregister. Check command no longer validates
password. It just checks and reports your account status.
2021-05-26 15:28:59 +00:00
projectmoon 495df13fe6 Do not automatically create accounts; use enum to show this instead.
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Instead of automatically creating a user account entry for any user
executing a command, we use an Account enum which covers both
registered and "transient" unregistered users. If a user registers,
the context has the actual user instance available, with state and
everything. If a user is unregistered, then the account is considered
transient for the request, with only the username available.
2021-05-26 14:20:18 +00:00
projectmoon de92fc8488 Remove nested <p> tags in error messages.
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2021-05-26 07:06:00 +00:00
projectmoon b05129ad9f Localize all command parsing code into trait impls.
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This cleans up the command parser a lot, as all of the one or two line
functions and associated imports have been removed. Unfortunately it
does make the command files larger, as two trait impls are required:
one for converting to Box<dyn Command>, and one for converting from
&str to the command type.

Fixes #66.
2021-05-25 23:55:50 +00:00
projectmoon 5d002e5063 Add ability to store user active room, with skeleton accounts.
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- Adds a user_state table, currently only with active_room.
 - A user must have an account to take advantage of state.
 - Now, all users will get an 'account' even if they don't explicitly register.
 - Bonus: converts user queries to compile-time checked macros.

To support these automatically created "accounts," the accounts table
now also has an account_status column, indicating if the user is
registered or not (or pending activation--future use).

The User model has been updated with extra properties from the state,
and the user is now carrried in the Context during command execution.
A user is ensured to be created before executing the command.
2021-05-25 22:29:01 +00:00
projectmoon 849a1b6a14 Remove most of Room DB API
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2021-05-24 22:25:20 +00:00
projectmoon 97be5d5ccb Add migration to remove room state management tables.
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2021-05-24 22:10:41 +00:00
projectmoon 395753e8a9 Remove room state mgmt; let matrix SDK do it on-demand instead.
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Fixes #71.

Fixes #20.
2021-05-24 21:45:51 +00:00
projectmoon df0248d99a More useful account registration message.
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2021-05-23 13:58:58 +00:00
projectmoon 76214bc790 Add an account deletion command.
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2021-05-22 23:12:17 +00:00
projectmoon 921c4cd644 Update sqlx offline json for user query.
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2021-05-22 22:53:01 +00:00
projectmoon 8c2a90e86b Tests for secure commands and user DB API.
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2021-05-22 22:48:47 +00:00
projectmoon 926dae57fb Add check password command.
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2021-05-22 22:25:00 +00:00
projectmoon 4557498ac6 Improved command logging, sensitive to secure commands.
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2021-05-22 22:17:33 +00:00
projectmoon ca34841d86 Functional user account registration.
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2021-05-22 14:52:32 +00:00
projectmoon c1ec7366e4 Add user accounts, registration command, secure command valiation. 2021-05-22 14:01:16 +00:00
projectmoon a84d4fd869 Make command parsing case insensitive.
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2021-05-21 22:40:03 +00:00
projectmoon 34ee2c6e5d Consider command execution secure when proper conditions are met.
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- If the room is end-to-end encrypted.
 - If only the sending user and the bot are present in the room.

This lays groundwork for sensitive commands like registering a user
account with the bot.
2021-05-21 22:28:45 +00:00
projectmoon 9de74d05a9 Add an is_secure attribute for commands. 2021-05-21 15:32:08 +00:00
projectmoon 5643677627 Consolidate dice and variable parsers under parser module.
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2021-05-21 14:44:03 +00:00
projectmoon de63fd914e Move commands.rs to commands/mod.rs; move migrate_cli.rs. 2021-05-21 14:35:56 +00:00
projectmoon e73ad118b2 Move some declaration-only modules to mod.rs files in folders. 2021-05-21 14:30:46 +00:00
projectmoon 3d5cda39c8 Consolidate dice module into logic module. 2021-05-21 14:26:58 +00:00
projectmoon 402f236ba7 Remove sled and all related crates from dependencies.
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2021-05-21 14:21:22 +00:00
projectmoon 059538b95d Remove remaining warnings. 2021-05-21 14:14:03 +00:00
projectmoon 4de273db4a Remove sled code; promote sql to top level 2021-05-21 14:05:25 +00:00
projectmoon a33367fada Update dependencies to fix matrix SDK list users bug.
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2021-05-20 15:40:52 +00:00
projectmoon 5630b4ed20 Add sled migration utility.
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2021-05-20 15:30:44 +00:00
projectmoon 6b6be06c89 Update sqlx offline json.
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2021-05-19 21:36:16 +00:00
projectmoon a3b39ee42c Use ON CONFLICT and transactions where appropriate.
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2021-05-19 21:34:11 +00:00
projectmoon 7eee16961e Add tests for dbstate.
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2021-05-19 21:16:39 +00:00
projectmoon 43d8f9574f Allow 'upserts' in insert_room_info. Add a few more room db tests. 2021-05-19 21:06:28 +00:00
projectmoon 1c4cd3d139 Add tests for rooms db API
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2021-05-18 22:15:03 +00:00
projectmoon d1c04b8817 Tests for all of the variables DB api.
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2021-05-18 21:39:48 +00:00
projectmoon 5e899cd962 Return key not found error if value not found for user.
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2021-05-18 15:37:20 +00:00
projectmoon 257f3a066c Some user variable tests.
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2021-05-18 15:17:30 +00:00
projectmoon e539dcac1f Move migrations to sqlite directory. Remove in-memory temp db until refinery supports sqlx.
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2021-05-18 14:50:49 +00:00
projectmoon 9f97a6cb43 Implement variable count; fix listing all variables returning values for all users.
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2021-05-18 14:27:15 +00:00
projectmoon a665293268 Fix recording of room users, better logging.
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- Fix constraint violations when recording users in rooms (migration fix).
 - Switched to tracing_subscriber to get log events from matrix SDK.
 - Remove "Applying migration" messages, and rely on refinery to log instead.
 - Log when an outgoing error is encountered.
2021-05-17 23:12:27 +00:00
projectmoon 66fb6e7cf8 Fix various issues with room events and related logic.
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- Processing events multiple times when re-joining rooms.
 - Always thinking we've not processed an event/constraint
   violations (arguments were reversed in record_event).
 - Not handling errors when fetchin users in a room, and instead
   just suppressing them. Now, we handle errors!
 - Also update dependencies (attempt to fix ID too big bug, but no
   fix).
2021-05-16 22:24:27 +00:00
projectmoon bfc5609ab6 Add proper constraints to db tables. Report errors when listing users.
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2021-05-16 21:39:19 +00:00
projectmoon 9798821b7b Implement room and dbstate for sqlite.
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2021-05-16 14:29:57 +00:00
projectmoon cf9ce63892 Replace application-level database connectivity.
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- Some database methods not yet implemented.
 - Unit tests create temp files that are not cleaned up (but they should be).
2021-05-15 23:45:30 +00:00
projectmoon 6b6e59da2e Initial SQLx implementation (variables). not yet wired up to bot.
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- Adds migrations for the necessary tables.
 - Implements the user variables database functions.
 - Adds sqlx metadata for 'offline' use so we can build without a database.
2021-05-15 15:27:40 +00:00
projectmoon b1972e2850 Update dependencies.
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2021-05-14 22:53:10 +00:00
projectmoon 49d4ae3037 Update names and links in readme.
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2021-05-14 22:42:14 +00:00
projectmoon ffda24833e Fix build badge after rename.
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2021-05-14 22:39:53 +00:00
projectmoon 9446435843 Version 0.10.0.
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2021-05-14 22:27:57 +00:00
projectmoon b894fb83db Update binary entrypoint crate imports after rename. 2021-05-14 22:25:09 +00:00
projectmoon 30f800eb4a Relicense to AGPL, change project name.
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2021-05-14 22:07:16 +00:00
projectmoon e553472b7a Update readme for user variables regarding Call Of Cthulhu.
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2021-05-13 22:35:08 +00:00
projectmoon 2096af2512 Show username pill when executing multiple commands. 2021-05-13 22:31:38 +00:00
projectmoon 490d17790a Add a few more aliases for cthulhu advancement rolls.
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2021-05-13 22:12:47 +00:00
projectmoon 38fbef4101 Update help; add call of cthulhu.
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2021-05-13 21:47:35 +00:00
projectmoon 0396911c56 Remove extraneous <p> tags in dice roll outputs.
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2021-05-13 21:29:44 +00:00
projectmoon c4e0393d99 Update variables on advancement rolls.
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2021-05-13 21:16:41 +00:00
projectmoon d67328ac6b Cthulhu dice only take one amount now 2021-05-13 20:24:17 +00:00
projectmoon ec66bfa3d6 Add parse_single_amount 2021-05-13 20:06:37 +00:00
projectmoon 8939d6debd Update dependencies.
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2021-05-13 19:48:29 +00:00
projectmoon 0f35c1932b Merge pull request 'Update to Rust 1.51' (#57) from rust-1.51 into master
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Reviewed-on: projectmoon/matrix-dicebot#57
2021-04-24 19:42:31 +00:00
projectmoon 7a506bdc4f Update drone to 1.51
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2021-04-20 21:39:08 +00:00
projectmoon b62359c172 Update to rust 1.51 with rustup, for zeroconf 0.4 which requires const generics.
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2021-04-20 21:35:12 +00:00
projectmoon 8d1a1a5ca6 Update dependencies. 2021-04-20 21:19:47 +00:00
projectmoon 119321e01a Update dependencies.
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2021-04-02 16:07:15 +00:00
projectmoon ba6a4c9679 Update matrix SDK to latest with Room enum 2.0
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2021-03-22 15:01:49 +00:00
projectmoon e5431a587d Support complex expressions on CoC advancement rolls. (#55)
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Also remove todo, update some CoC command descriptions.

Fixes #54.
Co-Authored-By: projectmoon <projectmoon@noreply.git.agnos.is>
Co-Committed-By: projectmoon <projectmoon@noreply.git.agnos.is>
2021-03-18 20:54:49 +00:00
projectmoon 0821cf2bf5 Change to OpenSSL from LibreSSL.
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2021-03-18 19:40:11 +00:00
projectmoon 85557c0382 Split handling of comand results from execution.
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2021-03-15 20:27:57 +00:00
projectmoon d30d39ff1e Only consume max allowed commands + 1 when dealing with multiple commands 2021-03-15 20:13:27 +00:00
projectmoon 8e4eb574d2 Update to latest matrix SDK and other dependencies.
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2021-03-15 20:10:42 +00:00
projectmoon 67291e6deb Switch to Duration::from_secs, because we don't need nanos.
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2021-02-10 20:30:17 +00:00
projectmoon 7e23f80e42 Get user list: replace format! with direct string conversion. 2021-02-10 20:25:42 +00:00
projectmoon d813198cb0 Reply with executed command as quote (single commands only).
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2021-02-09 22:22:09 +00:00
projectmoon 693167a581 Log when we are performing initial sync. 2021-02-09 21:59:32 +00:00
projectmoon 9ab65b8943 Update env_logger, rand, phf, itertools to newer semvers.
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2021-02-09 21:56:13 +00:00
projectmoon 8817cae9da Update dependencies. Should partially address rate limiting.
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2021-02-09 21:27:14 +00:00
projectmoon ef4f1ef02f Small code cleanup in matrix.rs
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2021-02-08 20:14:11 +00:00
projectmoon d42e075c5c Update dependencies.
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2021-02-07 21:58:22 +00:00
projectmoon b0707dff05 bot: Move multi-failure response join() call into the format!().
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2021-02-07 21:42:32 +00:00
projectmoon 304c91c69d Rename CommandResult to ExecutionResult
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2021-02-07 21:39:21 +00:00
projectmoon 94be4d2578 Avoid key clone when deleting variables. Minor db code cleanup.
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2021-02-07 21:16:58 +00:00
projectmoon 14f8bc8b39 Reuse device ID generated by matrix SDK after first login.
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Adds new db tree for simple global state values (which also lays
foundation for other stuff), and stores device ID in that tree after
first login. The ID is then reused on subsequent runs of the
application.

This is simpler than storing device ID in config file.

Fixes #9.
2021-02-07 14:21:28 +00:00
projectmoon 7db639f16c Update cargo.lock for 0.9.0 2021-02-07 14:21:21 +00:00
projectmoon b3cd7266e4 Version 0.9.0. Bug fix release.
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- Properly reject large numbers outside bounds of i32 when rolling dice.
 - Avoid unnecessary clone of error message when calculating dice amounts.
 - Allow up to 50 commands to be executed per message.
 - Show failed commands with errors when executing multiple commands.
 - Properly format dice plurality when rolling CofD dice pools.
 - Use 'username pills' instead of raw user ID in response messages.
 - Update matrix SDK to latest.
 - General code reorganization for better maintainability.
2021-02-04 19:37:22 +00:00
projectmoon 12b7d355d2 Docker image is 'tiny', not 'glibc-tiny'. Update to 0.8.0.
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2021-02-04 18:56:15 +00:00
projectmoon 3c177dc304 Always point to glibc-tiny, not glibc.
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2021-02-03 23:33:59 +00:00
projectmoon f6099c657e Always point to glibc image for Docker build.
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2021-02-03 23:32:45 +00:00
projectmoon 932e06ad91 Fix database error name. Improve dice number conversion error message.
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2021-02-03 23:27:47 +00:00
projectmoon b7ccd4e7ad Refactor dice amount parser to reusable parsers.
This follows the example in the Combine documentation to use impl
trait return types so we can isolate the parsers into their own
functions.
2021-02-03 23:27:14 +00:00
projectmoon b32b761f82 Update combine and dependencies. 2021-02-03 23:23:15 +00:00
projectmoon 9a5a18268c Parsing huge numbers are now errors, not variables.
Fixed the dice amount parsing code to propagate a parsing result
through the parser, while properly handling string to i32 conversion.
We now only attempt to convert to i32 if all characters in the
expression are numeric.

This commit also refactors the dice parsing by moving most of the
parsing closures into separate functions, which makes the parsing
function itself more readable. Some variable names were also changed,
for further clarity.

Fixes #21.
2021-02-03 23:23:03 +00:00
projectmoon f5a8e16ce0 Slight refactor of calculate_dice_amount. Lazy error handling.
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Use unwrap_or_else instead of unwrap_or to prevent unnecessary error
string creation. Also some changes to make the code a bit more
readable.
2021-02-02 22:02:43 +00:00
projectmoon 7512ca0694 Allow up to 50 commands per message.
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If the amount of commands in a single message is greater, the bot will
now return an error. Includes slight refactoring of command execution
code to make use of streams for async iter-like mapping of the command
list.

Fixes #24.
2021-02-02 21:45:59 +00:00
projectmoon 3faca6a2df Update dependencies.
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2021-02-02 20:21:31 +00:00
projectmoon 042ecc40e0 Properly format dice plurality in CofD dice pools.
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Fixes #30.
2021-01-31 14:57:18 +00:00
projectmoon df54e6555a Use 'username bubbles' in responses instead of straight user ID.
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2021-01-31 14:46:53 +00:00
projectmoon b3c4d8a38c Centralize plain text formatting at point of message sending.
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Instead of relying on all parts of the application to construct both
HTML and plain-text responses, we now construct only HTML responses,
and convert the HTML to plain text right before sending the message to
Matrix.

This is a first iteration, because the plain text has a few extra
newlines than it should, created by use of nested <p> tags.
2021-01-31 14:12:09 +00:00
projectmoon a4e66a0ca6 Basic output for multiple command failures.
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Also replace newlines with <br/>s in HTML output.
2021-01-31 08:15:22 +00:00
projectmoon d0c6ca3de8 Print out how many commands failed in a multi-command scenario.
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The number of failing commands are now printed out when at least one
command in a multi-command execution fails. This commit does not
introduce printing out WHICH commands failed, nor their error
messages.

There was also some minor refactoring to move command response
handling into their own functions (one for single response, one for
multiple) so that the code is more readable.
2021-01-30 22:13:06 +00:00
projectmoon 055bad3a46 Move a type on collect() to variable assignment
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2021-01-30 22:12:44 +00:00
projectmoon 16eb87e50f Convert command execution to use results.
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2021-01-30 14:28:14 +00:00
projectmoon 1b0003ff1b Upgrade to Matrix SDK latest (Store Rewrite) and Tokio 1.0
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This upgrade introduces a handful of breaking changes in the Rust
Matrix SDK.
 - Some types have disappeared and changed name.
 - Some functions are no longer async.
 - Room display name now has a Result type instead of just returning
   the value.
 - Client state store has breaking changes (not really a big deal).

This required introduction of a new type to store room information
that we are interested in on the context struct. This new RoomContext
is required mostly due to unit tests, because it is no longer possible
to instantiate the Room type in the Matrix SDK.
2021-01-30 12:54:47 +00:00
projectmoon a4cdad4936 Update dependencies.
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2021-01-04 21:12:55 +00:00
projectmoon 297a8454f6 Avoid cloning when counting successes.
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2020-12-18 14:16:22 +00:00
projectmoon c9c80b974c Tests for dice pool formatting. 2020-12-17 21:14:43 +00:00
projectmoon eb42704380 Switch to into_iter instead of a non-consuming iterator.
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2020-12-17 21:06:43 +00:00
projectmoon f355fad06b Rename some variables for consistency.
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Fixes #50.
2020-12-17 20:59:29 +00:00
projectmoon 23cf9e6ba4 Show all rolls if we are below the max amount shown (15 dice).
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2020-12-17 20:54:01 +00:00
projectmoon aa28d8bec7 Actually add call of cthulhu documentation to the readme.
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2020-11-30 20:32:11 +00:00
projectmoon 62203edce8 Update readme for Call of Cthulhu, roadmap, and other stuff.
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2020-11-30 20:31:04 +00:00
projectmoon e177da9c25 Centralize record_room_information function.
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2020-11-30 19:53:26 +00:00
projectmoon a65084e04a Unit test for updating room info data.
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2020-11-29 21:33:46 +00:00
projectmoon 979dc8ea34 Clearer test name for clearing room info. 2020-11-29 21:29:35 +00:00
projectmoon 0b2246cbd5 Unit tests for inserting and loading room info from db. 2020-11-29 21:29:13 +00:00
projectmoon 7e1abab66d Resync command now uses record_room_information.
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2020-11-29 21:18:41 +00:00
projectmoon 569ba4f2e0 Carry full room instance in context instead of just room id.
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2020-11-29 21:03:45 +00:00
projectmoon 118e4b00c7 Store room info when joining a room. 2020-11-29 17:06:04 +00:00
projectmoon c8c38ac1d4 Avoid nested map when retrieving room info from db.
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2020-11-29 16:55:23 +00:00
projectmoon 91cfc52e5b Change record_users_in_room to record_room_information.
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2020-11-29 14:02:40 +00:00
projectmoon 224f8cd0f1 Functions for storing RoomInfo in db. Refactor bot joins room event.
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Add get/insert functions for RoomInfo in the rooms db.

Move 'bot joins room' code to single method, so we can also record a
RoomInfo struct into the database.
2020-11-29 14:00:05 +00:00
projectmoon 68db038336 Properly avoid allocation for our_username in resync command.
continuous-integration/drone/push Build is passing Details
2020-11-23 19:54:20 +00:00
projectmoon 18352c8c19 Filter out our username when resyncing (with an allocation).
continuous-integration/drone/push Build was killed Details
2020-11-22 22:13:11 +00:00
projectmoon dda0d74f45 Implement resync command without filtering ourselves out.
continuous-integration/drone/push Build was killed Details
2020-11-22 21:30:24 +00:00
projectmoon f46b914239 Add matrix client to context. 2020-11-22 20:52:44 +00:00
projectmoon f352c90b6b Return error on unrecognized commands.
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2020-11-12 21:05:14 +00:00
projectmoon e251294b5f Only execute lines with commands.
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Fixes #45 and #46.
2020-11-12 20:22:09 +00:00
projectmoon 0e04e67f6e Log debug instead of trace for timestamp index inserts.
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2020-11-10 20:37:14 +00:00
projectmoon 551f21a49a Fix minor typo in rooms db code. 2020-11-10 20:22:26 +00:00
projectmoon 9ed2a81dd3 Record all users in room when joining.
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2020-11-10 20:18:00 +00:00
projectmoon 0939feee84 Placeholder to record all user info when joining room
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2020-11-09 21:17:03 +00:00
projectmoon 9349dd5f00 Add event processing check to received messages.
Also rename the existing `should_process` function to be more clear,
given presence of another similarly named function:
should_process_message.
2020-11-09 21:16:20 +00:00
projectmoon 74d0b88e80 Add should process check to room member event 2020-11-09 21:16:07 +00:00
projectmoon fb24090952 Keep seen events in database, don't process already-seen events.
Adds a new function `should_process` to rooms impl that determines if
calling could should proceed with processing an event ID. Event IDs
are recorded (along with room ID) as a key pointing to the
system-local timestamp of when the event was received. If the key was
not originally present, we instruct calling code to process the event.

Events are also asychronously recorded by timestamp using a sled event
watcher that listens to inserts in the main tree (described above).
This secondary tree will allow easy cleanup of old events in the
future.
2020-11-09 21:16:07 +00:00
projectmoon d7aaed9e00 Implement room clearing, log to info for member updates. 2020-11-08 21:47:01 +00:00
projectmoon b5c78bcee5 Remove userandroom struct from rooms db 2020-11-08 21:47:01 +00:00
projectmoon 51ba3e3f42 Record user join/leaves in rooms. Move event emitter to its own file. 2020-11-08 21:47:01 +00:00
projectmoon 8e2f34819e Half implemented room state management foundations. 2020-11-08 21:47:01 +00:00
projectmoon 5ce79a3c05 Ignore emacs temp files.
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2020-11-08 21:44:37 +00:00
projectmoon a5dde18899 Update to the latest matrix SDK, and fix the Cargo.toml entry.
By using rev instead of branch, we were somehow stuck on a very old
version of the SDK. The dependency has now been switched to branch
instead of rev, and the SDK updates properly to latest master when
carg update is called.
2020-11-08 21:43:18 +00:00
projectmoon 09278a80b5 Disable docker image building on GitHub.
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2020-11-06 09:02:59 +00:00
projectmoon 0d63f7ebcb Fix docker registry domain in drone.
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2020-11-06 08:24:30 +00:00
projectmoon d2a4d76ab2 Revert "Change repository name for docker image."
This reverts commit ff34a93e40.
2020-11-06 08:23:52 +00:00
projectmoon ff34a93e40 Change repository name for docker image.
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2020-11-05 23:32:22 +00:00
projectmoon b3c258e279 Attempt to add docker image build to Drone.
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2020-11-05 23:22:26 +00:00
projectmoon fcec37afb2 Fix typo about config file in readme.
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2020-11-05 23:04:03 +00:00
projectmoon 472f02d153 Execute commands even when surrounded by weird whitespace.
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2020-11-05 23:03:22 +00:00
projectmoon 3154f36dca Add build badge
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2020-11-05 21:08:17 +00:00
projectmoon bc89088dd1 Fix GitHub link in readme.
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2020-11-05 20:48:09 +00:00
projectmoon 53840bff9f Add CoC mention to the readme
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2020-11-05 20:39:58 +00:00
projectmoon d456320e66 Update readme for repo mirroring. 2020-11-05 19:56:25 +00:00
projectmoon e7520f6206 Test mirroring to github 2020-11-05 19:47:02 +00:00
projectmoon cdc4254783 Note github moving. 2020-11-05 19:25:44 +00:00
projectmoon 6a93194cbb Add drone CI config. 2020-11-05 19:21:15 +00:00
projectmoon 66f9bc6013 Move original dice rolling code into its own 'basic' module.
This gives it parity with the other systems: cofd and cthulhu. More
refactoring and a rewrite later as we trend towards more
system-specific implementations.
2020-11-04 20:46:25 +00:00
projectmoon d2642d1fd3 Less verbose errors from internal dice parsing errors. 2020-11-04 20:33:30 +00:00
projectmoon 39e6eb9b46 Implement support for user variables in CoC dice rolling.
Also comes with reorganization of the dice rolling code to centralize
the variable -> dice amount logic, and changes the way the results of
those rolls are displayed.
2020-11-04 20:33:30 +00:00
projectmoon b142b87d65 Remove references to olm in dynamic mode. No longer necessary. 2020-11-03 21:55:13 +00:00
97 changed files with 9424 additions and 4196 deletions

27
.drone.yml Normal file
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@ -0,0 +1,27 @@
kind: pipeline
name: build-and-test
steps:
- name: test
image: rust:1.80
commands:
- apt-get update
- apt-get install -y cmake
- rustup component add rustfmt
- cargo build --verbose --all
- cargo test --verbose --all
- name: docker
image: plugins/docker
when:
ref:
- refs/tags/v*
- refs/heads/master
settings:
auto_tag: true
username:
from_secret: docker_username
password:
from_secret: docker_password
repo: ghcr.io/projectmoon/chronicle-dicebot
registry: ghcr.io

2
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@ -0,0 +1,2 @@
DATABASE_URL="sqlite://test-db/dicebot.sqlite"
SQLX_OFFLINE="true"

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@ -26,43 +26,43 @@ jobs:
- name: Run tests - name: Run tests
run: cargo test --verbose run: cargo test --verbose
# Push image to GitHub Packages. # # Push image to GitHub Packages.
# See also https://docs.docker.com/docker-hub/builds/ # # See also https://docs.docker.com/docker-hub/builds/
push: # push:
# Ensure test job passes before pushing image. # # Ensure test job passes before pushing image.
needs: build_and_test # needs: build_and_test
runs-on: ubuntu-latest # runs-on: ubuntu-latest
if: github.event_name == 'push' # if: github.event_name == 'push'
steps: # steps:
- uses: actions/checkout@v2 # - uses: actions/checkout@v2
- name: Build image # - name: Build image
run: docker build . --file Dockerfile --tag $IMAGE_NAME # run: docker build . --file Dockerfile --tag $IMAGE_NAME
- name: Log into GitHub Container Registry # - name: Log into GitHub Container Registry
# TODO: Create a PAT with `read:packages` and `write:packages` scopes and save it as an Actions secret `CR_PAT` # # TODO: Create a PAT with `read:packages` and `write:packages` scopes and save it as an Actions secret `CR_PAT`
run: echo "${{ secrets.CR_PAT }}" | docker login https://ghcr.io -u ${{ github.actor }} --password-stdin # run: echo "${{ secrets.CR_PAT }}" | docker login https://ghcr.io -u ${{ github.actor }} --password-stdin
- name: Push image to GitHub Container Registry # - name: Push image to GitHub Container Registry
run: | # run: |
IMAGE_ID=ghcr.io/${{ github.repository_owner }}/$IMAGE_NAME # IMAGE_ID=ghcr.io/${{ github.repository_owner }}/$IMAGE_NAME
# Change all uppercase to lowercase # # Change all uppercase to lowercase
IMAGE_ID=$(echo $IMAGE_ID | tr '[A-Z]' '[a-z]') # IMAGE_ID=$(echo $IMAGE_ID | tr '[A-Z]' '[a-z]')
# Strip git ref prefix from version # # Strip git ref prefix from version
VERSION=$(echo "${{ github.ref }}" | sed -e 's,.*/\(.*\),\1,') # VERSION=$(echo "${{ github.ref }}" | sed -e 's,.*/\(.*\),\1,')
# Strip "v" prefix from tag name # # Strip "v" prefix from tag name
[[ "${{ github.ref }}" == "refs/tags/"* ]] && VERSION=$(echo $VERSION | sed -e 's/^v//') # [[ "${{ github.ref }}" == "refs/tags/"* ]] && VERSION=$(echo $VERSION | sed -e 's/^v//')
# Use Docker `latest` tag convention # # Use Docker `latest` tag convention
[ "$VERSION" == "master" ] && VERSION=latest # [ "$VERSION" == "master" ] && VERSION=latest
echo IMAGE_ID=$IMAGE_ID # echo IMAGE_ID=$IMAGE_ID
echo VERSION=$VERSION # echo VERSION=$VERSION
docker tag $IMAGE_NAME $IMAGE_ID:$VERSION # docker tag $IMAGE_NAME $IMAGE_ID:$VERSION
docker push $IMAGE_ID:$VERSION # docker push $IMAGE_ID:$VERSION

3
.gitignore vendored
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@ -9,3 +9,6 @@ test-db/
bot-db* bot-db*
# We store a disabled async test in this file # We store a disabled async test in this file
bigboy bigboy
.#*
*.sqlite
.tmp*

4008
Cargo.lock generated

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@ -1,42 +1,6 @@
[package] [workspace]
name = "chronicle-dicebot"
version = "0.7.0"
authors = ["Taylor C. Richberger <taywee@gmx.com>", "projectmoon <projectmoon@agnos.is>"]
edition = "2018"
license = 'MIT'
description = 'A simple async Matrix dicebot'
readme = 'README.md'
repository = 'https://github.com/ProjectMoon/matrix-dicebot'
keywords = ["games", "dice", "matrix", "bot"]
categories = ["games"]
[dependencies] members = [
log = "0.4" "dicebot",
env_logger = "0.7" "rpc"
toml = "0.5" ]
nom = "5"
rand = "0.7"
thiserror = "1.0"
itertools = "0.9"
async-trait = "0.1"
url = "2.1"
dirs = "3.0"
indoc = "1.0"
combine = "4.3"
sled = "0.34"
zerocopy = "0.3"
byteorder = "1.3"
futures = "0.3"
memmem = "0.1"
bincode = "1.3"
phf = { version = "0.7", features = ["macros"] }
olm-sys = "1.0"
matrix-sdk = { git = "https://github.com/matrix-org/matrix-rust-sdk", rev = "master" }
[dependencies.serde]
version = "1"
features = ['derive']
[dependencies.tokio]
version = "0.2"
features = [ "full" ]

View File

@ -1,25 +1,28 @@
# Builder image with development dependencies. # Builder image with development dependencies.
FROM bougyman/voidlinux:glibc as builder FROM ghcr.io/void-linux/void-linux:latest-mini-x86_64 as builder
RUN xbps-install -S
RUN xbps-install -yu xbps
RUN xbps-install -Syu RUN xbps-install -Syu
RUN xbps-install -Sy base-devel rust cargo cmake wget gnupg RUN xbps-install -Sy base-devel rustup cmake wget gnupg
RUN xbps-install -Sy libressl-devel libstdc++-devel RUN xbps-install -Sy openssl-devel libstdc++-devel
RUN rustup-init -qy
# Install tini for signal processing and zombie killing # Install tini for signal processing and zombie killing
ENV TINI_VERSION v0.19.0 ENV TINI_VERSION v0.19.0
ADD https://github.com/krallin/tini/releases/download/${TINI_VERSION}/tini /usr/local/bin/tini ADD https://github.com/krallin/tini/releases/download/${TINI_VERSION}/tini /usr/local/bin/tini
ADD https://github.com/krallin/tini/releases/download/${TINI_VERSION}/tini.asc /tini.asc
RUN gpg --batch --keyserver hkp://p80.pool.sks-keyservers.net:80 --recv-keys 595E85A6B1B4779EA4DAAEC70B588DFF0527A9B7 \
&& gpg --batch --verify /tini.asc /usr/local/bin/tini
RUN chmod +x /usr/local/bin/tini RUN chmod +x /usr/local/bin/tini
# Build dicebot # Build dicebot
RUN mkdir -p /root/src RUN mkdir -p /root/src
WORKDIR /root/src WORKDIR /root/src
ADD . ./ ADD . ./
RUN cargo build --release RUN . /root/.cargo/env && cargo build --release
# Final image # Final image
FROM bougyman/voidlinux:latest FROM ghcr.io/void-linux/void-linux:latest-mini-x86_64
RUN xbps-install -S
RUN xbps-install -yu xbps
RUN xbps-install -Syu
RUN xbps-install -Sy ca-certificates libstdc++ RUN xbps-install -Sy ca-certificates libstdc++
COPY --from=builder \ COPY --from=builder \
/root/src/target/release/dicebot \ /root/src/target/release/dicebot \

679
LICENSE
View File

@ -1,7 +1,19 @@
This software is governed by the terms of the Affero GNU General
Public License. Portions of the code come from the original
MIT-licensed project, and the terms of the MIT license also apply to
those portions. In files that are partially or wholly subject to the
MIT license in addition to the Affero GNU General Public License, this
is noted with a header at the top of the file.
Original upstream project: https://gitlab.com/Taywee/axfive-matrix-dicebot
For code from the original project that is governed by the MIT license
in addition to the Affero GNU General Public License, the following
terms apply:
MIT License MIT License
Copyright (c) 2020 Taylor C. Richberger Copyright (c) 2020 Taylor C. Richberger
Modified work Copyright (c) 2020 projectmoon
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal
@ -20,3 +32,668 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. SOFTWARE.
The project as a whole is governed by the terms of the Affero GNU
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author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

127
README.md
View File

@ -1,28 +1,54 @@
# matrix-dicebot # Tenebrous Dicebot
This is a fork of the [![Build Status](https://drone.agnos.is/api/badges/projectmoon/tenebrous-dicebot/status.svg)](https://drone.agnos.is/projectmoon/tenebrous-dicebot)
[axfive-matrix-dicebot](https://gitlab.com/Taywee/axfive-matrix-dicebot) [![Matrix Chat](https://img.shields.io/matrix/tenebrous:agnos.is?label=matrix&server_fqdn=matrix.org)][matrix-room]
with basic support for the Chronicles of Darkness 2E Storytelling
System, with future plans to extend the codebase further to support _This repository is hosted on [Agnos.is Git][main-repo] and mirrored
variables and perhaps character sheet management. to [GitHub][github-repo]._
This is a dice rolling bot for facilitating roleplaying games on the
Matrix messaging platform. It currently has basic support for the
Chronicles of Darkness 2E Storytelling System and Call of Cthulhu,
with plans to extend the codebase further to support other systems and
character sheet management.
## Features ## Features
`matrix-dicebot` is a basic dice rolling bot. It currently has the `tenebrous-dicebot` is a dice rolling bot for facilitating
following features: role-playing games over Matrix (and anything that Matrix can bridge
to, like Discord). It currently has the following features:
* Rolling arbitrary dice expressions (e.g. 1d4, 1d20+5, 1d8+1d6, etc). * Rolling arbitrary dice expressions (e.g. 1d4, 1d20+5, 1d8+1d6, etc).
* Rolling dice pools for the Chronicles of Darkness 2E Storytelling * Rolling dice pools for the Chronicles of Darkness 2E Storytelling
System. System.
* Rolling dice for the Call of Cthulhu system.
* Works in encrypted or unencrypted Matrix rooms. * Works in encrypted or unencrypted Matrix rooms.
* Storing variables created by the user.
## Support and Community
The project has a Matrix room at [#tenebrous:agnos.is][matrix-room].
It is also possible to make a post in [GitHub
Discussions][github-discussions].
For reporting bugs, we prefer that you open an issue on
[git.agnos.is][agnosis-git-issues]. However, you may also open an
issue on [GitHub][github-issues].
### Development and Contributions
All development occurs on [git.agnos.is][main-repo]. If you wish to
contribute, please open a pull request there. In some cases, pull
requests from GitHub may be accepted. All contributions must be
licensed under [AGPL 3.0 or later][agpl] to be accepted.
## Building and Installation ## Building and Installation
### Docker Image ### Docker Image
The easiest way to run the dice bot is to use the official Docker The easiest way to run the dice bot is to use the [official Docker
image. It is distributed on GitHub Container Registry by a CI image][docker-image]. It is distributed on GitHub Container Registry
pipeline. by a CI pipeline.
The `latest` tag always points to the most recent successfully built The `latest` tag always points to the most recent successfully built
master commit and is considered unstable, while individual tags are master commit and is considered unstable, while individual tags are
@ -38,10 +64,21 @@ root of the repository.
After pulling or building the image, see [instructions on how to use After pulling or building the image, see [instructions on how to use
the Docker image](#running-the-bot). the Docker image](#running-the-bot).
### Install from crates.io
The project can be from [crates.io][crates-io]. To install it, execute
`cargo install tenebrous-dicebot`. This will make the following
executables available on your system:
* `dicebot`: Main dicebot executable.
* `dicebot-cmd`: Run dicebot commands from the command line.
* `dicebot_migrate`: Standalone database migrator (not required).
* `tonic_client`: Test client for the gRPC connection (not required).
### Build from Source ### Build from Source
Precompiled executables are not yet available. Clone this repository Precompiled executables are not yet available. Clone this repository
and run `OLM_LINK_VARIANT=dylib cargo install`. and run `cargo install`.
Building the project requires: Building the project requires:
@ -49,13 +86,9 @@ Building the project requires:
on Void and Arch, etc). on Void and Arch, etc).
* Rust 1.45.0 or higher. * Rust 1.45.0 or higher.
* OpenSSL/LibreSSL development headers installed. * OpenSSL/LibreSSL development headers installed.
* `olm-sys` crate dependencies: cmake, libstdc++, libolm and its * `olm-sys` crate dependencies: cmake, libstdc++.
development headers.
* glibc. * glibc.
Note: The `olm-sys` crate must be built in dynamic linking mode until
a [bug][gnome-bug] in its build process is fixed.
#### Why doesn't it build on musl libc? #### Why doesn't it build on musl libc?
As far as I can tell, the project doesn't build on musl libc. It As far as I can tell, the project doesn't build on musl libc. It
@ -85,8 +118,16 @@ expressions.
!r 3d12 - 5d2 + 3 - 7d3 + 20d20 !r 3d12 - 5d2 + 3 - 7d3 + 20d20
``` ```
This system does not yet have the capability to handle things like D&D #### Keep/Drop Dice
5e advantage or disadvantage. The bot supports either keeping the highest dice in a roll, or
dropping the highest dice in a roll. This allows the bot to handle
things like D&D 5e advantage or disadvantage.
```
!roll 2d20k1
!r 2d20dh1 + 5
!r 10d10k5 + 10d10dh5 - 2
```
### Storytelling System ### Storytelling System
@ -111,6 +152,23 @@ Examples:
!pool rs2:5 //5 dice, rote quality, 2 successes for exceptional !pool rs2:5 //5 dice, rote quality, 2 successes for exceptional
``` ```
### Call of Cthulhu System
The commands `!cthRoll`, `!cthroll`, `!cthARoll` and `!cthadv` are for
the Call of Cthulhu system. `!cthRoll` and `!cthroll` are for rolling
percentile dice against a target number. A `b:` or `bb:` can be
prepended to get one or two bonus dice.
`!cthARoll` and `!cthadv` are for skill advancement.
Examples:
```
!cthRoll 50 //roll against a target of 50
!cthRoll bb:60 //roll against a target of 60 with 2 bonus dice
!cthARoll 30 //advancement roll against a target of 30
```
### User Variables ### User Variables
Users can store variables for use with the Storytelling dice pool Users can store variables for use with the Storytelling dice pool
@ -125,8 +183,11 @@ Examples:
!get myvar //will print 5 !get myvar //will print 5
``` ```
Variables can be referenced in dice pool rolling expressions, for Variables can be referenced in dice pool and Call of Cthulhu rolling
example `!pool myvar` or `!pool myvar+3`. expressions, for example `!pool myvar` or `!pool myvar+3` or `!cthroll
myvar`. The Call of Cthulhu advancement roll also accepts variables,
and if a variable is used, and the roll is successful, it will update
the variable with the new skill.
## Running the Bot ## Running the Bot
@ -162,7 +223,7 @@ home_server = 'https://example.com'
username = 'thisismyusername' username = 'thisismyusername'
password = 'thisismypassword' password = 'thisismypassword'
[datbase] [database]
path = '/path/to/database/directory/' path = '/path/to/database/directory/'
[bot] [bot]
@ -212,14 +273,28 @@ commands locally.
The most basic plans are: The most basic plans are:
* To add support for simple per-user variable management, e.g. setting * Resource counting: creation of custom counters that can go up and
a name to a value (`gnosis = 3`) and then using those in dice rolls. down.
This lays the foundation for character sheet integration.
* Perhaps some sort of character sheet integration. But for that, we * Perhaps some sort of character sheet integration. But for that, we
would need a sheet service. would need a sheet service.
* Use environment variables instead of config file in Docker image. * Use environment variables instead of config file in Docker image.
* Per-system game rules.
[gnome-bug]: https://gitlab.gnome.org/BrainBlasted/olm-sys/-/issues/6 ## Credits
This was orignally a fork of the [axfive-matrix-dicebot][axfive], with
support added for Chronicles of Darkness and Call of Cthulhu.
[axfive]: https://gitlab.com/Taywee/axfive-matrix-dicebot
[config-file]: #Configuration-File [config-file]: #Configuration-File
[docker-image]: https://github.com/users/ProjectMoon/packages/container/package/chronicle-dicebot [docker-image]: https://github.com/users/ProjectMoon/packages/container/package/chronicle-dicebot
[dirs]: https://docs.rs/dirs/2.0.2/dirs/ [dirs]: https://docs.rs/dirs/2.0.2/dirs/
[main-repo]: https://git.agnos.is/projectmoon/tenebrous-dicebot
[github-repo]: https://github.com/ProjectMoon/matrix-dicebot
[roadmap]: https://git.agnos.is/projectmoon/tenebrous-dicebot/wiki/Roadmap
[crates-io]: https://crates.io/crates/tenebrous-dicebot
[matrix-room]: https://matrix.to/#/#tenebrous:agnos.is
[agnosis-git-issues]: https://git.agnos.is/projectmoon/tenebrous-dicebot/issues
[github-discussions]: https://github.com/ProjectMoon/matrix-dicebot/discussions
[github-issues]: https://github.com/ProjectMoon/matrix-dicebot/issues
[agpl]: https://www.gnu.org/licenses/agpl-3.0.en.html

57
dicebot/Cargo.toml Normal file
View File

@ -0,0 +1,57 @@
[package]
name = "tenebrous-dicebot"
version = "0.13.2"
rust-version = "1.68"
authors = ["projectmoon <projectmoon@agnos.is>", "Taylor C. Richberger <taywee@gmx.com>"]
edition = "2018"
license = 'AGPL-3.0-or-later'
description = 'An async Matrix dice bot for role-playing games'
readme = '../README.md'
repository = 'https://git.agnos.is/projectmoon/matrix-dicebot'
keywords = ["games", "dice", "matrix", "bot"]
categories = ["games"]
[build-dependencies]
tonic-build = "0.4"
[dependencies]
# indexmap version locked fixes a dependency cycle.
# indexmap = "=1.6.2"
log = "0.4"
tracing-subscriber = "0.2"
toml = "0.5"
nom = "5"
rand = "0.8"
rust-argon2 = "0.8"
thiserror = "1.0"
itertools = "0.10"
async-trait = "0.1"
url = "2.1"
dirs = "3.0"
indoc = "1.0"
combine = "4.5"
futures = "0.3"
html2text = "0.2"
phf = { version = "0.8", features = ["macros"] }
matrix-sdk = { version = "0.6" }
refinery = { version = "0.8", features = ["rusqlite"]}
barrel = { version = "0.7", features = ["sqlite3"] }
strum = { version = "0.22", features = ["derive"] }
tempfile = "3"
substring = "1.4"
fuse-rust = "0.2"
tonic = "0.4"
prost = "0.7"
tenebrous-rpc = { path = "../rpc", version = "0.1.0" }
[dependencies.sqlx]
version = "0.6"
features = [ "offline", "sqlite", "runtime-tokio-native-tls" ]
[dependencies.serde]
version = "1"
features = ['derive']
[dependencies.tokio]
version = "1"
features = [ "full" ]

139
dicebot/sqlx-data.json Normal file
View File

@ -0,0 +1,139 @@
{
"db": "SQLite",
"19d89370cac05c1bc4de0eb3508712da9ca133b1cf9445b5407d238f89c3ab0c": {
"query": "SELECT device_id FROM bot_state limit 1",
"describe": {
"columns": [
{
"name": "device_id",
"ordinal": 0,
"type_info": "Text"
}
],
"parameters": {
"Right": 0
},
"nullable": [
false
]
}
},
"26903a92a7de34df3e227fe599e41ae1bb61612eb80befad398383af36df0ce4": {
"query": "DELETE FROM accounts WHERE user_id = ?",
"describe": {
"columns": [],
"parameters": {
"Right": 1
},
"nullable": []
}
},
"2d4a32735da04509c2e3c4f99bef79ef699964f58ae332b0611f3de088596e1e": {
"query": "INSERT INTO accounts (user_id, password, account_status)\n VALUES (?, ?, ?)\n ON CONFLICT(user_id) DO\n UPDATE SET password = ?, account_status = ?",
"describe": {
"columns": [],
"parameters": {
"Right": 5
},
"nullable": []
}
},
"59313c67900a1a9399389720b522e572f181ae503559cd2b49d6305acb9e2207": {
"query": "SELECT key, value as \"value: i32\" FROM user_variables\n WHERE room_id = ? AND user_id = ?",
"describe": {
"columns": [
{
"name": "key",
"ordinal": 0,
"type_info": "Text"
},
{
"name": "value: i32",
"ordinal": 1,
"type_info": "Int64"
}
],
"parameters": {
"Right": 2
},
"nullable": [
false,
false
]
}
},
"636b1b868eaf04cd234fbf17747d94a66e81f7bc1b060ba14151dbfaf40eeefc": {
"query": "SELECT value as \"value: i32\" FROM user_variables\n WHERE user_id = ? AND room_id = ? AND key = ?",
"describe": {
"columns": [
{
"name": "value: i32",
"ordinal": 0,
"type_info": "Int64"
}
],
"parameters": {
"Right": 3
},
"nullable": [
false
]
}
},
"667b26343ce44e1c48ac689ce887ef6a0558a2ce199f7372a5dce58672499c5a": {
"query": "INSERT INTO user_state (user_id, active_room)\n VALUES (?, ?)\n ON CONFLICT(user_id) DO\n UPDATE SET active_room = ?",
"describe": {
"columns": [],
"parameters": {
"Right": 3
},
"nullable": []
}
},
"711d222911c1258365a6a0de1fe00eeec4686fd3589e976e225ad599e7cfc75d": {
"query": "SELECT count(*) as \"count: i32\" FROM user_variables\n WHERE room_id = ? and user_id = ?",
"describe": {
"columns": [
{
"name": "count: i32",
"ordinal": 0,
"type_info": "Int"
}
],
"parameters": {
"Right": 2
},
"nullable": [
false
]
}
},
"bba0fc255e7c30d1d2d9468c68ba38db6e8a13be035aa1152933ba9247b14f8c": {
"query": "SELECT event_id FROM room_events\n WHERE room_id = ? AND event_id = ?",
"describe": {
"columns": [
{
"name": "event_id",
"ordinal": 0,
"type_info": "Text"
}
],
"parameters": {
"Right": 2
},
"nullable": [
false
]
}
},
"dce9bb45cf954054a920ee8b53852c6d562e3588d76bbfaa1433d8309d4e4921": {
"query": "DELETE FROM user_state WHERE user_id = ?",
"describe": {
"columns": [],
"parameters": {
"Right": 1
},
"nullable": []
}
}
}

View File

@ -1,23 +1,57 @@
pub mod parser; /**
* In addition to the terms of the AGPL, this file is governed by the
* terms of the MIT license, from the original axfive-matrix-dicebot
* project.
*/
use std::fmt; use std::fmt;
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
/// A basic dice roll, in XdY notation, like "1d4" or "3d6".
/// Optionally supports D&D advantage/disadvantge keep-or-drop
/// functionality.
#[derive(Debug, PartialEq, Eq, Clone, Copy)] #[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct Dice { pub struct Dice {
pub(crate) count: u32, pub(crate) count: u32,
pub(crate) sides: u32, pub(crate) sides: u32,
pub(crate) keep_drop: KeepOrDrop,
}
/// Enum indicating how to handle bonuses or penalties using extra
/// dice. If set to Keep, the roll will keep the highest X number of
/// dice in the roll, and add those together. If set to Drop, the
/// opposite is performed, and the lowest X number of dice are added
/// instead. If set to None, then all dice in the roll are added up as
/// normal.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum KeepOrDrop {
/// Keep only the X highest dice for adding up to the total.
Keep(u32),
/// Keep only the X lowest dice (i.e. drop the highest) for adding
/// up to the total.
Drop(u32),
/// Add up all dice in the roll for the total.
None,
} }
impl fmt::Display for Dice { impl fmt::Display for Dice {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}d{}", self.count, self.sides) match self.keep_drop {
KeepOrDrop::Keep(keep) => write!(f, "{}d{}k{}", self.count, self.sides, keep),
KeepOrDrop::Drop(drop) => write!(f, "{}d{}dh{}", self.count, self.sides, drop),
KeepOrDrop::None => write!(f, "{}d{}", self.count, self.sides),
}
} }
} }
impl Dice { impl Dice {
fn new(count: u32, sides: u32) -> Dice { pub fn new(count: u32, sides: u32, keep_drop: KeepOrDrop) -> Dice {
Dice { count, sides } Dice {
count,
sides,
keep_drop,
}
} }
} }
@ -52,7 +86,7 @@ impl fmt::Display for SignedElement {
} }
#[derive(Debug, PartialEq, Eq, Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
pub struct ElementExpression(Vec<SignedElement>); pub struct ElementExpression(pub Vec<SignedElement>);
impl Deref for ElementExpression { impl Deref for ElementExpression {
type Target = Vec<SignedElement>; type Target = Vec<SignedElement>;

3
dicebot/src/basic/mod.rs Normal file
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@ -0,0 +1,3 @@
pub mod dice;
pub mod parser;
pub mod roll;

360
dicebot/src/basic/parser.rs Normal file
View File

@ -0,0 +1,360 @@
/**
* In addition to the terms of the AGPL, this file is governed by the
* terms of the MIT license, from the original axfive-matrix-dicebot
* project.
*/
use nom::bytes::complete::take_while;
use nom::error::ErrorKind as NomErrorKind;
use nom::Err as NomErr;
use nom::{
alt, bytes::complete::tag, character::complete::digit1, complete, many0, named,
sequence::tuple, tag, IResult,
};
use super::dice::*;
//******************************
//Legacy Code
//******************************
fn is_whitespace(input: char) -> bool {
input == ' ' || input == '\n' || input == '\t' || input == '\r'
}
/// Eat whitespace, returning it
pub fn eat_whitespace(input: &str) -> IResult<&str, &str> {
let (input, whitespace) = take_while(is_whitespace)(input)?;
Ok((input, whitespace))
}
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
enum Sign {
Plus,
Minus,
}
/// Intermediate parsed value for a keep-drop expression to indicate
/// which one it is.
enum ParsedKeepOrDrop<'a> {
Keep(&'a str),
Drop(&'a str),
NotPresent,
}
macro_rules! too_big {
($input: expr) => {
NomErr::Error(($input, NomErrorKind::TooLarge))
};
}
/// Parse a dice expression. Does not eat whitespace
fn parse_dice(input: &str) -> IResult<&str, Dice> {
let (input, (count, _, sides)) = tuple((digit1, tag("d"), digit1))(input)?;
let count: u32 = count.parse().map_err(|_| too_big!(count))?;
let sides = sides.parse().map_err(|_| too_big!(sides))?;
let (input, keep_drop) = parse_keep_or_drop(input, count)?;
Ok((input, Dice::new(count, sides, keep_drop)))
}
/// Extract keep/drop number as a string. Fails if the value is not a
/// string.
fn parse_keep_or_drop_text<'a>(
symbol: &'a str,
input: &'a str,
) -> IResult<&'a str, ParsedKeepOrDrop<'a>> {
let (parsed_kd, input) = match tuple::<&str, _, (_, _), _>((tag(symbol), digit1))(input) {
// if ok, one of the expressions is present
Ok((rest, (_, kd_expr))) => match symbol {
"k" => (ParsedKeepOrDrop::Keep(kd_expr), rest),
"dh" => (ParsedKeepOrDrop::Drop(kd_expr), rest),
_ => panic!("Unrecogized keep-drop symbol: {}", symbol),
},
// otherwise absent (attempt to keep all dice)
Err(_) => (ParsedKeepOrDrop::NotPresent, input),
};
Ok((input, parsed_kd))
}
/// Parse keep/drop expression, which consits of "k" or "dh" following
/// a dice expression. For example, "1d4h3" or "1d4dh2".
fn parse_keep_or_drop<'a>(input: &'a str, count: u32) -> IResult<&'a str, KeepOrDrop> {
let (input, keep) = parse_keep_or_drop_text("k", input)?;
let (input, drop) = parse_keep_or_drop_text("dh", input)?;
use ParsedKeepOrDrop::*;
let keep_drop: KeepOrDrop = match (keep, drop) {
//Potential valid Keep expression.
(Keep(keep), NotPresent) => match keep.parse().map_err(|_| too_big!(input))? {
_i if _i > count || _i == 0 => Ok(KeepOrDrop::None),
i => Ok(KeepOrDrop::Keep(i)),
},
//Potential valid Drop expression.
(NotPresent, Drop(drop)) => match drop.parse().map_err(|_| too_big!(input))? {
_i if _i >= count => Ok(KeepOrDrop::None),
i => Ok(KeepOrDrop::Drop(i)),
},
//No Keep or Drop specified; regular behavior.
(NotPresent, NotPresent) => Ok(KeepOrDrop::None),
//Anything else is an error.
_ => Err(NomErr::Error((input, NomErrorKind::Many1))),
}?;
Ok((input, keep_drop))
}
// Parse a single digit expression. Does not eat whitespace
fn parse_bonus(input: &str) -> IResult<&str, u32> {
let (input, bonus) = digit1(input)?;
Ok((input, bonus.parse().unwrap()))
}
// Parse a sign expression. Eats whitespace.
fn parse_sign(input: &str) -> IResult<&str, Sign> {
let (input, _) = eat_whitespace(input)?;
named!(sign(&str) -> Sign, alt!(
complete!(tag!("+")) => { |_| Sign::Plus } |
complete!(tag!("-")) => { |_| Sign::Minus }
));
let (input, sign) = sign(input)?;
Ok((input, sign))
}
// Parse an element expression. Eats whitespace.
fn parse_element(input: &str) -> IResult<&str, Element> {
let (input, _) = eat_whitespace(input)?;
named!(element(&str) -> Element, alt!(
parse_dice => { |d| Element::Dice(d) } |
parse_bonus => { |b| Element::Bonus(b) }
));
let (input, element) = element(input)?;
Ok((input, element))
}
// Parse a signed element expression. Eats whitespace.
fn parse_signed_element(input: &str) -> IResult<&str, SignedElement> {
let (input, _) = eat_whitespace(input)?;
let (input, sign) = parse_sign(input)?;
let (input, _) = eat_whitespace(input)?;
let (input, element) = parse_element(input)?;
let element = match sign {
Sign::Plus => SignedElement::Positive(element),
Sign::Minus => SignedElement::Negative(element),
};
Ok((input, element))
}
// Parse a full element expression. Eats whitespace.
pub fn parse_element_expression(input: &str) -> IResult<&str, ElementExpression> {
named!(first_element(&str) -> SignedElement, alt!(
parse_signed_element => { |e| e } |
parse_element => { |e| SignedElement::Positive(e) }
));
let (input, first) = first_element(input)?;
let (input, rest) = if input.trim().is_empty() {
(input, vec![first])
} else {
named!(rest_elements(&str) -> Vec<SignedElement>, many0!(parse_signed_element));
let (input, mut rest) = rest_elements(input)?;
rest.insert(0, first);
(input, rest)
};
Ok((input, ElementExpression(rest)))
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn dice_test() {
assert_eq!(
parse_dice("2d4"),
Ok(("", Dice::new(2, 4, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("20d40"),
Ok(("", Dice::new(20, 40, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("8d7"),
Ok(("", Dice::new(8, 7, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("2d20k1"),
Ok(("", Dice::new(2, 20, KeepOrDrop::Keep(1))))
);
assert_eq!(
parse_dice("100d10k90"),
Ok(("", Dice::new(100, 10, KeepOrDrop::Keep(90))))
);
assert_eq!(
parse_dice("11d10k10"),
Ok(("", Dice::new(11, 10, KeepOrDrop::Keep(10))))
);
assert_eq!(
parse_dice("12d10k11"),
Ok(("", Dice::new(12, 10, KeepOrDrop::Keep(11))))
);
assert_eq!(
parse_dice("12d10k13"),
Ok(("", Dice::new(12, 10, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("12d10k0"),
Ok(("", Dice::new(12, 10, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("20d40dh5"),
Ok(("", Dice::new(20, 40, KeepOrDrop::Drop(5))))
);
assert_eq!(
parse_dice("8d7dh9"),
Ok(("", Dice::new(8, 7, KeepOrDrop::None)))
);
assert_eq!(
parse_dice("8d7dh8"),
Ok(("", Dice::new(8, 7, KeepOrDrop::None)))
);
}
#[test]
fn cant_have_both_keep_and_drop_test() {
let res = parse_dice("1d4k3dh2");
assert!(res.is_err());
match res {
Err(NomErr::Error((_, kind))) => {
assert_eq!(kind, NomErrorKind::Many1);
}
_ => panic!("Got success, expected error"),
}
}
#[test]
fn big_number_of_dice_doesnt_crash_test() {
let res = parse_dice("64378631476346123874527551481376547657868536d4");
assert!(res.is_err());
match res {
Err(NomErr::Error((input, kind))) => {
assert_eq!(kind, NomErrorKind::TooLarge);
assert_eq!(input, "64378631476346123874527551481376547657868536");
}
_ => panic!("Got success, expected error"),
}
}
#[test]
fn big_number_of_sides_doesnt_crash_test() {
let res = parse_dice("1d423562312587425472658956278456298376234876");
assert!(res.is_err());
match res {
Err(NomErr::Error((input, kind))) => {
assert_eq!(kind, NomErrorKind::TooLarge);
assert_eq!(input, "423562312587425472658956278456298376234876");
}
_ => panic!("Got success, expected error"),
}
}
#[test]
fn element_test() {
assert_eq!(
parse_element(" \t\n\r\n 8d7 \n"),
Ok((" \n", Element::Dice(Dice::new(8, 7, KeepOrDrop::None))))
);
assert_eq!(
parse_element(" \t\n\r\n 3d20k2 \n"),
Ok((" \n", Element::Dice(Dice::new(3, 20, KeepOrDrop::Keep(2)))))
);
assert_eq!(
parse_element(" \t\n\r\n 8 \n"),
Ok((" \n", Element::Bonus(8)))
);
}
#[test]
fn signed_element_test() {
assert_eq!(
parse_signed_element("+ 7"),
Ok(("", SignedElement::Positive(Element::Bonus(7))))
);
assert_eq!(
parse_signed_element(" \t\n\r\n- 8 \n"),
Ok((" \n", SignedElement::Negative(Element::Bonus(8))))
);
assert_eq!(
parse_signed_element(" \t\n\r\n- 8d4 \n"),
Ok((
" \n",
SignedElement::Negative(Element::Dice(Dice::new(8, 4, KeepOrDrop::None)))
))
);
assert_eq!(
parse_signed_element(" \t\n\r\n- 8d4k4 \n"),
Ok((
" \n",
SignedElement::Negative(Element::Dice(Dice::new(8, 4, KeepOrDrop::Keep(4))))
))
);
assert_eq!(
parse_signed_element(" \t\n\r\n+ 8d4 \n"),
Ok((
" \n",
SignedElement::Positive(Element::Dice(Dice::new(8, 4, KeepOrDrop::None)))
))
);
}
#[test]
fn element_expression_test() {
assert_eq!(
parse_element_expression("8d4"),
Ok((
"",
ElementExpression(vec![SignedElement::Positive(Element::Dice(Dice::new(
8,
4,
KeepOrDrop::None
)))])
))
);
assert_eq!(
parse_element_expression("\t2d20k1 + 5"),
Ok((
"",
ElementExpression(vec![
SignedElement::Positive(Element::Dice(Dice::new(2, 20, KeepOrDrop::Keep(1)))),
SignedElement::Positive(Element::Bonus(5)),
])
))
);
assert_eq!(
parse_element_expression(" - 8d4 \n "),
Ok((
" \n ",
ElementExpression(vec![SignedElement::Negative(Element::Dice(Dice::new(
8,
4,
KeepOrDrop::None
)))])
))
);
assert_eq!(
parse_element_expression("\t3d4k2 + 7 - 5 - 6d12dh3 + 1d1 + 53 1d5 "),
Ok((
" 1d5 ",
ElementExpression(vec![
SignedElement::Positive(Element::Dice(Dice::new(3, 4, KeepOrDrop::Keep(2)))),
SignedElement::Positive(Element::Bonus(7)),
SignedElement::Negative(Element::Bonus(5)),
SignedElement::Negative(Element::Dice(Dice::new(6, 12, KeepOrDrop::Drop(3)))),
SignedElement::Positive(Element::Dice(Dice::new(1, 1, KeepOrDrop::None))),
SignedElement::Positive(Element::Bonus(53)),
])
))
);
}
}

View File

@ -1,4 +1,10 @@
use crate::dice; /**
* In addition to the terms of the AGPL, this file is governed by the
* terms of the MIT license, from the original axfive-matrix-dicebot
* project.
*/
use crate::basic::dice;
use crate::basic::dice::KeepOrDrop;
use rand::prelude::*; use rand::prelude::*;
use std::fmt; use std::fmt;
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
@ -14,15 +20,27 @@ pub trait Rolled {
} }
#[derive(Debug, PartialEq, Eq, Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
pub struct DiceRoll(pub Vec<u32>); /// array of rolls in order, how many dice to keep, and how many to drop
/// keep indicates how many of the highest dice to keep
/// drop indicates how many of the highest dice to drop
pub struct DiceRoll (pub Vec<u32>, usize, usize);
impl DiceRoll { impl DiceRoll {
pub fn rolls(&self) -> &[u32] { pub fn rolls(&self) -> &[u32] {
&self.0 &self.0
} }
pub fn keep(&self) -> usize {
self.1
}
pub fn drop(&self) -> usize {
self.2
}
// only count kept dice in total
pub fn total(&self) -> u32 { pub fn total(&self) -> u32 {
self.0.iter().sum() self.0[self.2..self.1].iter().sum()
} }
} }
@ -36,11 +54,21 @@ impl fmt::Display for DiceRoll {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.rolled_value())?; write!(f, "{}", self.rolled_value())?;
let rolls = self.rolls(); let rolls = self.rolls();
let mut iter = rolls.iter(); let keep = self.keep();
let drop = self.drop();
let mut iter = rolls.iter().enumerate();
if let Some(first) = iter.next() { if let Some(first) = iter.next() {
write!(f, " ({}", first)?; if drop != 0 {
write!(f, " ([{}]", first.1)?;
} else {
write!(f, " ({}", first.1)?;
}
for roll in iter { for roll in iter {
write!(f, " + {}", roll)?; if roll.0 >= keep || roll.0 < drop {
write!(f, " + [{}]", roll.1)?;
} else {
write!(f, " + {}", roll.1)?;
}
} }
write!(f, ")")?; write!(f, ")")?;
} }
@ -53,11 +81,17 @@ impl Roll for dice::Dice {
fn roll(&self) -> DiceRoll { fn roll(&self) -> DiceRoll {
let mut rng = rand::thread_rng(); let mut rng = rand::thread_rng();
let rolls: Vec<_> = (0..self.count) let mut rolls: Vec<_> = (0..self.count)
.map(|_| rng.gen_range(1, self.sides + 1)) .map(|_| rng.gen_range(1..=self.sides))
.collect(); .collect();
// sort rolls in descending order
rolls.sort_by(|a, b| b.cmp(a));
DiceRoll(rolls) match self.keep_drop {
KeepOrDrop::Keep(k) => DiceRoll(rolls,k as usize, 0),
KeepOrDrop::Drop(dh) => DiceRoll(rolls,self.count as usize, dh as usize),
KeepOrDrop::None => DiceRoll(rolls,self.count as usize, 0),
}
} }
} }
@ -193,18 +227,26 @@ mod tests {
use super::*; use super::*;
#[test] #[test]
fn dice_roll_display_test() { fn dice_roll_display_test() {
assert_eq!(DiceRoll(vec![1, 3, 4]).to_string(), "8 (1 + 3 + 4)"); assert_eq!(DiceRoll(vec![1, 3, 4], 3, 0).to_string(), "8 (1 + 3 + 4)");
assert_eq!(DiceRoll(vec![]).to_string(), "0"); assert_eq!(DiceRoll(vec![], 0, 0).to_string(), "0");
assert_eq!( assert_eq!(
DiceRoll(vec![4, 7, 2, 10]).to_string(), DiceRoll(vec![4, 7, 2, 10], 4, 0).to_string(),
"23 (4 + 7 + 2 + 10)" "23 (4 + 7 + 2 + 10)"
); );
assert_eq!(
DiceRoll(vec![20, 13, 11, 10], 3, 0).to_string(),
"44 (20 + 13 + 11 + [10])"
);
assert_eq!(
DiceRoll(vec![20, 13, 11, 10], 4, 1).to_string(),
"34 ([20] + 13 + 11 + 10)"
);
} }
#[test] #[test]
fn element_roll_display_test() { fn element_roll_display_test() {
assert_eq!( assert_eq!(
ElementRoll::Dice(DiceRoll(vec![1, 3, 4])).to_string(), ElementRoll::Dice(DiceRoll(vec![1, 3, 4], 3, 0)).to_string(),
"8 (1 + 3 + 4)" "8 (1 + 3 + 4)"
); );
assert_eq!(ElementRoll::Bonus(7).to_string(), "7"); assert_eq!(ElementRoll::Bonus(7).to_string(), "7");
@ -213,11 +255,11 @@ mod tests {
#[test] #[test]
fn signed_element_roll_display_test() { fn signed_element_roll_display_test() {
assert_eq!( assert_eq!(
SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 3, 4]))).to_string(), SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 3, 4], 3, 0))).to_string(),
"8 (1 + 3 + 4)" "8 (1 + 3 + 4)"
); );
assert_eq!( assert_eq!(
SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 3, 4]))).to_string(), SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 3, 4], 3, 0))).to_string(),
"-8 (1 + 3 + 4)" "-8 (1 + 3 + 4)"
); );
assert_eq!( assert_eq!(
@ -234,14 +276,14 @@ mod tests {
fn element_expression_roll_display_test() { fn element_expression_roll_display_test() {
assert_eq!( assert_eq!(
ElementExpressionRoll(vec![SignedElementRoll::Positive(ElementRoll::Dice( ElementExpressionRoll(vec![SignedElementRoll::Positive(ElementRoll::Dice(
DiceRoll(vec![1, 3, 4]) DiceRoll(vec![1, 3, 4], 3, 0)
)),]) )),])
.to_string(), .to_string(),
"8 (1 + 3 + 4)" "8 (1 + 3 + 4)"
); );
assert_eq!( assert_eq!(
ElementExpressionRoll(vec![SignedElementRoll::Negative(ElementRoll::Dice( ElementExpressionRoll(vec![SignedElementRoll::Negative(ElementRoll::Dice(
DiceRoll(vec![1, 3, 4]) DiceRoll(vec![1, 3, 4], 3, 0)
)),]) )),])
.to_string(), .to_string(),
"-8 (1 + 3 + 4)" "-8 (1 + 3 + 4)"
@ -258,8 +300,8 @@ mod tests {
); );
assert_eq!( assert_eq!(
ElementExpressionRoll(vec![ ElementExpressionRoll(vec![
SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 3, 4]))), SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 3, 4], 3, 0))),
SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 2]))), SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 2], 2, 0))),
SignedElementRoll::Positive(ElementRoll::Bonus(4)), SignedElementRoll::Positive(ElementRoll::Bonus(4)),
SignedElementRoll::Negative(ElementRoll::Bonus(7)), SignedElementRoll::Negative(ElementRoll::Bonus(7)),
]) ])
@ -268,13 +310,33 @@ mod tests {
); );
assert_eq!( assert_eq!(
ElementExpressionRoll(vec![ ElementExpressionRoll(vec![
SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 3, 4]))), SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![1, 3, 4], 3, 0))),
SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 2]))), SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![1, 2], 2, 0))),
SignedElementRoll::Negative(ElementRoll::Bonus(4)), SignedElementRoll::Negative(ElementRoll::Bonus(4)),
SignedElementRoll::Positive(ElementRoll::Bonus(7)), SignedElementRoll::Positive(ElementRoll::Bonus(7)),
]) ])
.to_string(), .to_string(),
"-2 (-8 (1 + 3 + 4) + 3 (1 + 2) - 4 + 7)" "-2 (-8 (1 + 3 + 4) + 3 (1 + 2) - 4 + 7)"
); );
assert_eq!(
ElementExpressionRoll(vec![
SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![4, 3, 1], 3, 0))),
SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![12, 2], 1, 0))),
SignedElementRoll::Negative(ElementRoll::Bonus(4)),
SignedElementRoll::Positive(ElementRoll::Bonus(7)),
])
.to_string(),
"7 (-8 (4 + 3 + 1) + 12 (12 + [2]) - 4 + 7)"
);
assert_eq!(
ElementExpressionRoll(vec![
SignedElementRoll::Negative(ElementRoll::Dice(DiceRoll(vec![4, 3, 1], 3, 1))),
SignedElementRoll::Positive(ElementRoll::Dice(DiceRoll(vec![12, 2], 2, 0))),
SignedElementRoll::Negative(ElementRoll::Bonus(4)),
SignedElementRoll::Positive(ElementRoll::Bonus(7)),
])
.to_string(),
"13 (-4 ([4] + 3 + 1) + 14 (12 + 2) - 4 + 7)"
);
} }
} }

View File

@ -0,0 +1,51 @@
use matrix_sdk::ruma::room_id;
use matrix_sdk::Client;
use tenebrous_dicebot::commands;
use tenebrous_dicebot::commands::ResponseExtractor;
use tenebrous_dicebot::context::{Context, RoomContext};
use tenebrous_dicebot::db::sqlite::Database;
use tenebrous_dicebot::error::BotError;
use tenebrous_dicebot::models::Account;
use url::Url;
#[tokio::main]
async fn main() -> Result<(), BotError> {
let input = std::env::args().skip(1).collect::<Vec<String>>().join(" ");
let command = match commands::parser::parse_command(&input) {
Ok(command) => command,
Err(e) => return Err(e),
};
let homeserver = Url::parse("http://example.com")?;
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = Database::new(
db_path
.path()
.to_str()
.expect("Could not get path to temporary db"),
)
.await?;
let context = Context {
db,
account: Account::default(),
matrix_client: Client::new(homeserver).await.expect("Could not create matrix client"),
origin_room: RoomContext {
id: &room_id!("!fakeroomid:example.com"),
display_name: "fake room".to_owned(),
secure: false,
},
active_room: RoomContext {
id: &room_id!("!fakeroomid:example.com"),
display_name: "fake room".to_owned(),
secure: false,
},
username: "@localuser:example.com",
message_body: &input,
};
let message = command.execute(&context).await.message_html("fakeuser");
let message = html2text::from_read(message.as_bytes(), 80);
println!("{}", message.trim());
Ok(())
}

View File

@ -0,0 +1,73 @@
//Needed for nested Result handling from tokio. Probably can go away after 1.47.0.
#![type_length_limit = "7605144"]
use futures::try_join;
use log::error;
use matrix_sdk::Client;
use std::env;
use std::sync::{Arc, RwLock};
use tenebrous_dicebot::bot::DiceBot;
use tenebrous_dicebot::config::*;
use tenebrous_dicebot::db::sqlite::Database;
use tenebrous_dicebot::error::BotError;
use tenebrous_dicebot::rpc;
use tenebrous_dicebot::state::DiceBotState;
use tracing_subscriber::filter::EnvFilter;
/// Attempt to create config object and ddatabase connection pool from
/// the given config path. An error is returned if config creation or
/// database pool creation fails for some reason.
async fn init(config_path: &str) -> Result<(Arc<Config>, Database, Client), BotError> {
let cfg = read_config(config_path)?;
let cfg = Arc::new(cfg);
let sqlite_path = format!("{}/dicebot.sqlite", cfg.database_path());
let db = Database::new(&sqlite_path).await?;
let client = tenebrous_dicebot::matrix::create_client(&cfg).await?;
Ok((cfg, db, client))
}
#[tokio::main]
async fn main() -> Result<(), BotError> {
let filter = if env::var("RUST_LOG").is_ok() {
EnvFilter::from_default_env()
} else {
EnvFilter::new("tonic=info,tenebrous_dicebot=info,dicebot=info,refinery=info")
};
tracing_subscriber::fmt().with_env_filter(filter).init();
match run().await {
Ok(_) => (),
Err(e) => error!("Error: {}", e),
}
Ok(())
}
async fn run() -> Result<(), BotError> {
let config_path = std::env::args()
.skip(1)
.next()
.expect("Need a config as an argument");
let (cfg, db, client) = init(&config_path).await?;
let grpc = rpc::serve_grpc(&cfg, &db, &client);
let bot = run_bot(&cfg, &db, &client);
match try_join!(bot, grpc) {
Ok(_) => (),
Err(e) => error!("Error: {:?}", e),
};
Ok(())
}
async fn run_bot(cfg: &Arc<Config>, db: &Database, client: &Client) -> Result<(), BotError> {
let state = Arc::new(RwLock::new(DiceBotState::new(&cfg)));
match DiceBot::new(cfg, &state, db, client) {
Ok(bot) => bot.run().await?,
Err(e) => println!("Error connecting: {:?}", e),
};
Ok(())
}

View File

@ -0,0 +1,16 @@
use std::env;
use tenebrous_dicebot::db::sqlite::migrator;
#[tokio::main]
async fn main() -> Result<(), migrator::MigrationError> {
let args: Vec<String> = env::args().collect();
let db_path: &str = match &args[..] {
[_, path] => path.as_ref(),
[_, _, ..] => panic!("Expected exactly 0 or 1 argument"),
_ => "dicebot.sqlite",
};
println!("Using database: {}", db_path);
migrator::migrate(db_path).await
}

View File

@ -0,0 +1,33 @@
use tenebrous_rpc::protos::dicebot::UserIdRequest;
use tenebrous_rpc::protos::dicebot::{dicebot_client::DicebotClient};
use tonic::{metadata::MetadataValue, transport::Channel, Request};
async fn create_client(
shared_secret: &str,
) -> Result<DicebotClient<Channel>, Box<dyn std::error::Error>> {
let channel = Channel::from_static("http://0.0.0.0:9090")
.connect()
.await?;
let bearer = MetadataValue::from_str(&format!("Bearer {}", shared_secret))?;
let client = DicebotClient::with_interceptor(channel, move |mut req: Request<()>| {
req.metadata_mut().insert("authorization", bearer.clone());
Ok(req)
});
Ok(client)
}
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut client = create_client("example-key").await?;
let request = tonic::Request::new(UserIdRequest {
user_id: "@projectmoon:agnos.is".into(),
});
let response = client.rooms_for_user(request).await?.into_inner();
println!("Rooms: {:?}", response.rooms);
Ok(())
}

View File

@ -0,0 +1,173 @@
use crate::context::{Context, RoomContext};
use crate::db::sqlite::Database;
use crate::error::BotError;
use crate::logic;
use crate::matrix;
use crate::{
commands::{execute_command, ExecutionResult, ResponseExtractor},
models::Account,
};
use futures::stream::{self, StreamExt};
use matrix_sdk::ruma::{OwnedEventId, RoomId};
use matrix_sdk::{self, room::Joined, Client};
use std::clone::Clone;
use std::convert::TryFrom;
/// Handle responding to a single command being executed. Wil print
/// out the full result of that command.
pub(super) async fn handle_single_result(
client: &Client,
cmd_result: &ExecutionResult,
respond_to: &str,
room: &Joined,
event_id: OwnedEventId,
) {
let html = cmd_result.message_html(respond_to);
let plain = cmd_result.message_plain(respond_to);
matrix::send_message(client, room.room_id(), (&html, &plain), Some(event_id)).await;
}
/// Format failure messages nicely in either HTML or plain text. If
/// plain is true, plain-text will be returned. Otherwise, formatted
/// HTML.
fn format_failures(
errors: &[(&str, &BotError)],
commands_executed: usize,
respond_to: &str,
plain: bool,
) -> String {
let respond_to = match plain {
true => respond_to.to_owned(),
false => format!(
"<a href=\"https://matrix.to/#/{}\">{}</a>",
respond_to, respond_to
),
};
let failures: Vec<String> = errors
.iter()
.map(|&(cmd, err)| format!("<strong>{}:</strong> {}", cmd, err))
.collect();
let message = format!(
"{}: Executed {} commands ({} failed)\n\nFailures:\n{}",
respond_to,
commands_executed,
errors.len(),
failures.join("\n")
)
.replace("\n", "<br/>");
match plain {
true => html2text::from_read(message.as_bytes(), message.len()),
false => message,
}
}
/// Handle responding to multiple commands being executed. Will print
/// out how many commands succeeded and failed (if any failed).
pub(super) async fn handle_multiple_results(
client: &Client,
results: &[(String, ExecutionResult)],
respond_to: &str,
room: &Joined,
) {
let user_pill = format!(
"<a href=\"https://matrix.to/#/{}\">{}</a>",
respond_to, respond_to
);
let errors: Vec<(&str, &BotError)> = results
.into_iter()
.filter_map(|(cmd, result)| match result {
Err(e) => Some((cmd.as_ref(), e)),
_ => None,
})
.collect();
let (message, plain) = if errors.len() == 0 {
(
format!("{}: Executed {} commands", user_pill, results.len()),
format!("{}: Executed {} commands", respond_to, results.len()),
)
} else {
(
format_failures(&errors, results.len(), respond_to, false),
format_failures(&errors, results.len(), respond_to, true),
)
};
matrix::send_message(client, room.room_id(), (&message, &plain), None).await;
}
/// Map an account's active room value to an actual matrix room, if
/// the account has an active room. This only retrieves the
/// user-specified active room, and doesn't perform any further
/// filtering.
fn get_account_active_room(client: &Client, account: &Account) -> Result<Option<Joined>, BotError> {
let active_room = account
.registered_user()
.and_then(|u| u.active_room.as_deref())
.map(|room_id| <&RoomId>::try_from(room_id))
.transpose()?
.and_then(|active_room_id| client.get_joined_room(active_room_id));
Ok(active_room)
}
/// Execute a single command in the list of commands. Can fail if the
/// Account value cannot be created/fetched from the database, or if
/// room display names cannot be calculated. Otherwise, the success or
/// error of command execution itself is returned.
async fn execute_single_command(
command: &str,
db: &Database,
client: &Client,
origin_room: &Joined,
sender: &str,
) -> ExecutionResult {
let origin_ctx = RoomContext::new(origin_room, sender).await?;
let account = logic::get_account(db, sender).await?;
let active_room = get_account_active_room(client, &account)?;
// Active room is used in secure command-issuing rooms. In
// "public" rooms, where other users are, treat origin as the
// active room.
let active_room = active_room
.as_ref()
.filter(|_| origin_ctx.secure)
.unwrap_or(origin_room);
let active_ctx = RoomContext::new(active_room, sender).await?;
let ctx = Context {
account,
db: db.clone(),
matrix_client: client.clone(),
origin_room: origin_ctx,
username: &sender,
active_room: active_ctx,
message_body: &command,
};
execute_command(&ctx).await
}
/// Attempt to execute all commands sent to the bot in a message. This
/// asynchronously executes all commands given to it. A Vec of all
/// commands and their execution results are returned.
pub(super) async fn execute(
commands: Vec<&str>,
db: &Database,
client: &Client,
room: &Joined,
sender: &str,
) -> Vec<(String, ExecutionResult)> {
stream::iter(commands)
.then(|command| async move {
let result = execute_single_command(command, db, client, room, sender).await;
(command.to_owned(), result)
})
.collect()
.await
}

View File

@ -0,0 +1,163 @@
use super::DiceBot;
use crate::db::sqlite::Database;
use crate::db::Rooms;
use crate::error::BotError;
use log::{debug, error, info, warn};
use matrix_sdk::ruma::events::room::member::RoomMemberEventContent;
use matrix_sdk::ruma::events::{StrippedStateEvent, SyncMessageLikeEvent};
use matrix_sdk::{self, room::Room, ruma::events::room::message::RoomMessageEventContent};
use matrix_sdk::{Client, DisplayName};
use std::ops::Sub;
use std::time::UNIX_EPOCH;
use std::time::{Duration, SystemTime};
/// Check if a message is recent enough to actually process. If the
/// message is within "oldest_message_age" seconds, this function
/// returns true. If it's older than that, it returns false and logs a
/// debug message.
fn check_message_age(
event: &SyncMessageLikeEvent<RoomMessageEventContent>,
oldest_message_age: u64,
) -> bool {
let sending_time = event
.origin_server_ts()
.to_system_time()
.unwrap_or(UNIX_EPOCH);
let oldest_timestamp = SystemTime::now().sub(Duration::from_secs(oldest_message_age));
if sending_time > oldest_timestamp {
true
} else {
let age = match oldest_timestamp.duration_since(sending_time) {
Ok(n) => format!("{} seconds too old", n.as_secs()),
Err(_) => "before the UNIX epoch".to_owned(),
};
debug!("Ignoring message because it is {}: {:?}", age, event);
false
}
}
/// Determine whether or not to process a received message. This check
/// is necessary in addition to the event processing check because we
/// may receive message events when entering a room for the first
/// time, and we don't want to respond to things before the bot was in
/// the channel, but we do want to respond to things that were sent if
/// the bot left and rejoined quickly.
async fn should_process_message<'a>(
bot: &DiceBot,
event: &SyncMessageLikeEvent<RoomMessageEventContent>,
) -> Result<(String, String), BotError> {
//Ignore messages that are older than configured duration.
if !check_message_age(event, bot.config.oldest_message_age()) {
let state_check = bot.state.read().unwrap();
if !((*state_check).logged_skipped_old_messages()) {
drop(state_check);
let mut state = bot.state.write().unwrap();
(*state).skipped_old_messages();
}
return Err(BotError::ShouldNotProcessError);
}
let msg_body: String = event
.as_original()
.map(|e| e.content.body())
.map(str::to_string)
.unwrap_or_else(|| String::new());
let sender_username: String = format!(
"@{}:{}",
event.sender().localpart(),
event.sender().server_name()
);
// Do not process messages from the bot itself. Otherwise it might
// try to execute its own commands.
let bot_username = bot
.client
.user_id()
.map(|u| format!("@{}:{}", u.localpart(), u.server_name()))
.unwrap_or_default();
if sender_username == bot_username {
return Err(BotError::ShouldNotProcessError);
}
Ok((msg_body, sender_username))
}
async fn should_process_event(db: &Database, room_id: &str, event_id: &str) -> bool {
db.should_process(room_id, event_id)
.await
.unwrap_or_else(|e| {
error!(
"Database error when checking if we should process an event: {}",
e.to_string()
);
false
})
}
pub(super) async fn on_stripped_state_member(
event: StrippedStateEvent<RoomMemberEventContent>,
client: Client,
room: Room,
) {
let room = match room {
Room::Invited(invited_room) => invited_room,
_ => return,
};
if room.own_user_id().as_str() != event.state_key {
return;
}
info!(
"Autojoining room {}",
room.display_name()
.await
.ok()
.unwrap_or_else(|| DisplayName::Named("[error]".to_string()))
);
if let Err(e) = client.join_room_by_id(&room.room_id()).await {
warn!("Could not join room: {}", e.to_string())
}
}
pub(super) async fn on_room_message(
event: SyncMessageLikeEvent<RoomMessageEventContent>,
room: Room,
bot: DiceBot,
) {
let room = match room {
Room::Joined(joined_room) => joined_room,
_ => return,
};
let room_id = room.room_id().as_str();
if !should_process_event(&bot.db, room_id, event.event_id().as_str()).await {
return;
}
let (msg_body, sender_username) =
if let Ok((msg_body, sender_username)) = should_process_message(&bot, &event).await {
(msg_body, sender_username)
} else {
return;
};
let results = bot
.execute_commands(&room, &sender_username, &msg_body)
.await;
bot.handle_results(
&room,
&sender_username,
event.event_id().to_owned(),
results,
)
.await;
}

172
dicebot/src/bot/mod.rs Normal file
View File

@ -0,0 +1,172 @@
use crate::commands::ExecutionResult;
use crate::config::*;
use crate::db::sqlite::Database;
use crate::db::DbState;
use crate::error::BotError;
use crate::state::DiceBotState;
use log::info;
use matrix_sdk::room::Room;
use matrix_sdk::ruma::events::room::message::RoomMessageEventContent;
use matrix_sdk::ruma::events::SyncMessageLikeEvent;
use matrix_sdk::ruma::OwnedEventId;
use matrix_sdk::{self, room::Joined, Client};
use matrix_sdk::config::SyncSettings;
use std::clone::Clone;
use std::sync::{Arc, RwLock};
mod command_execution;
pub mod event_handlers;
/// How many commands can be in one message. If the amount is higher
/// than this, we reject execution.
const MAX_COMMANDS_PER_MESSAGE: usize = 50;
/// The DiceBot struct represents an active dice bot. The bot is not
/// connected to Matrix until its run() function is called.
#[derive(Clone)]
pub struct DiceBot {
/// A reference to the configuration read in on application start.
config: Arc<Config>,
/// The matrix client.
client: Client,
/// State of the dicebot
state: Arc<RwLock<DiceBotState>>,
/// Active database layer
db: Database,
}
impl DiceBot {
/// Create a new dicebot with the given configuration and state
/// actor. This function returns a Result because it is possible
/// for client creation to fail for some reason (e.g. invalid
/// homeserver URL).
pub fn new(
config: &Arc<Config>,
state: &Arc<RwLock<DiceBotState>>,
db: &Database,
client: &Client,
) -> Result<Self, BotError> {
Ok(DiceBot {
client: client.clone(),
config: config.clone(),
state: state.clone(),
db: db.clone(),
})
}
/// Logs in to matrix and potentially records a new device ID. If
/// no device ID is found in the database, a new one will be
/// generated by the matrix SDK, and we will store it.
async fn login(&self, client: &Client) -> Result<(), BotError> {
let username = self.config.matrix_username();
let password = self.config.matrix_password();
// Pull device ID from database, if it exists. Then write it
// to DB if the library generated one for us.
let device_id: Option<String> = self.db.get_device_id().await?;
let device_id: Option<&str> = device_id.as_deref();
let no_device_ld_login = || client.login_username(username, password);
let device_id_login = |id| client.login_username(username, password).device_id(id);
let login = device_id.map_or_else(no_device_ld_login, device_id_login);
login.send().await?;
if device_id.is_none() {
let device_id = client.device_id().ok_or(BotError::NoDeviceIdFound)?;
self.db.set_device_id(device_id.as_str()).await?;
info!("Recorded new device ID: {}", device_id.as_str());
} else {
info!("Using existing device ID: {}", device_id.unwrap());
}
info!("Logged in as {}", username);
Ok(())
}
async fn bind_events(&self) {
//on room message: need closure to pass bot ref in.
self.client
.add_event_handler({
let bot: DiceBot = self.clone();
move |event: SyncMessageLikeEvent<RoomMessageEventContent>, room: Room| {
let bot = bot.clone();
async move { event_handlers::on_room_message(event, room, bot).await }
}
});
//auto-join handler
self.client
.add_event_handler(event_handlers::on_stripped_state_member);
}
/// Logs the bot in to Matrix and listens for events until program
/// terminated, or a panic occurs. Originally adapted from the
/// matrix-rust-sdk command bot example.
pub async fn run(self) -> Result<(), BotError> {
let client = self.client.clone();
self.login(&client).await?;
self.bind_events().await;
info!("Listening for commands");
// TODO replace with sync_with_callback for cleaner shutdown
// process.
client.sync(SyncSettings::default()).await?;
Ok(())
}
async fn execute_commands(
&self,
room: &Joined,
sender: &str,
msg_body: &str,
) -> Vec<(String, ExecutionResult)> {
let commands: Vec<&str> = msg_body
.lines()
.filter(|line| line.starts_with("!"))
.take(MAX_COMMANDS_PER_MESSAGE + 1)
.collect();
//Up to 50 commands allowed, otherwise we send back an error.
let results: Vec<(String, ExecutionResult)> = if commands.len() < MAX_COMMANDS_PER_MESSAGE {
command_execution::execute(commands, &self.db, &self.client, room, sender).await
} else {
vec![("".to_owned(), Err(BotError::MessageTooLarge))]
};
results
}
pub async fn handle_results(
&self,
room: &Joined,
sender_username: &str,
event_id: OwnedEventId,
results: Vec<(String, ExecutionResult)>,
) {
if results.len() >= 1 {
if results.len() == 1 {
command_execution::handle_single_result(
&self.client,
&results[0].1,
sender_username,
&room,
event_id,
)
.await;
} else if results.len() > 1 {
command_execution::handle_multiple_results(
&self.client,
&results,
sender_username,
&room,
)
.await;
}
}
}
}

View File

@ -1,22 +1,9 @@
use crate::context::Context; use crate::context::Context;
use crate::db::variables::UserAndRoom; use crate::error::{BotError, DiceRollingError};
use crate::error::BotError; use crate::parser::dice::{Amount, Element, Operator};
use crate::parser::{Amount, Element, Operator};
use crate::roll::Rolled;
use futures::stream::{self, StreamExt, TryStreamExt};
use itertools::Itertools; use itertools::Itertools;
use std::convert::TryFrom; use std::convert::TryFrom;
use std::fmt; use std::fmt;
use thiserror::Error;
#[derive(Error, Debug)]
pub enum DiceRollingError {
#[error("variable not found: {0}")]
VariableNotFound(String),
#[error("dice pool expression too large")]
ExpressionTooLarge,
}
#[derive(Debug, PartialEq, Eq, Clone, Copy)] #[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum DicePoolQuality { pub enum DicePoolQuality {
@ -94,29 +81,6 @@ pub struct DicePool {
pub(crate) modifiers: DicePoolModifiers, pub(crate) modifiers: DicePoolModifiers,
} }
async fn calculate_dice_amount(pool: &DicePoolWithContext<'_>) -> Result<i32, BotError> {
let stream = stream::iter(&pool.0.amounts);
let key = UserAndRoom(&pool.1.username, &pool.1.room_id);
let variables = &pool.1.db.variables.get_user_variables(&key)?;
use DiceRollingError::VariableNotFound;
let dice_amount: Result<i32, BotError> = stream
.then(|amount| async move {
match &amount.element {
Element::Number(num_dice) => Ok(*num_dice * amount.operator.mult()),
Element::Variable(variable) => variables
.get(variable)
.ok_or(VariableNotFound(variable.clone().to_string()))
.map(|i| *i)
.map_err(|e| e.into()),
}
})
.try_fold(0, |total, num_dice| async move { Ok(total + num_dice) })
.await;
dice_amount
}
impl DicePool { impl DicePool {
pub fn easy_pool(dice_amount: i32, quality: DicePoolQuality) -> DicePool { pub fn easy_pool(dice_amount: i32, quality: DicePoolQuality) -> DicePool {
DicePool { DicePool {
@ -177,10 +141,11 @@ impl RolledDicePool {
impl fmt::Display for RolledDicePool { impl fmt::Display for RolledDicePool {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let dice_plural = if self.num_dice == 1 { "die" } else { "dice" };
write!( write!(
f, f,
"{} dice ({}, exceptional on {} successes)", "{} {} ({}, exceptional on {} successes)",
self.num_dice, self.modifiers.quality, self.modifiers.exceptional_on self.num_dice, dice_plural, self.modifiers.quality, self.modifiers.exceptional_on
) )
} }
} }
@ -192,18 +157,21 @@ pub struct DicePoolRoll {
rolls: Vec<i32>, rolls: Vec<i32>,
} }
/// Amount of dice to display before cutting off and showing "and X
/// more", so we don't spam the room with huge messages.
const MAX_DISPLAYED_ROLLS: usize = 15;
fn fmt_rolls(pool: &DicePoolRoll) -> String { fn fmt_rolls(pool: &DicePoolRoll) -> String {
let max_displayed_rolls = 15;
let rolls = pool.rolls(); let rolls = pool.rolls();
if rolls.len() > max_displayed_rolls { if rolls.len() > MAX_DISPLAYED_ROLLS {
let first_ten = rolls.iter().take(max_displayed_rolls).join(", "); let shown_amount = rolls.into_iter().take(MAX_DISPLAYED_ROLLS).join(", ");
format!( format!(
"{}, and {} more", "{}, and {} more",
first_ten, shown_amount,
rolls.len() - max_displayed_rolls rolls.len() - MAX_DISPLAYED_ROLLS
) )
} else { } else {
rolls.iter().take(10).join(", ") rolls.into_iter().join(", ")
} }
} }
@ -223,12 +191,12 @@ impl DicePoolRoll {
} }
pub fn successes(&self) -> i32 { pub fn successes(&self) -> i32 {
let successes = self let successes: usize = self
.rolls .rolls
.iter() .iter()
.cloned() .filter(|&roll| *roll >= self.modifiers.success_on)
.filter(|&roll| roll >= self.modifiers.success_on)
.count(); .count();
i32::try_from(successes).unwrap_or(0) i32::try_from(successes).unwrap_or(0)
} }
@ -240,12 +208,6 @@ impl DicePoolRoll {
/// Attach a Context to a dice pool. Needed for database access. /// Attach a Context to a dice pool. Needed for database access.
pub struct DicePoolWithContext<'a>(pub &'a DicePool, pub &'a Context<'a>); pub struct DicePoolWithContext<'a>(pub &'a DicePool, pub &'a Context<'a>);
impl Rolled for DicePoolRoll {
fn rolled_value(&self) -> i32 {
self.successes()
}
}
impl fmt::Display for DicePoolRoll { impl fmt::Display for DicePoolRoll {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let successes = self.successes(); let successes = self.successes();
@ -274,7 +236,7 @@ struct RngDieRoller<R: rand::Rng>(R);
impl<R: rand::Rng> DieRoller for RngDieRoller<R> { impl<R: rand::Rng> DieRoller for RngDieRoller<R> {
fn roll_number(&mut self, sides: i32) -> i32 { fn roll_number(&mut self, sides: i32) -> i32 {
self.0.gen_range(1, sides + 1) self.0.gen_range(1..=sides)
} }
} }
@ -346,7 +308,7 @@ pub async fn roll_pool(pool: &DicePoolWithContext<'_>) -> Result<RolledDicePool,
return Err(DiceRollingError::ExpressionTooLarge.into()); return Err(DiceRollingError::ExpressionTooLarge.into());
} }
let num_dice = calculate_dice_amount(&pool).await?; let num_dice = crate::logic::calculate_dice_amount(&pool.0.amounts, &pool.1).await?;
let mut roller = RngDieRoller(rand::thread_rng()); let mut roller = RngDieRoller(rand::thread_rng());
if num_dice > 0 { if num_dice > 0 {
@ -363,7 +325,19 @@ pub async fn roll_pool(pool: &DicePoolWithContext<'_>) -> Result<RolledDicePool,
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use super::*; use super::*;
use crate::db::Database; use crate::db::sqlite::Database;
use crate::db::Variables;
use url::Url;
macro_rules! dummy_room {
() => {
crate::context::RoomContext {
id: &matrix_sdk::ruma::room_id!("!fakeroomid:example.com"),
display_name: "displayname".to_owned(),
secure: false,
}
};
}
///Instead of being random, generate a series of numbers we have complete ///Instead of being random, generate a series of numbers we have complete
///control over. ///control over.
@ -491,8 +465,8 @@ mod tests {
assert_eq!(vec![10], roll); assert_eq!(vec![10], roll);
} }
#[tokio::test] #[test]
async fn number_of_dice_equality_test() { fn number_of_dice_equality_test() {
let num_dice = 5; let num_dice = 5;
let rolls = vec![1, 2, 3, 4, 5]; let rolls = vec![1, 2, 3, 4, 5];
let pool = DicePool::easy_pool(5, DicePoolQuality::TenAgain); let pool = DicePool::easy_pool(5, DicePoolQuality::TenAgain);
@ -500,10 +474,23 @@ mod tests {
assert_eq!(5, rolled_pool.num_dice); assert_eq!(5, rolled_pool.num_dice);
} }
#[tokio::test] #[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn rejects_large_expression_test() { async fn rejects_large_expression_test() {
let db = Database::new_temp().unwrap(); let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let ctx = Context::new(&db, "roomid", "username", "message"); let homeserver = Url::parse("http://example.com").unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
let mut amounts = vec![]; let mut amounts = vec![];
@ -525,10 +512,27 @@ mod tests {
)); ));
} }
#[tokio::test] #[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn converts_to_chance_die_test() { async fn converts_to_chance_die_test() {
let db = Database::new_temp().unwrap(); let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let ctx = Context::new(&db, "roomid", "username", "message"); crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
let mut amounts = vec![]; let mut amounts = vec![];
@ -547,14 +551,35 @@ mod tests {
assert_eq!(1, roll.num_dice); assert_eq!(1, roll.num_dice);
} }
#[tokio::test] #[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_resolve_variables_test() { async fn can_resolve_variables_test() {
let db = Database::new_temp().unwrap(); let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let ctx = Context::new(&db, "roomid", "username", "message"); crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
let user_and_room = crate::db::variables::UserAndRoom(&ctx.username, &ctx.room_id); .await
.unwrap();
db.variables let db = Database::new(db_path.path().to_str().unwrap())
.set_user_variable(&user_and_room, "myvariable", 10) .await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db.clone(),
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
db.set_user_variable(
&ctx.username,
&ctx.origin_room.id.as_str(),
"myvariable",
10,
)
.await
.expect("could not set myvariable to 10"); .expect("could not set myvariable to 10");
let amounts = vec![Amount { let amounts = vec![Amount {
@ -563,9 +588,13 @@ mod tests {
}]; }];
let pool = DicePool::new(amounts, DicePoolModifiers::default()); let pool = DicePool::new(amounts, DicePoolModifiers::default());
let pool_with_ctx = DicePoolWithContext(&pool, &ctx);
assert_eq!(calculate_dice_amount(&pool_with_ctx).await.unwrap(), 10); assert_eq!(
crate::logic::calculate_dice_amount(&pool.amounts, &ctx)
.await
.unwrap(),
10
);
} }
//DicePool tests //DicePool tests
@ -659,6 +688,30 @@ mod tests {
} }
//Format tests //Format tests
#[test]
fn formats_rolled_dice_pool_single_die() {
let pool = DicePool::easy_pool(5, DicePoolQuality::TenAgain);
let rolled_pool = RolledDicePool::from(&pool, 1, vec![1]);
let message = format!("{}", rolled_pool);
assert!(message.starts_with("1 die"));
}
#[test]
fn formats_rolled_dice_pool_multiple_dice() {
let pool = DicePool::easy_pool(5, DicePoolQuality::TenAgain);
let rolled_pool = RolledDicePool::from(&pool, 2, vec![1, 2]);
let message = format!("{}", rolled_pool);
assert!(message.starts_with("2 dice"));
}
#[test]
fn formats_rolled_dice_pool_zero_dice() {
let pool = DicePool::easy_pool(5, DicePoolQuality::TenAgain);
let rolled_pool = RolledDicePool::from(&pool, 0, vec![]);
let message = format!("{}", rolled_pool);
assert!(message.starts_with("0 dice"));
}
#[test] #[test]
fn formats_dramatic_failure_test() { fn formats_dramatic_failure_test() {
let result = DicePoolRoll { let result = DicePoolRoll {
@ -695,4 +748,32 @@ mod tests {
fmt_rolls(&result) fmt_rolls(&result)
); );
} }
#[test]
fn shows_more_than_10_dice_test() {
//Make sure we display more than 10 dice when below the display limit (15).
let result = DicePoolRoll {
modifiers: DicePoolModifiers::default(),
rolls: vec![1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14],
};
assert_eq!(
"1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14",
fmt_rolls(&result)
);
}
#[test]
fn shows_exactly_15_dice_test() {
//If we are at format limit (15), make sure all are shown
let result = DicePoolRoll {
modifiers: DicePoolModifiers::default(),
rolls: vec![1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
};
assert_eq!(
"1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15",
fmt_rolls(&result)
);
}
} }

View File

@ -1,6 +1,6 @@
use crate::cofd::dice::{DicePool, DicePoolModifiers, DicePoolQuality}; use crate::cofd::dice::{DicePool, DicePoolModifiers, DicePoolQuality};
use crate::error::BotError; use crate::error::BotError;
use crate::parser::{parse_amounts, DiceParsingError}; use crate::parser::dice::{parse_amounts, DiceParsingError};
use combine::parser::char::{digit, spaces, string}; use combine::parser::char::{digit, spaces, string};
use combine::{choice, count, many1, one_of, Parser}; use combine::{choice, count, many1, one_of, Parser};
@ -45,13 +45,13 @@ pub fn parse_modifiers(input: &str) -> Result<DicePoolModifiers, DiceParsingErro
let (result, rest) = parser.parse(input)?; let (result, rest) = parser.parse(input)?;
if rest.len() == 0 { if rest.len() == 0 {
convert_to_info(&result) convert_to_modifiers(&result)
} else { } else {
Err(DiceParsingError::UnconsumedInput) Err(DiceParsingError::UnconsumedInput)
} }
} }
fn convert_to_info(parsed: &Vec<ParsedInfo>) -> Result<DicePoolModifiers, DiceParsingError> { fn convert_to_modifiers(parsed: &Vec<ParsedInfo>) -> Result<DicePoolModifiers, DiceParsingError> {
use ParsedInfo::*; use ParsedInfo::*;
if parsed.len() == 0 { if parsed.len() == 0 {
Ok(DicePoolModifiers::default()) Ok(DicePoolModifiers::default())
@ -79,19 +79,8 @@ fn convert_to_info(parsed: &Vec<ParsedInfo>) -> Result<DicePoolModifiers, DicePa
} }
pub fn parse_dice_pool(input: &str) -> Result<DicePool, BotError> { pub fn parse_dice_pool(input: &str) -> Result<DicePool, BotError> {
//The "modifiers:" part is optional. Assume amounts if no modifier let (amounts, modifiers_str) = parse_amounts(input)?;
//section found.
let split = input.split(":").collect::<Vec<_>>();
let (modifiers_str, amounts_str) = (match split[..] {
[amounts] => Ok(("", amounts)),
[modifiers, amounts] => Ok((modifiers, amounts)),
_ => Err(BotError::DiceParsingError(
DiceParsingError::UnconsumedInput,
)),
})?;
let modifiers = parse_modifiers(modifiers_str)?; let modifiers = parse_modifiers(modifiers_str)?;
let amounts = parse_amounts(&amounts_str)?;
Ok(DicePool::new(amounts, modifiers)) Ok(DicePool::new(amounts, modifiers))
} }
@ -175,7 +164,7 @@ mod tests {
#[test] #[test]
fn dice_pool_number_with_quality() { fn dice_pool_number_with_quality() {
let result = parse_dice_pool("n:8"); let result = parse_dice_pool("8 n");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!( assert_eq!(
result.unwrap(), result.unwrap(),
@ -186,7 +175,7 @@ mod tests {
#[test] #[test]
fn dice_pool_number_with_success_change() { fn dice_pool_number_with_success_change() {
let modifiers = DicePoolModifiers::custom_exceptional_on(3); let modifiers = DicePoolModifiers::custom_exceptional_on(3);
let result = parse_dice_pool("s3:8"); let result = parse_dice_pool("8 s3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), DicePool::easy_with_modifiers(8, modifiers)); assert_eq!(result.unwrap(), DicePool::easy_with_modifiers(8, modifiers));
} }
@ -194,14 +183,14 @@ mod tests {
#[test] #[test]
fn dice_pool_with_quality_and_success_change() { fn dice_pool_with_quality_and_success_change() {
let modifiers = DicePoolModifiers::custom(DicePoolQuality::Rote, 3); let modifiers = DicePoolModifiers::custom(DicePoolQuality::Rote, 3);
let result = parse_dice_pool("rs3:8"); let result = parse_dice_pool("8 rs3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), DicePool::easy_with_modifiers(8, modifiers)); assert_eq!(result.unwrap(), DicePool::easy_with_modifiers(8, modifiers));
} }
#[test] #[test]
fn dice_pool_complex_expression_test() { fn dice_pool_complex_expression_test() {
use crate::parser::*; use crate::parser::dice::*;
let modifiers = DicePoolModifiers::custom(DicePoolQuality::Rote, 3); let modifiers = DicePoolModifiers::custom(DicePoolQuality::Rote, 3);
let amounts = vec![ let amounts = vec![
Amount { Amount {
@ -224,20 +213,20 @@ mod tests {
let expected = DicePool::new(amounts, modifiers); let expected = DicePool::new(amounts, modifiers);
let result = parse_dice_pool("rs3:8+10-2+varname"); let result = parse_dice_pool("8+10-2+varname rs3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), expected); assert_eq!(result.unwrap(), expected);
let result = parse_dice_pool("rs3:8+10- 2 + varname"); let result = parse_dice_pool("8+10- 2 + varname rs3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), expected); assert_eq!(result.unwrap(), expected);
let result = parse_dice_pool("rs3 : 8+ 10 -2 + varname"); let result = parse_dice_pool("8+ 10 -2 + varname rs3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), expected); assert_eq!(result.unwrap(), expected);
//This one has tabs in it. //This one has tabs in it.
let result = parse_dice_pool(" r s3 : 8 + 10 -2 + varname"); let result = parse_dice_pool(" 8 + 10 -2 + varname r s3");
assert!(result.is_ok()); assert!(result.is_ok());
assert_eq!(result.unwrap(), expected); assert_eq!(result.unwrap(), expected);
} }

View File

@ -0,0 +1,48 @@
use super::{Command, Execution, ExecutionResult};
use crate::basic::dice::ElementExpression;
use crate::basic::parser::parse_element_expression;
use crate::basic::roll::Roll;
use crate::context::Context;
use crate::error::BotError;
use async_trait::async_trait;
use nom::Err as NomErr;
use std::convert::TryFrom;
pub struct RollCommand(pub ElementExpression);
impl TryFrom<String> for RollCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let result = parse_element_expression(&input);
match result {
Ok((rest, expression)) if rest.len() == 0 => Ok(RollCommand(expression)),
//"Legacy code boundary": translates Nom errors into BotErrors.
Ok(_) => Err(BotError::NomParserIncomplete),
Err(NomErr::Error(e)) => Err(BotError::NomParserError(e.1)),
Err(NomErr::Failure(e)) => Err(BotError::NomParserError(e.1)),
Err(NomErr::Incomplete(_)) => Err(BotError::NomParserIncomplete),
}
}
}
#[async_trait]
impl Command for RollCommand {
fn name(&self) -> &'static str {
"roll regular dice"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, _ctx: &Context<'_>) -> ExecutionResult {
let roll = self.0.roll();
let html = format!(
"<strong>Dice:</strong> {}</p><p><strong>Result</strong>: {}",
self.0, roll
);
Execution::success(html)
}
}

View File

@ -0,0 +1,48 @@
use super::{Command, Execution, ExecutionResult};
use crate::cofd::dice::{roll_pool, DicePool, DicePoolWithContext};
use crate::cofd::parser::{create_chance_die, parse_dice_pool};
use crate::context::Context;
use crate::error::BotError;
use async_trait::async_trait;
use std::convert::TryFrom;
pub struct PoolRollCommand(pub DicePool);
impl PoolRollCommand {
pub fn chance_die() -> Result<PoolRollCommand, BotError> {
let pool = create_chance_die()?;
Ok(PoolRollCommand(pool))
}
}
impl TryFrom<String> for PoolRollCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let pool = parse_dice_pool(&input)?;
Ok(PoolRollCommand(pool))
}
}
#[async_trait]
impl Command for PoolRollCommand {
fn name(&self) -> &'static str {
"roll dice pool"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let pool_with_ctx = DicePoolWithContext(&self.0, ctx);
let rolled_pool = roll_pool(&pool_with_ctx).await?;
let html = format!(
"<strong>Pool:</strong> {}</p><p><strong>Result</strong>: {}",
rolled_pool, rolled_pool.roll
);
Execution::success(html)
}
}

View File

@ -0,0 +1,77 @@
use super::{Command, Execution, ExecutionResult};
use crate::context::Context;
use crate::cthulhu::dice::{
advancement_roll, regular_roll, AdvancementRoll, AdvancementRollWithContext, DiceRoll,
DiceRollWithContext,
};
use crate::cthulhu::parser::{parse_advancement_roll, parse_regular_roll};
use crate::error::BotError;
use async_trait::async_trait;
use std::convert::TryFrom;
pub struct CthRoll(pub DiceRoll);
impl TryFrom<String> for CthRoll {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let roll = parse_regular_roll(&input)?;
Ok(CthRoll(roll))
}
}
#[async_trait]
impl Command for CthRoll {
fn name(&self) -> &'static str {
"roll percentile dice"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let roll_with_ctx = DiceRollWithContext(&self.0, ctx);
let executed_roll = regular_roll(&roll_with_ctx).await?;
let html = format!(
"<strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}",
executed_roll, executed_roll.roll
);
Execution::success(html)
}
}
pub struct CthAdvanceRoll(pub AdvancementRoll);
impl TryFrom<String> for CthAdvanceRoll {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let roll = parse_advancement_roll(&input)?;
Ok(CthAdvanceRoll(roll))
}
}
#[async_trait]
impl Command for CthAdvanceRoll {
fn name(&self) -> &'static str {
"roll skill advancement dice"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let roll_with_ctx = AdvancementRollWithContext(&self.0, ctx);
let executed_roll = advancement_roll(&roll_with_ctx).await?;
let html = format!(
"<strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}",
executed_roll, executed_roll.roll
);
Execution::success(html)
}
}

View File

@ -0,0 +1,200 @@
use super::{Command, Execution, ExecutionResult};
use crate::db::Users;
use crate::error::BotError::{AccountDoesNotExist, PasswordCreationError};
use crate::logic::hash_password;
use crate::models::{AccountStatus, User};
use crate::{context::Context, error::BotError};
use async_trait::async_trait;
use std::convert::{Into, TryFrom};
pub struct RegisterCommand;
impl TryFrom<String> for RegisterCommand {
type Error = BotError;
fn try_from(_: String) -> Result<Self, Self::Error> {
Ok(RegisterCommand)
}
}
#[async_trait]
impl Command for RegisterCommand {
fn name(&self) -> &'static str {
"register user account"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
if ctx.account.is_registered() {
return Err(BotError::AccountAlreadyExists);
}
let user = User {
username: ctx.username.to_owned(),
password: None,
account_status: AccountStatus::Registered,
..Default::default()
};
ctx.db.upsert_user(&user).await?;
Execution::success(format!(
"User account {} registered for bot commands.",
ctx.username
))
}
}
pub struct UnlinkCommand(pub String);
impl TryFrom<String> for UnlinkCommand {
type Error = BotError;
fn try_from(value: String) -> Result<Self, Self::Error> {
Ok(UnlinkCommand(value))
}
}
#[async_trait]
impl Command for UnlinkCommand {
fn name(&self) -> &'static str {
"unlink user accountx from external applications"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let mut user = ctx
.db
.get_user(&ctx.username)
.await?
.ok_or(BotError::AccountDoesNotExist)?;
user.password = None;
ctx.db.upsert_user(&user).await?;
Execution::success(format!(
"Accounted {} is now inaccessible to external applications.",
ctx.username
))
}
}
pub struct LinkCommand(pub String);
impl TryFrom<String> for LinkCommand {
type Error = BotError;
fn try_from(value: String) -> Result<Self, Self::Error> {
Ok(LinkCommand(value))
}
}
#[async_trait]
impl Command for LinkCommand {
fn name(&self) -> &'static str {
"link user account to external applications"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let mut user = ctx
.db
.get_user(&ctx.username)
.await?
.ok_or(BotError::AccountDoesNotExist)?;
let pw_hash = hash_password(&self.0).map_err(|e| PasswordCreationError(e))?;
user.password = Some(pw_hash);
ctx.db.upsert_user(&user).await?;
Execution::success(format!(
"Accounted now available for external use. Please log in to \
external applications with username {} and the password you set.",
ctx.username
))
}
}
pub struct CheckCommand;
impl TryFrom<String> for CheckCommand {
type Error = BotError;
fn try_from(_: String) -> Result<Self, Self::Error> {
Ok(CheckCommand)
}
}
#[async_trait]
impl Command for CheckCommand {
fn name(&self) -> &'static str {
"check user account status"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let user = ctx.db.get_user(&ctx.username).await?;
match user {
Some(user) => match user.password {
Some(_) => Execution::success(
"Account exists, and is available to external applications with a password. \
If you forgot your password, change it with !link."
.to_string(),
),
None => Execution::success(
"Account exists, but is not available to external applications.".to_string(),
),
},
None => Execution::success(
"No account registered. Only simple commands in public rooms are available."
.to_string(),
),
}
}
}
pub struct UnregisterCommand;
impl TryFrom<String> for UnregisterCommand {
type Error = BotError;
fn try_from(_: String) -> Result<Self, Self::Error> {
Ok(UnregisterCommand)
}
}
#[async_trait]
impl Command for UnregisterCommand {
fn name(&self) -> &'static str {
"unregister user account"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let user = ctx.db.get_user(&ctx.username).await?;
match user {
Some(_) => {
ctx.db.delete_user(&ctx.username).await?;
Execution::success("Your user account has been removed.".to_string())
}
None => Err(AccountDoesNotExist.into()),
}
}
}

View File

@ -0,0 +1,38 @@
use super::{Command, Execution, ExecutionResult};
use crate::context::Context;
use crate::error::BotError;
use crate::help::{parse_help_topic, HelpTopic};
use async_trait::async_trait;
use std::convert::TryFrom;
pub struct HelpCommand(pub Option<HelpTopic>);
impl TryFrom<String> for HelpCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let topic = parse_help_topic(&input);
Ok(HelpCommand(topic))
}
}
#[async_trait]
impl Command for HelpCommand {
fn name(&self) -> &'static str {
"help information"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, _ctx: &Context<'_>) -> ExecutionResult {
let help = match &self.0 {
Some(topic) => topic.message(),
_ => "There is no help for this topic",
};
let html = format!("<strong>Help:</strong> {}", help.replace("\n", "<br/>"));
Execution::success(html)
}
}

301
dicebot/src/commands/mod.rs Normal file
View File

@ -0,0 +1,301 @@
use crate::context::Context;
use crate::error::BotError;
use async_trait::async_trait;
use log::{error, info};
use thiserror::Error;
pub mod basic_rolling;
pub mod cofd;
pub mod cthulhu;
pub mod management;
pub mod misc;
pub mod parser;
pub mod rooms;
pub mod variables;
/// A custom error type specifically related to parsing command text.
/// Does not wrap an execution failure.
#[derive(Error, Debug)]
pub enum CommandError {
#[error("invalid command: {0}")]
InvalidCommand(String),
#[error("command can only be executed from encrypted direct message")]
InsecureExecution,
#[error("ignored command")]
IgnoredCommand,
}
/// A successfully executed command returns a message to be sent back
/// to the user in HTML (plain text used as a fallback by message
/// formatter).
#[derive(Debug)]
pub struct Execution {
html: String,
}
impl Execution {
pub fn success(html: String) -> ExecutionResult {
Ok(Execution { html })
}
/// Response message in HTML.
pub fn html(&self) -> String {
self.html.clone()
}
}
/// Wraps either a successful command execution response, or an error
/// that occurred.
pub type ExecutionResult = Result<Execution, BotError>;
/// Extract response messages out of a type, whether it is success or
/// failure.
pub trait ResponseExtractor {
/// HTML representation of the message, directly mentioning the
/// username.
fn message_html(&self, username: &str) -> String;
fn message_plain(&self, username: &str) -> String;
}
impl ResponseExtractor for ExecutionResult {
/// Error message in bolded HTML.
fn message_html(&self, username: &str) -> String {
// TODO use user display name too (element seems to render this
// without display name)
let username = format!(
"<a href=\"https://matrix.to/#/{}\">{}</a>",
username, username
);
match self {
Ok(resp) => format!("<p>{}</p>", resp.html).replace("\n", "<br/>"),
Err(e) => format!("<p>{}: <strong>{}</strong></p>", username, e).replace("\n", "<br/>"),
}
}
fn message_plain(&self, username: &str) -> String {
let message = match self {
Ok(resp) => format!("{}", resp.html),
Err(e) => format!("{}", e),
};
format!(
"{}:\n{}",
username,
html2text::from_read(message.as_bytes(), message.len())
)
}
}
/// The trait that any command that can be executed must implement.
#[async_trait]
pub trait Command: Send + Sync {
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult;
fn name(&self) -> &'static str;
fn is_secure(&self) -> bool;
}
/// Determine if we are allowed to execute this command. Currently the
/// rules are that secure commands must be executed in secure rooms
/// (encrypted + direct), and anything else can be executed where
/// ever. Later, we can add stuff like admin/regular user power
/// separation, etc.
fn execution_allowed(cmd: &(impl Command + ?Sized), ctx: &Context<'_>) -> Result<(), CommandError> {
match cmd {
cmd if cmd.is_secure() && ctx.is_secure() => Ok(()),
cmd if cmd.is_secure() && !ctx.is_secure() => Err(CommandError::InsecureExecution),
_ => Ok(()),
}
}
/// Attempt to execute a command, and return the content that should
/// go back to Matrix, if the command was executed, whether or not the
/// command was successful.
pub async fn execute_command(ctx: &Context<'_>) -> ExecutionResult {
let cmd = parser::parse_command(&ctx.message_body)?;
let result = match execution_allowed(cmd.as_ref(), ctx) {
Ok(_) => cmd.execute(ctx).await,
Err(e) => Err(e.into()),
};
log_command(cmd.as_ref(), ctx, &result);
result
}
/// Log result of an executed command.
fn log_command(cmd: &(impl Command + ?Sized), ctx: &Context, result: &ExecutionResult) {
use substring::Substring;
let command = match cmd.is_secure() {
true => cmd.name(),
false => ctx.message_body,
};
let dots = match command.len() {
_len if _len > 30 => "[...]",
_ => "",
};
let command = command.substring(0, 30);
match result {
Ok(_) => {
info!(
"[{}] {} <{}{}> - success",
ctx.origin_room.display_name, ctx.username, command, dots
);
}
Err(e) => {
error!(
"[{}] {} <{}{}> - {}",
ctx.origin_room.display_name, ctx.username, command, dots, e
);
}
};
}
#[cfg(test)]
mod tests {
use super::*;
use management::RegisterCommand;
use url::Url;
use matrix_sdk::ruma::room_id;
macro_rules! dummy_room {
() => {
crate::context::RoomContext {
id: &room_id!("!fakeroomid:example.com"),
display_name: "displayname".to_owned(),
secure: false,
}
};
}
macro_rules! secure_room {
() => {
crate::context::RoomContext {
id: &room_id!("!fakeroomid:example.com"),
display_name: "displayname".to_owned(),
secure: true,
}
};
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn secure_context_secure_command_allows_execution() {
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = crate::db::sqlite::Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: secure_room!(),
active_room: secure_room!(),
username: "myusername",
message_body: "!notacommand",
};
let cmd = RegisterCommand;
assert_eq!(execution_allowed(&cmd, &ctx).is_ok(), true);
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn secure_context_insecure_command_allows_execution() {
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = crate::db::sqlite::Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: secure_room!(),
active_room: secure_room!(),
username: "myusername",
message_body: "!notacommand",
};
let cmd = variables::GetVariableCommand("".to_owned());
assert_eq!(execution_allowed(&cmd, &ctx).is_ok(), true);
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn insecure_context_insecure_command_allows_execution() {
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = crate::db::sqlite::Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "myusername",
message_body: "!notacommand",
};
let cmd = variables::GetVariableCommand("".to_owned());
assert_eq!(execution_allowed(&cmd, &ctx).is_ok(), true);
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn insecure_context_secure_command_denies_execution() {
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = crate::db::sqlite::Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "myusername",
message_body: "!notacommand",
};
let cmd = RegisterCommand;
assert_eq!(execution_allowed(&cmd, &ctx).is_err(), true);
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn unrecognized_command() {
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
let db = crate::db::sqlite::Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "myusername",
message_body: "!notacommand",
};
let result = execute_command(&ctx).await;
assert!(result.is_err());
}
}

View File

@ -1,22 +1,24 @@
use crate::cofd::parser::{create_chance_die, parse_dice_pool}; /**
* In addition to the terms of the AGPL, portions of this file are
* governed by the terms of the MIT license, from the original
* axfive-matrix-dicebot project.
*/
use crate::commands::{ use crate::commands::{
basic_rolling::RollCommand, basic_rolling::RollCommand,
cofd::PoolRollCommand, cofd::PoolRollCommand,
cthulhu::{CthAdvanceRoll, CthRoll}, cthulhu::{CthAdvanceRoll, CthRoll},
management::{CheckCommand, LinkCommand, RegisterCommand, UnlinkCommand, UnregisterCommand},
misc::HelpCommand, misc::HelpCommand,
rooms::{ListRoomsCommand, SetRoomCommand},
variables::{ variables::{
DeleteVariableCommand, GetAllVariablesCommand, GetVariableCommand, SetVariableCommand, DeleteVariableCommand, GetAllVariablesCommand, GetVariableCommand, SetVariableCommand,
}, },
Command, Command,
}; };
use crate::cthulhu::parser::{parse_advancement_roll, parse_regular_roll};
use crate::dice::parser::parse_element_expression;
use crate::error::BotError; use crate::error::BotError;
use crate::help::parse_help_topic;
use crate::variables::parse_set_variable;
use combine::parser::char::{char, letter, space}; use combine::parser::char::{char, letter, space};
use combine::{any, many1, optional, Parser}; use combine::{any, many1, optional, Parser};
use nom::Err as NomErr; use std::convert::TryFrom;
use thiserror::Error; use thiserror::Error;
#[derive(Debug, Clone, PartialEq, Error)] #[derive(Debug, Clone, PartialEq, Error)]
@ -28,61 +30,6 @@ pub enum CommandParsingError {
InternalParseError(#[from] combine::error::StringStreamError), InternalParseError(#[from] combine::error::StringStreamError),
} }
// Parse a roll expression.
fn parse_roll(input: &str) -> Result<Box<dyn Command>, BotError> {
let result = parse_element_expression(input);
match result {
Ok((rest, expression)) if rest.len() == 0 => Ok(Box::new(RollCommand(expression))),
//Legacy code boundary translates nom errors into BotErrors.
Ok(_) => Err(BotError::NomParserIncomplete),
Err(NomErr::Error(e)) => Err(BotError::NomParserError(e.1)),
Err(NomErr::Failure(e)) => Err(BotError::NomParserError(e.1)),
Err(NomErr::Incomplete(_)) => Err(BotError::NomParserIncomplete),
}
}
fn parse_get_variable_command(input: &str) -> Result<Box<dyn Command>, BotError> {
Ok(Box::new(GetVariableCommand(input.to_owned())))
}
fn parse_set_variable_command(input: &str) -> Result<Box<dyn Command>, BotError> {
let (variable_name, value) = parse_set_variable(input)?;
Ok(Box::new(SetVariableCommand(variable_name, value)))
}
fn parse_delete_variable_command(input: &str) -> Result<Box<dyn Command>, BotError> {
Ok(Box::new(DeleteVariableCommand(input.to_owned())))
}
fn parse_pool_roll(input: &str) -> Result<Box<dyn Command>, BotError> {
let pool = parse_dice_pool(input)?;
Ok(Box::new(PoolRollCommand(pool)))
}
fn parse_cth_roll(input: &str) -> Result<Box<dyn Command>, BotError> {
let roll = parse_regular_roll(input)?;
Ok(Box::new(CthRoll(roll)))
}
fn parse_cth_advancement_roll(input: &str) -> Result<Box<dyn Command>, BotError> {
let roll = parse_advancement_roll(input)?;
Ok(Box::new(CthAdvanceRoll(roll)))
}
fn chance_die() -> Result<Box<dyn Command>, BotError> {
let pool = create_chance_die()?;
Ok(Box::new(PoolRollCommand(pool)))
}
fn get_all_variables() -> Result<Box<dyn Command>, BotError> {
Ok(Box::new(GetAllVariablesCommand))
}
fn help(topic: &str) -> Result<Box<dyn Command>, BotError> {
let topic = parse_help_topic(topic);
Ok(Box::new(HelpCommand(topic)))
}
/// Split an input string into its constituent command and "everything /// Split an input string into its constituent command and "everything
/// else" parts. Extracts the command separately from its input (i.e. /// else" parts. Extracts the command separately from its input (i.e.
/// rest of the line) and returns a tuple of (command_input, command). /// rest of the line) and returns a tuple of (command_input, command).
@ -114,23 +61,37 @@ fn split_command(input: &str) -> Result<(String, String), CommandParsingError> {
Ok((command, command_input)) Ok((command, command_input))
} }
/// Atempt to convert text input to a Boxed command type. Shortens
/// boilerplate.
macro_rules! convert_to {
($type:ident, $input: expr) => {
$type::try_from($input).map(|cmd| Box::new(cmd) as Box<dyn Command>)
};
}
/// Potentially parse a command expression. If we recognize the /// Potentially parse a command expression. If we recognize the
/// command, an error should be raised if the command is misparsed. If /// command, an error should be raised if the command is misparsed. If
/// we don't recognize the command, ignore it and return None. /// we don't recognize the command, return an error.
pub fn parse_command(input: &str) -> Result<Box<dyn Command>, BotError> { pub fn parse_command(input: &str) -> Result<Box<dyn Command>, BotError> {
match split_command(input) { match split_command(input) {
Ok((cmd, cmd_input)) => match cmd.as_ref() { Ok((cmd, cmd_input)) => match cmd.to_lowercase().as_ref() {
"variables" => get_all_variables(), "variables" => convert_to!(GetAllVariablesCommand, cmd_input),
"get" => parse_get_variable_command(&cmd_input), "get" => convert_to!(GetVariableCommand, cmd_input),
"set" => parse_set_variable_command(&cmd_input), "set" => convert_to!(SetVariableCommand, cmd_input),
"del" => parse_delete_variable_command(&cmd_input), "del" => convert_to!(DeleteVariableCommand, cmd_input),
"r" | "roll" => parse_roll(&cmd_input), "r" | "roll" => convert_to!(RollCommand, cmd_input),
"rp" | "pool" => parse_pool_roll(&cmd_input), "rp" | "pool" => convert_to!(PoolRollCommand, cmd_input),
"cthroll" | "cthRoll" => parse_cth_roll(&cmd_input), "chance" => PoolRollCommand::chance_die().map(|cmd| Box::new(cmd) as Box<dyn Command>),
"cthadv" | "cthARoll" => parse_cth_advancement_roll(&cmd_input), "cthroll" => convert_to!(CthRoll, cmd_input),
"chance" => chance_die(), "cthadv" | "ctharoll" => convert_to!(CthAdvanceRoll, cmd_input),
"help" => help(&cmd_input), "help" => convert_to!(HelpCommand, cmd_input),
// No recognized command, ignore this. "register" => convert_to!(RegisterCommand, cmd_input),
"link" => convert_to!(LinkCommand, cmd_input),
"unlink" => convert_to!(UnlinkCommand, cmd_input),
"check" => convert_to!(CheckCommand, cmd_input),
"unregister" => convert_to!(UnregisterCommand, cmd_input),
"rooms" => convert_to!(ListRoomsCommand, cmd_input),
"room" => convert_to!(SetRoomCommand, cmd_input),
_ => Err(CommandParsingError::UnrecognizedCommand(cmd).into()), _ => Err(CommandParsingError::UnrecognizedCommand(cmd).into()),
}, },
//All other errors passed up. //All other errors passed up.
@ -163,6 +124,21 @@ mod tests {
assert!(result.is_err()); assert!(result.is_err());
} }
#[test]
fn newline_test() {
assert!(parse_command("\n!roll 1d4").is_ok());
}
#[test]
fn whitespace_and_newline_test() {
assert!(parse_command(" \n!roll 1d4").is_ok());
}
#[test]
fn newline_and_whitespace_test() {
assert!(parse_command("\n !cthroll 50").is_ok());
}
#[test] #[test]
fn word_with_exclamation_mark_test() { fn word_with_exclamation_mark_test() {
let result1 = parse_command("hello !notacommand"); let result1 = parse_command("hello !notacommand");
@ -225,4 +201,47 @@ mod tests {
assert!(split_command("roll 1d4").is_err()); assert!(split_command("roll 1d4").is_err());
assert!(split_command("roll").is_err()); assert!(split_command("roll").is_err());
} }
#[test]
fn chance_die_is_not_malformed() {
assert!(parse_command("!chance").is_ok());
}
#[test]
fn roll_malformed_expression_test() {
assert!(parse_command("!roll 1d20asdlfkj").is_err());
assert!(parse_command("!roll 1d20asdlfkj ").is_err());
}
#[test]
fn roll_dice_pool_malformed_expression_test() {
assert!(parse_command("!pool 8abc").is_err());
assert!(parse_command("!pool 8abc ").is_err());
}
#[test]
fn pool_whitespace_test() {
parse_command("!pool 8 ns3 ").expect("was error");
parse_command(" !pool 8 ns3").expect("was error");
parse_command(" !pool 8 ns3 ").expect("was error");
}
#[test]
fn help_whitespace_test() {
parse_command("!help stuff ").expect("was error");
parse_command(" !help stuff").expect("was error");
parse_command(" !help stuff ").expect("was error");
}
#[test]
fn roll_whitespace_test() {
parse_command("!roll 1d4 + 5d6 -3 ").expect("was error");
parse_command("!roll 1d4 + 5d6 -3 ").expect("was error");
parse_command(" !roll 1d4 + 5d6 -3 ").expect("was error");
}
#[test]
fn case_insensitive_test() {
parse_command("!CTHROLL 40").expect("command parsing is not case sensitive.");
}
} }

View File

@ -0,0 +1,187 @@
use super::{Command, Execution, ExecutionResult};
use crate::context::Context;
use crate::db::Users;
use crate::error::BotError;
use crate::matrix;
use async_trait::async_trait;
use fuse_rust::{Fuse, FuseProperty, Fuseable};
use futures::stream::{self, StreamExt, TryStreamExt};
use matrix_sdk::{ruma::OwnedUserId, Client};
use std::convert::TryFrom;
/// Holds matrix room ID and display name as strings, for use with
/// searching. See search_for_room.
#[derive(Clone, Debug, Eq, PartialEq)]
struct RoomNameAndId {
id: String,
name: String,
}
/// Allows searching for a room name and ID struct, instead of just
/// searching room display names directly.
impl Fuseable for RoomNameAndId {
fn properties(&self) -> Vec<FuseProperty> {
vec![FuseProperty {
value: String::from("name"),
weight: 1.0,
}]
}
fn lookup(&self, key: &str) -> Option<&str> {
match key {
"name" => Some(&self.name),
_ => None,
}
}
}
/// Attempt to find a room by either name or Matrix Room ID query
/// string. It prefers the exact room ID first, and then falls back to
/// fuzzy searching based on room display name. The best match is
/// returned, or None if no matches were found.
fn search_for_room<'a>(
rooms_for_user: &'a [RoomNameAndId],
search_for: &str,
) -> Option<&'a RoomNameAndId> {
//Lowest score is the best match.
let best_fuzzy_match = || -> Option<&RoomNameAndId> {
Fuse::default()
.search_text_in_fuse_list(search_for, &rooms_for_user)
.into_iter()
.min_by(|r1, r2| r1.score.partial_cmp(&r2.score).unwrap())
.and_then(|result| rooms_for_user.get(result.index))
};
rooms_for_user
.iter()
.find(|room| room.id == search_for)
.or_else(best_fuzzy_match)
}
async fn get_rooms_for_user(
client: &Client,
user_id: &str,
) -> Result<Vec<RoomNameAndId>, BotError> {
let user_id = OwnedUserId::try_from(user_id)?;
let rooms_for_user = matrix::get_rooms_for_user(client, &user_id).await?;
let mut rooms_for_user: Vec<RoomNameAndId> = stream::iter(rooms_for_user)
.filter_map(|room| async move {
Some(room.display_name().await.map(|room_name| RoomNameAndId {
id: room.room_id().to_string(),
name: room_name.to_string(),
}))
})
.try_collect()
.await?;
//Alphabetically descending, symbols first, ignore case.
let sort = |r1: &RoomNameAndId, r2: &RoomNameAndId| {
r1.name.to_lowercase().cmp(&r2.name.to_lowercase())
};
rooms_for_user.sort_by(sort);
Ok(rooms_for_user)
}
pub struct ListRoomsCommand;
impl TryFrom<String> for ListRoomsCommand {
type Error = BotError;
fn try_from(_: String) -> Result<Self, Self::Error> {
Ok(ListRoomsCommand)
}
}
#[async_trait]
impl Command for ListRoomsCommand {
fn name(&self) -> &'static str {
"list rooms"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let rooms_for_user: Vec<String> = get_rooms_for_user(&ctx.matrix_client, ctx.username)
.await
.map(|rooms| {
rooms
.into_iter()
.map(|room| format!(" {} | {}", room.id, room.name))
.collect()
})?;
let html = format!("<pre>{}</pre>", rooms_for_user.join("\n"));
Execution::success(html)
}
}
pub struct SetRoomCommand(String);
impl TryFrom<String> for SetRoomCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
Ok(SetRoomCommand(input))
}
}
#[async_trait]
impl Command for SetRoomCommand {
fn name(&self) -> &'static str {
"set active room"
}
fn is_secure(&self) -> bool {
true
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
if !ctx.account.is_registered() {
return Err(BotError::AccountDoesNotExist);
}
let rooms_for_user = get_rooms_for_user(&ctx.matrix_client, ctx.username).await?;
let room = search_for_room(&rooms_for_user, &self.0);
if let Some(room) = room {
let mut new_user = ctx
.account
.registered_user()
.cloned()
.ok_or(BotError::AccountDoesNotExist)?;
new_user.active_room = Some(room.id.clone());
ctx.db.upsert_user(&new_user).await?;
Execution::success(format!(r#"Active room set to "{}""#, room.name))
} else {
Err(BotError::RoomDoesNotExist)
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn set_room_prefers_room_id_over_name() {
let rooms = vec![
RoomNameAndId {
id: "roomid".to_string(),
name: "room_name".to_string(),
},
RoomNameAndId {
id: "anotherone".to_string(),
name: "roomid".to_string(),
},
];
let found_room = search_for_room(&rooms, "roomid");
assert!(found_room.is_some());
assert_eq!(found_room.unwrap(), &rooms[0]);
}
}

View File

@ -0,0 +1,161 @@
use super::{Command, Execution, ExecutionResult};
use crate::context::Context;
use crate::db::errors::DataError;
use crate::db::Variables;
use crate::error::BotError;
use async_trait::async_trait;
use std::convert::TryFrom;
pub struct GetAllVariablesCommand;
impl TryFrom<String> for GetAllVariablesCommand {
type Error = BotError;
fn try_from(_: String) -> Result<Self, Self::Error> {
Ok(GetAllVariablesCommand)
}
}
#[async_trait]
impl Command for GetAllVariablesCommand {
fn name(&self) -> &'static str {
"get all variables"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let variables = ctx
.db
.get_user_variables(&ctx.username, ctx.active_room_id().as_str())
.await?;
let mut variable_list: Vec<String> = variables
.into_iter()
.map(|(name, value)| format!(" - {} = {}", name, value))
.collect();
variable_list.sort();
let value = variable_list.join("\n");
let html = format!(
"<strong>Variables:</strong><br/>{}",
value.replace("\n", "<br/>")
);
Execution::success(html)
}
}
pub struct GetVariableCommand(pub String);
impl TryFrom<String> for GetVariableCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
Ok(GetVariableCommand(input))
}
}
#[async_trait]
impl Command for GetVariableCommand {
fn name(&self) -> &'static str {
"retrieve variable value"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let name = &self.0;
let result = ctx
.db
.get_user_variable(&ctx.username, ctx.active_room_id().as_str(), name)
.await;
let value = match result {
Ok(num) => format!("{} = {}", name, num),
Err(DataError::KeyDoesNotExist(_)) => format!("{} is not set", name),
Err(e) => return Err(e.into()),
};
let html = format!("<strong>Variable:</strong> {}", value);
Execution::success(html)
}
}
pub struct SetVariableCommand(pub String, pub i32);
impl TryFrom<String> for SetVariableCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
let (variable_name, value) = crate::parser::variables::parse_set_variable(&input)?;
Ok(SetVariableCommand(variable_name, value))
}
}
#[async_trait]
impl Command for SetVariableCommand {
fn name(&self) -> &'static str {
"set variable value"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let name = &self.0;
let value = self.1;
ctx.db
.set_user_variable(&ctx.username, ctx.active_room_id().as_str(), name, value)
.await?;
let content = format!("{} = {}", name, value);
let html = format!("<strong>Set Variable:</strong> {}", content);
Execution::success(html)
}
}
pub struct DeleteVariableCommand(pub String);
impl TryFrom<String> for DeleteVariableCommand {
type Error = BotError;
fn try_from(input: String) -> Result<Self, Self::Error> {
Ok(DeleteVariableCommand(input))
}
}
#[async_trait]
impl Command for DeleteVariableCommand {
fn name(&self) -> &'static str {
"delete variable"
}
fn is_secure(&self) -> bool {
false
}
async fn execute(&self, ctx: &Context<'_>) -> ExecutionResult {
let name = &self.0;
let result = ctx
.db
.delete_user_variable(&ctx.username, ctx.active_room_id().as_str(), name)
.await;
let value = match result {
Ok(()) => format!("{} now unset", name),
Err(DataError::KeyDoesNotExist(_)) => format!("{} is not currently set", name),
Err(e) => return Err(e.into()),
};
let html = format!("<strong>Remove Variable:</strong> {}", value);
Execution::success(html)
}
}

View File

@ -4,10 +4,6 @@ use std::fs;
use std::path::PathBuf; use std::path::PathBuf;
use thiserror::Error; use thiserror::Error;
/// Shortcut to defining db migration versions. Will probably
/// eventually be moved to a config file.
const MIGRATION_VERSION: u32 = 5;
#[derive(Error, Debug)] #[derive(Error, Debug)]
pub enum ConfigError { pub enum ConfigError {
#[error("i/o error: {0}")] #[error("i/o error: {0}")]
@ -53,10 +49,19 @@ fn db_path_from_env() -> String {
} }
/// The "bot" section of the config file, for bot settings. /// The "bot" section of the config file, for bot settings.
#[derive(Serialize, Deserialize, Clone, Debug)] #[derive(Serialize, Deserialize, Clone, Debug, Default)]
struct BotConfig { struct BotConfig {
/// How far back from current time should we process a message? /// How far back from current time should we process a message?
oldest_message_age: Option<u64>, oldest_message_age: Option<u64>,
/// What address and port to run the RPC service on. If not
/// specified, RPC will not be enabled.
rpc_addr: Option<String>,
/// The shared secret key between the bot and any RPC clients that
/// want to connect to it. The RPC server will reject any clients
/// that don't present the shared key.
rpc_key: Option<String>,
} }
/// The "database" section of the config file. /// The "database" section of the config file.
@ -84,6 +89,18 @@ impl BotConfig {
self.oldest_message_age self.oldest_message_age
.unwrap_or(DEFAULT_OLDEST_MESSAGE_AGE) .unwrap_or(DEFAULT_OLDEST_MESSAGE_AGE)
} }
#[inline]
#[must_use]
fn rpc_addr(&self) -> Option<String> {
self.rpc_addr.clone()
}
#[inline]
#[must_use]
fn rpc_key(&self) -> Option<String> {
self.rpc_key.clone()
}
} }
/// Represents the toml config file for the dicebot. The sections of /// Represents the toml config file for the dicebot. The sections of
@ -128,15 +145,6 @@ impl Config {
.unwrap_or_else(|| db_path_from_env()) .unwrap_or_else(|| db_path_from_env())
} }
/// The current migration version we expect of the database. If
/// this number is higher than the one in the database, we will
/// execute migrations to update the data.
#[inline]
#[must_use]
pub fn migration_version(&self) -> u32 {
MIGRATION_VERSION
}
/// Figure out the allowed oldest message age, in seconds. This will /// Figure out the allowed oldest message age, in seconds. This will
/// be the defined oldest message age in the bot config, if the bot /// be the defined oldest message age in the bot config, if the bot
/// configuration and associated "oldest_message_age" setting are /// configuration and associated "oldest_message_age" setting are
@ -150,6 +158,18 @@ impl Config {
.map(|bc| bc.oldest_message_age()) .map(|bc| bc.oldest_message_age())
.unwrap_or(DEFAULT_OLDEST_MESSAGE_AGE) .unwrap_or(DEFAULT_OLDEST_MESSAGE_AGE)
} }
#[inline]
#[must_use]
pub fn rpc_addr(&self) -> Option<String> {
self.bot.as_ref().and_then(|bc| bc.rpc_addr())
}
#[inline]
#[must_use]
pub fn rpc_key(&self) -> Option<String> {
self.bot.as_ref().and_then(|bc| bc.rpc_key())
}
} }
#[cfg(test)] #[cfg(test)]
@ -169,6 +189,7 @@ mod tests {
}), }),
bot: Some(BotConfig { bot: Some(BotConfig {
oldest_message_age: None, oldest_message_age: None,
..Default::default()
}), }),
}; };

76
dicebot/src/context.rs Normal file
View File

@ -0,0 +1,76 @@
use crate::db::sqlite::Database;
use crate::error::BotError;
use crate::models::Account;
use matrix_sdk::room::Joined;
use matrix_sdk::ruma::{RoomId, UserId};
use matrix_sdk::Client;
use std::convert::TryFrom;
/// A context carried through the system providing access to things
/// like the database.
#[derive(Clone)]
pub struct Context<'a> {
pub db: Database,
pub matrix_client: Client,
pub origin_room: RoomContext<'a>,
pub active_room: RoomContext<'a>,
pub username: &'a str,
pub message_body: &'a str,
pub account: Account,
}
impl Context<'_> {
pub fn active_room_id(&self) -> &RoomId {
self.active_room.id
}
pub fn room_id(&self) -> &RoomId {
self.origin_room.id
}
pub fn is_secure(&self) -> bool {
self.origin_room.secure
}
}
#[derive(Clone)]
pub struct RoomContext<'a> {
pub id: &'a RoomId,
pub display_name: String,
pub secure: bool,
}
impl RoomContext<'_> {
pub async fn new_with_name<'a>(
room: &'a Joined,
sending_user: &str,
) -> Result<RoomContext<'a>, BotError> {
// TODO is_direct is a hack; the bot should set eligible rooms
// to Direct Message upon joining, if other contact has
// requested it. Waiting on SDK support.
let display_name =
room
.display_name()
.await
.ok()
.map(|d| d.to_string())
.unwrap_or_default();
let sending_user = <&UserId>::try_from(sending_user)?;
let user_in_room = room.get_member(sending_user).await.ok().is_some();
let is_direct = room.active_members().await?.len() == 2;
Ok(RoomContext {
id: room.room_id(),
display_name,
secure: room.is_encrypted() && is_direct && user_in_room,
})
}
pub async fn new<'a>(
room: &'a Joined,
sending_user: &'a str,
) -> Result<RoomContext<'a>, BotError> {
Self::new_with_name(room, sending_user).await
}
}

View File

@ -1,19 +1,22 @@
use crate::context::Context;
use crate::db::Variables;
use crate::error::{BotError, DiceRollingError};
use crate::logic::calculate_single_die_amount;
use crate::parser::dice::{Amount, DiceParsingError, Element};
use rand::rngs::StdRng;
use rand::Rng;
use rand::SeedableRng;
use std::convert::TryFrom;
use std::fmt; use std::fmt;
/// A planned dice roll. /// A planned dice roll.
#[derive(Clone, Copy, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub struct DiceRoll { pub struct DiceRoll {
pub target: u32, pub amount: Amount,
pub modifier: DiceRollModifier, pub modifier: DiceRollModifier,
} }
impl fmt::Display for DiceRoll { pub struct DiceRollWithContext<'a>(pub &'a DiceRoll, pub &'a Context<'a>);
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let message = format!("target: {}, with {}", self.target, self.modifier);
write!(f, "{}", message)?;
Ok(())
}
}
/// Potential modifier on the die roll to be made. /// Potential modifier on the die roll to be made.
#[derive(Clone, Copy, Debug, PartialEq)] #[derive(Clone, Copy, Debug, PartialEq)]
@ -91,6 +94,51 @@ impl fmt::Display for RollResult {
} }
} }
/// A struct wrapping the target and the actual dice roll result. This
/// is done for formatting purposes, so we can display the target
/// number (calculated from resolving variables) separately from the
/// result.
pub struct ExecutedDiceRoll {
/// The number we must meet for the roll to be considered a
/// success.
pub target: u32,
/// Stored for informational purposes in display.
pub modifier: DiceRollModifier,
/// The actual roll result.
pub roll: RolledDice,
}
impl fmt::Display for ExecutedDiceRoll {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let message = format!("target: {}, with {}", self.target, self.modifier);
write!(f, "{}", message)?;
Ok(())
}
}
/// A struct wrapping the target and the actual advancement roll
/// result. This is done for formatting purposes, so we can display
/// the target number (calculated from resolving variables) separately
/// from the result.
pub struct ExecutedAdvancementRoll {
/// The number we must exceed for the roll to be considered a
/// success.
pub target: u32,
/// The actual roll result.
pub roll: RolledAdvancement,
}
impl fmt::Display for ExecutedAdvancementRoll {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let message = format!("target: {}", self.target);
write!(f, "{}", message)?;
Ok(())
}
}
//TODO need to keep track of all rolled numbers for informational purposes! //TODO need to keep track of all rolled numbers for informational purposes!
/// The outcome of a roll. /// The outcome of a roll.
pub struct RolledDice { pub struct RolledDice {
@ -100,10 +148,6 @@ pub struct RolledDice {
/// The number we must meet for the roll to be considered a /// The number we must meet for the roll to be considered a
/// success. /// success.
target: u32, target: u32,
/// Stored for informational purposes in display.
#[allow(dead_code)]
modifier: DiceRollModifier,
} }
impl RolledDice { impl RolledDice {
@ -144,21 +188,25 @@ impl fmt::Display for RolledDice {
/// A planned advancement roll, where the target number is the /// A planned advancement roll, where the target number is the
/// existing skill amount. /// existing skill amount.
#[derive(Clone, Copy, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub struct AdvancementRoll { pub struct AdvancementRoll {
/// The amount (0 to 100) of the existing skill. We must beat this /// The amount (0 to 100) of the existing skill. We must beat this
/// target number to advance the skill, or roll above a 95. /// target number to advance the skill, or roll above a 95.
pub existing_skill: u32, pub existing_skill: Amount,
} }
impl fmt::Display for AdvancementRoll { impl fmt::Display for AdvancementRoll {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let message = format!("advancement for skill of {}", self.existing_skill); let message = format!("advancement for skill of {:?}", self.existing_skill);
write!(f, "{}", message)?; write!(f, "{}", message)?;
Ok(()) Ok(())
} }
} }
/// A struct holding an advancement roll and the context, so we can
/// translate variables to numbers.
pub struct AdvancementRollWithContext<'a>(pub &'a AdvancementRoll, pub &'a Context<'a>);
/// A completed advancement roll. /// A completed advancement roll.
pub struct RolledAdvancement { pub struct RolledAdvancement {
existing_skill: u32, existing_skill: u32,
@ -207,16 +255,32 @@ impl fmt::Display for RolledAdvancement {
} }
} }
/// This is a trait so we can inject controlled dice rolls in unit
/// tests.
trait DieRoller { trait DieRoller {
fn roll(&mut self) -> u32; fn roll(&mut self) -> u32;
} }
///A version of DieRoller that uses a rand::Rng to roll numbers. /// Macro to determine if an Amount is a variable.
struct RngDieRoller<R: rand::Rng>(R); macro_rules! is_variable {
($existing_skill:ident) => {
matches!(
$existing_skill,
Amount {
element: Element::Variable(_),
..
}
)
};
}
impl<R: rand::Rng> DieRoller for RngDieRoller<R> { /// A die roller than can have an RNG implementation injected, but
/// must be thread-safe. Required for the async dice rolling code.
struct RngDieRoller<R: Rng + ?Sized + Send>(R);
impl<R: Rng + ?Sized + Send> DieRoller for RngDieRoller<R> {
fn roll(&mut self) -> u32 { fn roll(&mut self) -> u32 {
self.0.gen_range(0, 10) self.0.gen_range(0..=9)
} }
} }
@ -235,9 +299,14 @@ fn roll_percentile_dice<R: DieRoller>(roller: &mut R, unit_roll: u32) -> u32 {
} }
} }
fn roll_regular_dice<R: DieRoller>(roll: &DiceRoll, roller: &mut R) -> RolledDice { fn roll_regular_dice<R: DieRoller>(
modifier: &DiceRollModifier,
target: u32,
roller: &mut R,
) -> RolledDice {
use DiceRollModifier::*; use DiceRollModifier::*;
let num_rolls = match roll.modifier {
let num_rolls = match modifier {
Normal => 1, Normal => 1,
OneBonus | OnePenalty => 2, OneBonus | OnePenalty => 2,
TwoBonus | TwoPenalty => 3, TwoBonus | TwoPenalty => 3,
@ -249,7 +318,7 @@ fn roll_regular_dice<R: DieRoller>(roll: &DiceRoll, roller: &mut R) -> RolledDic
.map(|_| roll_percentile_dice(roller, unit_roll)) .map(|_| roll_percentile_dice(roller, unit_roll))
.collect(); .collect();
let num_rolled = match roll.modifier { let num_rolled = match modifier {
Normal => rolls.first(), Normal => rolls.first(),
OneBonus | TwoBonus => rolls.iter().min(), OneBonus | TwoBonus => rolls.iter().min(),
OnePenalty | TwoPenalty => rolls.iter().max(), OnePenalty | TwoPenalty => rolls.iter().max(),
@ -257,61 +326,118 @@ fn roll_regular_dice<R: DieRoller>(roll: &DiceRoll, roller: &mut R) -> RolledDic
.unwrap(); .unwrap();
RolledDice { RolledDice {
modifier: roll.modifier,
num_rolled: *num_rolled, num_rolled: *num_rolled,
target: roll.target, target: target,
} }
} }
fn roll_advancement_dice<R: DieRoller>( fn roll_advancement_dice<R: DieRoller>(target: u32, roller: &mut R) -> RolledAdvancement {
roll: &AdvancementRoll,
roller: &mut R,
) -> RolledAdvancement {
let unit_roll = roller.roll(); let unit_roll = roller.roll();
let percentile_roll = roll_percentile_dice(roller, unit_roll); let percentile_roll = roll_percentile_dice(roller, unit_roll);
if percentile_roll > roll.existing_skill || percentile_roll > 95 { if percentile_roll > target || percentile_roll > 95 {
RolledAdvancement { RolledAdvancement {
num_rolled: percentile_roll, num_rolled: percentile_roll,
existing_skill: roll.existing_skill, existing_skill: target,
advancement: roller.roll() + 1, advancement: roller.roll() + 1,
successful: true, successful: true,
} }
} else { } else {
RolledAdvancement { RolledAdvancement {
num_rolled: percentile_roll, num_rolled: percentile_roll,
existing_skill: roll.existing_skill, existing_skill: target,
advancement: 0, advancement: 0,
successful: false, successful: false,
} }
} }
} }
impl DiceRoll { /// Make a roll with a target number and potential modifier. In a
/// Make a roll with a target number and potential modifier. In a /// normal roll, only one percentile die is rolled (1d100). With
/// normal roll, only one percentile die is rolled (1d100). With /// bonuses or penalties, more dice are rolled, and either the lowest
/// bonuses or penalties, more dice are rolled, and either the lowest /// (in case of bonus) or highest (in case of penalty) result is
/// (in case of bonus) or highest (in case of penalty) result is /// picked. Rolls are not simply d100; the unit roll (ones place) is
/// picked. Rolls are not simply d100; the unit roll (ones place) is /// rolled separately from the tens place, and then the unit number is
/// rolled separately from the tens place, and then the unit number is /// added to each potential roll before picking the lowest/highest
/// added to each potential roll before picking the lowest/highest /// result.
/// result. pub async fn regular_roll(
pub fn roll(&self) -> RolledDice { roll_with_ctx: &DiceRollWithContext<'_>,
let mut roller = RngDieRoller(rand::thread_rng()); ) -> Result<ExecutedDiceRoll, BotError> {
roll_regular_dice(&self, &mut roller) let target = calculate_single_die_amount(&roll_with_ctx.0.amount, roll_with_ctx.1).await?;
} let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
let mut roller = RngDieRoller::<StdRng>(SeedableRng::from_entropy());
let rolled_dice = roll_regular_dice(&roll_with_ctx.0.modifier, target, &mut roller);
Ok(ExecutedDiceRoll {
target,
modifier: roll_with_ctx.0.modifier,
roll: rolled_dice,
})
} }
impl AdvancementRoll { async fn update_skill(ctx: &Context<'_>, variable: &str, value: u32) -> Result<(), BotError> {
pub fn roll(&self) -> RolledAdvancement { use std::convert::TryInto;
let mut roller = RngDieRoller(rand::thread_rng()); let value: i32 = value.try_into()?;
roll_advancement_dice(self, &mut roller) ctx.db
.set_user_variable(
&ctx.username,
&ctx.active_room_id().as_str(),
variable,
value,
)
.await?;
Ok(())
}
fn extract_variable(amount: &Amount) -> Result<&str, DiceParsingError> {
match amount.element {
Element::Variable(ref varname) => Ok(&varname[..]),
_ => Err(DiceParsingError::WrongElementType),
} }
} }
pub async fn advancement_roll(
roll_with_ctx: &AdvancementRollWithContext<'_>,
) -> Result<ExecutedAdvancementRoll, BotError> {
let existing_skill = &roll_with_ctx.0.existing_skill;
let target = calculate_single_die_amount(existing_skill, roll_with_ctx.1).await?;
let target = u32::try_from(target).map_err(|_| DiceRollingError::InvalidAmount)?;
if target > 100 {
return Err(DiceRollingError::InvalidAmount.into());
}
let mut roller = RngDieRoller::<StdRng>(SeedableRng::from_entropy());
let roll = roll_advancement_dice(target, &mut roller);
drop(roller);
if roll.successful && is_variable!(existing_skill) {
let variable_name: &str = extract_variable(existing_skill)?;
update_skill(roll_with_ctx.1, variable_name, roll.new_skill_amount()).await?;
}
Ok(ExecutedAdvancementRoll { target, roll })
}
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use super::*; use super::*;
use crate::db::sqlite::Database;
use crate::parser::dice::{Amount, Element, Operator};
use url::Url;
use matrix_sdk::ruma::room_id;
macro_rules! dummy_room {
() => {
crate::context::RoomContext {
id: &room_id!("!fakeroomid:example.com"),
display_name: "displayname".to_owned(),
secure: false,
}
};
}
/// Generate a series of numbers manually for testing. For this /// Generate a series of numbers manually for testing. For this
/// die system, the first roll in the Vec should be the unit roll, /// die system, the first roll in the Vec should be the unit roll,
@ -325,7 +451,7 @@ mod tests {
impl SequentialDieRoller { impl SequentialDieRoller {
fn new(results: Vec<u32>) -> SequentialDieRoller { fn new(results: Vec<u32>) -> SequentialDieRoller {
SequentialDieRoller { SequentialDieRoller {
results: results, results,
position: 0, position: 0,
} }
} }
@ -340,204 +466,287 @@ mod tests {
} }
#[test] #[test]
fn regular_roll_succeeds_when_below_target() { fn extract_variable_gets_variable_name() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string()),
};
let result = extract_variable(&amount);
assert!(result.is_ok());
assert_eq!(result.unwrap(), "abc");
}
#[test]
fn extract_variable_fails_on_number() {
let result = extract_variable(&Amount {
operator: Operator::Plus,
element: Element::Number(1),
});
assert!(result.is_err());
assert!(matches!(result, Err(DiceParsingError::WrongElementType)));
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn regular_roll_rejects_negative_numbers() {
let roll = DiceRoll { let roll = DiceRoll {
target: 50, amount: Amount {
operator: Operator::Plus,
element: Element::Number(-10),
},
modifier: DiceRollModifier::Normal, modifier: DiceRollModifier::Normal,
}; };
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
let roll_with_ctx = DiceRollWithContext(&roll, &ctx);
let result = regular_roll(&roll_with_ctx).await;
assert!(result.is_err());
assert!(matches!(
result,
Err(BotError::DiceRollingError(DiceRollingError::InvalidAmount))
));
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn advancement_roll_rejects_negative_numbers() {
let roll = AdvancementRoll {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(-10),
},
};
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
let roll_with_ctx = AdvancementRollWithContext(&roll, &ctx);
let result = advancement_roll(&roll_with_ctx).await;
assert!(result.is_err());
assert!(matches!(
result,
Err(BotError::DiceRollingError(DiceRollingError::InvalidAmount))
));
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn advancement_roll_rejects_big_numbers() {
let roll = AdvancementRoll {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(3000),
},
};
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
let homeserver = Url::parse("http://example.com").unwrap();
let ctx = Context {
account: crate::models::Account::default(),
db: db,
matrix_client: matrix_sdk::Client::new(homeserver).await.unwrap(),
origin_room: dummy_room!(),
active_room: dummy_room!(),
username: "username",
message_body: "message",
};
let roll_with_ctx = AdvancementRollWithContext(&roll, &ctx);
let result = advancement_roll(&roll_with_ctx).await;
assert!(result.is_err());
assert!(matches!(
result,
Err(BotError::DiceRollingError(DiceRollingError::InvalidAmount))
));
}
#[test]
fn is_variable_macro_succeds_on_variable() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string()),
};
assert_eq!(is_variable!(amount), true);
}
#[test]
fn is_variable_macro_fails_on_number() {
let amount = Amount {
operator: Operator::Plus,
element: Element::Number(1),
};
assert_eq!(is_variable!(amount), false);
}
#[test]
fn regular_roll_succeeds_when_below_target() {
//Roll 30, succeeding. //Roll 30, succeeding.
let mut roller = SequentialDieRoller::new(vec![0, 3]); let mut roller = SequentialDieRoller::new(vec![0, 3]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::Success, rolled.result()); assert_eq!(RollResult::Success, rolled.result());
} }
#[test] #[test]
fn regular_roll_hard_success_when_rolling_half() { fn regular_roll_hard_success_when_rolling_half() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Roll 25, succeeding. //Roll 25, succeeding.
let mut roller = SequentialDieRoller::new(vec![5, 2]); let mut roller = SequentialDieRoller::new(vec![5, 2]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::HardSuccess, rolled.result()); assert_eq!(RollResult::HardSuccess, rolled.result());
} }
#[test] #[test]
fn regular_roll_extreme_success_when_rolling_one_fifth() { fn regular_roll_extreme_success_when_rolling_one_fifth() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Roll 10, succeeding extremely. //Roll 10, succeeding extremely.
let mut roller = SequentialDieRoller::new(vec![0, 1]); let mut roller = SequentialDieRoller::new(vec![0, 1]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::ExtremeSuccess, rolled.result()); assert_eq!(RollResult::ExtremeSuccess, rolled.result());
} }
#[test] #[test]
fn regular_roll_extreme_success_target_above_100() { fn regular_roll_extreme_success_target_above_100() {
let roll = DiceRoll {
target: 150,
modifier: DiceRollModifier::Normal,
};
//Roll 30, succeeding extremely. //Roll 30, succeeding extremely.
let mut roller = SequentialDieRoller::new(vec![0, 3]); let mut roller = SequentialDieRoller::new(vec![0, 3]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 150, &mut roller);
assert_eq!(RollResult::ExtremeSuccess, rolled.result()); assert_eq!(RollResult::ExtremeSuccess, rolled.result());
} }
#[test] #[test]
fn regular_roll_critical_success_on_one() { fn regular_roll_critical_success_on_one() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Roll 1. //Roll 1.
let mut roller = SequentialDieRoller::new(vec![1, 0]); let mut roller = SequentialDieRoller::new(vec![1, 0]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::CriticalSuccess, rolled.result()); assert_eq!(RollResult::CriticalSuccess, rolled.result());
} }
#[test] #[test]
fn regular_roll_fail_when_above_target() { fn regular_roll_fail_when_above_target() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Roll 60. //Roll 60.
let mut roller = SequentialDieRoller::new(vec![0, 6]); let mut roller = SequentialDieRoller::new(vec![0, 6]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::Failure, rolled.result()); assert_eq!(RollResult::Failure, rolled.result());
} }
#[test] #[test]
fn regular_roll_is_fumble_when_skill_below_50_and_roll_at_least_96() { fn regular_roll_is_fumble_when_skill_below_50_and_roll_at_least_96() {
let roll = DiceRoll {
target: 49,
modifier: DiceRollModifier::Normal,
};
//Roll 96. //Roll 96.
let mut roller = SequentialDieRoller::new(vec![6, 9]); let mut roller = SequentialDieRoller::new(vec![6, 9]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 49, &mut roller);
assert_eq!(RollResult::Fumble, rolled.result()); assert_eq!(RollResult::Fumble, rolled.result());
} }
#[test] #[test]
fn regular_roll_is_failure_when_skill_at_or_above_50_and_roll_at_least_96() { fn regular_roll_is_failure_when_skill_at_or_above_50_and_roll_at_least_96() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Roll 96. //Roll 96.
let mut roller = SequentialDieRoller::new(vec![6, 9]); let mut roller = SequentialDieRoller::new(vec![6, 9]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(RollResult::Failure, rolled.result()); assert_eq!(RollResult::Failure, rolled.result());
let roll = DiceRoll {
target: 68,
modifier: DiceRollModifier::Normal,
};
//Roll 96. //Roll 96.
let mut roller = SequentialDieRoller::new(vec![6, 9]); let mut roller = SequentialDieRoller::new(vec![6, 9]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 68, &mut roller);
assert_eq!(RollResult::Failure, rolled.result()); assert_eq!(RollResult::Failure, rolled.result());
} }
#[test] #[test]
fn regular_roll_always_fumble_on_100() { fn regular_roll_always_fumble_on_100() {
let roll = DiceRoll {
target: 100,
modifier: DiceRollModifier::Normal,
};
//Roll 100. //Roll 100.
let mut roller = SequentialDieRoller::new(vec![0, 0]); let mut roller = SequentialDieRoller::new(vec![0, 0]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 100, &mut roller);
assert_eq!(RollResult::Fumble, rolled.result()); assert_eq!(RollResult::Fumble, rolled.result());
} }
#[test] #[test]
fn one_penalty_picks_highest_of_two() { fn one_penalty_picks_highest_of_two() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::OnePenalty,
};
//Should only roll 30 and 40, not 50. //Should only roll 30 and 40, not 50.
let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5]); let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::OnePenalty, 50, &mut roller);
assert_eq!(40, rolled.num_rolled); assert_eq!(40, rolled.num_rolled);
} }
#[test] #[test]
fn two_penalty_picks_highest_of_three() { fn two_penalty_picks_highest_of_three() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::TwoPenalty,
};
//Should only roll 30, 40, 50, and not 60. //Should only roll 30, 40, 50, and not 60.
let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5, 6]); let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5, 6]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::TwoPenalty, 50, &mut roller);
assert_eq!(50, rolled.num_rolled); assert_eq!(50, rolled.num_rolled);
} }
#[test] #[test]
fn one_bonus_picks_lowest_of_two() { fn one_bonus_picks_lowest_of_two() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::OneBonus,
};
//Should only roll 30 and 40, not 20. //Should only roll 30 and 40, not 20.
let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 2]); let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 2]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::OneBonus, 50, &mut roller);
assert_eq!(30, rolled.num_rolled); assert_eq!(30, rolled.num_rolled);
} }
#[test] #[test]
fn two_bonus_picks_lowest_of_three() { fn two_bonus_picks_lowest_of_three() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::TwoBonus,
};
//Should only roll 30, 40, 50, and not 20. //Should only roll 30, 40, 50, and not 20.
let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5, 2]); let mut roller = SequentialDieRoller::new(vec![0, 3, 4, 5, 2]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::TwoBonus, 50, &mut roller);
assert_eq!(30, rolled.num_rolled); assert_eq!(30, rolled.num_rolled);
} }
#[test] #[test]
fn normal_modifier_rolls_once() { fn normal_modifier_rolls_once() {
let roll = DiceRoll {
target: 50,
modifier: DiceRollModifier::Normal,
};
//Should only roll 30, not 40. //Should only roll 30, not 40.
let mut roller = SequentialDieRoller::new(vec![0, 3, 4]); let mut roller = SequentialDieRoller::new(vec![0, 3, 4]);
let rolled = roll_regular_dice(&roll, &mut roller); let rolled = roll_regular_dice(&DiceRollModifier::Normal, 50, &mut roller);
assert_eq!(30, rolled.num_rolled); assert_eq!(30, rolled.num_rolled);
} }
#[test] #[test]
fn advancement_succeeds_on_above_skill() { fn advancement_succeeds_on_above_skill() {
let roll = AdvancementRoll { existing_skill: 30 };
//Roll 52, then advance skill by 5. (advancement adds +1 to 0-9 roll) //Roll 52, then advance skill by 5. (advancement adds +1 to 0-9 roll)
let mut roller = SequentialDieRoller::new(vec![2, 5, 4]); let mut roller = SequentialDieRoller::new(vec![2, 5, 4]);
let rolled = roll_advancement_dice(&roll, &mut roller);
let rolled = roll_advancement_dice(30, &mut roller);
assert!(rolled.successful()); assert!(rolled.successful());
assert_eq!(5, rolled.advancement()); assert_eq!(5, rolled.advancement());
assert_eq!(35, rolled.new_skill_amount()); assert_eq!(35, rolled.new_skill_amount());
@ -545,11 +754,10 @@ mod tests {
#[test] #[test]
fn advancement_succeeds_on_above_95() { fn advancement_succeeds_on_above_95() {
let roll = AdvancementRoll { existing_skill: 97 };
//Roll 96, then advance skill by 1. (advancement adds +1 to 0-9 roll) //Roll 96, then advance skill by 1. (advancement adds +1 to 0-9 roll)
let mut roller = SequentialDieRoller::new(vec![6, 9, 0]); let mut roller = SequentialDieRoller::new(vec![6, 9, 0]);
let rolled = roll_advancement_dice(&roll, &mut roller);
let rolled = roll_advancement_dice(97, &mut roller);
assert!(rolled.successful()); assert!(rolled.successful());
assert_eq!(1, rolled.advancement()); assert_eq!(1, rolled.advancement());
assert_eq!(98, rolled.new_skill_amount()); assert_eq!(98, rolled.new_skill_amount());
@ -557,11 +765,10 @@ mod tests {
#[test] #[test]
fn advancement_fails_on_below_skill() { fn advancement_fails_on_below_skill() {
let roll = AdvancementRoll { existing_skill: 30 };
//Roll 25, failing. //Roll 25, failing.
let mut roller = SequentialDieRoller::new(vec![5, 2]); let mut roller = SequentialDieRoller::new(vec![5, 2]);
let rolled = roll_advancement_dice(&roll, &mut roller);
let rolled = roll_advancement_dice(30, &mut roller);
assert!(!rolled.successful()); assert!(!rolled.successful());
assert_eq!(0, rolled.advancement()); assert_eq!(0, rolled.advancement());
} }

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@ -0,0 +1,242 @@
use super::dice::{AdvancementRoll, DiceRoll, DiceRollModifier};
use crate::parser::dice::DiceParsingError;
//TOOD convert these to use parse_amounts from the common dice code.
fn parse_modifier(input: &str) -> Result<DiceRollModifier, DiceParsingError> {
match input.trim() {
"bb" => Ok(DiceRollModifier::TwoBonus),
"b" => Ok(DiceRollModifier::OneBonus),
"pp" => Ok(DiceRollModifier::TwoPenalty),
"p" => Ok(DiceRollModifier::OnePenalty),
"" => Ok(DiceRollModifier::Normal),
_ => Err(DiceParsingError::InvalidModifiers),
}
}
//Make diceroll take a vec of Amounts
//Split based on :, send first part to parse_modifier.
//Send second part to parse_amounts
pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
let (amount, modifiers_str) = crate::parser::dice::parse_single_amount(input)?;
let modifier = parse_modifier(modifiers_str)?;
Ok(DiceRoll { modifier, amount })
}
pub fn parse_advancement_roll(input: &str) -> Result<AdvancementRoll, DiceParsingError> {
let input = input.trim();
let (amounts, unconsumed_input) = crate::parser::dice::parse_single_amount(input)?;
if unconsumed_input.len() == 0 {
Ok(AdvancementRoll {
existing_skill: amounts,
})
} else {
Err(DiceParsingError::InvalidAmount)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::parser::dice::{Amount, DiceParsingError, Element, Operator};
#[test]
fn parse_modifier_rejects_bad_value() {
let modifier = parse_modifier("qqq");
assert!(matches!(modifier, Err(DiceParsingError::InvalidModifiers)))
}
#[test]
fn parse_modifier_accepts_one_bonus() {
let modifier = parse_modifier("b");
assert!(matches!(modifier, Ok(DiceRollModifier::OneBonus)))
}
#[test]
fn parse_modifier_accepts_two_bonus() {
let modifier = parse_modifier("bb");
assert!(matches!(modifier, Ok(DiceRollModifier::TwoBonus)))
}
#[test]
fn parse_modifier_accepts_two_penalty() {
let modifier = parse_modifier("pp");
assert!(matches!(modifier, Ok(DiceRollModifier::TwoPenalty)))
}
#[test]
fn parse_modifier_accepts_one_penalty() {
let modifier = parse_modifier("p");
assert!(matches!(modifier, Ok(DiceRollModifier::OnePenalty)))
}
#[test]
fn parse_modifier_accepts_normal() {
let modifier = parse_modifier("");
assert!(matches!(modifier, Ok(DiceRollModifier::Normal)))
}
#[test]
fn parse_modifier_accepts_normal_unaffected_by_whitespace() {
let modifier = parse_modifier(" ");
assert!(matches!(modifier, Ok(DiceRollModifier::Normal)))
}
#[test]
fn regular_roll_accepts_single_number() {
let result = parse_regular_roll("60");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
},
modifier: DiceRollModifier::Normal
},
result.unwrap()
);
}
#[test]
fn regular_roll_rejects_complex_expressions() {
let result = parse_regular_roll("3 + abc + bob - 4");
assert!(result.is_err());
}
#[test]
fn regular_roll_accepts_two_bonus() {
let result = parse_regular_roll("60 bb");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
},
modifier: DiceRollModifier::TwoBonus
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_one_bonus() {
let result = parse_regular_roll("60 b");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
},
modifier: DiceRollModifier::OneBonus
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_two_penalty() {
let result = parse_regular_roll("60 pp");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
},
modifier: DiceRollModifier::TwoPenalty
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_one_penalty() {
let result = parse_regular_roll("60 p");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
amount: Amount {
operator: Operator::Plus,
element: Element::Number(60)
},
modifier: DiceRollModifier::OnePenalty
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_whitespace() {
assert!(parse_regular_roll("60 ").is_ok());
assert!(parse_regular_roll(" 60").is_ok());
assert!(parse_regular_roll(" 60 ").is_ok());
assert!(parse_regular_roll("60bb ").is_ok());
assert!(parse_regular_roll(" 60 bb").is_ok());
assert!(parse_regular_roll(" 60 bb ").is_ok());
assert!(parse_regular_roll("60b ").is_ok());
assert!(parse_regular_roll(" 60 b").is_ok());
assert!(parse_regular_roll(" 60 b ").is_ok());
assert!(parse_regular_roll("60pp ").is_ok());
assert!(parse_regular_roll(" 60 pp").is_ok());
assert!(parse_regular_roll(" 60 pp ").is_ok());
assert!(parse_regular_roll("60p ").is_ok());
assert!(parse_regular_roll(" 60p ").is_ok());
assert!(parse_regular_roll(" 60 p ").is_ok());
}
#[test]
fn advancement_roll_accepts_whitespacen() {
assert!(parse_advancement_roll("60 ").is_ok());
assert!(parse_advancement_roll(" 60").is_ok());
assert!(parse_advancement_roll(" 60 ").is_ok());
}
#[test]
fn advancement_roll_accepts_single_number() {
let result = parse_advancement_roll("60");
assert!(result.is_ok());
assert_eq!(
AdvancementRoll {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Number(60)
}
},
result.unwrap()
);
}
#[test]
fn advancement_roll_allows_big_numbers() {
assert!(parse_advancement_roll("3000").is_ok());
}
#[test]
fn advancement_roll_allows_variables() {
let result = parse_advancement_roll("abc");
assert!(result.is_ok());
assert_eq!(
AdvancementRoll {
existing_skill: Amount {
operator: Operator::Plus,
element: Element::Variable(String::from("abc"))
}
},
result.unwrap()
);
}
#[test]
fn advancement_roll_rejects_complex_expressions() {
let result = parse_advancement_roll("3 + abc + bob - 4");
assert!(result.is_err());
}
}

32
dicebot/src/db/errors.rs Normal file
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@ -0,0 +1,32 @@
use std::num::TryFromIntError;
use thiserror::Error;
#[derive(Error, Debug)]
pub enum DataError {
#[error("value does not exist for key: {0}")]
KeyDoesNotExist(String),
#[error("too many entries")]
TooManyEntries,
#[error("expected i32, but i32 schema was violated")]
I32SchemaViolation,
#[error("unexpected or corruptd data bytes")]
InvalidValue,
#[error("expected string ref, but utf8 schema was violated: {0}")]
Utf8RefSchemaViolation(#[from] std::str::Utf8Error),
#[error("expected string, but utf8 schema was violated: {0}")]
Utf8SchemaViolation(#[from] std::string::FromUtf8Error),
#[error("data migration error: {0}")]
MigrationError(#[from] crate::db::sqlite::migrator::MigrationError),
#[error("internal database error: {0}")]
SqlxError(#[from] sqlx::Error),
#[error("numeric conversion error")]
NumericConversionError(#[from] TryFromIntError),
}

70
dicebot/src/db/mod.rs Normal file
View File

@ -0,0 +1,70 @@
use crate::error::BotError;
use crate::models::User;
use async_trait::async_trait;
use errors::DataError;
use std::collections::HashMap;
pub mod errors;
pub mod sqlite;
#[async_trait]
pub(crate) trait DbState {
async fn get_device_id(&self) -> Result<Option<String>, DataError>;
async fn set_device_id(&self, device_id: &str) -> Result<(), DataError>;
}
#[async_trait]
pub(crate) trait Users {
async fn upsert_user(&self, user: &User) -> Result<(), DataError>;
async fn get_user(&self, username: &str) -> Result<Option<User>, DataError>;
async fn delete_user(&self, username: &str) -> Result<(), DataError>;
async fn authenticate_user(
&self,
username: &str,
raw_password: &str,
) -> Result<Option<User>, BotError>;
}
#[async_trait]
pub(crate) trait Rooms {
async fn should_process(&self, room_id: &str, event_id: &str) -> Result<bool, DataError>;
}
// TODO move this up to the top once we delete sled. Traits will be the
// main API, then we can have different impls for different DBs.
#[async_trait]
pub trait Variables {
async fn get_user_variables(
&self,
user: &str,
room_id: &str,
) -> Result<HashMap<String, i32>, DataError>;
async fn get_variable_count(&self, user: &str, room_id: &str) -> Result<i32, DataError>;
async fn get_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
) -> Result<i32, DataError>;
async fn set_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
value: i32,
) -> Result<(), DataError>;
async fn delete_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
) -> Result<(), DataError>;
}

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@ -0,0 +1,22 @@
use crate::systems::GameSystem;
use barrel::backend::Sqlite;
use barrel::{types, types::Type, Migration};
use itertools::Itertools;
use strum::IntoEnumIterator;
fn primary_id() -> Type {
types::text().unique(true).primary(true).nullable(false)
}
pub fn migration() -> String {
let mut m = Migration::new();
//Normally we would add a CHECK clause here, but types::custom requires a 'static string.
//Which means we can't automagically generate one from the enum.
m.create_table("room_info", move |t| {
t.add_column("room_id", primary_id());
t.add_column("game_system", types::text().nullable(false));
});
m.make::<Sqlite>()
}

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@ -0,0 +1,15 @@
use barrel::backend::Sqlite;
use barrel::{types, Migration};
pub fn migration() -> String {
let mut m = Migration::new();
m.create_table("user_variables", |t| {
t.add_column("room_id", types::text());
t.add_column("user_id", types::text());
t.add_column("key", types::text());
t.add_column("value", types::integer());
});
m.make::<Sqlite>()
}

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@ -0,0 +1,18 @@
use barrel::backend::Sqlite;
use barrel::{types, types::Type, Migration};
fn primary_uuid() -> Type {
types::text().unique(true).primary(true).nullable(false)
}
pub fn migration() -> String {
let mut m = Migration::new();
//Table for basic room information: room ID, room name
m.create_table("room_info", move |t| {
t.add_column("room_id", primary_uuid());
t.add_column("room_name", types::text());
});
m.make::<Sqlite>()
}

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@ -0,0 +1,13 @@
use barrel::backend::Sqlite;
use barrel::{types, Migration};
pub fn migration() -> String {
let mut m = Migration::new();
//Basic state table with only device ID for now. Uses only one row.
m.create_table("bot_state", move |t| {
t.add_column("device_id", types::text());
});
m.make::<Sqlite>()
}

View File

@ -0,0 +1,23 @@
use barrel::backend::Sqlite;
use barrel::{types, Migration};
pub fn migration() -> String {
let mut m = Migration::new();
//Table of room ID, event ID, event timestamp
m.create_table("room_events", move |t| {
t.add_column("room_id", types::text().nullable(false));
t.add_column("event_id", types::text().nullable(false));
t.add_column("event_timestamp", types::integer());
});
let mut res = m.make::<Sqlite>();
//This is a hack that gives us a composite primary key.
if res.ends_with(");") {
res.pop();
res.pop();
}
format!("{}, PRIMARY KEY (room_id, event_id));", res)
}

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@ -0,0 +1,22 @@
use barrel::backend::Sqlite;
use barrel::{types, Migration};
pub fn migration() -> String {
let mut m = Migration::new();
//Table of users in rooms.
m.create_table("room_users", move |t| {
t.add_column("room_id", types::text());
t.add_column("username", types::text());
});
let mut res = m.make::<Sqlite>();
//This is a hack that gives us a composite primary key.
if res.ends_with(");") {
res.pop();
res.pop();
}
format!("{}, PRIMARY KEY (room_id, username));", res)
}

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@ -0,0 +1,18 @@
use barrel::backend::Sqlite;
use barrel::{types, types::Type, Migration};
fn primary_uuid() -> Type {
types::text().unique(true).primary(true).nullable(false)
}
pub fn migration() -> String {
let mut m = Migration::new();
//Table of room ID, event ID, event timestamp
m.create_table("accounts", move |t| {
t.add_column("user_id", primary_uuid());
t.add_column("password", types::text().nullable(false));
});
m.make::<Sqlite>()
}

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@ -0,0 +1,10 @@
use barrel::backend::Sqlite;
use barrel::Migration;
pub fn migration() -> String {
let mut m = Migration::new();
m.drop_table_if_exists("room_info");
m.drop_table_if_exists("room_users");
m.make::<Sqlite>()
}

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@ -0,0 +1,18 @@
use barrel::backend::Sqlite;
use barrel::{types, types::Type, Migration};
fn primary_uuid() -> Type {
types::text().unique(true).primary(true).nullable(false)
}
pub fn migration() -> String {
let mut m = Migration::new();
// Keep track of contextual user state.
m.create_table("user_state", move |t| {
t.add_column("user_id", primary_uuid());
t.add_column("active_room", types::text().nullable(true));
});
m.make::<Sqlite>()
}

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@ -0,0 +1,17 @@
pub fn migration() -> String {
// sqlite does really support alter column, and barrel does not
// implement the required workaround, so we do it ourselves!
r#"
CREATE TABLE IF NOT EXISTS "accounts2" (
"user_id" TEXT PRIMARY KEY NOT NULL UNIQUE,
"password" TEXT NULL,
"account_status" TEXT NOT NULL CHECK(
account_status IN ('not_registered', 'registered', 'awaiting_activation'
))
);
INSERT INTO accounts2 select *, 'registered' FROM accounts;
DROP TABLE accounts;
ALTER TABLE accounts2 RENAME TO accounts;
"#
.to_string()
}

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@ -0,0 +1 @@

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@ -0,0 +1,38 @@
use log::info;
use refinery::config::{Config, ConfigDbType};
use sqlx::sqlite::SqliteConnectOptions;
use sqlx::ConnectOptions;
use std::str::FromStr;
use thiserror::Error;
//pub mod migrations;
#[derive(Error, Debug)]
pub enum MigrationError {
#[error("sqlite connection error: {0}")]
SqlxError(#[from] sqlx::Error),
#[error("refinery migration error: {0}")]
RefineryError(#[from] refinery::Error),
}
mod embedded {
use refinery::embed_migrations;
embed_migrations!("src/db/sqlite/migrator/migrations");
}
/// Run database migrations against the sqlite database.
pub async fn migrate(db_path: &str) -> Result<(), MigrationError> {
//Create database if missing.
let conn = SqliteConnectOptions::from_str(&format!("sqlite://{}", db_path))?
.create_if_missing(true)
.connect()
.await?;
drop(conn);
let mut conn = Config::new(ConfigDbType::Sqlite).set_db_path(db_path);
info!("Running migrations");
embedded::migrations::runner().run(&mut conn)?;
Ok(())
}

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@ -0,0 +1,51 @@
use crate::db::errors::DataError;
use sqlx::sqlite::{SqliteConnectOptions, SqlitePool, SqlitePoolOptions};
use sqlx::ConnectOptions;
use std::clone::Clone;
use std::str::FromStr;
pub mod migrator;
pub mod rooms;
pub mod state;
pub mod users;
pub mod variables;
pub struct Database {
conn: SqlitePool,
}
impl Database {
fn new_db(conn: SqlitePool) -> Result<Database, DataError> {
let database = Database { conn: conn.clone() };
Ok(database)
}
pub async fn new(path: &str) -> Result<Database, DataError> {
//Create database if missing.
let conn = SqliteConnectOptions::from_str(path)?
.create_if_missing(true)
.connect()
.await?;
drop(conn);
//Migrate database.
migrator::migrate(&path).await?;
//Return actual conncetion pool.
let conn = SqlitePoolOptions::new()
.max_connections(5)
.connect(path)
.await?;
Self::new_db(conn)
}
}
impl Clone for Database {
fn clone(&self) -> Self {
Database {
conn: self.conn.clone(),
}
}
}

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@ -0,0 +1,93 @@
use super::Database;
use crate::db::{errors::DataError, Rooms};
use async_trait::async_trait;
use sqlx::SqlitePool;
use std::time::{SystemTime, UNIX_EPOCH};
async fn record_event(conn: &SqlitePool, room_id: &str, event_id: &str) -> Result<(), DataError> {
use std::convert::TryFrom;
let now: i64 = i64::try_from(
SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Clock has gone backwards")
.as_secs(),
)?;
sqlx::query(
r#"INSERT INTO room_events
(room_id, event_id, event_timestamp)
VALUES (?, ?, ?)"#,
)
.bind(room_id)
.bind(event_id)
.bind(now)
.execute(conn)
.await?;
Ok(())
}
#[async_trait]
impl Rooms for Database {
async fn should_process(&self, room_id: &str, event_id: &str) -> Result<bool, DataError> {
let row = sqlx::query!(
r#"SELECT event_id FROM room_events
WHERE room_id = ? AND event_id = ?"#,
room_id,
event_id
)
.fetch_optional(&self.conn)
.await?;
match row {
Some(_) => Ok(false),
None => {
record_event(&self.conn, room_id, event_id).await?;
Ok(true)
}
}
}
}
#[cfg(test)]
mod tests {
use crate::db::sqlite::Database;
use crate::db::Rooms;
use std::future::Future;
async fn with_db<Fut>(f: impl FnOnce(Database) -> Fut)
where
Fut: Future<Output = ()>,
{
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
f(db).await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn should_process_test() {
with_db(|db| async move {
let first_check = db
.should_process("myroom", "myeventid")
.await
.expect("should_process failed in first insert");
assert_eq!(first_check, true);
let second_check = db
.should_process("myroom", "myeventid")
.await
.expect("should_process failed in first insert");
assert_eq!(second_check, false);
})
.await;
}
}

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@ -0,0 +1,100 @@
use super::Database;
use crate::db::{errors::DataError, DbState};
use async_trait::async_trait;
#[async_trait]
impl DbState for Database {
async fn get_device_id(&self) -> Result<Option<String>, DataError> {
let state = sqlx::query!(r#"SELECT device_id FROM bot_state limit 1"#)
.fetch_optional(&self.conn)
.await?;
Ok(state.map(|s| s.device_id))
}
async fn set_device_id(&self, device_id: &str) -> Result<(), DataError> {
// This will have to be updated if we ever add another column
// to this table!
sqlx::query("DELETE FROM bot_state")
.execute(&self.conn)
.await
.ok();
sqlx::query(
r#"INSERT INTO bot_state
(device_id)
VALUES (?)"#,
)
.bind(device_id)
.execute(&self.conn)
.await?;
Ok(())
}
}
#[cfg(test)]
mod tests {
use crate::db::sqlite::Database;
use crate::db::DbState;
use std::future::Future;
async fn with_db<Fut>(f: impl FnOnce(Database) -> Fut)
where
Fut: Future<Output = ()>,
{
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
f(db).await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn set_and_get_device_id() {
with_db(|db| async move {
db.set_device_id("device_id")
.await
.expect("Could not set device ID");
let device_id = db.get_device_id().await.expect("Could not get device ID");
assert!(device_id.is_some());
assert_eq!(device_id.unwrap(), "device_id");
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn no_device_id_set_returns_none() {
with_db(|db| async move {
let device_id = db.get_device_id().await.expect("Could not get device ID");
assert!(device_id.is_none());
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_update_device_id() {
with_db(|db| async move {
db.set_device_id("device_id")
.await
.expect("Could not set device ID");
db.set_device_id("device_id2")
.await
.expect("Could not set device ID");
let device_id = db.get_device_id().await.expect("Could not get device ID");
assert!(device_id.is_some());
assert_eq!(device_id.unwrap(), "device_id2");
})
.await;
}
}

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@ -0,0 +1,361 @@
use super::Database;
use crate::db::{errors::DataError, Users};
use crate::error::BotError;
use crate::models::User;
use async_trait::async_trait;
#[async_trait]
impl Users for Database {
async fn upsert_user(&self, user: &User) -> Result<(), DataError> {
let mut tx = self.conn.begin().await?;
sqlx::query!(
r#"INSERT INTO accounts (user_id, password, account_status)
VALUES (?, ?, ?)
ON CONFLICT(user_id) DO
UPDATE SET password = ?, account_status = ?"#,
user.username,
user.password,
user.account_status,
user.password,
user.account_status
)
.execute(&mut tx)
.await?;
sqlx::query!(
r#"INSERT INTO user_state (user_id, active_room)
VALUES (?, ?)
ON CONFLICT(user_id) DO
UPDATE SET active_room = ?"#,
user.username,
user.active_room,
user.active_room
)
.execute(&mut tx)
.await?;
tx.commit().await?;
Ok(())
}
async fn delete_user(&self, username: &str) -> Result<(), DataError> {
let mut tx = self.conn.begin().await?;
sqlx::query!(r#"DELETE FROM accounts WHERE user_id = ?"#, username)
.execute(&mut tx)
.await?;
sqlx::query!(r#"DELETE FROM user_state WHERE user_id = ?"#, username)
.execute(&mut tx)
.await?;
tx.commit().await?;
Ok(())
}
async fn get_user(&self, username: &str) -> Result<Option<User>, DataError> {
// Should be query_as! macro, but the left join breaks it with a
// non existing error message.
let user_row: Option<User> = sqlx::query_as(
r#"SELECT
a.user_id as "username",
a.password,
s.active_room,
COALESCE(a.account_status, 'not_registered') as "account_status"
FROM accounts a
LEFT JOIN user_state s on a.user_id = s.user_id
WHERE a.user_id = ?"#,
)
.bind(username)
.fetch_optional(&self.conn)
.await?;
Ok(user_row)
}
async fn authenticate_user(
&self,
username: &str,
raw_password: &str,
) -> Result<Option<User>, BotError> {
let user = self.get_user(username).await?;
Ok(user.filter(|u| u.verify_password(raw_password)))
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::db::sqlite::Database;
use crate::db::Users;
use crate::models::AccountStatus;
use std::future::Future;
async fn with_db<Fut>(f: impl FnOnce(Database) -> Fut)
where
Fut: Future<Output = ()>,
{
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
f(db).await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn create_and_get_full_user_test() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some("abc".to_string()),
account_status: AccountStatus::Registered,
active_room: Some("myroom".to_string()),
})
.await;
assert!(insert_result.is_ok());
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
assert_eq!(user.password, Some("abc".to_string()));
assert_eq!(user.account_status, AccountStatus::Registered);
assert_eq!(user.active_room, Some("myroom".to_string()));
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_get_user_with_no_state_record() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some("abc".to_string()),
account_status: AccountStatus::AwaitingActivation,
active_room: Some("myroom".to_string()),
})
.await;
assert!(insert_result.is_ok());
sqlx::query("DELETE FROM user_state")
.execute(&db.conn)
.await
.expect("Could not delete from user_state table.");
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
assert_eq!(user.password, Some("abc".to_string()));
assert_eq!(user.account_status, AccountStatus::AwaitingActivation);
//These should be default values because the state record is missing.
assert_eq!(user.active_room, None);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_insert_without_password() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: None,
..Default::default()
})
.await;
assert!(insert_result.is_ok());
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
assert_eq!(user.password, None);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_insert_without_active_room() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
active_room: None,
..Default::default()
})
.await;
assert!(insert_result.is_ok());
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
assert_eq!(user.active_room, None);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_update_user() {
with_db(|db| async move {
let insert_result1 = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some("abc".to_string()),
..Default::default()
})
.await;
assert!(insert_result1.is_ok());
let insert_result2 = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some("123".to_string()),
active_room: Some("room".to_string()),
account_status: AccountStatus::AwaitingActivation,
})
.await;
assert!(insert_result2.is_ok());
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
//From second upsert
assert_eq!(user.password, Some("123".to_string()));
assert_eq!(user.active_room, Some("room".to_string()));
assert_eq!(user.account_status, AccountStatus::AwaitingActivation);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn can_delete_user() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some("abc".to_string()),
..Default::default()
})
.await;
assert!(insert_result.is_ok());
db.delete_user("myuser")
.await
.expect("User deletion query failed");
let user = db
.get_user("myuser")
.await
.expect("User retrieval query failed");
assert!(user.is_none());
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn username_not_in_db_returns_none() {
with_db(|db| async move {
let user = db
.get_user("does not exist")
.await
.expect("Get user query failure");
assert!(user.is_none());
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn authenticate_user_is_some_with_valid_password() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some(
crate::logic::hash_password("abc").expect("password hash error!"),
),
..Default::default()
})
.await;
assert!(insert_result.is_ok());
let user = db
.authenticate_user("myuser", "abc")
.await
.expect("User retrieval query failed");
assert!(user.is_some());
let user = user.unwrap();
assert_eq!(user.username, "myuser");
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn authenticate_user_is_none_with_wrong_password() {
with_db(|db| async move {
let insert_result = db
.upsert_user(&User {
username: "myuser".to_string(),
password: Some(
crate::logic::hash_password("abc").expect("password hash error!"),
),
..Default::default()
})
.await;
assert!(insert_result.is_ok());
let user = db
.authenticate_user("myuser", "wrong-password")
.await
.expect("User retrieval query failed");
assert!(user.is_none());
})
.await;
}
}

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@ -0,0 +1,257 @@
use super::Database;
use crate::db::{errors::DataError, Variables};
use async_trait::async_trait;
use std::collections::HashMap;
#[async_trait]
impl Variables for Database {
async fn get_user_variables(
&self,
user: &str,
room_id: &str,
) -> Result<HashMap<String, i32>, DataError> {
let rows = sqlx::query!(
r#"SELECT key, value as "value: i32" FROM user_variables
WHERE room_id = ? AND user_id = ?"#,
room_id,
user
)
.fetch_all(&self.conn)
.await?;
Ok(rows.into_iter().map(|row| (row.key, row.value)).collect())
}
async fn get_variable_count(&self, user: &str, room_id: &str) -> Result<i32, DataError> {
let row = sqlx::query!(
r#"SELECT count(*) as "count: i32" FROM user_variables
WHERE room_id = ? and user_id = ?"#,
room_id,
user
)
.fetch_optional(&self.conn)
.await?;
Ok(row.map(|r| r.count).unwrap_or(0))
}
async fn get_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
) -> Result<i32, DataError> {
let row = sqlx::query!(
r#"SELECT value as "value: i32" FROM user_variables
WHERE user_id = ? AND room_id = ? AND key = ?"#,
user,
room_id,
variable_name
)
.fetch_optional(&self.conn)
.await?;
row.map(|r| r.value)
.ok_or_else(|| DataError::KeyDoesNotExist(variable_name.to_string()))
}
async fn set_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
value: i32,
) -> Result<(), DataError> {
sqlx::query(
"INSERT INTO user_variables
(user_id, room_id, key, value)
values (?, ?, ?, ?)",
)
.bind(user)
.bind(room_id)
.bind(variable_name)
.bind(value)
.execute(&self.conn)
.await?;
Ok(())
}
async fn delete_user_variable(
&self,
user: &str,
room_id: &str,
variable_name: &str,
) -> Result<(), DataError> {
sqlx::query(
"DELETE FROM user_variables
WHERE user_id = ? AND room_id = ? AND key = ?",
)
.bind(user)
.bind(room_id)
.bind(variable_name)
.execute(&self.conn)
.await?;
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::db::sqlite::Database;
use crate::db::Variables;
use std::future::Future;
async fn with_db<Fut>(f: impl FnOnce(Database) -> Fut)
where
Fut: Future<Output = ()>,
{
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
f(db).await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn set_and_get_variable_test() {
with_db(|db| async move {
db.set_user_variable("myuser", "myroom", "myvariable", 1)
.await
.expect("Could not set variable");
let value = db
.get_user_variable("myuser", "myroom", "myvariable")
.await
.expect("Could not get variable");
assert_eq!(value, 1);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn get_missing_variable_test() {
with_db(|db| async move {
let value = db.get_user_variable("myuser", "myroom", "myvariable").await;
assert!(value.is_err());
assert!(matches!(
value.err().unwrap(),
DataError::KeyDoesNotExist(_)
));
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn get_other_user_variable_test() {
with_db(|db| async move {
db.set_user_variable("myuser1", "myroom", "myvariable", 1)
.await
.expect("Could not set variable");
let value = db
.get_user_variable("myuser2", "myroom", "myvariable")
.await;
assert!(value.is_err());
assert!(matches!(
value.err().unwrap(),
DataError::KeyDoesNotExist(_)
));
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn count_variables_test() {
with_db(|db| async move {
for variable_name in &["var1", "var2", "var3"] {
db.set_user_variable("myuser", "myroom", variable_name, 1)
.await
.expect("Could not set variable");
}
let count = db
.get_variable_count("myuser", "myroom")
.await
.expect("Could not get count.");
assert_eq!(count, 3);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn count_variables_respects_user_id() {
with_db(|db| async move {
for variable_name in &["var1", "var2", "var3"] {
db.set_user_variable("different-user", "myroom", variable_name, 1)
.await
.expect("Could not set variable");
}
let count = db
.get_variable_count("myuser", "myroom")
.await
.expect("Could not get count.");
assert_eq!(count, 0);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn count_variables_respects_room_id() {
with_db(|db| async move {
for variable_name in &["var1", "var2", "var3"] {
db.set_user_variable("myuser", "different-room", variable_name, 1)
.await
.expect("Could not set variable");
}
let count = db
.get_variable_count("myuser", "myroom")
.await
.expect("Could not get count.");
assert_eq!(count, 0);
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn delete_variable_test() {
with_db(|db| async move {
for variable_name in &["var1", "var2", "var3"] {
db.set_user_variable("myuser", "myroom", variable_name, 1)
.await
.expect("Could not set variable");
}
db.delete_user_variable("myuser", "myroom", "var1")
.await
.expect("Could not delete variable.");
let count = db
.get_variable_count("myuser", "myroom")
.await
.expect("Could not get count");
assert_eq!(count, 2);
let var1 = db.get_user_variable("myuser", "myroom", "var1").await;
assert!(var1.is_err());
assert!(matches!(var1.err().unwrap(), DataError::KeyDoesNotExist(_)));
})
.await;
}
}

126
dicebot/src/error.rs Normal file
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@ -0,0 +1,126 @@
use std::net::AddrParseError;
use crate::commands::CommandError;
use crate::config::ConfigError;
use crate::db::errors::DataError;
use thiserror::Error;
use tonic::metadata::errors::InvalidMetadataValue;
#[derive(Error, Debug)]
pub enum BotError {
#[error("configuration error: {0}")]
ConfigurationError(#[from] ConfigError),
/// Sync token couldn't be found.
#[error("the sync token could not be retrieved")]
SyncTokenRequired,
#[error("could not retrieve device id")]
NoDeviceIdFound,
#[error("could not build client: {0}")]
ClientBuildError(#[from] matrix_sdk::ClientBuildError),
#[error("could not open matrix store: {0}")]
OpenStoreError(#[from] matrix_sdk::store::OpenStoreError),
#[error("command error: {0}")]
CommandError(#[from] CommandError),
#[error("database error: {0}")]
DataError(#[from] DataError),
#[error("the message should not be processed because it failed validation")]
ShouldNotProcessError,
#[error("no cache directory found")]
NoCacheDirectoryError,
#[error("could not parse URL")]
UrlParseError(#[from] url::ParseError),
#[error("could not parse ID")]
IdParseError(#[from] matrix_sdk::ruma::IdParseError),
#[error("error in matrix state store: {0}")]
MatrixStateStoreError(#[from] matrix_sdk::StoreError),
#[error("uncategorized matrix SDK error: {0}")]
MatrixError(#[from] matrix_sdk::Error),
#[error("future canceled")]
FutureCanceledError,
//de = deserialization
#[error("toml parsing error")]
TomlParsingError(#[from] toml::de::Error),
#[error("i/o error: {0}")]
IoError(#[from] std::io::Error),
#[error("dice parsing error: {0}")]
DiceParsingError(#[from] crate::parser::dice::DiceParsingError),
#[error("command parsing error: {0}")]
CommandParsingError(#[from] crate::commands::parser::CommandParsingError),
#[error("dice rolling error: {0}")]
DiceRollingError(#[from] DiceRollingError),
#[error("variable parsing error: {0}")]
VariableParsingError(#[from] crate::parser::variables::VariableParsingError),
#[error("legacy parsing error")]
NomParserError(nom::error::ErrorKind),
#[error("legacy parsing error: not enough data")]
NomParserIncomplete,
#[error("variables not yet supported")]
VariablesNotSupported,
#[error("too many commands or message was too large")]
MessageTooLarge,
#[error("could not convert to proper integer type")]
TryFromIntError(#[from] std::num::TryFromIntError),
// #[error("identifier error: {0}")]
// IdentifierError(#[from] matrix_sdk::ruma::Error),
#[error("password creation error: {0}")]
PasswordCreationError(argon2::Error),
#[error("account does not exist, or password incorrect")]
AuthenticationError,
#[error("user account does not exist, try registering")]
AccountDoesNotExist,
#[error("user account already exists")]
AccountAlreadyExists,
#[error("room name or id does not exist")]
RoomDoesNotExist,
#[error("tonic transport error: {0}")]
TonicTransportError(#[from] tonic::transport::Error),
#[error("address parsing error: {0}")]
AddressParseError(#[from] AddrParseError),
#[error("invalid metadata value: {0}")]
TonicInvalidMetadata(#[from] InvalidMetadataValue),
}
#[derive(Error, Debug)]
pub enum DiceRollingError {
#[error("variable not found: {0}")]
VariableNotFound(String),
#[error("invalid amount")]
InvalidAmount,
#[error("dice pool expression too large")]
ExpressionTooLarge,
}

156
dicebot/src/help.rs Normal file
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@ -0,0 +1,156 @@
use indoc::indoc;
pub fn parse_help_topic(input: &str) -> Option<HelpTopic> {
match input {
"cofd" => Some(HelpTopic::ChroniclesOfDarkness),
"dicepool" => Some(HelpTopic::DicePool),
"dice" => Some(HelpTopic::RollingDice),
"cthulhu" => Some(HelpTopic::Cthulhu),
"variables" => Some(HelpTopic::Variables),
"var" => Some(HelpTopic::Variables),
"variable" => Some(HelpTopic::Variables),
"" => Some(HelpTopic::General),
_ => None,
}
}
pub enum HelpTopic {
ChroniclesOfDarkness,
DicePool,
Cthulhu,
RollingDice,
Variables,
General,
}
const COFD_HELP: &'static str = indoc! {"
Chronicles of Darkness
Commands available:
!pool, !rp: roll a dice pool
!chance: roll a chance die
See also:
!help dicepool
"};
const DICE_HELP: &'static str = indoc! {"
Rolling basic dice
Command: !roll, !r
Syntax !roll <dice-expression>
Dice expression can be a basic die (e.g. 1d4), with a bonus (1d4+3),
or a more complex series of dice rolls or arbitrary numbers.
Parentheses are not supported.
Examples:
!roll 1d4
!roll 1d4+5
!roll 2d6+8
!roll 2d8 + 4d6 - 3
"};
const DICEPOOL_HELP: &'static str = indoc! {"
Rolling dice pools
Command: !pool, !rp
Syntax: !pool <modifiers>:<expression>
Short syntax: !pool <expression>
Expression Syntax: <num|variable> [+/- <expression> ...]
Modifiers:
n = nine-again
e = eight-again
r = rote quality
x = do not re-roll 10s
s<num> = number of successes for exceptional
Examples:
!pool 8 (roll a regular pool of 8 dice)
!pool n:5 (roll dice pool of 5, nine-again)
!pool rs3:6 (roll dice pool of 6, rote quality, 3 successes for exceptional)
!pool 10 + 3 (roll dice pool of 10 + 3, which is 13)
!pool myskill - 4 (roll pool of the value of myskill - 4).
!pool n:myskill - 5 (roll pool of myskill - 5, with nine-again)
"};
const CTHULHU_HELP: &'static str = indoc! {"
Rolling Call of Cthlhu dice
Commands: !cthroll (regular rolls), !cthadv (advancement rolls)
Regular roll syntax: !cthroll <modifiers>:<num|variable>
Advancement roll syntax: !cthadv <num|variable>
Modifiers:
b = one bonus die
bb = two bonus dice
p = one penalty die
pp = two penalty dice
Examples:
!cthroll 60 (make a roll against a skill of 60)
!cthroll spothidden (make a roll against variable spothidden)
!cthroll bb:30 (make a roll against skill of 30 with two bonus dice)
!cthadv 50 (make an advancement roll against a skill of 50)
!cthadv spothidden (make an advancement roll against the number in spothidden)
Note: If !cthadv is given a variable, and the roll is successful, it will
update the variable with the new skill.
"};
const VARIABLES_HELP: &'static str = indoc! {"
Variables
Commands: !get, !set, !variables
Manage variables that can be substituted into roll commands.
Examples: !get myvar, !set myvar 10
!get <variable> = show variable of the given name
!set <variable> <num> = set a variable to a number
The !variables command will list all variables for the room. The
variables command cna be used in a secure room to avoid spamming the
actual room that the variable is set in.
Variable names can be used in all types of dice rolls:
!pool myvar + 3
!roll myvar
There are some limitations on variables: they cannot themselves be
dice expressions (i.e. can only be numbers), and they must be uniquely
parseable in an expression (i.e 'myvard6' does not work for the !roll
command).
"};
const GENERAL_HELP: &'static str = indoc! {"
General Help
Try these help commands:
!help cofd
!help dice
!help cthulhu
"};
impl HelpTopic {
pub fn message(&self) -> &str {
match self {
HelpTopic::ChroniclesOfDarkness => COFD_HELP,
HelpTopic::DicePool => DICEPOOL_HELP,
HelpTopic::Cthulhu => CTHULHU_HELP,
HelpTopic::RollingDice => DICE_HELP,
HelpTopic::Variables => VARIABLES_HELP,
HelpTopic::General => GENERAL_HELP,
}
}
}

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@ -1,3 +1,4 @@
pub mod basic;
pub mod bot; pub mod bot;
pub mod cofd; pub mod cofd;
pub mod commands; pub mod commands;
@ -5,10 +6,12 @@ pub mod config;
pub mod context; pub mod context;
pub mod cthulhu; pub mod cthulhu;
pub mod db; pub mod db;
pub mod dice;
pub mod error; pub mod error;
mod help; mod help;
pub mod logic;
pub mod matrix;
pub mod models;
mod parser; mod parser;
pub mod roll; pub mod rpc;
pub mod state; pub mod state;
pub mod variables; pub mod systems;

131
dicebot/src/logic.rs Normal file
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use crate::error::{BotError, DiceRollingError};
use crate::parser::dice::{Amount, Element};
use crate::{context::Context, models::Account};
use crate::{
db::{sqlite::Database, Users, Variables},
models::TransientUser,
};
use argon2::{self, Config, Error as ArgonError};
use futures::stream::{self, StreamExt, TryStreamExt};
use rand::Rng;
use std::slice;
/// Calculate the amount of dice to roll by consulting the database
/// and replacing variables with corresponding the amount. Errors out
/// if it cannot find a variable defined, or if the database errors.
pub async fn calculate_single_die_amount(
amount: &Amount,
ctx: &Context<'_>,
) -> Result<i32, BotError> {
calculate_dice_amount(slice::from_ref(amount), ctx).await
}
/// Calculate the amount of dice to roll by consulting the database
/// and replacing variables with corresponding amounts. Errors out if
/// it cannot find a variable defined, or if the database errors.
pub async fn calculate_dice_amount(amounts: &[Amount], ctx: &Context<'_>) -> Result<i32, BotError> {
let stream = stream::iter(amounts);
let variables = &ctx
.db
.get_user_variables(&ctx.username, ctx.active_room_id().as_str())
.await?;
use DiceRollingError::VariableNotFound;
let dice_amount: i32 = stream
.then(|amount| async move {
match &amount.element {
Element::Number(num_dice) => Ok(num_dice * amount.operator.mult()),
Element::Variable(variable) => variables
.get(variable)
.ok_or_else(|| VariableNotFound(variable.clone()))
.map(|i| *i),
}
})
.try_fold(0, |total, num_dice| async move { Ok(total + num_dice) })
.await?;
Ok(dice_amount)
}
/// Hash a password using the argon2 algorithm with a 16 byte salt.
pub(crate) fn hash_password(raw_password: &str) -> Result<String, ArgonError> {
let salt = rand::thread_rng().gen::<[u8; 16]>();
let config = Config::default();
argon2::hash_encoded(raw_password.as_bytes(), &salt, &config)
}
pub(crate) async fn get_account(db: &Database, username: &str) -> Result<Account, BotError> {
Ok(db
.get_user(username)
.await?
.map(|user| Account::Registered(user))
.unwrap_or_else(|| {
Account::Transient(TransientUser {
username: username.to_owned(),
})
}))
}
#[cfg(test)]
mod tests {
use super::*;
use crate::db::Users;
use crate::models::{AccountStatus, User};
use std::future::Future;
async fn with_db<Fut>(f: impl FnOnce(Database) -> Fut)
where
Fut: Future<Output = ()>,
{
let db_path = tempfile::NamedTempFile::new_in(".").unwrap();
crate::db::sqlite::migrator::migrate(db_path.path().to_str().unwrap())
.await
.unwrap();
let db = Database::new(db_path.path().to_str().unwrap())
.await
.unwrap();
f(db).await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn get_account_no_user_exists() {
with_db(|db| async move {
let account = get_account(&db, "@test:example.com")
.await
.expect("Account retrieval didn't work");
assert!(matches!(account, Account::Transient(_)));
let user = account.transient_user().unwrap();
assert_eq!(user.username, "@test:example.com");
})
.await;
}
#[tokio::test(flavor = "multi_thread", worker_threads = 1)]
async fn get_or_create_user_when_user_exists() {
with_db(|db| async move {
let user = User {
username: "myuser".to_string(),
password: Some("abc".to_string()),
account_status: AccountStatus::Registered,
active_room: Some("myroom".to_string()),
};
let insert_result = db.upsert_user(&user).await;
assert!(insert_result.is_ok());
let account = get_account(&db, "myuser")
.await
.expect("Account retrieval did not work");
assert!(matches!(account, Account::Registered(_)));
let user_again = account.registered_user().unwrap();
assert_eq!(user, *user_again);
})
.await;
}
}

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dicebot/src/matrix.rs Normal file
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use std::path::PathBuf;
use futures::stream::{self, StreamExt, TryStreamExt};
use log::error;
use matrix_sdk::ruma::events::room::message::{InReplyTo, RoomMessageEventContent, Relation};
use matrix_sdk::ruma::events::AnyMessageLikeEventContent;
use matrix_sdk::ruma::{RoomId, OwnedEventId, OwnedUserId};
use matrix_sdk::Client;
use matrix_sdk::Error as MatrixError;
use matrix_sdk::room::Joined;
use url::Url;
use crate::{config::Config, error::BotError};
fn cache_dir() -> Result<PathBuf, BotError> {
let mut dir = dirs::cache_dir().ok_or(BotError::NoCacheDirectoryError)?;
dir.push("matrix-dicebot");
Ok(dir)
}
/// Extracts more detailed error messages out of a matrix SDK error.
fn extract_error_message(error: MatrixError) -> String {
use matrix_sdk::{Error::Http, HttpError};
if let Http(HttpError::Api(ruma_err)) = error {
ruma_err.to_string()
} else {
error.to_string()
}
}
/// Creates the matrix client.
pub async fn create_client(config: &Config) -> Result<Client, BotError> {
let cache_dir = cache_dir()?;
let homeserver_url = Url::parse(&config.matrix_homeserver())?;
let client = Client::builder()
.sled_store(cache_dir, None)?
.homeserver_url(homeserver_url).build()
.await?;
Ok(client)
}
/// Retrieve a list of users in a given room.
pub async fn get_users_in_room(
client: &Client,
room_id: &RoomId,
) -> Result<Vec<String>, MatrixError> {
if let Some(joined_room) = client.get_joined_room(room_id) {
let members = joined_room.joined_members().await?;
Ok(members
.into_iter()
.map(|member| member.user_id().to_string())
.collect())
} else {
Ok(vec![])
}
}
pub async fn get_rooms_for_user(
client: &Client,
user: &OwnedUserId,
) -> Result<Vec<Joined>, MatrixError> {
// Carries errors through, in case we cannot load joined user IDs
// from the room for some reason.
let user_is_in_room = |room: Joined| async move {
match room.joined_user_ids().await {
Ok(users) => match users.contains(user) {
true => Some(Ok(room)),
false => None,
},
Err(e) => Some(Err(e)),
}
};
let rooms_for_user: Vec<Joined> = stream::iter(client.joined_rooms())
.filter_map(user_is_in_room)
.try_collect()
.await?;
Ok(rooms_for_user)
}
/// Send a message. The message is a tuple of HTML and plain text
/// responses.
pub async fn send_message(
client: &Client,
room_id: &RoomId,
message: (&str, &str),
reply_to: Option<OwnedEventId>,
) {
let (html, plain) = message;
let room = match client.get_joined_room(room_id) {
Some(room) => room,
_ => return,
};
let mut content = RoomMessageEventContent::notice_html(plain.trim(), html);
content.relates_to = reply_to.map(|event_id| Relation::Reply {
in_reply_to: InReplyTo::new(event_id)
});
let content = AnyMessageLikeEventContent::RoomMessage(content);
let result = room.send(content, None).await;
if let Err(e) = result {
let html = extract_error_message(e);
error!("Error sending html: {}", html);
};
}

157
dicebot/src/models.rs Normal file
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@ -0,0 +1,157 @@
use serde::{Deserialize, Serialize};
/// RoomInfo has basic metadata about a room: its name, ID, etc.
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq)]
pub struct RoomInfo {
pub room_id: String,
pub room_name: String,
}
#[derive(Eq, PartialEq, Clone, Copy, Debug, sqlx::Type)]
#[sqlx(rename_all = "snake_case")]
pub enum AccountStatus {
/// Account is not registered, which means a transient "account"
/// with limited information exists only for the duration of the
/// command request.
NotRegistered,
/// User account is fully registered, either via Matrix directly,
/// or a web UI sign-up.
Registered,
/// Account is awaiting activation with a registration
/// code. Account cannot do privileged actions yet.
AwaitingActivation,
}
impl Default for AccountStatus {
fn default() -> Self {
AccountStatus::NotRegistered
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum Account {
/// A registered user account, stored in the database.
Registered(User),
/// A transient account. Not stored in the database. Represents a
/// user in a public channel that has not registered directly with
/// the bot yet.
Transient(TransientUser),
}
impl Account {
/// Whether or not this account is a registered user account.
pub fn is_registered(&self) -> bool {
matches!(self, Self::Registered(_))
}
/// Gets the account status. For registered users, this is their
/// actual account status (fully registered or awaiting
/// activation). For transient users, this is
/// AccountStatus::NotRegistered.
pub fn account_status(&self) -> AccountStatus {
match self {
Self::Registered(user) => user.account_status,
Self::Transient(_) => AccountStatus::NotRegistered,
}
}
/// Consume self into an Option<User> instance, which will be Some
/// if this account has a registered user, and None otherwise.
pub fn registered_user(&self) -> Option<&User> {
match self {
Self::Registered(ref user) => Some(user),
_ => None,
}
}
/// Consume self into an Option<TransientUser> instance, which
/// will be Some if this account has a non-registered user, and
/// None otherwise.
pub fn transient_user(self) -> Option<TransientUser> {
match self {
Self::Transient(user) => Some(user),
_ => None,
}
}
}
impl Default for Account {
fn default() -> Self {
Account::Transient(TransientUser {
username: "".to_string(),
})
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct TransientUser {
pub username: String,
}
#[derive(Eq, PartialEq, Clone, Debug, Default, sqlx::FromRow)]
pub struct User {
pub username: String,
pub password: Option<String>,
pub active_room: Option<String>,
pub account_status: AccountStatus,
}
impl User {
/// Create a new unregistered skeleton marker account for a
/// username.
pub fn unregistered(username: &str) -> User {
User {
username: username.to_owned(),
..Default::default()
}
}
pub fn verify_password(&self, raw_password: &str) -> bool {
self.password
.as_ref()
.and_then(|p| argon2::verify_encoded(p, raw_password.as_bytes()).ok())
.unwrap_or(false)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn verify_password_passes_with_correct_password() {
let user = User {
password: Some(
crate::logic::hash_password("mypassword").expect("Password hashing error!"),
),
..Default::default()
};
assert_eq!(user.verify_password("mypassword"), true);
}
#[test]
fn verify_password_fails_with_wrong_password() {
let user = User {
password: Some(
crate::logic::hash_password("mypassword").expect("Password hashing error!"),
),
..Default::default()
};
assert_eq!(user.verify_password("wrong-password"), false);
}
#[test]
fn verify_password_fails_with_no_password() {
let user = User {
password: None,
..Default::default()
};
assert_eq!(user.verify_password("wrong-password"), false);
}
}

318
dicebot/src/parser/dice.rs Normal file
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@ -0,0 +1,318 @@
use combine::error::ParseError;
use combine::parser::char::{digit, letter, spaces};
use combine::stream::Stream;
use combine::{many, many1, one_of, Parser};
use thiserror::Error;
/// Errors for dice parsing.
#[derive(Debug, Clone, PartialEq, Copy, Error)]
pub enum DiceParsingError {
#[error("invalid amount")]
InvalidAmount,
#[error("modifiers not specified properly")]
InvalidModifiers,
#[error("extraneous input detected")]
UnconsumedInput,
#[error("{0}")]
InternalParseError(#[from] combine::error::StringStreamError),
#[error("number parsing error (too large?)")]
ConversionError,
#[error("unexpected element in expression")]
WrongElementType,
}
impl From<std::num::ParseIntError> for DiceParsingError {
fn from(_: std::num::ParseIntError) -> Self {
DiceParsingError::ConversionError
}
}
type ParseResult<T> = Result<T, DiceParsingError>;
/// A parsed operator for a number. Whether to add or remove it from
/// the total amount of dice rolled.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum Operator {
Plus,
Minus,
}
impl Operator {
/// Calculate multiplier for how to convert the number. Returns 1
/// for positive, and -1 for negative.
pub fn mult(&self) -> i32 {
match self {
Operator::Plus => 1,
Operator::Minus => -1,
}
}
}
/// One part of the dice amount in an expression. Can be a number or a
/// variable name.
#[derive(Debug, PartialEq, Eq, Clone)]
pub enum Element {
/// This element in the expression is a variable, which will be
/// resolved to a number by consulting the dtaabase.
Variable(String),
/// This element is a simple number, and will be added or
/// subtracted from the total dice amount depending on its
/// corresponding Operator.
Number(i32),
}
/// One part of the parsed dice rolling expression. Combines an
/// operator and an element into one struct. Examples of Amounts would
/// be "+4" or "- myvariable", which translate to Operator::Plus and
/// Element::Number(4), and Operator::Minus and
/// Element::Variable("myvariable"), respectively.
#[derive(Debug, PartialEq, Eq, Clone)]
pub struct Amount {
pub operator: Operator,
pub element: Element,
}
/// Parser that attempt to convert the text at the start of the dice
/// parsing into an Amount instance.
fn first_amount_parser<Input>() -> impl Parser<Input, Output = ParseResult<Amount>>
where
Input: Stream<Token = char>,
Input::Error: ParseError<Input::Token, Input::Range, Input::Position>,
{
let map_first_amount = |value: String| {
if value.chars().all(char::is_numeric) {
let num = value.parse::<i32>()?;
Ok(Amount {
operator: Operator::Plus,
element: Element::Number(num),
})
} else {
Ok(Amount {
operator: Operator::Plus,
element: Element::Variable(value),
})
}
};
many1(letter())
.or(many1(digit()))
.skip(spaces().silent()) //Consume any space after first amount
.map(map_first_amount)
}
/// Attempt to convert some text in the middle or end of the dice roll
/// string into an Amount.
fn amount_parser<Input>() -> impl Parser<Input, Output = ParseResult<Amount>>
where
Input: Stream<Token = char>,
Input::Error: ParseError<Input::Token, Input::Range, Input::Position>,
{
let plus_or_minus = one_of("+-".chars());
let parse_operator = plus_or_minus.map(|sign: char| match sign {
'+' => Operator::Plus,
'-' => Operator::Minus,
_ => Operator::Plus,
});
// Element must either be a proper i32, or a variable name.
let map_element = |value: String| -> ParseResult<Element> {
if value.chars().all(char::is_numeric) {
let num = value.parse::<i32>()?;
Ok(Element::Number(num))
} else {
Ok(Element::Variable(value))
}
};
let parse_element = many1(letter()).or(many1(digit())).map(map_element);
let element_parser = parse_operator
.skip(spaces().silent())
.and(parse_element)
.skip(spaces().silent());
let convert_to_amount = |(operator, element_result)| match element_result {
Ok(element) => Ok(Amount { operator, element }),
Err(e) => Err(e),
};
element_parser.map(convert_to_amount)
}
/// Parse an expression of numbers and/or variables into elements
/// coupled with operators, where an operator is "+" or "-", and an
/// element is either a number or variable name. The first element
/// should not have an operator, but every one after that should.
/// Accepts expressions like "8", "10 + variablename", "variablename -
/// 3", etc. This function is currently common to systems that don't
/// deal with XdY rolls. Support for that will be added later. Returns
/// parsed amounts and unconsumed input (e.g. roll modifiers).
pub fn parse_amounts(input: &str) -> ParseResult<(Vec<Amount>, &str)> {
let input = input.trim();
let remaining_amounts = many(amount_parser()).map(|amounts: Vec<ParseResult<Amount>>| amounts);
let mut parser = first_amount_parser().and(remaining_amounts);
// Collapses first amount + remaining amounts into a single Vec,
// while collecting extraneous input.
type ParsedAmountExpr = (ParseResult<Amount>, Vec<ParseResult<Amount>>);
let (results, rest) = parser
.parse(input)
.map(|mut results: (ParsedAmountExpr, &str)| {
let mut amounts = vec![(results.0).0];
amounts.append(&mut (results.0).1);
(amounts, results.1)
})?;
// Any ParseResult errors will short-circuit the collect.
let results: Vec<Amount> = results.into_iter().collect::<ParseResult<_>>()?;
Ok((results, rest))
}
/// Parse an expression that expects a single number or variable. No
/// operators are allowed. This function is common to systems that
/// don't deal with XdY rolls. Currently. this function does not
/// support parsing negative numbers. Returns the parsed amount and
/// any unconsumed input (useful for dice roll modifiers).
pub fn parse_single_amount(input: &str) -> ParseResult<(Amount, &str)> {
// TODO add support for negative numbers, as technically they
// should be allowed.
let input = input.trim();
let mut parser = first_amount_parser().map(|amount: ParseResult<Amount>| amount);
let (result, rest) = parser.parse(input)?;
Ok((result?, rest))
}
#[cfg(test)]
mod parse_single_amount_tests {
use super::*;
#[test]
fn parse_single_variable_test() {
let result = parse_single_amount("abc");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
Amount {
operator: Operator::Plus,
element: Element::Variable("abc".to_string())
},
""
)
)
}
// TODO add support for negative numbers in parse_single_amount
// #[test]
// fn parse_single_negative_number_test() {
// let result = parse_single_amount("-1");
// assert!(result.is_ok());
// assert_eq!(
// result.unwrap(),
// Amount {
// operator: Operator::Minus,
// element: Element::Number(1)
// }
// )
// }
#[test]
fn parse_single_number_test() {
let result = parse_single_amount("1");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
Amount {
operator: Operator::Plus,
element: Element::Number(1)
},
""
)
)
}
}
#[cfg(test)]
mod parse_many_amounts_tests {
use super::*;
#[test]
fn parse_single_number_amount_test() {
let result = parse_amounts("1");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
vec![Amount {
operator: Operator::Plus,
element: Element::Number(1)
}],
""
)
);
let result = parse_amounts("10");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
vec![Amount {
operator: Operator::Plus,
element: Element::Number(10)
}],
""
)
);
}
#[test]
fn parsing_huge_number_should_error() {
// A number outside the bounds of i32 should not be a valid
// parse.
let result = parse_amounts("159875294375198734982379875392");
assert!(result.is_err());
assert!(result.unwrap_err() == DiceParsingError::ConversionError);
}
#[test]
fn parse_single_variable_amount_test() {
let result = parse_amounts("asdf");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
vec![Amount {
operator: Operator::Plus,
element: Element::Variable("asdf".to_string())
}],
""
)
);
let result = parse_amounts("nosis");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
(
vec![Amount {
operator: Operator::Plus,
element: Element::Variable("nosis".to_string())
}],
""
)
);
}
#[test]
fn parse_complex_amount_expression() {
assert!(parse_amounts("1 + myvariable - 2").is_ok());
}
}

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@ -0,0 +1,2 @@
pub mod dice;
pub mod variables;

50
dicebot/src/rpc/mod.rs Normal file
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@ -0,0 +1,50 @@
use crate::error::BotError;
use crate::{config::Config, db::sqlite::Database};
use log::{info, warn};
use matrix_sdk::Client;
use service::DicebotRpcService;
use std::sync::Arc;
use tenebrous_rpc::protos::dicebot::dicebot_server::DicebotServer;
use tonic::{metadata::MetadataValue, transport::Server, Request, Status};
pub(crate) mod service;
pub async fn serve_grpc(
config: &Arc<Config>,
db: &Database,
client: &Client,
) -> Result<(), BotError> {
match config.rpc_addr().zip(config.rpc_key()) {
Some((addr, rpc_key)) => {
let expected_bearer = MetadataValue::from_str(&format!("Bearer {}", rpc_key))?;
let addr = addr.parse()?;
let rpc_service = DicebotRpcService {
db: db.clone(),
config: config.clone(),
client: client.clone(),
};
info!("Serving Dicebot gRPC service on {}", addr);
let interceptor = move |req: Request<()>| match req.metadata().get("authorization") {
Some(bearer) if bearer == expected_bearer => Ok(req),
_ => Err(Status::unauthenticated("No valid auth token")),
};
let server = DicebotServer::with_interceptor(rpc_service, interceptor);
Server::builder()
.add_service(server)
.serve(addr)
.await
.map_err(|e| e.into())
}
_ => noop().await,
}
}
pub async fn noop() -> Result<(), BotError> {
warn!("RPC address or shared secret not specified. Not enabling gRPC.");
Ok(())
}

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@ -0,0 +1,117 @@
use crate::db::{errors::DataError, Variables};
use crate::error::BotError;
use crate::matrix;
use crate::{config::Config, db::sqlite::Database};
use futures::stream;
use futures::{StreamExt, TryFutureExt, TryStreamExt};
use matrix_sdk::ruma::OwnedUserId;
use matrix_sdk::{room::Joined, Client};
use std::convert::TryFrom;
use std::sync::Arc;
use tenebrous_rpc::protos::dicebot::{
dicebot_server::Dicebot, rooms_list_reply::Room, GetAllVariablesReply, GetAllVariablesRequest,
RoomsListReply, SetVariableReply, SetVariableRequest, UserIdRequest,
};
use tenebrous_rpc::protos::dicebot::{GetVariableReply, GetVariableRequest};
use tonic::{Code, Request, Response, Status};
impl From<BotError> for Status {
fn from(error: BotError) -> Status {
Status::new(Code::Internal, error.to_string())
}
}
impl From<DataError> for Status {
fn from(error: DataError) -> Status {
Status::new(Code::Internal, error.to_string())
}
}
#[derive(Clone)]
pub(super) struct DicebotRpcService {
pub(super) config: Arc<Config>,
pub(super) db: Database,
pub(super) client: Client,
}
#[tonic::async_trait]
impl Dicebot for DicebotRpcService {
async fn set_variable(
&self,
request: Request<SetVariableRequest>,
) -> Result<Response<SetVariableReply>, Status> {
let SetVariableRequest {
user_id,
room_id,
variable_name,
value,
} = request.into_inner();
self.db
.set_user_variable(&user_id, &room_id, &variable_name, value)
.await?;
Ok(Response::new(SetVariableReply { success: true }))
}
async fn get_variable(
&self,
request: Request<GetVariableRequest>,
) -> Result<Response<GetVariableReply>, Status> {
let request = request.into_inner();
let value = self
.db
.get_user_variable(&request.user_id, &request.room_id, &request.variable_name)
.await?;
Ok(Response::new(GetVariableReply { value }))
}
async fn get_all_variables(
&self,
request: Request<GetAllVariablesRequest>,
) -> Result<Response<GetAllVariablesReply>, Status> {
let request = request.into_inner();
let variables = self
.db
.get_user_variables(&request.user_id, &request.room_id)
.await?;
Ok(Response::new(GetAllVariablesReply { variables }))
}
async fn rooms_for_user(
&self,
request: Request<UserIdRequest>,
) -> Result<Response<RoomsListReply>, Status> {
let UserIdRequest { user_id } = request.into_inner();
let user_id = OwnedUserId::try_from(user_id).map_err(BotError::from)?;
let rooms_for_user = matrix::get_rooms_for_user(&self.client, &user_id)
.err_into::<BotError>()
.await?;
let mut rooms: Vec<Room> = stream::iter(rooms_for_user)
.filter_map(|room: Joined| async move {
let room: Result<Room, _> = room.display_name().await.map(|room_name| Room {
room_id: room.room_id().to_string(),
display_name: room_name.to_string(),
});
Some(room)
})
.err_into::<BotError>()
.try_collect()
.await?;
let sort = |r1: &Room, r2: &Room| {
r1.display_name
.to_lowercase()
.cmp(&r2.display_name.to_lowercase())
};
rooms.sort_by(sort);
Ok(Response::new(RoomsListReply { rooms }))
}
}

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@ -0,0 +1,21 @@
use strum::{AsRefStr, Display, EnumIter, EnumString};
#[derive(EnumString, EnumIter, AsRefStr, Display)]
pub(crate) enum GameSystem {
ChroniclesOfDarkness,
Changeling,
MageTheAwakening,
WerewolfTheForsaken,
DeviantTheRenegades,
MummyTheCurse,
PrometheanTheCreated,
CallOfCthulhu,
DungeonsAndDragons5e,
DungeonsAndDragons4e,
DungeonsAndDragons35e,
DungeonsAndDragons2e,
DungeonsAndDragons1e,
None,
}
impl GameSystem {}

18
rpc/Cargo.toml Normal file
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@ -0,0 +1,18 @@
[package]
name = "tenebrous-rpc"
version = "0.1.0"
authors = ["projectmoon <projectmoon@agnos.is>"]
edition = "2018"
description = "gRPC protobuf models for Tenebrous."
homepage = "https://git.agnos.is/projectmoon/tenebrous-dicebot"
repository = "https://git.agnos.is/projectmoon/tenebrous-dicebot"
license = "AGPL-3.0-or-later"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[build-dependencies]
tonic-build = "0.4"
[dependencies]
tonic = "0.4"
prost = "0.7"

4
rpc/build.rs Normal file
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@ -0,0 +1,4 @@
fn main() -> Result<(), Box<dyn std::error::Error>> {
tonic_build::compile_protos("protos/dicebot.proto")?;
Ok(())
}

52
rpc/protos/dicebot.proto Normal file
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@ -0,0 +1,52 @@
syntax = "proto3";
package dicebot;
service Dicebot {
rpc GetVariable(GetVariableRequest) returns (GetVariableReply);
rpc GetAllVariables(GetAllVariablesRequest) returns (GetAllVariablesReply);
rpc SetVariable(SetVariableRequest) returns (SetVariableReply);
rpc RoomsForUser(UserIdRequest) returns (RoomsListReply);
}
message GetVariableRequest {
string user_id = 1;
string room_id = 2;
string variable_name = 3;
}
message GetVariableReply {
int32 value = 1;
}
message GetAllVariablesRequest {
string user_id = 1;
string room_id = 2;
}
message GetAllVariablesReply {
map<string, int32> variables = 1;
}
message SetVariableRequest {
string user_id = 1;
string room_id = 2;
string variable_name = 3;
int32 value = 4;
}
message SetVariableReply {
bool success = 1;
}
message UserIdRequest {
string user_id = 1;
}
message RoomsListReply {
message Room {
string room_id = 1;
string display_name = 2;
}
repeated Room rooms = 1;
}

5
rpc/src/lib.rs Normal file
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@ -0,0 +1,5 @@
pub mod protos {
pub mod dicebot {
tonic::include_proto!("dicebot");
}
}

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@ -1,18 +0,0 @@
use chronicle_dicebot::commands;
use chronicle_dicebot::context::Context;
use chronicle_dicebot::db::Database;
use chronicle_dicebot::error::BotError;
#[tokio::main]
async fn main() -> Result<(), BotError> {
let db = Database::new_temp()?;
let input = std::env::args().skip(1).collect::<Vec<String>>().join(" ");
let command = match commands::parse(&input) {
Ok(command) => command,
Err(e) => return Err(e),
};
let context = Context::new(&db, "roomid", "localuser", &input);
println!("{}", command.execute(&context).await.plain());
Ok(())
}

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@ -1,40 +0,0 @@
//Needed for nested Result handling from tokio. Probably can go away after 1.47.0.
#![type_length_limit = "7605144"]
use chronicle_dicebot::bot::DiceBot;
use chronicle_dicebot::config::*;
use chronicle_dicebot::db::Database;
use chronicle_dicebot::error::BotError;
use chronicle_dicebot::state::DiceBotState;
use env_logger::Env;
use log::error;
use std::sync::{Arc, RwLock};
#[tokio::main]
async fn main() {
env_logger::from_env(Env::default().default_filter_or("chronicle_dicebot=info,dicebot=info"))
.init();
match run().await {
Ok(_) => (),
Err(e) => error!("Error: {}", e),
};
}
async fn run() -> Result<(), BotError> {
let config_path = std::env::args()
.skip(1)
.next()
.expect("Need a config as an argument");
let cfg = Arc::new(read_config(config_path)?);
let db = Database::new(&cfg.database_path())?;
let state = Arc::new(RwLock::new(DiceBotState::new(&cfg)));
db.migrate(cfg.migration_version())?;
match DiceBot::new(&cfg, &state, &db) {
Ok(bot) => bot.run().await?,
Err(e) => println!("Error connecting: {:?}", e),
};
Ok(())
}

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@ -1,285 +0,0 @@
use crate::commands::execute_command;
use crate::config::*;
use crate::context::Context;
use crate::db::Database;
use crate::error::BotError;
use crate::state::DiceBotState;
use async_trait::async_trait;
use dirs;
use log::{debug, error, info, trace, warn};
use matrix_sdk::Error as MatrixError;
use matrix_sdk::{
self,
events::{
room::member::MemberEventContent,
room::message::{MessageEventContent, NoticeMessageEventContent, TextMessageEventContent},
AnyMessageEventContent, StrippedStateEvent, SyncMessageEvent,
},
Client, ClientConfig, EventEmitter, JsonStore, Room, SyncRoom, SyncSettings,
};
//use matrix_sdk_common_macros::async_trait;
use std::clone::Clone;
use std::ops::Sub;
use std::path::PathBuf;
use std::sync::{Arc, RwLock};
use std::time::{Duration, SystemTime};
use url::Url;
/// The DiceBot struct represents an active dice bot. The bot is not
/// connected to Matrix until its run() function is called.
pub struct DiceBot {
/// A reference to the configuration read in on application start.
config: Arc<Config>,
/// The matrix client.
client: Client,
/// State of the dicebot
state: Arc<RwLock<DiceBotState>>,
/// Active database layer
db: Database,
}
fn cache_dir() -> Result<PathBuf, BotError> {
let mut dir = dirs::cache_dir().ok_or(BotError::NoCacheDirectoryError)?;
dir.push("matrix-dicebot");
Ok(dir)
}
/// Creates the matrix client.
fn create_client(config: &Config) -> Result<Client, BotError> {
let cache_dir = cache_dir()?;
let store = JsonStore::open(&cache_dir)?;
let client_config = ClientConfig::new().state_store(Box::new(store));
let homeserver_url = Url::parse(&config.matrix_homeserver())?;
Ok(Client::new_with_config(homeserver_url, client_config)?)
}
/// Extracts more detailed error messages out of a matrix SDK error.
fn extract_error_message(error: MatrixError) -> String {
use matrix_sdk::Error::RumaResponse;
match error {
RumaResponse(ruma_error) => ruma_error.to_string(),
_ => error.to_string(),
}
}
impl DiceBot {
/// Create a new dicebot with the given configuration and state
/// actor. This function returns a Result because it is possible
/// for client creation to fail for some reason (e.g. invalid
/// homeserver URL).
pub fn new(
config: &Arc<Config>,
state: &Arc<RwLock<DiceBotState>>,
db: &Database,
) -> Result<Self, BotError> {
Ok(DiceBot {
client: create_client(&config)?,
config: config.clone(),
state: state.clone(),
db: db.clone(),
})
}
/// Logs the bot into Matrix and listens for events until program
/// terminated, or a panic occurs. Originally adapted from the
/// matrix-rust-sdk command bot example.
pub async fn run(self) -> Result<(), BotError> {
let username = &self.config.matrix_username();
let password = &self.config.matrix_password();
//TODO provide a device id from config.
let mut client = self.client.clone();
client
.login(username, password, None, Some("matrix dice bot"))
.await?;
info!("Logged in as {}", username);
//If the local json store has not been created yet, we need to do a single initial sync.
//It stores data under username's localpart.
let should_sync = {
let mut cache = cache_dir()?;
cache.push(username);
!cache.exists()
};
if should_sync {
info!("Performing initial sync");
self.client.sync(SyncSettings::default()).await?;
}
//Attach event handler.
client.add_event_emitter(Box::new(self)).await;
info!("Listening for commands");
let token = client
.sync_token()
.await
.ok_or(BotError::SyncTokenRequired)?;
let settings = SyncSettings::default().token(token);
//this keeps state from the server streaming in to the dice bot via the EventEmitter trait
//TODO somehow figure out how to "sync_until" instead of sync_forever... copy code and modify?
client.sync_forever(settings, |_| async {}).await;
Ok(())
}
async fn execute_commands(&self, room: &Room, sender_username: &str, msg_body: &str) {
let room_name = room.display_name().clone();
let room_id = room.room_id.clone();
let mut results = Vec::with_capacity(msg_body.lines().count());
for command in msg_body.lines() {
let ctx = Context::new(&self.db, &room_id.as_str(), &sender_username, &command);
if let Some(cmd_result) = execute_command(&ctx).await {
results.push(cmd_result);
}
}
if results.len() >= 1 {
if results.len() == 1 {
let cmd_result = &results[0];
let response = AnyMessageEventContent::RoomMessage(MessageEventContent::Notice(
NoticeMessageEventContent::html(
cmd_result.plain.clone(),
cmd_result.html.clone(),
),
));
let result = self.client.room_send(&room_id, response, None).await;
if let Err(e) = result {
let message = extract_error_message(e);
error!("Error sending message: {}", message);
};
} else if results.len() > 1 {
let message = format!("{}: Executed {} commands", sender_username, results.len());
let response = AnyMessageEventContent::RoomMessage(MessageEventContent::Notice(
NoticeMessageEventContent::html(&message, &message),
));
let result = self.client.room_send(&room_id, response, None).await;
if let Err(e) = result {
let message = extract_error_message(e);
error!("Error sending message: {}", message);
};
}
info!("[{}] {} executed: {}", room_name, sender_username, msg_body);
}
}
}
/// Check if a message is recent enough to actually process. If the
/// message is within "oldest_message_age" seconds, this function
/// returns true. If it's older than that, it returns false and logs a
/// debug message.
fn check_message_age(
event: &SyncMessageEvent<MessageEventContent>,
oldest_message_age: u64,
) -> bool {
let sending_time = event.origin_server_ts;
let oldest_timestamp = SystemTime::now().sub(Duration::new(oldest_message_age, 0));
if sending_time > oldest_timestamp {
true
} else {
let age = match oldest_timestamp.duration_since(sending_time) {
Ok(n) => format!("{} seconds too old", n.as_secs()),
Err(_) => "before the UNIX epoch".to_owned(),
};
debug!("Ignoring message because it is {}: {:?}", age, event);
false
}
}
async fn should_process<'a>(
bot: &DiceBot,
event: &SyncMessageEvent<MessageEventContent>,
) -> Result<(String, String), BotError> {
//Ignore messages that are older than configured duration.
if !check_message_age(event, bot.config.oldest_message_age()) {
let state_check = bot.state.read().unwrap();
if !((*state_check).logged_skipped_old_messages()) {
drop(state_check);
let mut state = bot.state.write().unwrap();
(*state).skipped_old_messages();
}
return Err(BotError::ShouldNotProcessError);
}
let (msg_body, sender_username) = if let SyncMessageEvent {
content: MessageEventContent::Text(TextMessageEventContent { body, .. }),
sender,
..
} = event
{
(
body.clone(),
format!("@{}:{}", sender.localpart(), sender.server_name()),
)
} else {
(String::new(), String::new())
};
//Command parser can handle non-commands, but faster to
//not parse them.
if !msg_body.starts_with("!") {
trace!("Ignoring non-command: {}", msg_body);
return Err(BotError::ShouldNotProcessError);
}
Ok((msg_body, sender_username))
}
/// This event emitter listens for messages with dice rolling commands.
/// Originally adapted from the matrix-rust-sdk examples.
#[async_trait]
impl EventEmitter for DiceBot {
async fn on_stripped_state_member(
&self,
room: SyncRoom,
room_member: &StrippedStateEvent<MemberEventContent>,
_: Option<MemberEventContent>,
) {
if let SyncRoom::Invited(room) = room {
if let Some(user_id) = self.client.user_id().await {
if room_member.state_key != user_id {
return;
}
}
let room = room.read().await;
info!("Autojoining room {}", room.display_name());
if let Err(e) = self.client.join_room_by_id(&room.room_id).await {
warn!("Could not join room: {}", e.to_string())
}
}
}
async fn on_room_message(&self, room: SyncRoom, event: &SyncMessageEvent<MessageEventContent>) {
if let SyncRoom::Joined(room) = room {
let (msg_body, sender_username) =
if let Ok((msg_body, sender_username)) = should_process(self, &event).await {
(msg_body, sender_username)
} else {
return;
};
//we clone here to hold the lock for as little time as possible.
let real_room = room.read().await.clone();
self.execute_commands(&real_room, &sender_username, &msg_body)
.await;
}
}
}

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@ -1,133 +0,0 @@
use crate::context::Context;
use crate::error::{BotError, BotError::CommandParsingError};
use async_trait::async_trait;
use parser::CommandParsingError::UnrecognizedCommand;
use thiserror::Error;
pub mod basic_rolling;
pub mod cofd;
pub mod cthulhu;
pub mod misc;
pub mod parser;
pub mod variables;
#[derive(Error, Debug)]
pub enum CommandError {
#[error("invalid command: {0}")]
InvalidCommand(String),
#[error("ignored command")]
IgnoredCommand,
}
pub struct Execution {
plain: String,
html: String,
}
impl Execution {
pub fn plain(&self) -> &str {
&self.plain
}
pub fn html(&self) -> &str {
&self.html
}
}
#[async_trait]
pub trait Command: Send + Sync {
async fn execute(&self, ctx: &Context<'_>) -> Execution;
fn name(&self) -> &'static str;
}
/// Parse a command string into a dynamic command execution trait
/// object. Returns an error if a command was recognized but not
/// parsed correctly. Returns IgnoredCommand error if no command was
/// recognized.
pub fn parse(s: &str) -> Result<Box<dyn Command>, BotError> {
match parser::parse_command(s) {
Ok(command) => Ok(command),
Err(CommandParsingError(UnrecognizedCommand(_))) => {
Err(CommandError::IgnoredCommand.into())
}
Err(e) => Err(e),
}
}
pub struct CommandResult {
pub plain: String,
pub html: String,
}
/// Attempt to execute a command, and return the content that should
/// go back to Matrix, if the command was executed (successfully or
/// not). If a command is determined to be ignored, this function will
/// return None, signifying that we should not send a response.
pub async fn execute_command(ctx: &Context<'_>) -> Option<CommandResult> {
let res = parse(&ctx.message_body);
let (plain, html) = match res {
Ok(cmd) => {
let execution = cmd.execute(ctx).await;
(execution.plain().into(), execution.html().into())
}
Err(BotError::CommandError(CommandError::IgnoredCommand)) => return None,
Err(e) => {
let message = format!("Error parsing command: {}", e);
let html_message = format!("<p><strong>{}</strong></p>", message);
(message, html_message)
}
};
let plain = format!("{}\n{}", ctx.username, plain);
let html = format!("<p>{}</p>\n{}", ctx.username, html);
Some(CommandResult {
plain: plain,
html: html,
})
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn chance_die_is_not_malformed() {
assert!(parse("!chance").is_ok());
}
#[test]
fn roll_malformed_expression_test() {
assert!(parse("!roll 1d20asdlfkj").is_err());
assert!(parse("!roll 1d20asdlfkj ").is_err());
}
#[test]
fn roll_dice_pool_malformed_expression_test() {
assert!(parse("!pool 8abc").is_err());
assert!(parse("!pool 8abc ").is_err());
}
#[test]
fn pool_whitespace_test() {
parse("!pool ns3:8 ").expect("was error");
parse(" !pool ns3:8").expect("was error");
parse(" !pool ns3:8 ").expect("was error");
}
#[test]
fn help_whitespace_test() {
parse("!help stuff ").expect("was error");
parse(" !help stuff").expect("was error");
parse(" !help stuff ").expect("was error");
}
#[test]
fn roll_whitespace_test() {
parse("!roll 1d4 + 5d6 -3 ").expect("was error");
parse("!roll 1d4 + 5d6 -3 ").expect("was error");
parse(" !roll 1d4 + 5d6 -3 ").expect("was error");
}
}

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@ -1,24 +0,0 @@
use super::{Command, Execution};
use crate::context::Context;
use crate::dice::ElementExpression;
use crate::roll::Roll;
use async_trait::async_trait;
pub struct RollCommand(pub ElementExpression);
#[async_trait]
impl Command for RollCommand {
fn name(&self) -> &'static str {
"roll regular dice"
}
async fn execute(&self, _ctx: &Context<'_>) -> Execution {
let roll = self.0.roll();
let plain = format!("Dice: {}\nResult: {}", self.0, roll);
let html = format!(
"<p><strong>Dice:</strong> {}</p><p><strong>Result</strong>: {}</p>",
self.0, roll
);
Execution { plain, html }
}
}

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@ -1,36 +0,0 @@
use super::{Command, Execution};
use crate::cofd::dice::{roll_pool, DicePool, DicePoolWithContext};
use crate::context::Context;
use async_trait::async_trait;
pub struct PoolRollCommand(pub DicePool);
#[async_trait]
impl Command for PoolRollCommand {
fn name(&self) -> &'static str {
"roll dice pool"
}
async fn execute(&self, ctx: &Context<'_>) -> Execution {
let pool_with_ctx = DicePoolWithContext(&self.0, ctx);
let roll_result = roll_pool(&pool_with_ctx).await;
let (plain, html) = match roll_result {
Ok(rolled_pool) => {
let plain = format!("Pool: {}\nResult: {}", rolled_pool, rolled_pool.roll);
let html = format!(
"<p><strong>Pool:</strong> {}</p><p><strong>Result</strong>: {}</p>",
rolled_pool, rolled_pool.roll
);
(plain, html)
}
Err(e) => {
let plain = format!("Error: {}", e);
let html = format!("<p><strong>Error:</strong> {}</p>", e);
(plain, html)
}
};
Execution { plain, html }
}
}

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@ -1,46 +0,0 @@
use super::{Command, Execution};
use crate::context::Context;
use crate::cthulhu::dice::{AdvancementRoll, DiceRoll};
use async_trait::async_trait;
pub struct CthRoll(pub DiceRoll);
#[async_trait]
impl Command for CthRoll {
fn name(&self) -> &'static str {
"roll percentile pool"
}
async fn execute(&self, _ctx: &Context<'_>) -> Execution {
//TODO this will be converted to a result when supporting variables.
let roll = self.0.roll();
let plain = format!("Roll: {}\nResult: {}", self.0, roll);
let html = format!(
"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
self.0, roll
);
Execution { plain, html }
}
}
pub struct CthAdvanceRoll(pub AdvancementRoll);
#[async_trait]
impl Command for CthAdvanceRoll {
fn name(&self) -> &'static str {
"roll percentile pool"
}
async fn execute(&self, _ctx: &Context<'_>) -> Execution {
//TODO this will be converted to a result when supporting variables.
let roll = self.0.roll();
let plain = format!("Roll: {}\nResult: {}", self.0, roll);
let html = format!(
"<p><strong>Roll:</strong> {}</p><p><strong>Result</strong>: {}</p>",
self.0, roll
);
Execution { plain, html }
}
}

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@ -1,24 +0,0 @@
use super::{Command, Execution};
use crate::context::Context;
use crate::help::HelpTopic;
use async_trait::async_trait;
pub struct HelpCommand(pub Option<HelpTopic>);
#[async_trait]
impl Command for HelpCommand {
fn name(&self) -> &'static str {
"help information"
}
async fn execute(&self, _ctx: &Context<'_>) -> Execution {
let help = match &self.0 {
Some(topic) => topic.message(),
_ => "There is no help for this topic",
};
let plain = format!("Help: {}", help);
let html = format!("<p><strong>Help:</strong> {}", help.replace("\n", "<br/>"));
Execution { plain, html }
}
}

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@ -1,114 +0,0 @@
use super::{Command, Execution};
use crate::context::Context;
use crate::db::errors::DataError;
use crate::db::variables::UserAndRoom;
use async_trait::async_trait;
pub struct GetAllVariablesCommand;
#[async_trait]
impl Command for GetAllVariablesCommand {
fn name(&self) -> &'static str {
"get all variables"
}
async fn execute(&self, ctx: &Context<'_>) -> Execution {
let key = UserAndRoom(&ctx.username, &ctx.room_id);
let result = ctx.db.variables.get_user_variables(&key);
let value = match result {
Ok(variables) => {
let mut variable_list = variables
.into_iter()
.map(|(name, value)| format!(" - {} = {}", name, value))
.collect::<Vec<_>>();
variable_list.sort();
variable_list.join("\n")
}
Err(e) => format!("error getting variables: {}", e),
};
let plain = format!("Variables:\n{}", value);
let html = format!(
"<p><strong>Variables:</strong><br/>{}",
value.replace("\n", "<br/>")
);
Execution { plain, html }
}
}
pub struct GetVariableCommand(pub String);
#[async_trait]
impl Command for GetVariableCommand {
fn name(&self) -> &'static str {
"retrieve variable value"
}
async fn execute(&self, ctx: &Context<'_>) -> Execution {
let name = &self.0;
let key = UserAndRoom(&ctx.username, &ctx.room_id);
let result = ctx.db.variables.get_user_variable(&key, name);
let value = match result {
Ok(num) => format!("{} = {}", name, num),
Err(DataError::KeyDoesNotExist(_)) => format!("{} is not set", name),
Err(e) => format!("error getting {}: {}", name, e),
};
let plain = format!("Variable: {}", value);
let html = format!("<p><strong>Variable:</strong> {}", value);
Execution { plain, html }
}
}
pub struct SetVariableCommand(pub String, pub i32);
#[async_trait]
impl Command for SetVariableCommand {
fn name(&self) -> &'static str {
"set variable value"
}
async fn execute(&self, ctx: &Context<'_>) -> Execution {
let name = &self.0;
let value = self.1;
let key = UserAndRoom(&ctx.username, ctx.room_id);
let result = ctx.db.variables.set_user_variable(&key, name, value);
let content = match result {
Ok(_) => format!("{} = {}", name, value),
Err(e) => format!("error setting {}: {}", name, e),
};
let plain = format!("Set Variable: {}", content);
let html = format!("<p><strong>Set Variable:</strong> {}", content);
Execution { plain, html }
}
}
pub struct DeleteVariableCommand(pub String);
#[async_trait]
impl Command for DeleteVariableCommand {
fn name(&self) -> &'static str {
"delete variable"
}
async fn execute(&self, ctx: &Context<'_>) -> Execution {
let name = &self.0;
let key = UserAndRoom(&ctx.username, ctx.room_id);
let result = ctx.db.variables.delete_user_variable(&key, name);
let value = match result {
Ok(()) => format!("{} now unset", name),
Err(DataError::KeyDoesNotExist(_)) => format!("{} is not currently set", name),
Err(e) => format!("error deleting {}: {}", name, e),
};
let plain = format!("Remove Variable: {}", value);
let html = format!("<p><strong>Remove Variable:</strong> {}", value);
Execution { plain, html }
}
}

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@ -1,27 +0,0 @@
use crate::db::Database;
/// A context carried through the system providing access to things
/// like the database.
#[derive(Clone)]
pub struct Context<'a> {
pub db: Database,
pub room_id: &'a str,
pub username: &'a str,
pub message_body: &'a str,
}
impl<'a> Context<'a> {
pub fn new(
db: &Database,
room_id: &'a str,
username: &'a str,
message_body: &'a str,
) -> Context<'a> {
Context {
db: db.clone(),
room_id: room_id,
username: username,
message_body: message_body,
}
}
}

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@ -1,174 +0,0 @@
use super::dice::{AdvancementRoll, DiceRoll, DiceRollModifier};
use crate::parser::DiceParsingError;
//TOOD convert these to use parse_amounts from the common dice code.
fn parse_modifier(input: &str) -> Result<(DiceRollModifier, &str), DiceParsingError> {
if input.ends_with("bb") {
Ok((DiceRollModifier::TwoBonus, input.trim_end_matches("bb")))
} else if input.ends_with("b") {
Ok((DiceRollModifier::OneBonus, input.trim_end_matches("b")))
} else if input.ends_with("pp") {
Ok((DiceRollModifier::TwoPenalty, input.trim_end_matches("pp")))
} else if input.ends_with("p") {
Ok((DiceRollModifier::OnePenalty, input.trim_end_matches("p")))
} else {
Ok((DiceRollModifier::Normal, input))
}
}
pub fn parse_regular_roll(input: &str) -> Result<DiceRoll, DiceParsingError> {
let input = input.trim();
let (modifier, input) = parse_modifier(input)?;
let target: u32 = input.parse().map_err(|_| DiceParsingError::InvalidAmount)?;
if target <= 100 {
Ok(DiceRoll {
target: target,
modifier: modifier,
})
} else {
Err(DiceParsingError::InvalidAmount)
}
}
pub fn parse_advancement_roll(input: &str) -> Result<AdvancementRoll, DiceParsingError> {
let input = input.trim();
let target: u32 = input.parse().map_err(|_| DiceParsingError::InvalidAmount)?;
if target <= 100 {
Ok(AdvancementRoll {
existing_skill: target,
})
} else {
Err(DiceParsingError::InvalidAmount)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn regular_roll_accepts_single_number() {
let result = parse_regular_roll("60");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
target: 60,
modifier: DiceRollModifier::Normal
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_two_bonus() {
let result = parse_regular_roll("60bb");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
target: 60,
modifier: DiceRollModifier::TwoBonus
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_one_bonus() {
let result = parse_regular_roll("60b");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
target: 60,
modifier: DiceRollModifier::OneBonus
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_two_penalty() {
let result = parse_regular_roll("60pp");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
target: 60,
modifier: DiceRollModifier::TwoPenalty
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_one_penalty() {
let result = parse_regular_roll("60p");
assert!(result.is_ok());
assert_eq!(
DiceRoll {
target: 60,
modifier: DiceRollModifier::OnePenalty
},
result.unwrap()
);
}
#[test]
fn regular_roll_accepts_whitespacen() {
assert!(parse_regular_roll("60 ").is_ok());
assert!(parse_regular_roll(" 60").is_ok());
assert!(parse_regular_roll(" 60 ").is_ok());
assert!(parse_regular_roll("60bb ").is_ok());
assert!(parse_regular_roll(" 60bb").is_ok());
assert!(parse_regular_roll(" 60bb ").is_ok());
assert!(parse_regular_roll("60b ").is_ok());
assert!(parse_regular_roll(" 60b").is_ok());
assert!(parse_regular_roll(" 60b ").is_ok());
assert!(parse_regular_roll("60pp ").is_ok());
assert!(parse_regular_roll(" 60pp").is_ok());
assert!(parse_regular_roll(" 60pp ").is_ok());
assert!(parse_regular_roll("60p ").is_ok());
assert!(parse_regular_roll(" 60p").is_ok());
assert!(parse_regular_roll(" 60p ").is_ok());
}
#[test]
fn advancement_roll_accepts_whitespacen() {
assert!(parse_advancement_roll("60 ").is_ok());
assert!(parse_advancement_roll(" 60").is_ok());
assert!(parse_advancement_roll(" 60 ").is_ok());
}
#[test]
fn advancement_roll_accepts_single_number() {
let result = parse_advancement_roll("60");
assert!(result.is_ok());
assert_eq!(AdvancementRoll { existing_skill: 60 }, result.unwrap());
}
#[test]
fn regular_roll_rejects_big_numbers() {
assert!(parse_regular_roll("3000").is_err());
}
#[test]
fn advancement_roll_rejects_big_numbers() {
assert!(parse_advancement_roll("3000").is_err());
}
#[test]
fn regular_roll_rejects_invalid_input() {
assert!(parse_regular_roll("abc").is_err());
}
#[test]
fn advancement_roll_rejects_invalid_input() {
assert!(parse_advancement_roll("abc").is_err());
}
}

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@ -1,83 +0,0 @@
use crate::db::errors::{DataError, MigrationError};
use crate::db::migrations::{get_migration_version, Migrations};
use crate::db::variables::Variables;
use log::info;
use sled::{Config, Db};
use std::path::Path;
pub mod data_migrations;
pub mod errors;
pub mod migrations;
pub mod schema;
pub mod variables;
#[derive(Clone)]
pub struct Database {
db: Db,
pub(crate) variables: Variables,
pub(crate) migrations: Migrations,
}
impl Database {
fn new_db(db: sled::Db) -> Result<Database, DataError> {
let migrations = db.open_tree("migrations")?;
Ok(Database {
db: db.clone(),
variables: Variables::new(&db)?,
migrations: Migrations(migrations),
})
}
pub fn new<P: AsRef<Path>>(path: P) -> Result<Database, DataError> {
let db = sled::open(path)?;
Self::new_db(db)
}
pub fn new_temp() -> Result<Database, DataError> {
let config = Config::new().temporary(true);
let db = config.open()?;
Self::new_db(db)
}
pub fn migrate(&self, to_version: u32) -> Result<(), DataError> {
//get version from db
let db_version = get_migration_version(&self)?;
if db_version < to_version {
info!(
"Migrating database from version {} to version {}",
db_version, to_version
);
//if db version < to_version, proceed
//produce range of db_version+1 .. to_version (inclusive)
let versions_to_run: Vec<u32> = ((db_version + 1)..=to_version).collect();
let migrations = data_migrations::get_migrations(&versions_to_run)?;
//execute each closure.
for (version, migration) in versions_to_run.iter().zip(migrations) {
let (migration_func, name) = migration;
//This needs to be transactional on migrations
//keyspace. abort on migration func error.
info!("Applying migration {} :: {}", version, name);
match migration_func(&self) {
Ok(_) => Ok(()),
Err(e) => Err(e),
}?;
self.migrations.set_migration_version(*version)?;
}
info!("Done applying migrations.");
Ok(())
} else if db_version > to_version {
//if db version > to_version, cannot downgrade error
Err(MigrationError::CannotDowngrade.into())
} else {
//if db version == to_version, do nothing
info!("No database migrations needed.");
Ok(())
}
}
}

View File

@ -1,28 +0,0 @@
use crate::db::errors::{DataError, MigrationError};
use crate::db::variables::migrations::*;
use crate::db::Database;
use phf::phf_map;
pub(super) type DataMigration = (fn(&Database) -> Result<(), DataError>, &'static str);
static MIGRATIONS: phf::Map<u32, DataMigration> = phf_map! {
1u32 => (add_room_user_variable_count::migrate, "add_room_user_variable_count"),
2u32 => (delete_v0_schema, "delete_v0_schema"),
3u32 => (delete_variable_count, "delete_variable_count"),
4u32 => (change_delineator_delimiter::migrate, "change_delineator_delimiter"),
5u32 => (change_tree_structure::migrate, "change_tree_structure"),
};
pub fn get_migrations(versions: &[u32]) -> Result<Vec<DataMigration>, MigrationError> {
let mut migrations: Vec<DataMigration> = vec![];
for version in versions {
match MIGRATIONS.get(version) {
Some(func) => migrations.push(*func),
None => return Err(MigrationError::MigrationNotFound(*version)),
}
}
Ok(migrations)
}

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@ -1,74 +0,0 @@
use sled::transaction::{TransactionError, UnabortableTransactionError};
use thiserror::Error;
#[derive(Error, Debug)]
pub enum MigrationError {
#[error("cannot downgrade to an older database version")]
CannotDowngrade,
#[error("migration for version {0} not defined")]
MigrationNotFound(u32),
#[error("migration failed: {0}")]
MigrationFailed(String),
}
//TODO better combining of key and value in certain errors (namely
//I32SchemaViolation).
#[derive(Error, Debug)]
pub enum DataError {
#[error("value does not exist for key: {0}")]
KeyDoesNotExist(String),
#[error("too many entries")]
TooManyEntries,
#[error("expected i32, but i32 schema was violated")]
I32SchemaViolation,
#[error("expected string, but utf8 schema was violated: {0}")]
Utf8chemaViolation(#[from] std::str::Utf8Error),
#[error("internal database error: {0}")]
InternalError(#[from] sled::Error),
#[error("transaction error: {0}")]
TransactionError(#[from] sled::transaction::TransactionError),
#[error("unabortable transaction error: {0}")]
UnabortableTransactionError(#[from] UnabortableTransactionError),
#[error("data migration error: {0}")]
MigrationError(#[from] MigrationError),
#[error("deserialization error: {0}")]
DeserializationError(#[from] bincode::Error),
}
/// This From implementation is necessary to deal with the recursive
/// error type in the error enum. We defined a transaction error, but
/// the only place we use it is when converting from
/// sled::transaction::TransactionError<DataError>. This converter
/// extracts the inner data error from transaction aborted errors, and
/// forwards anything else onward as-is, but wrapped in DataError.
impl From<TransactionError<DataError>> for DataError {
fn from(error: TransactionError<DataError>) -> Self {
match error {
TransactionError::Abort(data_err) => data_err,
TransactionError::Storage(storage_err) => {
DataError::TransactionError(TransactionError::Storage(storage_err))
}
}
}
}
// impl From<ConflictableTransactionError<DataError>> for DataError {
// fn from(error: ConflictableTransactionError<DataError>) -> Self {
// match error {
// ConflictableTransactionError::Abort(data_err) => data_err,
// ConflictableTransactionError::Storage(storage_err) => {
// DataError::TransactionError(TransactionError::Storage(storage_err))
// }
// }
// }
// }

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@ -1,54 +0,0 @@
use crate::db::errors::DataError;
use crate::db::schema::convert_u32;
use crate::db::Database;
use byteorder::LittleEndian;
use sled::Tree;
use zerocopy::byteorder::U32;
use zerocopy::AsBytes;
//This file is for controlling the migration info stored in the
//database, not actually running migrations.
#[derive(Clone)]
pub struct Migrations(pub(super) Tree);
const COLON: &'static [u8] = b":";
const METADATA_SPACE: &'static str = "metadata";
const MIGRATION_KEY: &'static str = "migration_version";
fn to_key(keyspace: &str, key_name: &str) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(keyspace.as_bytes());
key.extend_from_slice(COLON);
key.extend_from_slice(key_name.as_bytes());
key
}
fn metadata_key(key_name: &str) -> Vec<u8> {
to_key(METADATA_SPACE, key_name)
}
impl Migrations {
pub(super) fn set_migration_version(&self, version: u32) -> Result<(), DataError> {
//Rust cannot type infer this transaction
let result: Result<_, sled::transaction::TransactionError<DataError>> =
self.0.transaction(|tx| {
let key = metadata_key(MIGRATION_KEY);
let db_value: U32<LittleEndian> = U32::new(version);
tx.insert(key, db_value.as_bytes())?;
Ok(())
});
result?;
Ok(())
}
}
pub(super) fn get_migration_version(db: &Database) -> Result<u32, DataError> {
let key = metadata_key(MIGRATION_KEY);
match db.migrations.0.get(key)? {
Some(bytes) => convert_u32(&bytes),
None => Ok(0),
}
}

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@ -1,35 +0,0 @@
use crate::db::errors::DataError;
use byteorder::LittleEndian;
use zerocopy::byteorder::{I32, U32};
use zerocopy::LayoutVerified;
/// User variables are stored as little-endian 32-bit integers in the
/// database. This type alias makes the database code more pleasant to
/// read.
type LittleEndianI32Layout<'a> = LayoutVerified<&'a [u8], I32<LittleEndian>>;
type LittleEndianU32Layout<'a> = LayoutVerified<&'a [u8], U32<LittleEndian>>;
/// Convert bytes to an i32 with zero-copy deserialization. An error
/// is returned if the bytes do not represent an i32.
pub(super) fn convert_i32(raw_value: &[u8]) -> Result<i32, DataError> {
let layout = LittleEndianI32Layout::new_unaligned(raw_value.as_ref());
if let Some(layout) = layout {
let value: I32<LittleEndian> = *layout;
Ok(value.get())
} else {
Err(DataError::I32SchemaViolation)
}
}
pub(super) fn convert_u32(raw_value: &[u8]) -> Result<u32, DataError> {
let layout = LittleEndianU32Layout::new_unaligned(raw_value.as_ref());
if let Some(layout) = layout {
let value: U32<LittleEndian> = *layout;
Ok(value.get())
} else {
Err(DataError::I32SchemaViolation)
}
}

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@ -1,371 +0,0 @@
use crate::db::errors::DataError;
use crate::db::schema::convert_i32;
use byteorder::LittleEndian;
use sled::transaction::{abort, TransactionalTree};
use sled::Transactional;
use sled::Tree;
use std::collections::HashMap;
use std::convert::From;
use std::str;
use zerocopy::byteorder::I32;
use zerocopy::AsBytes;
pub(super) mod migrations;
#[derive(Clone)]
pub struct Variables {
//room id + username + variable = i32
pub(in crate::db) room_user_variables: Tree,
//room id + username = i32
pub(in crate::db) room_user_variable_count: Tree,
}
/// Request soemthing by a username and room ID.
pub struct UserAndRoom<'a>(pub &'a str, pub &'a str);
fn to_vec(value: &UserAndRoom<'_>) -> Vec<u8> {
let mut bytes = vec![];
bytes.extend_from_slice(value.0.as_bytes());
bytes.push(0xfe);
bytes.extend_from_slice(value.1.as_bytes());
bytes
}
impl From<UserAndRoom<'_>> for Vec<u8> {
fn from(value: UserAndRoom) -> Vec<u8> {
to_vec(&value)
}
}
impl From<&UserAndRoom<'_>> for Vec<u8> {
fn from(value: &UserAndRoom) -> Vec<u8> {
to_vec(value)
}
}
/// Use a transaction to atomically alter the count of variables in
/// the database by the given amount. Count cannot go below 0.
fn alter_room_variable_count(
room_variable_count: &TransactionalTree,
user_and_room: &UserAndRoom<'_>,
amount: i32,
) -> Result<i32, DataError> {
let key: Vec<u8> = user_and_room.into();
let mut new_count = match room_variable_count.get(&key)? {
Some(bytes) => convert_i32(&bytes)? + amount,
None => amount,
};
if new_count < 0 {
new_count = 0;
}
let db_value: I32<LittleEndian> = I32::new(new_count);
room_variable_count.insert(key, db_value.as_bytes())?;
Ok(new_count)
}
impl Variables {
pub(in crate::db) fn new(db: &sled::Db) -> Result<Variables, sled::Error> {
Ok(Variables {
room_user_variables: db.open_tree("variables")?,
room_user_variable_count: db.open_tree("room_user_variable_count")?,
})
}
pub fn get_user_variables(
&self,
key: &UserAndRoom<'_>,
) -> Result<HashMap<String, i32>, DataError> {
let mut prefix: Vec<u8> = key.into();
prefix.push(0xff);
let prefix_len: usize = prefix.len();
let variables: Result<Vec<_>, DataError> = self
.room_user_variables
.scan_prefix(prefix)
.map(|entry| match entry {
Ok((key, raw_value)) => {
//Strips room and username from key, leaving behind name.
let variable_name = str::from_utf8(&key[prefix_len..])?;
Ok((variable_name.to_owned(), convert_i32(&raw_value)?))
}
Err(e) => Err(e.into()),
})
.collect();
//Convert I32 to hash map. collect() inferred via return type.
variables.map(|entries| entries.into_iter().collect())
}
pub fn get_variable_count(&self, user_and_room: &UserAndRoom<'_>) -> Result<i32, DataError> {
let key: Vec<u8> = user_and_room.into();
match self.room_user_variable_count.get(&key)? {
Some(raw_value) => convert_i32(&raw_value),
None => Ok(0),
}
}
pub fn get_user_variable(
&self,
user_and_room: &UserAndRoom<'_>,
variable_name: &str,
) -> Result<i32, DataError> {
let mut key: Vec<u8> = user_and_room.into();
key.push(0xff);
key.extend_from_slice(variable_name.as_bytes());
match self.room_user_variables.get(&key)? {
Some(raw_value) => convert_i32(&raw_value),
_ => Err(DataError::KeyDoesNotExist(variable_name.to_owned())),
}
}
pub fn set_user_variable(
&self,
user_and_room: &UserAndRoom<'_>,
variable_name: &str,
value: i32,
) -> Result<(), DataError> {
if self.get_variable_count(user_and_room)? >= 100 {
return Err(DataError::TooManyEntries);
}
(&self.room_user_variables, &self.room_user_variable_count).transaction(
|(tx_vars, tx_counts)| {
let mut key: Vec<u8> = user_and_room.into();
key.push(0xff);
key.extend_from_slice(variable_name.as_bytes());
let db_value: I32<LittleEndian> = I32::new(value);
let old_value = tx_vars.insert(key, db_value.as_bytes())?;
//Only increment variable count on new keys.
if let None = old_value {
if let Err(e) = alter_room_variable_count(&tx_counts, &user_and_room, 1) {
return abort(e);
}
}
Ok(())
},
)?;
Ok(())
}
pub fn delete_user_variable(
&self,
user_and_room: &UserAndRoom<'_>,
variable_name: &str,
) -> Result<(), DataError> {
(&self.room_user_variables, &self.room_user_variable_count).transaction(
|(tx_vars, tx_counts)| {
let mut key: Vec<u8> = user_and_room.into();
key.push(0xff);
key.extend_from_slice(variable_name.as_bytes());
//TODO why does tx.remove require moving the key?
if let Some(_) = tx_vars.remove(key.clone())? {
if let Err(e) = alter_room_variable_count(&tx_counts, user_and_room, -1) {
return abort(e);
}
} else {
return abort(DataError::KeyDoesNotExist(variable_name.to_owned()));
}
Ok(())
},
)?;
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
use sled::Config;
fn create_test_instance() -> Variables {
let config = Config::new().temporary(true);
let db = config.open().unwrap();
Variables::new(&db).unwrap()
}
//Room Variable count tests
#[test]
fn alter_room_variable_count_test() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
let alter_count = |amount: i32| {
variables
.room_user_variable_count
.transaction(|tx| match alter_room_variable_count(&tx, &key, amount) {
Err(e) => abort(e),
_ => Ok(()),
})
.expect("got transaction failure");
};
let get_count = |variables: &Variables| -> i32 {
variables
.get_variable_count(&key)
.expect("could not get variable count")
};
//addition
alter_count(5);
assert_eq!(5, get_count(&variables));
//subtraction
alter_count(-3);
assert_eq!(2, get_count(&variables));
}
#[test]
fn alter_room_variable_count_cannot_go_below_0_test() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
variables
.room_user_variable_count
.transaction(|tx| match alter_room_variable_count(&tx, &key, -1000) {
Err(e) => abort(e),
_ => Ok(()),
})
.expect("got transaction failure");
let count = variables
.get_variable_count(&key)
.expect("could not get variable count");
assert_eq!(0, count);
}
#[test]
fn empty_db_reports_0_room_variable_count_test() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
let count = variables
.get_variable_count(&key)
.expect("could not get variable count");
assert_eq!(0, count);
}
#[test]
fn set_user_variable_increments_count() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
variables
.set_user_variable(&key, "myvariable", 5)
.expect("could not insert variable");
let count = variables
.get_variable_count(&key)
.expect("could not get variable count");
assert_eq!(1, count);
}
#[test]
fn update_user_variable_does_not_increment_count() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
variables
.set_user_variable(&key, "myvariable", 5)
.expect("could not insert variable");
variables
.set_user_variable(&key, "myvariable", 10)
.expect("could not update variable");
let count = variables
.get_variable_count(&key)
.expect("could not get variable count");
assert_eq!(1, count);
}
// Set/get/delete variable tests
#[test]
fn set_and_get_variable_test() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
variables
.set_user_variable(&key, "myvariable", 5)
.expect("could not insert variable");
let value = variables
.get_user_variable(&key, "myvariable")
.expect("could not get value");
assert_eq!(5, value);
}
#[test]
fn cannot_set_more_than_100_variables_per_room() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
for c in 0..100 {
variables
.set_user_variable(&key, &format!("myvariable{}", c), 5)
.expect("could not insert variable");
}
let result = variables.set_user_variable(&key, "myvariable101", 5);
assert!(result.is_err());
assert!(matches!(result, Err(DataError::TooManyEntries)));
}
#[test]
fn delete_variable_test() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
variables
.set_user_variable(&key, "myvariable", 5)
.expect("could not insert variable");
variables
.delete_user_variable(&key, "myvariable")
.expect("could not delete value");
let result = variables.get_user_variable(&key, "myvariable");
assert!(result.is_err());
assert!(matches!(result, Err(DataError::KeyDoesNotExist(_))));
}
#[test]
fn get_missing_variable_returns_key_does_not_exist() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
let result = variables.get_user_variable(&key, "myvariable");
assert!(result.is_err());
assert!(matches!(result, Err(DataError::KeyDoesNotExist(_))));
}
#[test]
fn remove_missing_variable_returns_key_does_not_exist() {
let variables = create_test_instance();
let key = UserAndRoom("username", "room");
let result = variables.delete_user_variable(&key, "myvariable");
assert!(result.is_err());
assert!(matches!(result, Err(DataError::KeyDoesNotExist(_))));
}
}

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@ -1,354 +0,0 @@
use super::*;
use crate::db::errors::{DataError, MigrationError};
use crate::db::Database;
use byteorder::LittleEndian;
use memmem::{Searcher, TwoWaySearcher};
use sled::transaction::TransactionError;
use sled::{Batch, IVec};
use std::collections::HashMap;
use zerocopy::byteorder::{I32, U32};
use zerocopy::AsBytes;
pub(in crate::db) mod add_room_user_variable_count {
use super::*;
//Not to be confused with the super::RoomAndUser delineator.
#[derive(PartialEq, Eq, std::hash::Hash)]
struct RoomAndUser {
room_id: String,
username: String,
}
/// Create a version 0 user variable key.
fn v0_variable_key(info: &RoomAndUser, variable_name: &str) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(info.room_id.as_bytes());
key.extend_from_slice(info.username.as_bytes());
key.extend_from_slice(variable_name.as_bytes());
key
}
fn map_value_to_room_and_user(
entry: sled::Result<(IVec, IVec)>,
) -> Result<RoomAndUser, MigrationError> {
if let Ok((key, _)) = entry {
let keys: Vec<Result<&str, _>> = key
.split(|&b| b == 0xff)
.map(|b| str::from_utf8(b))
.collect();
if let &[_, Ok(room_id), Ok(username), Ok(_variable)] = keys.as_slice() {
Ok(RoomAndUser {
room_id: room_id.to_owned(),
username: username.to_owned(),
})
} else {
Err(MigrationError::MigrationFailed(
"a key violates utf8 schema".to_string(),
))
}
} else {
Err(MigrationError::MigrationFailed(
"encountered unexpected key".to_string(),
))
}
}
fn create_key(room_id: &str, username: &str) -> Vec<u8> {
let mut key = b"variables".to_vec();
key.push(0xff);
key.extend_from_slice(room_id.as_bytes());
key.push(0xff);
key.extend_from_slice(username.as_bytes());
key.push(0xff);
key.extend_from_slice(b"variable_count");
key
}
pub(in crate::db) fn migrate(db: &Database) -> Result<(), DataError> {
let tree = &db.variables.room_user_variables;
let prefix = b"variables";
//Extract a vec of tuples, consisting of room id + username.
let results: Vec<RoomAndUser> = tree
.scan_prefix(prefix)
.map(map_value_to_room_and_user)
.collect::<Result<Vec<_>, MigrationError>>()?;
let counts: HashMap<RoomAndUser, u32> =
results
.into_iter()
.fold(HashMap::new(), |mut count_map, room_and_user| {
let count = count_map.entry(room_and_user).or_insert(0);
*count += 1;
count_map
});
//Start a transaction on the variables tree.
let tx_result: Result<_, TransactionError<DataError>> =
db.variables.room_user_variables.transaction(|tx_vars| {
let batch = counts.iter().fold(Batch::default(), |mut batch, entry| {
let (info, count) = entry;
//Add variable count according to new schema.
let key = create_key(&info.room_id, &info.username);
let db_value: U32<LittleEndian> = U32::new(*count);
batch.insert(key, db_value.as_bytes());
//Delete the old variable_count variable if exists.
let old_key = v0_variable_key(&info, "variable_count");
batch.remove(old_key);
batch
});
tx_vars.apply_batch(&batch)?;
Ok(())
});
tx_result?; //For some reason, it cannot infer the type
Ok(())
}
}
pub(in crate::db) fn delete_v0_schema(db: &Database) -> Result<(), DataError> {
let mut vars = db.variables.room_user_variables.scan_prefix("");
let mut batch = Batch::default();
while let Some(Ok((key, _))) = vars.next() {
let key = key.to_vec();
if !key.contains(&0xff) {
batch.remove(key);
}
}
db.variables.room_user_variables.apply_batch(batch)?;
Ok(())
}
pub(in crate::db) fn delete_variable_count(db: &Database) -> Result<(), DataError> {
let prefix = b"variables";
let mut vars = db.variables.room_user_variables.scan_prefix(prefix);
let mut batch = Batch::default();
while let Some(Ok((key, _))) = vars.next() {
let search = TwoWaySearcher::new(b"variable_count");
let ends_with = {
match search.search_in(&key) {
Some(index) => key.len() - index == b"variable_count".len(),
None => false,
}
};
if ends_with {
batch.remove(key);
}
}
db.variables.room_user_variables.apply_batch(batch)?;
Ok(())
}
pub(in crate::db) mod change_delineator_delimiter {
use super::*;
/// An entry in the room user variables keyspace.
struct UserVariableEntry {
room_id: String,
username: String,
variable_name: String,
value: IVec,
}
/// Extract keys and values from the variables keyspace according
/// to the v1 schema.
fn extract_v1_entries(
entry: sled::Result<(IVec, IVec)>,
) -> Result<UserVariableEntry, MigrationError> {
if let Ok((key, value)) = entry {
let keys: Vec<Result<&str, _>> = key
.split(|&b| b == 0xff)
.map(|b| str::from_utf8(b))
.collect();
if let &[_, Ok(room_id), Ok(username), Ok(variable)] = keys.as_slice() {
Ok(UserVariableEntry {
room_id: room_id.to_owned(),
username: username.to_owned(),
variable_name: variable.to_owned(),
value: value,
})
} else {
Err(MigrationError::MigrationFailed(
"a key violates utf8 schema".to_string(),
))
}
} else {
Err(MigrationError::MigrationFailed(
"encountered unexpected key".to_string(),
))
}
}
/// Create an old key, where delineator is separated by 0xff.
fn create_old_key(prefix: &[u8], insert: &UserVariableEntry) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(&prefix); //prefix already has 0xff.
key.extend_from_slice(&insert.room_id.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.username.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.variable_name.as_bytes());
key
}
/// Create an old key, where delineator is separated by 0xfe.
fn create_new_key(prefix: &[u8], insert: &UserVariableEntry) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(&prefix); //prefix already has 0xff.
key.extend_from_slice(&insert.room_id.as_bytes());
key.push(0xfe);
key.extend_from_slice(&insert.username.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.variable_name.as_bytes());
key
}
pub fn migrate(db: &Database) -> Result<(), DataError> {
let tree = &db.variables.room_user_variables;
let prefix = b"variables";
let results: Vec<UserVariableEntry> = tree
.scan_prefix(&prefix)
.map(extract_v1_entries)
.collect::<Result<Vec<_>, MigrationError>>()?;
let mut batch = Batch::default();
for insert in results {
let old = create_old_key(prefix, &insert);
let new = create_new_key(prefix, &insert);
batch.remove(old);
batch.insert(new, insert.value);
}
tree.apply_batch(batch)?;
Ok(())
}
}
/// Move the user variable entries into two tree structures, with yet
/// another key format change. Now there is one tree for variable
/// counts, and one tree for actual user variables. Keys in the user
/// variable tree were changed to be username-first, then room ID.
/// They are still separated by 0xfe, while the variable name is
/// separated by 0xff. Variable count now stores just
/// USERNAME0xfeROOM_ID and a count in its own tree. This enables
/// public use of a strongly typed UserAndRoom struct for getting
/// variables.
pub(in crate::db) mod change_tree_structure {
use super::*;
/// An entry in the room user variables keyspace.
struct UserVariableEntry {
room_id: String,
username: String,
variable_name: String,
value: IVec,
}
/// Extract keys and values from the variables keyspace according
/// to the v1 schema.
fn extract_v1_entries(
entry: sled::Result<(IVec, IVec)>,
) -> Result<UserVariableEntry, MigrationError> {
if let Ok((key, value)) = entry {
let keys: Vec<Result<&str, _>> = key
.split(|&b| b == 0xff || b == 0xfe)
.map(|b| str::from_utf8(b))
.collect();
if let &[_, Ok(room_id), Ok(username), Ok(variable)] = keys.as_slice() {
Ok(UserVariableEntry {
room_id: room_id.to_owned(),
username: username.to_owned(),
variable_name: variable.to_owned(),
value: value,
})
} else {
Err(MigrationError::MigrationFailed(
"a key violates utf8 schema".to_string(),
))
}
} else {
Err(MigrationError::MigrationFailed(
"encountered unexpected key".to_string(),
))
}
}
/// Create an old key, of "variables" 0xff "room id" 0xfe "username" 0xff "variablename".
fn create_old_key(prefix: &[u8], insert: &UserVariableEntry) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(&prefix); //prefix already has 0xff.
key.extend_from_slice(&insert.room_id.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.username.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.variable_name.as_bytes());
key
}
/// Create a new key, of "username" 0xfe "room id" 0xff "variablename".
fn create_new_key(insert: &UserVariableEntry) -> Vec<u8> {
let mut key = vec![];
key.extend_from_slice(&insert.username.as_bytes());
key.push(0xfe);
key.extend_from_slice(&insert.room_id.as_bytes());
key.push(0xff);
key.extend_from_slice(&insert.variable_name.as_bytes());
key
}
pub fn migrate(db: &Database) -> Result<(), DataError> {
let variables_tree = &db.variables.room_user_variables;
let count_tree = &db.variables.room_user_variable_count;
let prefix = b"variables";
let results: Vec<UserVariableEntry> = variables_tree
.scan_prefix(&prefix)
.map(extract_v1_entries)
.collect::<Result<Vec<_>, MigrationError>>()?;
let mut counts: HashMap<(String, String), i32> = HashMap::new();
let mut batch = Batch::default();
for insert in results {
let count = counts
.entry((insert.username.clone(), insert.room_id.clone()))
.or_insert(0);
*count += 1;
let old = create_old_key(prefix, &insert);
let new = create_new_key(&insert);
batch.remove(old);
batch.insert(new, insert.value);
}
let mut count_batch = Batch::default();
counts.into_iter().for_each(|((username, room_id), count)| {
let mut key = username.as_bytes().to_vec();
key.push(0xfe);
key.extend_from_slice(room_id.as_bytes());
let db_value: I32<LittleEndian> = I32::new(count);
count_batch.insert(key, db_value.as_bytes());
});
variables_tree.apply_batch(batch)?;
count_tree.apply_batch(count_batch)?;
Ok(())
}
}

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@ -1,170 +0,0 @@
use nom::{
alt, bytes::complete::tag, character::complete::digit1, complete, many0, named,
sequence::tuple, tag, IResult,
};
use crate::dice::{Dice, Element, ElementExpression, SignedElement};
use crate::parser::eat_whitespace;
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
enum Sign {
Plus,
Minus,
}
// Parse a dice expression. Does not eat whitespace
fn parse_dice(input: &str) -> IResult<&str, Dice> {
let (input, (count, _, sides)) = tuple((digit1, tag("d"), digit1))(input)?;
Ok((
input,
Dice::new(count.parse().unwrap(), sides.parse().unwrap()),
))
}
// Parse a single digit expression. Does not eat whitespace
fn parse_bonus(input: &str) -> IResult<&str, u32> {
let (input, bonus) = digit1(input)?;
Ok((input, bonus.parse().unwrap()))
}
// Parse a sign expression. Eats whitespace.
fn parse_sign(input: &str) -> IResult<&str, Sign> {
let (input, _) = eat_whitespace(input)?;
named!(sign(&str) -> Sign, alt!(
complete!(tag!("+")) => { |_| Sign::Plus } |
complete!(tag!("-")) => { |_| Sign::Minus }
));
let (input, sign) = sign(input)?;
Ok((input, sign))
}
// Parse an element expression. Eats whitespace.
fn parse_element(input: &str) -> IResult<&str, Element> {
let (input, _) = eat_whitespace(input)?;
named!(element(&str) -> Element, alt!(
parse_dice => { |d| Element::Dice(d) } |
parse_bonus => { |b| Element::Bonus(b) }
));
let (input, element) = element(input)?;
Ok((input, element))
}
// Parse a signed element expression. Eats whitespace.
fn parse_signed_element(input: &str) -> IResult<&str, SignedElement> {
let (input, _) = eat_whitespace(input)?;
let (input, sign) = parse_sign(input)?;
let (input, _) = eat_whitespace(input)?;
let (input, element) = parse_element(input)?;
let element = match sign {
Sign::Plus => SignedElement::Positive(element),
Sign::Minus => SignedElement::Negative(element),
};
Ok((input, element))
}
// Parse a full element expression. Eats whitespace.
pub fn parse_element_expression(input: &str) -> IResult<&str, ElementExpression> {
named!(first_element(&str) -> SignedElement, alt!(
parse_signed_element => { |e| e } |
parse_element => { |e| SignedElement::Positive(e) }
));
let (input, first) = first_element(input)?;
let (input, rest) = if input.trim().is_empty() {
(input, vec![first])
} else {
named!(rest_elements(&str) -> Vec<SignedElement>, many0!(parse_signed_element));
let (input, mut rest) = rest_elements(input)?;
rest.insert(0, first);
(input, rest)
};
Ok((input, ElementExpression(rest)))
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn dice_test() {
assert_eq!(parse_dice("2d4"), Ok(("", Dice::new(2, 4))));
assert_eq!(parse_dice("20d40"), Ok(("", Dice::new(20, 40))));
assert_eq!(parse_dice("8d7"), Ok(("", Dice::new(8, 7))));
}
#[test]
fn element_test() {
assert_eq!(
parse_element(" \t\n\r\n 8d7 \n"),
Ok((" \n", Element::Dice(Dice::new(8, 7))))
);
assert_eq!(
parse_element(" \t\n\r\n 8 \n"),
Ok((" \n", Element::Bonus(8)))
);
}
#[test]
fn signed_element_test() {
assert_eq!(
parse_signed_element("+ 7"),
Ok(("", SignedElement::Positive(Element::Bonus(7))))
);
assert_eq!(
parse_signed_element(" \t\n\r\n- 8 \n"),
Ok((" \n", SignedElement::Negative(Element::Bonus(8))))
);
assert_eq!(
parse_signed_element(" \t\n\r\n- 8d4 \n"),
Ok((
" \n",
SignedElement::Negative(Element::Dice(Dice::new(8, 4)))
))
);
assert_eq!(
parse_signed_element(" \t\n\r\n+ 8d4 \n"),
Ok((
" \n",
SignedElement::Positive(Element::Dice(Dice::new(8, 4)))
))
);
}
#[test]
fn element_expression_test() {
assert_eq!(
parse_element_expression("8d4"),
Ok((
"",
ElementExpression(vec![SignedElement::Positive(Element::Dice(Dice::new(
8, 4
)))])
))
);
assert_eq!(
parse_element_expression(" - 8d4 \n "),
Ok((
" \n ",
ElementExpression(vec![SignedElement::Negative(Element::Dice(Dice::new(
8, 4
)))])
))
);
assert_eq!(
parse_element_expression("\t3d4 + 7 - 5 - 6d12 + 1d1 + 53 1d5 "),
Ok((
" 1d5 ",
ElementExpression(vec![
SignedElement::Positive(Element::Dice(Dice::new(3, 4))),
SignedElement::Positive(Element::Bonus(7)),
SignedElement::Negative(Element::Bonus(5)),
SignedElement::Negative(Element::Dice(Dice::new(6, 12))),
SignedElement::Positive(Element::Dice(Dice::new(1, 1))),
SignedElement::Positive(Element::Bonus(53)),
])
))
);
}
}

View File

@ -1,70 +0,0 @@
use crate::cofd::dice::DiceRollingError;
use crate::commands::CommandError;
use crate::config::ConfigError;
use crate::db::errors::DataError;
use thiserror::Error;
#[derive(Error, Debug)]
pub enum BotError {
#[error("configuration error: {0}")]
ConfigurationError(#[from] ConfigError),
/// Sync token couldn't be found.
#[error("the sync token could not be retrieved")]
SyncTokenRequired,
#[error("command error: {0}")]
CommandError(#[from] CommandError),
#[error("database error: {0}")]
DataError(#[from] DataError),
#[error("the message should not be processed because it failed validation")]
ShouldNotProcessError,
#[error("no cache directory found")]
NoCacheDirectoryError,
#[error("could not parse URL")]
UrlParseError(#[from] url::ParseError),
#[error("uncategorized matrix SDK error")]
MatrixError(#[from] matrix_sdk::Error),
#[error("uncategorized matrix SDK base error")]
MatrixBaseError(#[from] matrix_sdk::BaseError),
#[error("future canceled")]
FutureCanceledError,
//de = deserialization
#[error("toml parsing error")]
TomlParsingError(#[from] toml::de::Error),
#[error("i/o error: {0}")]
IoError(#[from] std::io::Error),
#[error("dice parsing error: {0}")]
DiceParsingError(#[from] crate::parser::DiceParsingError),
#[error("command parsing error: {0}")]
CommandParsingError(#[from] crate::commands::parser::CommandParsingError),
#[error("dice pool roll error: {0}")]
DiceRollingError(#[from] DiceRollingError),
#[error("variable parsing error: {0}")]
VariableParsingError(#[from] crate::variables::VariableParsingError),
#[error("legacy parsing error")]
NomParserError(nom::error::ErrorKind),
#[error("legacy parsing error: not enough data")]
NomParserIncomplete,
#[error("variables not yet supported")]
VariablesNotSupported,
#[error("database error")]
DatabaseErrror(#[from] sled::Error),
}

View File

@ -1,88 +0,0 @@
use indoc::indoc;
pub fn parse_help_topic(input: &str) -> Option<HelpTopic> {
match input {
"cofd" => Some(HelpTopic::ChroniclesOfDarkness),
"dicepool" => Some(HelpTopic::DicePool),
"dice" => Some(HelpTopic::RollingDice),
"" => Some(HelpTopic::General),
_ => None,
}
}
pub enum HelpTopic {
ChroniclesOfDarkness,
DicePool,
RollingDice,
General,
}
const COFD_HELP: &'static str = indoc! {"
Chronicles of Darkness
Commands available:
!pool, !rp: roll a dice pool
!chance: roll a chance die
See also:
!help dicepool
"};
const DICE_HELP: &'static str = indoc! {"
Rolling basic dice
Command: !roll, !r
Syntax !roll <dice-expression>
Dice expression can be a basic die (e.g. 1d4), with a bonus (1d4+3),
or a more complex series of dice rolls or arbitrary numbers.
Parentheses are not supported.
Examples:
!roll 1d4
!roll 1d4+5
!roll 2d6+8
!roll 2d8 + 4d6 - 3
"};
const DICEPOOL_HELP: &'static str = indoc! {"
Rolling dice pools
Command: !pool, !rp
Syntax: !pool <modifiers>:<num>
Short syntax: !pool <num>
Modifiers:
n = nine-again
e = eight-again
r = rote quality
x = do not re-roll 10s
s<num> = number of successes for exceptional
Examples:
!pool 8 (roll a regular pool of 8 dice)
!pool n:5 (roll dice pool of 5, nine-again)
!pool rs3:6 (roll dice pool of 6, rote quality, 3 successes for exceptional)
"};
const GENERAL_HELP: &'static str = indoc! {"
General Help
Try these help commands:
!help cofd
!help dice
"};
impl HelpTopic {
pub fn message(&self) -> &str {
match self {
HelpTopic::ChroniclesOfDarkness => COFD_HELP,
HelpTopic::DicePool => DICEPOOL_HELP,
HelpTopic::RollingDice => DICE_HELP,
HelpTopic::General => GENERAL_HELP,
}
}
}

View File

@ -1,194 +0,0 @@
use combine::parser::char::{digit, letter, spaces};
use combine::{many, many1, one_of, Parser};
use nom::{bytes::complete::take_while, IResult};
use thiserror::Error;
//******************************
//New hotness
//******************************
#[derive(Debug, Clone, Copy, PartialEq, Error)]
pub enum DiceParsingError {
#[error("invalid amount")]
InvalidAmount,
#[error("modifiers not specified properly")]
InvalidModifiers,
#[error("extraneous input detected")]
UnconsumedInput,
#[error("parser error: {0}")]
InternalParseError(#[from] combine::error::StringStreamError),
}
#[derive(Debug, PartialEq, Eq, Clone)]
pub enum Operator {
Plus,
Minus,
}
impl Operator {
pub fn mult(&self) -> i32 {
match self {
Operator::Plus => 1,
Operator::Minus => -1,
}
}
}
#[derive(Debug, PartialEq, Eq, Clone)]
pub enum Element {
Variable(String),
Number(i32),
}
#[derive(Debug, PartialEq, Eq, Clone)]
pub struct Amount {
pub operator: Operator,
pub element: Element,
}
/// Parse an expression of numbers and/or variables into elements
/// coupled with operators, where an operator is "+" or "-", and an
/// element is either a number or variable name. The first element
/// should not have an operator, but every one after that should.
/// Accepts expressions like "8", "10 + variablename", "variablename -
/// 3", etc. This function is currently common to systems that don't
/// deal with XdY rolls. Support for that will be added later. Parsers
/// utilzing this function should layer their own checks on top of
/// this; perhaps they do not want more than one expression, or some
/// other rules.
pub fn parse_amounts(input: &str) -> Result<Vec<Amount>, DiceParsingError> {
let input = input.trim();
let plus_or_minus = one_of("+-".chars());
let maybe_sign = plus_or_minus.map(|sign: char| match sign {
'+' => Operator::Plus,
'-' => Operator::Minus,
_ => Operator::Plus,
});
//TODO make this a macro or something
let first = many1(letter())
.or(many1(digit()))
.skip(spaces().silent()) //Consume any space after first amount
.map(|value: String| match value.parse::<i32>() {
Ok(num) => Amount {
operator: Operator::Plus,
element: Element::Number(num),
},
_ => Amount {
operator: Operator::Plus,
element: Element::Variable(value),
},
});
let variable_or_number =
many1(letter())
.or(many1(digit()))
.map(|value: String| match value.parse::<i32>() {
Ok(num) => Element::Number(num),
_ => Element::Variable(value),
});
let sign_and_word = maybe_sign
.skip(spaces().silent())
.and(variable_or_number)
.skip(spaces().silent())
.map(|parsed: (Operator, Element)| Amount {
operator: parsed.0,
element: parsed.1,
});
let rest = many(sign_and_word).map(|expr: Vec<_>| expr);
let mut parser = first.and(rest);
//Maps the found expression into a Vec of Amount instances,
//tacking the first one on.
type ParsedAmountExpr = (Amount, Vec<Amount>);
let (results, rest) = parser
.parse(input)
.map(|mut results: (ParsedAmountExpr, &str)| {
let mut amounts = vec![(results.0).0];
amounts.append(&mut (results.0).1);
(amounts, results.1)
})?;
if rest.len() == 0 {
Ok(results)
} else {
Err(DiceParsingError::UnconsumedInput)
}
}
//******************************
//Legacy Code
//******************************
fn is_whitespace(input: char) -> bool {
input == ' ' || input == '\n' || input == '\t' || input == '\r'
}
/// Eat whitespace, returning it
pub fn eat_whitespace(input: &str) -> IResult<&str, &str> {
let (input, whitespace) = take_while(is_whitespace)(input)?;
Ok((input, whitespace))
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn parse_single_number_amount_test() {
let result = parse_amounts("1");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
vec![Amount {
operator: Operator::Plus,
element: Element::Number(1)
}]
);
let result = parse_amounts("10");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
vec![Amount {
operator: Operator::Plus,
element: Element::Number(10)
}]
);
}
#[test]
fn parse_single_variable_amount_test() {
let result = parse_amounts("asdf");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
vec![Amount {
operator: Operator::Plus,
element: Element::Variable("asdf".to_string())
}]
);
let result = parse_amounts("nosis");
assert!(result.is_ok());
assert_eq!(
result.unwrap(),
vec![Amount {
operator: Operator::Plus,
element: Element::Variable("nosis".to_string())
}]
);
}
#[test]
fn parse_complex_amount_expression() {
assert!(parse_amounts("1 + myvariable - 2").is_ok());
}
}